I'm trying to set up the swiz framework in flex but cant seem to get it to compile. Im using swiz 0.6.2 and flex 3.0.2. The swc is in the libs directory of my flex project. Im following the tutorial here:[URL] and my code looks like:
[Code]....
when i try to compile i get the error unidentified method loadBeans through a reference with static type Class.
I just started using Swiz, and, it seems like Swiz forces you to create classes with weak encapsulation. Swiz requires all event handlers to be public in order to mediate events.
Assume that component 'A' dispatches a few events, which I want to listen to in component 'B'. Traditionally, I'll just add event listeners on 'A' in 'B' and all the event handlers in 'B' can be kept private. However, if, I am using Swiz, I need to make all the handlers, mediating events, public.
My company is building a Flex application that we may need to port to other platforms:
[Code]...
Currently, I'm looking into application frameworks to build upon and I'm torn between pureMVC and Swiz. I LOVE swiz for its simplicity and how it just gives you a way to hook things up and then apply your own patterns. From a flex-only perspective, this is my 1st choice. But, PureMVC is platform-independent and has already been ported over to most of the platforms that are mentioned above. How valuable is this portability? Will it really make our lives significantly easier when it comes to porting and developing/maintaining multiple applications? If so, then it seems like PureMVC is the way to go.
Alternatively, since Silverlight has the most definite business case for porting of our application, maybe we could port Swiz to Silverlight? I'm not too familiar with which AS3 language and Flex framework features Swiz depends on and whether they are available in C#/Silvelright.
I'm trying to implement a popup window (NativeWindowType.UTILITY) in an AIR 2.7 application that uses Swiz for dependency injection.I have followed the Swiz guidelines that I've been able to find, and implemented ISwizAware on the class that creates the window, and I am calling _swiz.registerWindow() before opening the window, and dependency injection works fine on the window itself after this.
However, the problem I am running into is that I have a child view within that window, and I have a mediator that uses the [ViewAdded] and [ViewRemoved] tags. Neither the view added nor view removed functions are triggering. I'm thinking the issue is either:
The child view is not correctly registering with Swiz.The swiz instance doesn't know about the beans (I have tried manually adding the bean however, which didn't have any effect).The ViewAdded and ViewRemoved metadata tags simply aren't working because each NativeWindow object has its own stage instance.
Since my application is getting bigger, I decided to fragment my project into several modules, but the documentation from Swiz on Modules is very poor [URL]. I tried out the Swiz Examples [URL] but I couldn't inject any data into my module or even catch an event. The module is loaded properly however.
Ideally I will end up having multiple Flex-Projects, each containing one module and each .swf file is deployed into the application deploy folder. However if you aren't familiar with a structure like that, but instead you know how to inject data/event mediating into a module inside the same Flex project.
I wrote a singleton class to keep track of some variables across my application.
I am getting a syntax error that I can't figure out, I am sure that I am missing something simple but it's been one of those days. Anyone see something wrong with my code?
The error is 1061: Call to a possibly undefined method setResult through a reference with static type Class.
My function in my singleton class
public function setResult(resultNumber:int, value:int): void { switch(resultNumber) {
My company is willing to reffactor its biggest and heaviest project introducing some kind of framework. Are there good online source/issue/blogpost with comparison of these 3 frameworks - Robotlegs, Swiz and Mate?
I m trying to install Flex Builder 3 into Eclipse 3.5.1 as a plugin on Mac 10.6.2.During the installation phase, FB3 says it only support eclipse 3.3 & 3.4. But I started the installation anyway. After the installation was done, I can't find Flex perspective from Eclipse. So I google around and found out the possible way to manually add this link file from folder "links" to point to the FB3 Plugin folder. I did that and FB perspective can be shown now. But when I try to switch to FB perspective, error occurs:[code]
I'm working on a project on Flex AS3.0 project in Flex Builder. It was working fine, I changed the name of one of my classes and all the related process. Now when I compile dubug the thing, it keeps on compiling an older version even if I comment all the code in main. It still compiles the old files. I have cleaned the project , but still the same old problem.
It's growing pains time again. Some of our stuff requires FlashBuilder 4 and some still requires FlexBuilder 3. Both are installed OK, and no projects use both IDEs. The trouble is, when I go back to work on a FlexBuilder 3 project it takes freakin' forever to build and I get weird errors like these: This doesn't seem to cause any identifiable problems except to throw up a modal dialog at various points in the build process, forcing user interaction. But I do notice that memory fills up fast in FB3 and generally FB3 starts behaving strangely and ultimately quits once it gets up over 700MB.
