In my app I currently have a popup menu implemented as a BorderContainer with a lot of buttons, textfields, date pickers, etc. PopUpManager handles its appearing and disappearing based on some UI events.I'd like to be able to drag the container by clicking on any part of it minus all the components on it. In other words, when I click on buttons, text fields, etc. I'd like for them to respond as usual and for the container not be draggable.I've tried this very simple implementation
_menu.addEventListener(MouseEvent.ROLL_OVER, toggleDragON);
_menu.addEventListener(MouseEvent.ROLL_OUT, toggleDragOFF);
private function mouseDown(event:MouseEvent):void
If you create a popup via:[code]It will create a popup and bring it on top of any other visual piece. I have one problem though. This 'popup' needs to stay up even when the user interacts with the background.I would use modal, but I need the ability to interact with the back. Any way to tell the popup manager not to remove the popup when the user clicks off of it?
I need to close the popup(adobe flex), non modal window if I click on the parent page of the popup. I have to do the out of focus check and then do some validation before close the popup. So what I was thinking that is there any inbuilt focus check event or do we need to create custom event for that?
I'm looking to create an infinate menu BUT navigating my menu from left to right using drag rather than the position of the mouse. If there's any links or tutorials around Pleeeeese let me know.
I have a web application which contains a data grid. Double clicking on any row of that grid will open a popup (lets call it popup1). Now this popup1 again opens a new popup(lets call it popup2). When I close the popup2, I need pass an Object to popup1. Which is the easiest way to do that?
(PS: While opening popup2 from popup1, I am adding an event listener on Close event of popup2)
I have a parsley popup that can create another popup.The issue comes when I close the root popup, when I open the popup again and click on the child popup, it's actually opening 2 child popups.Any idea why this thing happen?
i'm working on a project where i would like to build a menu of 3 buttons in the bottom of my screen, when 1 of these buttons is clicked a little popup MC pops up with a X sign to close it. WHen the popup is active the background (the buttons) fade to a 30% alpha and a re not clickable anymore. When i close the popup MC with the X sign then the buttons are active again. I seen a tutorial how to do this but i lost it.
if I make a popup menu with submenus, and I make multiple menus horizontally next to one another...I know I can use invisible buttons to close the menu on rollOut, however, I've been advised using the "with" function would avoid confusion in the case where menus are close together. I'm a bit confused about doing it this way.
for one thing, assume the menus going horizontally are named menu1, menu2, menu3, etc. the with action.. is this upon rollOver of menu 2 for example..then in that movieclip or menu instance, I'm asking menu1 to move to a closed state? or is the action using with within menu1?
I've been asked to modify this flash piece (CS3, AS2) and add clickable links to the pop up menu. For the life of me I can't get it to work, and my head hurts from searching the web top to bottom for an answer. I would attach the fla but its too large, but basically you scroll over a button, in this case a dot, and it triggers a pop up box beside it with a list of items. These are generated by frame identifiers, and when you roll over the box it goes away. I need it to stay there and make that list of items clickable ones.
I got this movieclip. With actionscript I attached a new movieclip to this one, as a popup menu, which will show on rollover. Inside this movieclip, it automatically makes textfields, as menu options (information I receive from a XML document). The problem is, that I cannot get it to respond on a onRelease function on those text fields, and I do not know why.
I've created a popup navigation menu at: [URL] In firefox and internet explorer everything works fine - the menu pops over the flash. But in Chrome, Safari and Opera the menu is behind the flash.
I have a sliding menu at the bottom of my screen. When you mouse over the menu it pops up and as it does it triggers an animation of a moving object. The moving object starts "off screen", comes sliding in and comes to a rest in the middle of the menu. The object has buttons on it. What I'd like to do is when a user clicks the button it loads content onto the main stage. Then either after clicking the button or mousing off the menu the object animation will continue on it's merry way out of view (off the menu).
Everything works great except I can't get the button to work! I'm thinking it's a path issue since I've done lots of buttons. So the button is now here: _root.slidingNav.animationMC.object.button And I've got the AS on the button: on (release) { _root.slidingNav.animation.gotoAndPlay(31);} Is the button so buried that it's clicking options aren't available?
