IDE :: Auto-Insert Frames For Audio?
Apr 10, 2009
I'm looking for a way to automatically insert enough frames to span the length of embedded audio. Currently, when you add audio to the timeline in a frame, it doesn't expand the frames.
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Aug 31, 2011
I am writing a script which will load a csv file and Auto/Dynamic insert buttons depending on the number of lines within the csv & the X and Y position. Eventfully the user will be able to move they mouse over the buttons and a pop up will appear with information contained within the csv file. I have managed to generate the buttons and event handler to mouse functions, which is triggered from the mouse click, up etc. My question is how to work out which button the mouse is over? If they is ten buttons generated, how do I detect which button has been pressed to display the appropriate information in the pop-up?
[Code]...
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Jul 1, 2009
Whenever i watch the tuts on Macromedia they click the time line and it automatically make the Key frames for them, but tmine when i clicked it, it only highlights the section on the time line, and i have to right click on the frame and insert key frames for there. How do you make it so that when u click or double clicked it automaticlally make the key frames on the section of the frame selected
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Jun 2, 2011
How do I insert a fade beween two frames?
Read sample script below:
stop();
var nextImage:Timer = new Timer(2000);nextImage.addEventListener(TimerEvent.TIMER, playNext);nextImage.start();
function playNext(event:Event):void{nextFrame();}
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Apr 1, 2009
Can I use addchild & cuepoints in a streamed video to
1. play an external moviclip/swf on top layer with a transparent background? (without affecting original timeline & background video playback)
2. play an external audioclip/mp3/swf that will be "inserted" into original timeline?(thus extending original timeline however long the external
audioclip is)
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Aug 26, 2011
I've a flash AS3 based application that provides option to play/pause/record FLV files from flash media server. These files are only audio files. Now, I want to add a new functionality of inserting audio at a specific location.Like if the already recorded file is of five minutes duration, and I want to record 1 minute audio after third minute, the end result should be a six minute file with the new audio added from 3rd to 4th minute.
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Jul 12, 2010
i've alredy made game in timeline, and i havent made preloader. if i try to insert 2 frames in start, it will change my entire game codes.
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Jul 1, 2010
Is is possible to detect within JavaScript of Flash if there is auto audio another flash object (mostly ad) on the page?
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Nov 18, 2009
Basically I'm building CD extras for a band, and they have a bunch of videos that are embedded in the timeline that need to automatically return the menu when they finish playing.I have the menu working fine, and all the videos are linked and playing; is it just a simple matter of replacing the "gotoAndStop" command or is it more complicated?
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Sep 12, 2009
I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4. I can code a "next" button like so:
Code:
on (release) {
gotoAndStop(3);
[code].....
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Sep 13, 2009
I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4.[code]...
Is it possible to have code to move to the next frame after a certain amount of time instead of a button?
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Dec 8, 2010
I've been given a avi file that I've turned into an flv and now need to create two versions of that flv, one with all the audio and one with a small section of the audio removed (its narrated and we need to remove the mentioning of a specific item).
I know I can import an flv into the flash timeline but am not sure how to kill the sound for a given portion of frames,
Was considering redoing the flv as two separate flv's, one with video and one with audio and then putting them into the timeline and cutting the audio up, but I would love a cleaner way, preferably with ActionScript
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Oct 6, 2009
Recently I bought CS4 as I decided that I wanted to design and create a new website for hosting my music productions, I have used dreamweaver in the past so I am quite familiar with XML etc but I wanted to make something with a little more to it. After talking to quite a few people and reading into it all I found that this would be my best option. After thinking that it was all going to be quite nicely straight forward Im banging my head against a wall in trying to learn and understand Actionscript.
I have currently designed all of the pages, I have used a few tutorials on actionscript 3.0 and have the whole website is functioning, my pages, frames, labels and buttons are all functioning how they should on the timeline and there is around 14 pages..
