Flex :: Complex Movement Within Animation?

Jul 14, 2009

I've this application, where two children are playing catch. One throws and the other catches. While I can show a ball object moving between two stationary objects, how do I show the objects "releasing" and "catching" the ball, in a way that is close to lifelike?[URL]...

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Actionscript 3 :: Creating A Complex Flash Rollover In Stages (loop > Rollover Animation > Timed Animation)

Jan 24, 2012

Okay, now things are getting a little complicated. I need to build a Flash object that can sit over the corner of an image to serve extra content. It's way beyond my Flash skill level, my work is usually limited to print work in Photoshop and Illustrator so please excuse me if any of the following isn't clear. I am trying to learn though, So this is how it's all supposed to work, along with my issues; When the image & Flash item load a small looping animation will play to draw the eye/show the item as interactive.

When the user rolls over this the corner will peelback. I have a working peelback animation for the rollover, that reacts to mouse over/mouse off, and a looping animation for the initial, but I cannot work out how to make the initial loop until mouseover, then play the peelback when the mouse is over. And go back to the initial animation loop if the user rolls off. (Each of these animations is stored as a movie clip in the Library)
Then it gets more complicated... if the user stays on the corner until it is fully peeled back I need to make a small countdown (sort of a 3, 2, 1 situation) show, before launching a lightbox (would this have to be jQuery, or could it be done in Flash?) in the browser to serve the content.

[Code]...

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Actionscript 3 :: Libs For Complex Animation Of Groups Of Objects?

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Are there any libraries for animation groups of objects in as3? I need something like this: for example, I specify an array of images and creates the animation of all objects in the array - fireworks, the spiral vortex, 3D rotation, undulating, etc. Tweenlite and other libraries not fit, because there is no pattern complex motion.

I need to quickly apply complex animation paths to the set of objects.

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ActionScript 3.0 :: Build Complex Animation With Tweens Or After Effects SWFs?

Jul 3, 2009

I found myself wondering whether it would be wiser for a person to construct complex animations (using multiple eases, transparency effects etc) in flash using the tween systems, or rather to create it in software like After Effects and export SWFs with transparency. I would imagine that for short, but complex animations, AE would be best because of the small SWF size of fewer frames being rendered. Another wonder I have would be whether creating complex tweens on a Flash timeline, then converting them to AS3 would be a processing nightmare. Should Tweens be restricted to simple tasks? Would anybody like to take a speculative 'stab' at the pros and cons of each method?

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Flash 9 :: Invert Mask - For Complex Camera Moving Animation?

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I'm wanting to render this character as a flash animation (which i will create with swift 3d), could I make the walls of this corridor mask him so that only his head would only be seen as he walked through it, as below?I would later render the animation of walls as normal like so ..lkThrough.html (so that i would have a vector character walking through a bitmap corridor, you may ask why i want to do that, and that's because later on the character will be mainly animating on a still background and i'm trying to conserve download time for the Flash file).

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ActionScript 3.0 :: Flash CS4 Bone Tool Animation Complex Shapes?

Mar 1, 2011

Does anyone know the limit or extents of the limitations of the error message "The shape is to complex. Please optimize or convert to a movie clip" while using the bone tool on a single object which has been broken apart for the use of organic animation?

The bone tool in CS4 has great potential for organic looking animation. The only problem is it seems to be totally random as to whether or not it will accept me using the bone tool on my drawings. Sometimes it will work for images having up to 5 or 600 points other times less than 300. Also, I'm not talking about using the bone tool to link and animate individual movie clip symbols. So does anyone really understand the rules here, or perhaps know of a code or program setting I can use to change the complexity allowed with the bone rigging? My only current solution is using illustrator's more advanced optimizing features to lose less of my organic looking strokes but still this is not good enough.

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ActionScript 1/2 :: How To Do Animation With Movement Loop

Oct 4, 2010

I'm new to flash and this is my first animation... I'm making it in CS5 using AS2 and it features a snail with a movement loop. The loop is in the library as a movie clip, it has 3 layers and is 19 frames long. Because it is a snail in the loop it ends in a different place then it started. The snail has to move along 97 frames after each movement. I thought I could do this within the movie clip using some actionscript on frame 1 but I haven't really got to grips with actionscript so I was wondering how I should go about moving it every time the loop restarts.

