Javascript :: Css - Fancy Animation Using CSS3?
Nov 4, 2011I wonder if fancy animations such as this can easily be done using JavaScript and CSS. In particular, I would like to reproduce the "wind of letters" effect.
View 1 RepliesI wonder if fancy animations such as this can easily be done using JavaScript and CSS. In particular, I would like to reproduce the "wind of letters" effect.
View 1 RepliesI need to create an animation which is trigerred when the cursor hovers over it. The animation is an acronym which expands to its full form, eg when I hover over "CSS3" . it should expand to "cascading style sheet" with ascading appearing in between the letters "C" and "S" with the letters coming one after the other will it be possible only through CSS3?Editor notes, I presume he means, like the new letters are typed, rather then just appear all at once)
View 5 RepliesI have a bookmarklet that has rounded corners. When using the bookmarklet over the top of a flash website and even a pdf document (I think) etc. Rounded corners appear as transparent squares.
View 1 Repliesi dont claim in any shape or form claim to be a Flash Activist, but apart from its obvious annoyances and discrepancies, any fool can see its couple of uses, that are in a big way reasonably important to the right consumer and website. There has been a lot of talk that HTML5 and CSS3 is the future of the web, so much so that ie9 is actually going to heavily incorporate it (Yes, you read it, internet explorer may be half decent), i know i was as shocked as you are right now.
But what are there key features (technologies, advances , whatever you wana call them) behind HTML5 and CSS3 that allow the possibility of Flash becoming obsolete despite Adobe constantly trying to improve the Flash platform, and if so why are they bothering?
Note: I am only using the Flash animation in IE only as I created an equivalent, jQuery based animation for all other browsers (because, surprise, IE didn't handle the jQuery version).look at this in IE only.The Problemhen you hover over the dropdown menus, the Flash animation temporarily "freezes" and the continues. This causes choppy behavior in the Flash animation.
View 1 RepliesI have just made new cursor for my flash movie, and put this code into an actions layer:[code]Function doMenu is in another place, it works, I checked with normal cursor. But MyButton is unclickable with this new cursor.
View 13 RepliesA website I am developing will have a small animation (say 5-10 seconds minor effect) on the logo at the top of the screen. The logo looks static but when you hover your mouse over it, the animation is played. (This is achieved using the 'button' symbol as the animation within flash).
The client now wants the website's plain text navigation, when hovered over, to trigger the animation to play again. I am a very BASIC user as flash but I believe it is possible to send a javascript call to the swf (i.e. each navigation link will include a "onmouseover=' restartFlashAnimation()'"where I need to define that js function) ...and the swf will recognise the function call and then replay the animation.
How to create a sliding/easing as3 panel similar to the one in the top-right corner of [URL].
View 2 RepliesI am looking for a tutorial on how to make button appear on the screen in a fancy way like this website [URL] click on photography or any other buttons and you will see what i mean
View 1 RepliesI need a menu with 7 graphical items:
1 2 3 4 5 6 7
Where the item to the farthest left is largest in physical size. If someone clicks on, say, "5" in this example, 5 will scroll to the left, getting larger as it does so. As it scrolls to the left, 1,2,3 and 4 with drop off one at a time reappearing instantaneously in small size on the right of the menu. So, after someone has clicked "5" the menu will look like this:
5 6 7 1 2 3 4
is possible to make fancy 3d rotating text with Flash?
View 1 RepliesI've been trying to solve this problem for a number of days now but I must be missing something.
Known Variables:
vi = Initial Velocity
t = Animation Duration
d = Distance.
end velocity should always be zero
The function I'm trying to create: D(0...t) = the current distance for a given time
Using this information I want to be able to create a smooth animation curve with varying velocity (ease-in/ease-out).
The animation must be able ease-in from an initial velocity.
The animation must be exactly t seconds and must be travel exactly d units.
The curve should lean towards the average velocity with acceleration occurring at the beginning and the end portions of the curve.
I'm open to extra configuration variables.
The best I've been able to come up with is something that doesn't factor in the initial velocity.
I followed a youtube tutorial on how to create a fancy Image Gallery but when I got to run it I keep getting the following error : interface 'flash.events.MouseEvent' could not be loaded.
Code:
stop()
btn1.addEventListener(MouseEvent.CLICK,play1);
function play1(event:MouseEvent):void{
gotoAndStop("img1");
}btn2.addEventListener(MouseEvent.CLICK,play2);
[Code] .....
i always see some fancy/complex/elements got random motion: flash home page navigation, such as [URL] I just wondering is it very complex/hard to make one? & How can a newbi, like me get started to make one? does it involve complex/advanced actionscript?
View 1 RepliesI'm working on a 2D game that has an uneven terrain similar to sonic the hedgehog or fancy pants. I've been looking at different ways to implement the collision detection and collision reaction of the character on these uneven terrains. Basically, these terrains use curves, which makes collision reaction much more difficult to work with. My first thought was to make a grid around the terrain and then use the slope of that grid to rotate my character and give the illusion that the character is moving along with the curve. However, this isn't giving me the results that I'm looking for.
If you look at sonic the hedgehog, they were able to make sonic run on curved terrain without any issues. My question is, how can I mimic the physics in a game such as sonic the hedgehog or fancy pants.
i always see some fancy/complex/elements got random motion: flash home page navigation, such asI just wondering is it very complex/hard to make one? & How can a newbi, like me get started to make one? does it involve complex/advanced actionscript?
