[URL]I have a huge image .. about 16 mb JPG. It is a map of big housing society and i need to make an flash application that should work like Flash Earth to display , pane , zoom like Flash Earth. want to load that image in such a way thay it load in lower resolution and become detailed on zooming . What should i use to make that application working.
This is really stupid and unimportant but things like this bug me and make me want to know why they happen. I made a movieclip named "earth1" and put an instance on the stage named "earth". If I refer to "earth" in code I get "1046: Type was not found or was not a compile-time constant: earth." If I use any other name such as "earth12" or "earthMC" it works fine. So I already have a "solution", but what's wrong with the name earth?
I am studying land surveying and cartography and I am doing my final project. I am trying to make a google earth like map in Flash.I already have the map , in the form of swf files.
are there any Flash/Flex API for Google Earth like the Map API? i haven't seen an API in Google earth API official page. or is there any way to use all the features of its javascript API with actionscript/flex.
I want to create an animating sphere representing the earth but here is the catch I want the users to be able to spin it round in real time, what tools will do the trick?
I created a 3D globe in 3DS Max, put on render and would like to now be able to this object using the mouse to offend 360 degrees on one axis. Unfortunately, I do not know how to go about it.
i am trying to make a new website where i want to add the map of the earth.My problem is that i want to make each country on the map, a different link. so for example if someone will click USA on the map, he will be redirected to a different page, relevant to USA.
I got this demo Flash file which loads images through XML and adds different effects. Currently it's being used as a banner on a page. Now I have been asked to keep the effects but to embed to pictures inside Flash (so to get rid of the XML). how to change this to not read from XML. I stopped using Flash back in MX era... :S
I am trying to load multiple images into a scene and then cycle through the images one at a time.So, here are the essentials what I've put together in AS3:First I set up a counter and a Loader
[code]....
Then, after loading a list of images from an XML file, I call a function that I called "createImages". This function then takes the list of images and creates a bunch of loaders:
[code]....
So far, so good! I now have a bunch of loaders each with a different name "img1","img2","img3" etc.
i have successfully integrated Google earth with Flex using ExternalInterface.call("javascriptMethodName") method and writing the javascript stuff in the html file which embeds the swf file. it ran and loaded Google earth successfully.
that is actually a tutorial that i got from internet. but, when i tried to change the object, i failed to display the animation of my earth object. i wonder, what is the 'default' means in that code.
Anyway what im trying to achieve is - AS reads a directory on a server lets say, it contains 10 images, this would create movie clips for each one and assign them to array "pockets"(im not sure if you can do this in AS, you can in PHP and JS so I'd expect so) then I'd use a repetitive function to manipulate each one of those images.
I recentley looked at the tutorial on how to load images using xml in flash.http:[url]...so far I understand that the images loads from the empty movie clip at its co-ordinates 0,0. I would like images to load from the centre of the empty movie clip rather then top left.how to change these co-ordinates from which the image loads from ?
I am using actionscript 3. I can load an image in a class but how do Iload a number of images eg 4 images that animate.?These 4 images are a walking sequnce of a character. I am unclear after googling an loading multi images in as3( just love google).
Loading a single image I load this into a loader Once loaded I load the image into a bitmap and add to a sprite I then add the spite to the stage Q)Now for 4 related images I load 4 loader or 4 sprites or 4 bitmaps or do every thing 4 times?I want to do collisions eventually and I need bitmaps but bitmaps seem useless to use other than collisions.Googling for answers isnt helping me clarify this!
I'm making a highscore table in flash using AS3, I have successfully got working code that displays the names and the scores but also part of my high score table it needs to display the users country flag. The images for the flags are stored on a remote server.
Now I know how to load in a single image and add it to my movie clip but things get very complicated when I want to load in 20+ by iterating through a loop. I've looked at many examples and just cant adopt the sample code to work for me. Anyway without a further a do here is what I have so far.
I have some pretty large PNG images stored in a database (example 1000x15000 px, 4.5MB). I am trying to load this using the Loader class...the problem I am having is when I call load(), nothing happens. No events, no errors.I can take the same image and embed it. As long as as I set the height to less than 8000px it works fine. If I convert the embedded image to a ByteArray and try to load it, nothing happens.
This is supposed to fetch me the PATH of the image, the name so it goes on the label of the tile that displays the image, and brings me also the id so i can launch another query when that image is clicked on.
All this is set into a dynamically created XML.
What to do o AS3?? I already have the AS3 for the tilelist, i only need to load this dynamically created XML from PHP to it.
I have a flex 3 app that is attempting to load images from Amazon S3. The images fail to load, so I fired up debug mode. In debug mode, the images load, but I also get the following output in the debugger[code]...
I am trying to write a small flash app which will load and display images provided as a query. My flash app works fine when I provide the image path directly in the browser address bar, but it is not working when I do the same using html. Here is the direct link to the flash app: [URL]
Here is the link to the html with which I am trying to invoke the app. [URL]
I know my app is getting invoked and it appears to work fine when I hardcode the image url into the flash app. But the query method just does not seem to be working!
it loads the images and text from xml. I need this to load in two images simultaneously, 1 picture and 2 the color bar over it.. becuase each slide needs to have its own color.
Here's the site: [URL] From feedback I've gotten, it appears that under certain circumstances the first image in a set of images does not load properly, although I haven't seen it myself. I'm told this happens only in Firefox. And I believe only Flash player 8. Works fine with FF and Flash player 9, or IE with 8 or 9 I believe.