This is only a temporary bridge situation until we get all projects into FB4, but "temporary" could mean weeks if not months. Does anyone have any advice for how to get through this bridge period? Is there anything I can do to make these two IDEs work and play well together? Failing that, does anyone know what "java.lang.String" is the "reason" for the problem? Does Eclipse have a resource bundle somewhere that is getting corrupted when i go back and forth between the two?
is there any documentation on the FlexBuilder "expressions" tab, and what expressions it can accept?As far as I can tell, it can show the value of variables, but that's it: comparisons, function and method calls all fail: [code]this is specific to FB3 Flex Builder. Apparently FB4 Flash Builder is slightly less incompetent.
I am not using FlexBuilder, I'm using the free Flex SDK with TextMate. I'm having some trouble figuring out what this FlexBuilder process actually does behind all the nice dialogs and things, so that I can do the same thing by tweaking whatever the relevant file is, but Googling just points me at similar instructions telling me to use FlexBuilder.
I have created an Adobe AIR application that interfaces with Salesforce.com. The only drawback I have is that the data that is synced to the desktop is not encrypted. I can encrypt a database that I create locally, however, I am trying to encrypt the database that is created and maintained by the flexforforce toolkit.
I am creating an application using flex mobile but could not find how to show alerts using flex.So can anyone please tell how to show the alert in flex mobile , mx alert don't work in this and i could not find an alternative in spark.
I've noticed that, recently, builds in FlexBuilder have been taking much, much longer than they used to (30 or 40 seconds, as opposed to 3 or 4). What is the simplest way of profiling these builds to figure out what is taking so much time?
I am building a little Flash app that will consume some web services over HTTP. When I am in Flexbuilder and run my app there, it works fine. When I goto to my FlexBuilder project on my OS and double-click on it, it works fine. When I zip up my bin-debug file, I get this error:
So I googled that and got information on about the crossdomain.xml file. Well, I can't put a crossdomain file in the service I am calling, but I can put one somewhere else. So I put the following lines in Flex app:
See: [URL] Somehow I made this happen and I don't know how to undo it. The image linked above shows my Flex Builder session. The largest section of the window is the editor. Initially, there was a blank window on the screen so I tried closing it, but I couldn't. Then I tried dragging it and realized I could drag it into a corner of itself, hence all the nested windows. I have no idea how to close these windows or simply reset the view. I went to the preferences under General > Perspectives, but the "reset" button was disabled for every available perspective.
I'm preparing to reorganize & refactory a Flash Builder application. The goals of the reorg are 1.) keep compile times for the part of the project I'm working on as fast as possible, 2.) keep the unrelated parts separate for code reuse. Goal #1 trumps goal #2 if there's a trade-off.
Currently, the app has assets in one project, core functionality AS3 in another project, and the MXML in a third project that links to the other two.
Would moving resources/code into swc libraries help compile time? What about compiling assets into an swf and embedding that into the main application?
I am having this error when I try to paste in code of a spark component. The component is a DataGrid and it needs to be a spark and not a mx.[code]The Error:Could not resolve <s:DataGrid> to a component implementation.How can I resolve this error. I need to make my DataGrid into a Spark Component.
In Flex builder 3 when I create a new flex application targeting the flex 4 sdk, it wont generate a html wrapper file. I have hunted around the web for answers, but no success. I have made sure the box is checked in the project properties to generate html wrapper.
The only workaround is to target an older version of the sdk (i.e. 3.2), which will cause the wrapper to be generated. Then I can revert the project to sdk 4. This then means I can never do a clean of my project because this will result in the wrapper being deleted. Has anyone else come across this? Is this just a bug with Flexbuilder3?
I'm trying to use the AS3 version of Adobe's new Flash Media Server 3.5 bandwidth detection, using their documentation, (flashmediaserver_dev_guide).The BW detection works fine (runs a bandwidth check and displays the bandwidth in a trace statement), but that only seems to work if the flash file that accompanies the .as file is left completely blank/empty. As soon as I try to put in even the simplest actionscript, (stop() for example), I get an error message that says "1180: Call to a possibly undefined method addFrameScript." and a similar one for the stop() method.
Do I need to, in the .as class file, extend a class other than the Sprite class that's listed in the documentation?
class Init - intialises some variables, and is the doc Class. class Street - loads XML data for, say, a number of streets in a particular area class House - loads in the houses data for one particular street class DisplayHouse - displays graphics on screen for the houses
This all seems to be working apart from the actual graphical display of objects.In the ouput window I am seeing the results I need to see pertaining the the XML data loaded.The problem is that in House - I have the code :
var new _house = new DisplayHouse(); addChild (_house);
and DisplayHouse is a simple graphics-shape:
var drawHouse:Sprite=new Sprite(); code... to draw house! addChild(drawHouse);
House extends sprite and has import Sprite and all that! - infact all the classes have the same imports and extend Sprite!semi-colons are all in right places, there are no typos!I simply cannot understand why addChild is an undefined method in this case!