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ActionScript 1/2 :: Make A Real Movement Animation?

Jan 6, 2011

how to make a real movement animation.I saw some game makeing movement program i saw its not that hard .They register movement from on other movement or video some litlie spots are placed in some colors and registring the movement and applyed in the new animation.

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ActionScript 2.0 :: Triggering Animation With Mouse Movement?

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I have a menu at the bottom of my site. I want this menu to appear when the mouse moves and to fade out when there is no movement?

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ActionScript 2.0 :: Controlling Carousel Animation Movement?

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[URL]i'm working with some carousel movement and am trying to figure out how to add a level of interactivity beyond simply reacting to the _xmouse position.when pressing prev or next i want to go into a mode where the objects cycle through positions on the ellipse.i was thinking the fuse kit would be a good solution which is what i tried here:[URL]

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ActionScript 2.0 :: Animation To Move With Mouse Movement?

Nov 10, 2003

How can i move an animation backward and forward with the movement of the mouse on the x axis? all of the mouse trailers etc move an object which is linked to the mouse. however i don't want my movie clip to move around the screen. I have an animation of a wave form which I've animated to look as if the wave is increasing and decreasing, ie its amplification. I'd like to move this animation with a mouse movement. ie move your mouse to the left and the wave form increases. move your mouse to the right and the wave form decreases.

I have made an attempt. but it is very clunky and the link with the mouse isn't exact. the animation of wave form moves only if the mouse moves to one side or the other. it's not instant, like the infinite menu.

here is my clunky code:

if (_root._xmouse>=300) {
_level0.animation.nextFrame();
} else {
_level0.animation.prevFrame();
}

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ActionScript 2.0 :: Triggering Animation With Mouse Movement

Jan 22, 2004

I have a menu at the bottom of my site. I want this menu to appear when the mouse moves and to fade out when there is no movement?

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Flex :: Best Way To Validate A Complex Flex Form?

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I have a Flex application that edits a moderately complex object, and I'd like to put some client-side validation in place on multiple parts of the editor.The editor is a set of nested objects:[code]The structure echoes the data model fairly closely, and the UI is what the project requires, so I'm not going to be too quick to restructure the classes there if I don't have to -- time is an issue too. What I want to do is have validators for each of the Component* instances that:[code]Show the validation tool tips and UI hints on the relevant UI element.Disable the SubmitButton when any part of the form is not valid(Optionally) provide enough information that I can display an error message in the form.

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ActionScript 2.0 :: Dynamic Image Animation Based On Mouse Movement?

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We have made a dynamic image animation using xml. We are attaching the source code herewith. At present, when you place your mouse over the images, the animation will start backwards. I.e., it will reverse the way the images are loading.

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how we can achieve this task using mouse placement?

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I want to be able to send complex data from Flex to PHP and be able to parse that data via PHP script. I'm able to send a basic key value pair object but anything more complex than that doesn't translate accordingly. This works...

[Code]...

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Actionscript :: Flex - How To Insert Complex Strings

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How to insert complex strings into Actionscript?

So I have a string

-vvv -I rc w:// v dv s="60x40" --ut="#scode{vcode=FV1,acode=p3,ab=128,ch=2,rate=4400}:dup{dt=st{ac=http{mime=v/x-flv},mux=mpeg{v},dt=:80/sm.fv}}"

[Code]....

That string has so many problems like some cart of it can happen to be like regexp BUTI DO NOT want it to be parsed as any kind of reg exp - I need It AS IT IS!)

How to put that strange string into variable (put it not inputing it thru UI - hardcode it into AS code)?

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Flex :: BlazeDS Serialization With Complex Types

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I recently came into a situation when sending a nested object from Java to Flex via a HashMap the Objects were null. More precisely:final Map< Integer, List<String>> tempMap = new HashMap<Integer, List<String>>();would send the keys as integers but the values were all null.But when sending the same with String keys:final Map<String, List<String>> tempMap = new HashMap<String, List<String>>();the objects came thru.Are there any restrictions in BlazeDS serialization when using complex types as keys?

