ActionScript 3.0 :: Only Apply To The Current Frame?

May 29, 2010

is it possible to make my code only apply to the frame it is written on (not inherited by the other frames). How can i remove the default inheritance?

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ActionScript 3.0 :: Make Function Only Apply To Current Frame?

May 25, 2010

i have a function which when the space bar is pressed it goes to a different frame. However the function can still be performed on different frames, how can i make the code only apply to that frame?

ActionScript Code:
function spacebarGoto(event:Event){
if(pressSpacebar){
gotoAndStop("start");
}
}

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Actionscript 3 :: Stop Movie (from Current Frame) Playing When I Click On Next Frame?

Apr 8, 2010

I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...

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ActionScript 3.0 :: Listen For The Frame Number And Display Current Frame?

Nov 17, 2009

I have tried this a dozen different ways and I really am at my wits end.

I have a presentation that works like a powerpoint. Everything is working as it should, except one part. I have a movie clip with an instance named slides, and I want to actively display which frame number you are in this move clip.

I have tried more than one why but I see no reason why this should not work:

var frameNum:Number = this.slides.currentFrame;
this.frameText.text = "P�quina " + frameNum + " de 173";

It appears to work at first, but does not update when I navigate the slides. It constantly says 1. Before I just added a function to the back and next buttons to frameNum++ and frameNum--, but after I created the Menu I would prefer it to automatically detect what frame it is on.

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ActionScript 3.0 :: Apply More Than 1 Action To The Same Frame?

Apr 18, 2010

I am using action script 3 and need to know how to apply more than 1 action to a frame label, ie; I have 5 pages of images and have actions coded as follows:

btn1.addEventListener(MouseEvent.CLICK,play1);
function play1(event:MouseEvent):void{
gotoAndStop("1Lrg");

[code].....

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Apply Navigation Buttons At Different Places On Each Frame

Jul 14, 2009

I have a show I'm trying to create, I need to put the navigation buttons on different places on each frame due to content.

Code:
on (release) {
prevFrame();
}
or
Code:
on (release) {
nextFrame();
}
and
Code:
on (release){
gotoAndplay("Scene1")}

I can get the symbols that I'm using as buttons to work in the first and second frame, but they will not work after that. Each frame has a
Code:
stop ();
Action applied to it.

I have tried: copy and pasting the same symbol into multiple frames, dragging new symbols into multiple frames, creating folders for each frame and dragging new symbols into those folders then onto a frame, and I'm still not having luck. This presentation is set up to run in Flash 9 with Bottom up loading order and ASP2

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Professional :: Apply A Different Frame Rate To A Mc Inside An Mc?

Jun 29, 2010

I've got various mc's sitting inside my overall site. The FPS of the overall site is 20 but I want to run another mc inside it at 10 and different one at 28.Is this an actionscript task or is there another way of doing it?

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ActionScript 3.0 :: Apply Displacement Mapping To Every Frame?

Oct 6, 2011

I'm using this tutorial to create buttons with displacement mapping for my simple game menu. These buttons need to be clickable; i.e. once you click on them you move to a different frame. Everything works fine on the first frame, but when I click to the next frame the displacement map disappears and will not apply to the buttons on that frame. Plus, when I click my "back" button to return to Frame 1, the displacement effect has disappeared entirely.

This is the code which is in the base "Game" class, which links to the main Flash file.
 
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;

[Code]....

It calls the JitteryButton class, another external class, which I don't think is the problem, but I can post if if necessary. It's very similar to the one in the tutorial. Also, I need to add different buttons on other frames of the menu, but if I call them in this external class, it doesn't recognise them.

can anyone spot why this might stop working like it does? I was thinking about instead of using "Game" as an external Actionscript file, I could actually write it into Flash as Actionscript on a layer - would this work?

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IDE :: How To Get Current Frame

Feb 23, 2008

Is there a way to grab the current frame number?

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Get The Current Frame Of A MovieClip?

May 16, 2011

how can I get the current frame of a MovieClip.It's an animation that just loops over and over when its opened with ctrl+enter.On the stage its just one layer and one frame, but when it's double clicked, it has its own timeline with 20 frames.

Actionscript Code:
//what i had but it shows frame 1trace(myMovieClipInstance.currentFrame);

display the current frame when it changes. So something with a while loop. Like while the movie clip is playing, display the current frame.

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ActionScript 2.0 :: Take Off From The Current Frame?

Jul 28, 2005

I can get this code to work, how far off am I? it is just taking me to the first frame, i want it to take off from the current frame.

on (press) {
oot.gotoAndPlay(_currentframe);
}

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ActionScript 3.0 :: How To Get Current Frame

May 27, 2009

How to get the current frame? At first its in the starting frame. What I want to do is when I press Enter gotoAndStop(3); and again pressing enter key and if its in frame 5 gotoAndStop(5); etc. So how to know which frame I'm in at the present moment? One way I did is giving all the keyframes (3, 5, etc) a particular label and check using 'currentLabel == 3 ,..etc'. But is there any way to do it without giving it a label by merely using the keyframe numbers?

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AS3 :: Display Current Frame Number?

Jan 9, 2009

I feel like such an idiot but after trying endlessly I still haven't managed to come up with a way to display the current frame number of nested movie clip ("ecke1") (in a dynamically created text field).The problem really is that I don't know how to have flash keep updating the variable. Here's my latest attempt:

Code:
var frame:int = 0;
addEventListener(Event.ENTER_FRAME,updateframe,false,0,true);

[code]....

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ActionScript 2.0 :: CS3 - Get Current Frame Label?

