ActionScript 1/2 :: Make Movie Clip Reset?
Jun 25, 2009This is my first time using this forum. I would like to know how to reset the movie clip when two objects touch each other
View 5 RepliesThis is my first time using this forum. I would like to know how to reset the movie clip when two objects touch each other
View 5 RepliesI have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
View 3 Repliesi have a movie clip that i can zoom and pan, but i am trying to make a reset button that goes to my default position of the mc. I'm thinking about telling the button to place the mc at (0,0) cordinates and scale back to 100%. Am i on the right track? i am using vr. MX, 04.
View 4 RepliesSounds strange, but let me explain. What the user sees: Loading the page, color swatches fade in and slide over into place, row by row. Once in place, user can drag and drop swatches around, place side-by-side, etc. The script necessary to attach to a button so that all swatches can be reset back into place where they were, and not generate a replay of the initial movie clip from the beginning. (a goto and play is not what I'm looking for) Here's my code so far:
[Code]....
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
I'm making a room escape game and I've run into a problem. When an item gets added to the inventory, I'd like the user to be able to click on the item to affect another object (e.g. clicking screwdriver hides screws and displays other image) however when I add the code to the item, if the item is clicked and it's nowhere near the object it affects, the image pops up and it looks really stupid.
So what I'd like to be able to do, possibly using if and else statements or whatever's easiest, is to only have the inventory item be clickable if the movie clip of the object is affects is visible on the stage.
make a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
I'm working on a project for my class using flash as2. I want it to be able to, when you click on a button, it drops a movie clip down the screen, essentially just adding _y to it, but then when it reaches 300y coordinate it resets the movieclip to its original position so that you can click the button and replay the same function. I'm not sure if this would be create empty movie clip each time you release button. I'm quite lost in this area so i dont have any actionscript to show, I really dont know where to begin. <3
View 9 RepliesHow can i make a combination of keys make a movie clip visible? Basically i want something like this to work:
if(Key.isDown(Key.Alt && Key.A)){
reminder._visible = true;
}
So when someone presses the Alt and A keys down at the same time the 'reminder' mc becomes visible?
I have a site with a container clip which all other content loads into. When one movie loads, it has a button that I'd like to be able to click to go to another page in the site (ie. unload it's parent movie and load another swf into the same container clip.
How can I address the parent container clip and tell it to unload this movie and load another swf into it?
You know, how to reset the x/y of every clip?
View 1 RepliesI have a bunch of movieclips which constantly do the following:
mc.parent.addChild(mc);
as in bring themselves on top. I want a movie clip to always stay blocking them, without adding it to the stage every frame, which is unnecessary memory usage.
Animation of the head that comes up with the crank on it is 15 frames long. The head stops at frame 15, and it begins to crank at frame 16. Do I make a keyframe at frame 16 of that still crank at its begininng position, double click it to get its own timeline, then import the other 7 images of the crank animation into this seperate timeline, animate its cycle, then go back to the main time line at frame 16 and it should play the cycle when the main timeline hits frame 16? What if I want the cycle to only crank once around and not loop? Then, what happens to this movie clip when frame 17, 18 20, 30 is playing? It takes say 2 seconds to play the crank animation so while the play head is going along after frame 16, and the crank is moving what is in its place on the main timeline after frame 16? Should I just put frames in for the length of the rest of the animation (brain and words coming out of the head)?
View 1 RepliesI have a simple animation which fades in two movie clip objects at the end. After this, the image stays static. I want both objects to be buttons to link to a website and to emailI'm not sure how to go about doing this, it seems once an object converted to a movie symbol it cannot be a button at the same time. How can I achieve this with CS4?
View 2 RepliesOk, so i am working on a platform game, I am new to making games, but I enjoy it! I need a little help with resetting a Move Clip if there is a hitTest! MY EXAMPLE: When the HP bar hits the bottm, my character resets. I want him to reset AND reset the the MC, or give full HP again. So, how can I take my code below and make it so that when the hitTest is true, it ALSO resets my movie clip?
[Code]...
I am trying to make a grid with different frame for each movie clip
function dup() {
var maxNum = 7;
var Col = 4;
[code].....
ive been working on boucing code and ive got this
onClipEvent(load) {
gravity = 2;
speed = 0;
}
onClipEvent(enterFrame) {
speed += gravity;
[Code]...
this will make your movie clip bounce. that i need to know is why does it bounce. i cant quite get my head around it. i start of and accelerate, hit 300 on the stage but then go up decreasing my speed by 0.8 every frame..
I know this sounds stupid, but I've worked like all the time with Flash 2004 and Flash MX. Now I got CS3, and I want to do the following. I made a MP3 player, but I want to make a 'play' icon visible when the music plays and the 'pause' icon visible when it's paused. Therefor the 'play' icon needs to be invisible,
[Code...
Ok I want to make spawn able enemies and when they get in like 5 pixles in range they start to follow the player they are moving and if they switch directions it will go to another frame that will make it look like they are running in that direction. How can this be acheived?
View 1 Repliesi have a main menu that when you roll over the shop button, a sub menu will appear beside it.this sub menu is a movie clip namely;shopSUB.
shopSUB is animated and when i load it on the stage it loops again and again. and so, how will i make it loop only for once?
i have make a movie clip button and function it if i roll over ,my object will fellow my mouse, Roll out my object will go away
movie Clip Name(Rb)
and mouse up my object will
object.x+=10
object.y+=10
but my movie clip button still work ! if i accidents Roll over the movie clip button ,my object will fellow my mouse again
i wanted to disable my moiveClip button,any can teach me how ? like
var Rb=true
function objectMoving(event:Event):void{
Rb=false
object.x+=10
object.y+=10
}
how do I make a movie clip button?
View 1 RepliesI recall doing this, but don't remember the steps. I need to make a movie clip into a button. I recall having frames with the labels "_up, _over, and _down" But that's all I remember. I lost my book with the instructions. Does anyone have any links to tutorials on this.
View 4 Repliescan someone put some code together to let me be able to make a movie clip zoom in and out at random intervals
View 1 RepliesI have an issue while trying to create an instance of a movie clip, in order to rotate it dynamically. How can I have a variable of type myMovieClip in which I can invoke the _rotate method?
View 1 Replieshow to make a movie clip expand in width and height and then stop when it reaches a certain size?
View 1 RepliesI am new to flash and I'm trying to do a button. This button should play a short video clip when I would go mouse over it. On Mouse Out, the video should stop and reset.
View 5 RepliesI am starting off by creating a very very basic flash document, with about 10 frames in it, just to get myself used to controls etc. i have got my buttons working to go from one frame to the next, and i am now wondering how to make a button load a movie clip, the movie clip is actually just a circle i drew and converted, but i would like this to be invisible, and then to load, or "play" when a button called "1" is clicked
View 4 RepliesDoes any one know how to make a movieclip invisible so I can use it as an invisible button?
View 3 RepliesI wanted to make a preloader do something else besides just fill a bar. I wanted to make a movie clip play during loading, but I also wanted it to play and finish in time with the loading. For instance, if I created a movie clip of a boat slowly filling with water, and it was the preloader, my movie would load as the boat filled and when the boat was full the movie would be ready. The water fills as fast as the movie loads.
View 6 Replies