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ActionScript 3.0 :: Complex Interactive Content In Flex?

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I'm a seasoned Flash developer and have just recently switched to Flex, but so far I've been having a hard time with creating the right kind of components. For instance, in Flash if I wanted to add a complex interactive menu, I would have a menu clip in the library, then export it for ActionScript, assign a class to it and add it to stage. How would I do something like this in Flex? It seems all I can do is expand the UI Components, and none of them is really suitable for what I want to do

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Is there an actionscript I can insert to create the animation/movement of a cube flipping/rotating vertically?

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ActionScript 3.0 :: Character Animation - When I Press Left Or Right Key - Draw Each Frame That Makes Character Movement?

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I have a 9 frames image of a character.In other language generally i used to make character animation by looping the array consisting of different frames and drawing each frame when pressing key.What i want to do is when i press left or right key, i want to draw each frame that makes character movement and update x coordinates of frames, and it will appear as character is moving.

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ActionScript 3.0 :: Flash Animation With Tweener Won't Show Animation In Flex

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I made an animation in Flash which I want to embed in Flex using SWFloader.
 
I've imported the tweener class (caurina.transitions.*) to tween a rotation. The animation runs perfectly in Flash.
 
However, when I embed the animation in Flex, the tweening is gone.
 
Do I need to import the tweener class in Flex?
 
I use Flash Player 10 (latest version), Flash CS4 Professional version 10.0.02, IE8 and Flex Builder 3.

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ActionScript 2.0 :: Circular Movement To Linear Movement - Carousel To Conveyer Belt?

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I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'

[Code]....

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ActionScript 2.0 :: Flowing Mc Movement Opposite Of Mouse Movement

Feb 12, 2003

I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.

I've been trying to figure this out (see my lame attempt below) but without much luck.

onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved

[Code].....

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ActionScript 2.0 :: Ants Movement (based On Snow Movement)?

Jun 22, 2004

I wish to get the effect of ants scuttering across the screen or up a tree, I have not decided which direction yet. I started with the tutorial code for the snow effect from kirupa, and changed it around to fit the little vector ant I created. The way I have it now looks pretty good, but the movement is a little too fluid. They obviously move in sinusoidal paths bc the code tells them to. I have about 20 copies of the main obj, and they're all a little different in size and specs (speed, transparency, etc) but what I was wondering was if there is any way I can change the code to make it a little more hectic, or erratic, not so fluid. If there is no way of doing so, it looks pretty good right now. If there is, however, I think it could look awesome. here's the code I'm using for the object.

onClipEvent (load) {
//stage
movieWidth = 850;
movieHeight = 50;

[code]....

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ActionScript 3.0 :: 2D Character Movement With Camera Movement

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how to get the camera to move with a character? At the minute he just moves off screen when i press right rather than the camera following him.

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Flex :: How To Create Up / Down Movement Of Sprite With Mouse

Mar 11, 2010

I need to move a sprite only vertically on mouse move. How do I implement it with as3?

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Flex :: Jerky Mouse Movement On BorderContainer

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It seem when I trying to drag the bordercontainer to move along x-axis position on mouse down. It appear to move stable but became jerky when I drag a little faster.Any way to get bordercontainer move with smooth motion?[code]

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ActionScript 2.0 :: Mc.onRollOut - Shows An Animation OnRollOver And An Animation On RollOut But OnRelease The Animation Enlarge Itselfs

Jun 19, 2004

I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )

[Code]....

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ActionScript 2.0 :: Set Movement Speed On Any Particular Movement?

Oct 2, 2002

I have a Mogli (Junglebook-like) Character that i got to move with the arrow keys on the keyboard.

I want the character to jump (so for example , he must while moving to the right of the "gamearea" , you must be able to hit a key (say for example the "control" key ) and then the character must jump ( go up ) and as soon as the key is released he must obviously come down.

And also how do one set movement speed on any particular movement.

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