Flex :: Retrieving Current Frame Number
Jan 7, 2011What is the actionscript 3 syntax for retrieving the frame number that our object is currently in ?
View 2 RepliesWhat is the actionscript 3 syntax for retrieving the frame number that our object is currently in ?
View 2 RepliesI'm using mx.rpc.http.HTTPService to retrieve data from a web service. On the initial call to "loadWsData", HTTPservice accurately retrieves all the data.
However, on any and all subsequent calls HTTPService does not accurately retrieve the data; rather it always retrieves the first data set. I've confirmed that the web service is providing accurate data, both from web browsers and a ruby ws client script.
[Code]...
I have tried this a dozen different ways and I really am at my wits end.
I have a presentation that works like a powerpoint. Everything is working as it should, except one part. I have a movie clip with an instance named slides, and I want to actively display which frame number you are in this move clip.
I have tried more than one why but I see no reason why this should not work:
var frameNum:Number = this.slides.currentFrame;
this.frameText.text = "P�quina " + frameNum + " de 173";
It appears to work at first, but does not update when I navigate the slides. It constantly says 1. Before I just added a function to the back and next buttons to frameNum++ and frameNum--, but after I created the Menu I would prefer it to automatically detect what frame it is on.
I feel like such an idiot but after trying endlessly I still haven't managed to come up with a way to display the current frame number of nested movie clip ("ecke1") (in a dynamically created text field).The problem really is that I don't know how to have flash keep updating the variable. Here's my latest attempt:
Code:
var frame:int = 0;
addEventListener(Event.ENTER_FRAME,updateframe,false,0,true);
[code]....
I want to get the current frame and current scene because I want to be able to return to that same exact scene and frame when I click a button that goes to a different scene. When I click a button that says "Exit" I want to go back to the same spot as before.
View 1 RepliesI have a movieclip placed in the main timeline. Inside that movieclip, there is another movieclip.I need to know the current frame number of the inner movieclip when the animation is playing.And report that current frame number back to the actionscript in the main timeline.
View 2 Repliesi want to obtain the current frame number of a movieclip....
var v = this.getCurrentFrame()
if (v = 1 ) {
trace ("hello")
}
doesnt work.... how shud i do it right?
I'm not exactly sure if this is possible (I had at one point researched this and found no information on how to accomplish this task) but I would like to know if there is a way to send the current page number that an swf is embedded into within a PDF file and send it into said flash object for adjusting the scene.
As I could not find out how, before, I decided that the best route would be to have the main swf localconnect with another swf object that will relay a static page number to the main object. Of course the problem with going that route is that I will have to embed separate page-relaying objects per page with static page values represented within them, and when this project grows in size that will prove to be cumbersome task. This is an issue that I am willing to "suffer" through and already on the path of accepting ~ I just wanted to be sure that there wasn't a smarter way to go about this process.
i have a project and i need that when a specific variable equals a specific value a random number decreases on the current number, its easy to make it decrease but i need to decrease instead of 4 to decrease a maximun of 5 and minimun of 3.ere is the code :
Code:
numeroDeTazos = 20;
quantidade.text = numeroDeTazos;
if (nrfinal2 == 33)
{
[code]....
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
View 1 RepliesDoes anyone know an url where I can get the current time as either a string or a number? Or how do I solve the problem that flash can't create an external time? Or does anybody have a
perl-file that they wouldn't mind sharing with me that could do the trick
I need to trace the current level number that I am working on. So say I have 3 swf's loaded onto different levels (_level0, _level1, _level2, _level3), and each has a button, so when I press the button in level1, the number will trace 1, press button in level2, number will be 2, etc.
View 1 RepliesI have a slider where I check the current value to see if it's within various number ranges. I'm basically running the same comparison over and over for 14 range sets. Is there a way to not have to hard code each one?The snippet below is hard coded 14 times with incrementing boxes[x] values. boxes[x] is a predefined array:
Code:
if (sliderval >= boxes[1].position && sliderval < boxes[2].position) {
//do 1st code
}[code].....
I want to get the line number of the text-field where cursor is focused currently.
View 1 RepliesI'm uploading a bunch of base-64 encoded images via an HTTP post. I'm doing this using the URLLoader.load() function. I've added a ProgressEvent, but it only gets fired for the response...after the upload is complete.
View 1 RepliesAt the moment I'm making a presentation for school in Flash MX 2004. I want some kind of progression bar in the presentation. This is how I have it in my mind:
2/15
2 is the current frame and 15 is the total number of frames. I know I have to do this with the use of ActionScript in combination with dynamic text labels. How can I read out the current frame number and the total number of frames?
The names of the dynamic text labels are:
"cFrame" and "tFrames"
Is there a way to grab the current frame number?
View 3 RepliesI created the following AS for a particular frame
Code:
cnx.addEventListener(CNXConnection.DIGITAL, onDigital_10);
function onDigital_10(e:DigitalEvent)
{
[code]....
While debugging everything works properly if I'm testing that frame.But, pushing a button in another frame, I get the following error:
TypeError: Error #1009: Cannot access a property or method of a null object reference at "frame number:raw number"
I'm quite sure that the problem is that the variable e.Join changes its corresponding e.Value pushing a particular button in another frame (as must be). Any ideas how to link that information to the frame that create the error?
how can I get the current frame of a MovieClip.It's an animation that just loops over and over when its opened with ctrl+enter.On the stage its just one layer and one frame, but when it's double clicked, it has its own timeline with 20 frames.
Actionscript Code:
//what i had but it shows frame 1trace(myMovieClipInstance.currentFrame);
display the current frame when it changes. So something with a while loop. Like while the movie clip is playing, display the current frame.
I can get this code to work, how far off am I? it is just taking me to the first frame, i want it to take off from the current frame.
on (press) {
oot.gotoAndPlay(_currentframe);
}
How to get the current frame? At first its in the starting frame. What I want to do is when I press Enter gotoAndStop(3); and again pressing enter key and if its in frame 5 gotoAndStop(5); etc. So how to know which frame I'm in at the present moment? One way I did is giving all the keyframes (3, 5, etc) a particular label and check using 'currentLabel == 3 ,..etc'. But is there any way to do it without giving it a label by merely using the keyframe numbers?
View 5 RepliesI am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
View 1 Repliesis it possible to find the frame number of frame label with AS if a button is rolled over, the timeline jumps to a label - which plays a set of 3D rendered frames to 'raise' and element, once a user rolls out of the 'button' area the button is meant to 'lower' - which can be done by simply playing backwards to the previous label.
View 5 RepliesI am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
View 1 RepliesI have labeled my frames in the timeline. Is it possible to retrieve this labels in an onEnterFrame function?
I can use this but it only returns frame numbers:
code:
this.onEnterFrame = function() {
trace('current frame:' + this._currentFrame);
};
Is there a way to get he current frame of a movie clip that is playing? For example I have myClip which is a MovieClip, and the code is myClip.stop(); Is there a way to know which frame myClip stopped on? Such as frame 5 or 10 or so?
View 1 RepliesIs it possible to add a child to the current frame only?
I know you can just remove/hide them, and generate/show them again.
But isn't there an easier way?
What's the sanest way to achieve something along the lines of this.gotoAndStop(this._currentframe)?
What I want is that Flash re-loads the current frame as if I was using gotoAndStop (which does nothing if it is given the current frame as target frame).
is it possible to make my code only apply to the frame it is written on (not inherited by the other frames). How can i remove the default inheritance?
View 4 RepliesI just want a simple way to get the seconds of the current frame when playing the swf.
It's purely for debugging purposes