Flash :: Merge An Object Model With A Sprite Or Make A Refernce?

Feb 20, 2012

I'm making a game where I have must have some objects like weapons and characters, which I in the end would like to get visual as a sprite or movieclip

Should I write the logic for the objects in several classes and then make a reference to the object in a sprite class like the following :

[Code]...

And then when I need to do damage just call the WeaponSprite's method weaponModel() when I need to acces the methods or should I just merge the two together into one class.?

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