The problem i've had for around 4 days now is getting all of my audio previewssnippets to work, i have around 20 of these and I need them to be spaced out on about 6 pages (frames) ; Each frame is a different release etc
In each frame, I have 8 buttons 4X play buttons next to each track and 4xStop next to that... play_btn, play_btn2, stop_btn2 and so on..
I've set it so that all I want to do is be able copy the code into the other frames and also the buttons (which are on a different layer) and then all I have to do is enter the filenames in the code below (Track1.mp3, Track2.mp3 etc)
So... it all works fine on my first frame of my release page.. The audio plays and stops for each track, no problems at all.
Now,, the problem happens when i copy the actionscript from my first release page(frame) to the next.. its about 25 duplicate functions, duplicate variables etc
Is there some kind of way I can put all of this into some kind of Class or Tag.. And this code only operates inside this frame and not in the next to cause the duplicate errors? I realise that I could Label every single variable, function and button differently covering all of the frames so that it dosn't cause the duplications to occur but, I am hoping there is some other way around this..
import flash.media.SoundMixer;
//PLAY TRACK 1
var soundReq:URLRequest = new URLRequest("track1.mp3");
var sound:Sound = new Sound();
[Code]....
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Nov 25, 2010
If I have a 2 minute audio, and I want to scrub the animation frames around the 1 minute point, to see how they coordinate with the audio, is that possible?
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Dec 18, 2009
I am calling some streaming video on frames 1-11 to play for a multiple choice game. My video and audio are out of sync at times on frames 3-11? [code]...
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Sep 14, 2009
What I'm looking to happen is that on frame 2 I want audio track 1 to play and:
after 1 min 45s move to frame 3
after 1 min 51s move to frame 4
after 2 min 47s move to frame 5
after 3 min 15s move to frame 6
How would I code this or what would be the easiest way to do it??
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Feb 11, 2011
I'm trying to modify many .fla files (in CS3) that have a voiceover layer on them. Because I'm adding or deleting other items on the stage, I need to adjust the audio fo synch with the modified flash file. I have tried deleting frames and this happens - I select the unwanted frames, such as frames 200 to 300 of a 500 frame file. Then, the audio from frames 300 to 500 (at the end of the file) gets deleted instead.
I need to create gaps (like 200 frames of no sound) in the audio (.wav) file so I tried adding blank frames. When I click on "insert frames" in the middle of the timeline, Flash adds the new frames to the end of the sound timeline.
I also tried adding a keyframe at the beginnig of the range and Flash deleted all the frames after the keyframe.
It looks like any modification to the sound/audio layer only affects the end of the timeline. How do I modify sound parts in the middle of the timeline? I know this can be done but how?
Details: The audio layer (.wav) runs the whole length of the Flash file. The .wav file is a sound file in the Library; 22kHz Mono 16-bit 27.4s 12.1kb. The files were created in CS3. These files work fine.
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May 30, 2009
Calling channel.position on an ENTER_FRAME event, I notice that it's not being updated every frame, but it looks more like every frame and a half.
var sound:Sound = new Sound(new URLRequest('music.mp3'));
var channel:SoundChannel = sound.play(); // assume the sound is completely,
// totally, 100% loaded
[code]....
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Jul 28, 2010
if I want to play/test only 30 frames of 100, is it possible to hear the audio that just pertains to those 30 frames? Or is this only possible, IF the audio segment STARTS WITHIN those 30 frames?
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Jul 27, 2004
i have few button to let user click and the symbol will insert into the input text. i change my input box to 'symbol' but i facing the problem that i can't insert character other than symbol...
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Aug 6, 2010
If I import an FLV video is there any way to remove the audio, put the audio into a byte array, and then re-add the audio to the flv video?
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Jan 2, 2009
I'm making an interactive film. At certain points within the film, the viewer has the ability to select from a few options that will direct them to an external video clip (they are flashback scenes). The main story pauses when the user selects a flashback scene and I'm clear on how to achieve this.