Mar 5, 2009

I have labeled my frames in the timeline. Is it possible to retrieve this labels in an onEnterFrame function?

I can use this but it only returns frame numbers:

code:
this.onEnterFrame = function() {
trace('current frame:' + this._currentFrame);
};

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ActionScript 3.0 :: MovieClip Get Current Frame

Feb 3, 2010

Is there a way to get he current frame of a movie clip that is playing? For example I have myClip which is a MovieClip, and the code is myClip.stop(); Is there a way to know which frame myClip stopped on? Such as frame 5 or 10 or so?

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Flash :: Only Add Child To Current Frame?

Sep 28, 2011

Is it possible to add a child to the current frame only?

I know you can just remove/hide them, and generate/show them again.

But isn't there an easier way?

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Flash :: Reload Current Frame?

Apr 23, 2009

What's the sanest way to achieve something along the lines of this.gotoAndStop(this._currentframe)?

What I want is that Flash re-loads the current frame as if I was using gotoAndStop (which does nothing if it is given the current frame as target frame).

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ActionScript 3.0 :: Get Seconds Of Current Frame?

Jul 18, 2010

I just want a simple way to get the seconds of the current frame when playing the swf.

It's purely for debugging purposes

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ActionScript 3.0 :: Reload Current Frame?

Mar 11, 2011

When an animation stops, I need to give the user a way to again view the animation.Is there a way in AS3 to reload (or refresh) the current page I tried gotoAndStop(1), but the variables are not reset.

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ActionScript 3.0 :: Keep Looping Current Frame?

Mar 29, 2011

I am making a game, which currently works(!) by playing frame one repeatedly. What I would like to do is add two more frames (before and after) with frame 1 being a menu, and frame 3 being another screen (like game over/menu).

Basically I want to have a button on frame 1 with start or w/e and then it goes to frame 2 and keeps repeating frame 2 until gameover=true or similar. How can I do this? (basic I know!)

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Actionscript 2.0 :: How To Get Current Frame Label

Aug 12, 2009

I am trying to get the Frame labels from a movie clip in AS2. I know you can go to any frame using gotoAndPlay , or gotoAndStop using frame names but now i am trying to get them... I have just being able to get the current frame number, does any one knows how to get the current frame name ? , where does this name is stored? know AS3 has a property called currentLabel or something like that, is there any thing similar in AS

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ActionScript 2.0 :: Acquiring Current Frame Value?

Sep 19, 2006

i was wondering if anyone could help me with acquiring the current frame number of a movie.the code i'm trying to write goes something like this:

currentframe = movie.currentframe; // here's where the problem is
if (currentframe == 5)
{
gotoAndPlay(25);

[code].....

i can't figure out how to give "currentframe" the number value of the current frame its in.

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ActionScript 3.0 :: Getting The Current Frame From Flvplayback?

Jun 27, 2010

I'd like to raise an event on every frame using the flvplayback... I defined the frame rate at 25 fps, and setted a listener for the Enter_Frame event, but it seemes that it doesn't manage raising an event on each frame (some are missed). Maybe there's a different method for raising events or knowing the current frame playing in the FLV that is streamed by the player.

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ActionScript 3.0 :: Start Over Current Frame?

Aug 21, 2011

im trying to make a commend that when it arrive the last frame it willcome automatic to the start, like a loop, but with button. it doesn't work like i did.

the code:
trunkBut.addEventListener(MouseEvent.CLICK, fl_ClickToGoToNextFrame_2);
function fl_ClickToGoToNextFrame_2(event:MouseEvent):void

[code]......

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Print The Current Frame Or What Is On The Screen From Flash?

Feb 14, 2002

First, when i print my movie(properties 760 x 520) it is very small on paper. How can i make it fit the paper?

Second, how can i only print the current frame or what is on the screen from flash?

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CS4 :: Accessing Child MovieClip's Current Frame?

Jul 12, 2009

I have a character that I want to animate. Now each part of his body is a separate movieclip. What I want is that, for example, if you imagine the shoe MovieClip, I want to give it three frames - from the front, from the side, and bent.

So when I animate the character MovieClip, I would like it if I could keyframe the currentframe of the shoe MoveiClip, if that makes any sense. It's easy enough to do in ActionScript, but the problem with that is the change isn't visible until I test the movie, and when animating it's useful to see exactly what the character looks like at each frame. Is there any way of setting the current frame of child MovieClips when animating?

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ActionScript 2.0 :: Loadmovie And Current Frame / Label

Aug 22, 2009

I tried this code but doesnt work properly, anyone has a solution? i need to load different swfs in the same MC depending on the frame, i have placed the simple loadmovie code in each frame with the different swfs and it works but i would prefer to keep the code in 1 frame. This would be even better if using labels instead of frames.

[Code]..

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ActionScript 3.0 :: Checking Moveclip Current Frame

Dec 6, 2009

im working on a small app and i have a question about checking the current frame of a movie clip. I have a movieclip and inside the movieclip i have a few frames on the timeline. I use myMovieClip.gotoAndStop(14); to move between the frames but what i want to know is if i can find out the current frame of a movieclip timeline.
 
If myMovieClip timeline is on frame 14 then do ....

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Flex :: Retrieving Current Frame Number

Jan 7, 2011

What is the actionscript 3 syntax for retrieving the frame number that our object is currently in ?

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ActionScript 3.0 :: AddChild To Add Text Box To Current Frame?

Feb 15, 2009

When I use addChild, it adds the textbox to every frame, and I only want it to add it to the current frame. Here is my code:

//Text formatting
var format = new TextFormat ();
format.font = "Lucida Console";

[code].....

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