Javascript :: Flash - Extend KmlPlacemark In The Google Earth API?
May 20, 2011
I'm trying to extend KmlPlacemark in the Google Earth API. Google uses factory methods to create the objects so I can't do something like this:
KmlPlacemark.prototype.foo = fuction(){...}
I tried to simply add methods to each of the objects after they were created
function foo(){...}
placemarkObj.foo = foo;
but it throws
Error: Trying to add unsupported property on NPObject!
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Dec 18, 2010
i have successfully integrated Google earth with Flex using ExternalInterface.call("javascriptMethodName") method and writing the javascript stuff in the html file which embeds the swf file. it ran and loaded Google earth successfully.
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
<script src="http://earth-api-samples.googlecode.com/svn/trunk/lib/kmldomwalk.js" type="text/javascript"> </script>
[Code].....
this is a snippet of that html file but when i add something like to the html file:
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Mar 7, 2012
I am studying land surveying and cartography and I am doing my final project. I am trying to make a google earth like map in Flash.I already have the map , in the form of swf files.
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Nov 15, 2010
are there any Flash/Flex API for Google Earth like the Map API? i haven't seen an API in Google earth API official page. or is there any way to use all the features of its javascript API with actionscript/flex.
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Jan 27, 2010
Is there any way to create a zoom in to a location like Google Earth for a site?
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Feb 23, 2012
I know there´s an api for flash but it has been deprecated, how can i display google maps inside flash using javascript api v3
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May 9, 2010
I am planning to build a web application highly based on Google Maps API. I am considering either using the Javascript version, or the Flash version. I would like to create an interface which will be quite rich. Should I go for JS version of the API or Flash one? Also I do not plan to purchase Flex Builder, so ideally I would like to use some free Flex SDK that supports ActionScript. What would you recommend? Is it more reasonable to use JS or maybe better use the Flash Version. What are the limitations, pros and cons?
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Nov 28, 2010
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[Code]....
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Feb 20, 2012
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Jul 8, 2010
So I was using a handy dandy tutorial that I'd found and I came across A double equals sign ==
Code:
if (numPoints == 0) {
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Apr 7, 2011
This is really stupid and unimportant but things like this bug me and make me want to know why they happen. I made a movieclip named "earth1" and put an instance on the stage named "earth". If I refer to "earth" in code I get "1046: Type was not found or was not a compile-time constant: earth." If I use any other name such as "earth12" or "earthMC" it works fine. So I already have a "solution", but what's wrong with the name earth?
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Aug 27, 2010
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Feb 18, 2010
I've been using this method of file uploading for a bit, but it seems that Google Gears has poor support for the newer browsers that implement the HTML5 specs. I've heard the word deprecated floating around a few channels, so I'm looking for a replacement that can accomplish the following tasks, and support the new browsers. I can always fall back to gears / standard file POST's but these following items make my process much simpler:
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[code]....
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[Code]...
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package examples {
import away3d.animators.Animator;
import away3d.animators.BonesAnimator;
import away3d.containers.ObjectContainer3D;
import away3d.containers.Scene3D;
import away3d.containers.View3D;
[Code]....
that is actually a tutorial that i got from internet. but, when i tried to change the object, i failed to display the animation of my earth object. i wonder, what is the 'default' means in that code.
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I was off of a crappy laptop so at first I just bought a new computer with tons of ram because I didn't realize the software was an issue. This did not change anything (though I can run flash with less lag).
Then, I decided to do as much optimizing as I could. After a few months, all opimization possible as been done, and I have reached the point where I get the error again.
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[Code]....
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Apr 24, 2006
I would like to extend the WebService class in order to add a couple of functions to it. The problem is, when I use the subclass, I get the following message:
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Code:
import mx.services.*;
class com.testing.TestWebService extends WebService{
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//constructor
function TestWebService(){
[Code] .....
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[Code]...
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