However, my issue is that once the flashback scene ends and the external video closes, I'm not sure how the main story will resume. Is it possible for it to auto-play (resume) in some way? My last resort would be to have the viewer select a play button - this is only because I do not want a break in the narrative and want to limit the amount of clicks the viewer has to make.
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Aug 25, 2009
I ran a simple live video streaming application for the first time with actual users and ran into a couple of serious performance issues that had not turned up during testing. In this instance there was one video stream from a live web cam and used FMLE at 150 kbps using VP6 and MP3 @22k. There were 16 clients and everything worked pretty good for about 30 minutes. (although some clients said their audio and video were out of sync by up to 3 seconds)
Then individual clients would have either the video freeze or the video would continue and the audio would stop. These clints had to "disconnect" and then "connect" again to the application. This happened to all of the clients at one time or another for several minutes. I stopped and restarted the FMLE with progessively lower bandwidth settings down to 75 kbps but still clients were having the same issue.
I eventually stopped the FMLE and used the applications built in publisher at 45 kbps and that seemed to eliminate the freeze/dropping issue. But of course the video quality was very poor and some clients still reported that the audio was out of sync with the video. The server hosting the FMS application is a quad processor dell with lots of memory and network connectivity. The Flash Media Admin Console performance graph showed the total Bandwidth as 3 Mbps at maximum.
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Mar 11, 2010
Anyone know of a skinnable audio player (or something similar to Windows Vista audio control in task bar) that i can embed in my website?
A player that can be customized to use a 'speaker' icon instead of a 'play' icon. When the speaker is clicked, the volume can be adjusted or turned off. The option of being able to autoplay and set the default volume level.
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Aug 4, 2009
I am converting from .FLV's to .F4V. Video outputs fine but the audio sound stops after a few seconds from the beginning.I have tried many different settings for the audio with no luck. Also, tried on a colleague's machine who is running CS3, which works fine, so something is buggy in CS4...
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Mar 11, 2010
Because the player optimizes framerate, antialiasing etc dependent on the performance capabilities of the platform upon which it is running, it was nearly impossible to ensure animation syncronization w/ audio. If the audio were on the timeline you could set sync params to stream, but if the audio is loaded programically forget it .. well until AS3 ..The following code throttles the player framerate to lock step the animation to the audio .. not perfect but the principal works ..
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Sep 6, 2011
Let me first establish what I want to do:My user is able to record voicenotes on my website, add tags to said notes for indexing as well as a title. When the note is saved I save the path of the note along with the other info in my DB.Now, I have 2 choices to do the recording, both involve a .swf embedded in my site:
1) I could use Red5 server to stream the audio to my server and save the file and return the path to said file to my app to do the DB saving, seems rather complicated since I would have to convert the audio and move it to the appropriate folder that belongs to the user in a server side Red5 app, which I'm not very aware of how to build.
2) I could simply record the audio and grab its byte array, do a Base64 encoding on it and send it to PHP along with the rest of the data that is necessary (be it by a simple POST or an AJAX call), decode it on the server and make the file with the appropriate extension, audio conversion would also occur here using ffmpeg, this option seems simpler but I do not know how viable it is.
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Apr 1, 2012
Is there a way to stream and audio line level feed rather than the audio from a computer's microphone?
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Nov 16, 2009
I want to create a preloader that plays a certain amount of frames as it loads the rest of the frames. So, I have labels on the frames basically and need a preloader to play the "loading" frames as it is loading the "content" frames. Does that make sense? I have no idea how to even start this one... p.s. I am using AS 2.0, but if it can be done in 3.0 easier, I can switch over its no biggie
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May 2, 2011
there seems to be no accepted method of playing multiple flv using buttons. My latest attempt has me putting multiple instances of the flvPlayback component in different frames and using buttons to navigate to those frames. It works but nothing anyone has posted anywhere will result in removing the flv when you go to a different frame and instance. This was simple in AS2. Load movie to a traget and each time you load a new movie the other one goes away. REALLY goes away.
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