I have a big problem with my flash menu and the hittest function.I want to show a 'popup' window on menu item rollover (and i did it!).But I have a rollover problem passing through other items because of hittest areas are colliding.I attach a .fla file for example...Try to pass from 'voice1' to 'voice 2'...voice 1 windows remain shown.
I have several objects on the stage and a MouseOver on any of these will add a menu popup child and tween it from off the stage. A MouseOut will tween the menu away and remove the menu with removeChild. Heres the bug: If I mouse out and then quickly mouse over the same object while the menu is tweening away before it has been removed, it doesn't add the menu again, and then on the next mouse out, it tries to remove the child menu, which isn't currently a child because it was just removed, and
I get the error: TypeError: Error #2007: Parameter child must be non-null. at flash.display:isplayObjectContainer/removeChild() at menucaller/tweenOffTimerEnd() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick()
Is there a way I can use an if statement to make sure that the menu is a child of the parent before removing it?
i have several objects on the stage and a MOUSE_OVER on any of these will add a menu popup child and tween it from off the stage a MOUSE_OUT will tween the menu away and remove the menu with removeChild heres the bug: if i mouse out and then quickly mouse over the same object while the menu is tweening away before it has been removed, it doesn't add the menu again, and then on the next mouse out, it tries to remove the child menu, which isn't currently a child because it was just removed, and i get the error:
I'm needing to make a simple onmouseover popup sort of thing in my flash movie for a bunch of diff menu items.I have the menu setup but I need the mouseover script to create popup info pages like the intro here:URL...
'm trying to create a drag and drop moodboard in flash cs5.5 and AS3 and after about 2 weeks of development nothing seems to be working out for me! Originally I wanted the user to be able to drag an image from a scrollable list menu of images and drop it onto the stage and resize it. When I tried this with the scollpane component and even a custom scrollbar the images were restricted to the pane area.
i new to actionscript and am not sure where to begin so i will explin what i would like to do. i have a myspace site that i have created a div overlay with...<a [URL] now what i would like to do is use actionscript so when you click on the menu button a image wil pop up in the ipod screen and when u click the play button something else will pop up
i'm using the centered pop up window script from: [URL]. i have multiple buttons in my flash movie which open screenshot html pages in external browser windows. the script works fine except when a popup window stays open. the rest of the buttons don't open/replace past that one popup. i tried changing the window name in the onRelease script to screen1, screen2, etc for each button, but that didn't work.
I'm trying to work out a specific problem I'm having with positioning in Flex using the PopUpManager. Basically I'm wanting to create a popup which will scroll with the parent container - this is necessary because the parent container is large and if the user's browser window isn't large enough (this will be the case the majority of the time) - they will have to use the scrollbar of the container to scroll down. The problem is that the popup is positioned relative to another component, and it needs to stay by that component.
I have a parent w/ a popup child. When parent loads, I have to call a function within the popup without showing the popup (thus, I load "pupLove" but don't include it in layout)....I then pass this data to the parent. When the user manually clicks another button to open the popup, the same function is called & data passed to the parent. However, I am not able to pass dg.length to the parent. I believe the root problem is that I am loading "pupLove" & thus the parents are getting confused.....I'm guessing if I get rid of "pupLove" I can pass the data correctly but will need to call the child's function at creationComplete of the parent....how do I do that?Here's my parent:
i need to fire separate method for individual menu item clicked ,so that individual item can handle separate method.and i need know what all the properties are available in menu item like type="radio".
I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script> <![CDATA[ // Import the Menu control. import mx.controls.Menu;
Create a modal popup to popup with popupmanager (mine is a group with a skinnable container inside of it)Put field components (textinputs) on the modal popup Attempt to tab between controlsTab switches to controls behind the modal-popup and ignores the fact that the modal is there. The tab loop only contains controls behind the modal. I've tried everything from setting tabChildren, to hasFocusableChildren. I can't implement IFocusManager as it's Halo and my modal is a Spark group, but would that work in some capacity? It really seems like Flex just ignores the modal in its focusmanager.