View 1 Repliesi have mentioned that my animation needs to work for 5 sec. On 1024 to 1600 monitor it woks fine. But on smaller monitor it's too fast. How do i slowdown based on screen width. i.e animation needs to calculated based on screen width, say i mention for 1024 width it needs to work for 7 sec. Even if the screen decreases it should work for 7 sec. Again on larger monitor since width is more again and time is less (7 sec) the animation is again fast so here again the time has to be increased.
[Code]...
I'm encountering a weird glitch when I try to use a more complex image border: the image container and the text caption both jump into place at the last moment. A bad effect. All I've done is add two more variables, "w2" and "w3" to the code:
Code:
var w = container._width+spacing, h = container._height+spacing;
var w2 = container._width+space2, h2 = container._height+space2;
var w3 = container._width+space3, h3 = container._height+space3;
border.resizeMe(w, h, id);
border2.resizeMe(w2, h2, id);
border3.resizeMe(w3, h3, id);
The only way I can find to keep the border shapes in correct proportion is to create 3 different border clips and apply the "resizeMe" easing function to each of them.
I'm using swfobject to dynamically load a flash object into a div, and I'm wondering if there's an easy way to display a loading animation until the flash object is ready for display? In this case, I'm loading an embedded Issuu object, and you can see an example of Issuu loading via swfobject here. Depending on your connection speed, there is typically just a blank white space while the flash object loads, and it'd be great to indicate progress with a loading animation if possible.
View 1 RepliesI'm working on a jquery slider/carousel to rotate between a couple of promotions.
What I'm looking for is a way to show the remaining time until the next promotion slides in. Exactly as the flash promo at: [URL]
My client wants so have a loading animation/movie (already created that in Flash CS5) on the website's start page (root, '/' - the first thing you see when you go to domain.tld).When the animation's finished it should forward to another page (i.e. the real page with the content), e.g. domain.tld/somepage.htm I can do this with, for example, getURL() in Flash and it works fine.
But. Is it possible to kind of preload domain.tld/somepage.htm so the content (almost) instantly appears after the loading animation's finished?Also, a fade-out-fade-in effect would be nice, i.e. the loading animation fades out and the content of domain.tld/somepage.htm fades in.
Does anyone knows how something similar can be done: [URL] surface I mean the video clips, which zoom when you mouse over them, then when you click they will go forward, blurring the background. Then on close, everything will go back t the home screen. And all the time the movies inside will play.
View 2 RepliesI need to create a java/html button that, when pressed, queues my flash animation to begin. I believe I understand how it works on the AS3/ExternalInterface end, but I am unable to test it as I do not know how to properly code something to test it with on the Javascript end.
View 2 RepliesI have flash animation (swf) in my HTML Page.
Now, I like to have my flash animated character (700kb) to speak dialogues, the related text should pop and go in the html side of the page.
I've already used this amazing cool script from Text highlight with audio sync in Jquery by Marnix van Valen & HTML5 works cool as he says. BUT, what about flash?
I have an image 300 x 400 and want to reveal it 100 x 100 at a time in a cascading flow. I can create a 300 x 400 triangle & tween it to fade the image in, but I want to reveal small portions at a time like puzzle pieces coming together. Since masking only works for the layer below it, I apparently can't make 12 layers that each reveal only 100 x 100 segments.how I can get this effect?
View 5 RepliesI have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )
[Code]....
The following doesn't work (although it gives no explicit error), but why not?nd... Is there really no way around it, strictly using the with statement? Forget using for / foreach.
with (object1, object2) {
attribute = value;
method();
}
Why the code above gives no syntax error, doesn't work but is accepted by with?If it's possible, how could we change multiple objects with same attribute using with?
var object1 = { attribute: 3 };
var object2 = { attribute: 2, method: function() { alert('blah'); } };
var object3 = { method: function() {alert('bleh'); } };
[code]....
I need to execute some javascript string code from flash swf file using actionscript 3.
I read that it could be done by passing the javascript code to the parent html document , using externalinterface.call function. Then I assume it will be faster if I can declare functions in the javascript code in the HTML document in the first use of externalinterface.call funtion ; if flash code calls the javascript code repeatedly. So let me ask you how to do that. For details , any javascript to be loaded is unknown in design time and I can not prepare a javascript file to be loaded.
for some reason, whenever I dynamically load a swf on a $(document).ready() by writing to a div, I am unable to make javascript calls to the browser. Specifically, all calls to the browser return "null". This does not occur when embedding the swf normally on the page load, but I would like to prevent loading of the swf until a specified point in time.
What the heck is going on here? Is there something special about dynamically embedding a swf that prevents the swf from talking to the browser? The methods ARE called (I've proven such by showing alerts), but all return values to any function, regardless of type returned, shows as null when it gets to flash.
Is it possible to pass file names from a running Flash application, which only purpose is to enable multiple-file-selection, to a JavaScript application which handles upload of all files to the server?I have examined various Flash upload solutions (like SWFUpload, Uploadify, etc.) and none of them meets my needs. I want an easy to implement solution (like Uploadify) which also lets me specify various parts of the HTTP request.
The reason I need this is because my upload form uses session cookies (for user authentication) and an CSRF token both passed to the server when uploading files.Is it technically possible to pass filenames (+ paths) to a JavaScript application which then handles the upload?