I have what I'm sure is a very basic flash question. I have a flash movie (swf) and the accompanying fla file. I can open the fla file, and see all the images used in the file (symbols in the library), but how can I export or save one of these images separately from flash?
i have movie clip with Images and button Save and class MyProject.as how save images with my MyProject.as, with help FileReference.save? what to write in code? how code should look like? tell me good people I want to write everything in a separate class
How do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.
I was wondering if it was possible to automatically save images captured from a web cam instead of using buttons.[code]...
What I want to do is instead of the button to save the image, I want it once the button is clicked to capture the image to automatically save it to a folder as well.
I have an Air application with remote service in codeigniter. I'm trying to save a bytearray that I received from the Air app but when I save the data I get empty files with the correct filename.So there must be something wrong with my bytearray or the way I save the data. Does anyone have an idea what I'm doing wrong? I've debugged the Arraycollection I sent and the bytearray is definitely in there.This is where I make my arraycollection to send to my codeigniter amf
ActionScript Code: var ldr:Loader = Loader(event.target.loader); var b:Bitmap = Bitmap(ldr.content);[code]....
I'm trying to encode and upload two (or more) images from Flash using JPGEncoder. I can upload a single image with no problem, but have never needed to upload two or more encoded images. This is the code I'm using to encode and upload a single image.
I know that most of the media in web pages are temporarily stored to a temp folder or browser cache. Some are directly embedded in web pages so that we can see the source and can save them. But how to save images loaded using any other method? You can see what I am talking about here. Is there any solution to save images from this site's gallery?
step1- I got an xml that is locally loaded(works fine) step2- the content goes into a datagrid that is displayed (works fine) step3- In AS3 I dynamically add some lines to this xml file(works fine) step4- I save it locally (works fine) step5-and want the datagrid to be updated..(works not-so-well)
So, in step 4, the data is saved into the xml file, but in order to finish the save, the user has to click on the "Save as" windows in order to have the file updated of course.. and that's where's my problem, how can i tell flash to wait till the user actually saves the file, before reload the xml file in the datagrid ? here's the code :
When i save the file as an .swf file to view it in my browser the video gets really big (sized the flash document 250x240 px) . How can i easily control my flash video sizes?
another thing: When im doing a video and work with things that are outside of my white document (in the gray area) for instance things that are to be faded into the document and so on. These things also show up in outside of my video when i view it in my browser.
I am working on Adobe AIR application and some test users report to me about same issue.When they try to save the project file from this application, they have no possibility to add any extension (".txt", ".xml" or any other) to the file.
Is it possible to save scores in a text file or xml file locally? Im not creating an online application but rather an application for personal use! I don't want to use cookies since they can be cleared by mistake! It would be really good if it was possible to save the score to an external file!
We used Flex to build the web app below. It lets the user build an interactive activity and click "Publish as Flash" to save a SWF file on their local computer.[url]...
Problem:When saving the file, the "Save As Filetype" drop down is empty and end users can accidentally delete the swf file extension in the filename.How can we lock down the extension so it will always have SWF in the extension?
Technique 1? Set "Save As Filetype" to SWF by default.
Technique 2? Click "Publish as Flash". User specifies the filename. File is saved on the server. User presented with prompt to download file. File is downloaded from the server using the traditional browser windows explorer dialog box (the same dialog box if I downloaded a program from cnet's downloads.com)
The app itself will require some data from an online database to be downloaded and stored locally, so that the kiosk can be safely disconnected from the internet while running, and reconnected later to update its data.I'm currently trying to figure out the best way to do this. I figured that the data's easily enough loaded from a server-side PHP script and saved to a local SQLite database for offline usage, but I haven't been able to find any solid method of downloading and saving images. At least, not without using a save dialog.
Do sites like facebook resize images before upload to save bandwidth?... or do they just get resized remotely, beause when i try and do it using gd library i have the problem that images wiht large dimenions timeout, whatever memeroy limit i set..
Bascially what I'm trying to do is load 2 or more external images, all the same size and resolution, then combine or composite them one on top of the other, then save that result as a new image using a jpeg or png encoder.
I don't want to take a snapshot of the stage, I'd like to save the images with thier original resolution. So far the only thing I've been able to do is load two images, and composite them on the stage. thats about it.
I'm using flash pro CS5.5, and writing code in a class file, not on the timeline. Here is a copy of the code.
I'm working with a little bit of XML and have questions, first here are my steps:
1) Load XML 2) Append to XML 3) Save XML using PHP
Well, why when I load the same XML file does it read the file without the appendend nodes I just added?I can open the XML file in Dreamweaver and see the appended nodes, but once I load the XML back into the .SWF, it clears the appended nodes and only reads the original nodes again..[code]My .swf is local at this point and PHP and XML files are on a server running PHP5.Apparently the PHP script is correct because it DOES save the file correctly. I can save as many <persons /> as I want. But when I close the Flash .swf the URLLoader reads the original XML data again. Not sure how that's possible?When I change the location of the XML to load into the URLLoader it changes so I know it's reading the same file I saved to..
i'm trying to make a Top Score history for a flash game, which i load from an XML file. The problem comes to when i want to update the XML file. how do i do that automatically without prompting the user (ofcourse). I want it to be saved automatically to the same directory as the flash file.
here's my code right now, but it prompts the user where it wants to be saved, which i don't want to happen:
var xml:XML = <XML> <topScoreList> </topScoreList>
Which is a better approach for this? ActionScript3 or JavaScript+PHP? Any open source tool? After a long search, the only good example I found was this [URL] but I'd rather have a flash alternative.. Also I don't need all the extra functions such as filters.