ActionScript 1/2 :: Sound Objects In Loaded Swfs Not Playing?

Jun 1, 2009

I'm working in ActionScript 2.  I have a series of swfs with Sound objects.  Works just fine when I play the swf.  However, when I load them into a loader, no sound. 

View 3 Replies


Similar Posts:


ActionScript 2.0 :: Sound Objects In Loaded Swfs Not Playing?

Jun 1, 2009

I'm working in ActionScript 2. I have a series of swfs with Sound objects. Works just fine when I play the swf. However, when I load them into a loader, no sound.

View 3 Replies

Actionscript 3 :: Playing Consecutive Externally Loaded Swfs?

Dec 9, 2011

I'm trying to load external swf files and, using as3, have them play consecutively so the final product is a seamless animation. Below is the scripting I'm currently using to call and play the first scene, how do I make it go to the next one? All the material I've found on this is related to buttons and I'm not experienced enough with AS3 to adapt that to what I'm trying to do here.Here is the script I'm currently using...

var Xpos:Number = 0;
var Ypos:Number = 0;
var swf:MovieClip;[code].......

View 1 Replies

ActionScript 2.0 :: Playing Music And Externally Loaded SWFs

Apr 19, 2004

I have 2 movies, one which holds a navigation menu and some music playing options, and the other which is my main movie. The main movie has an empty clip which loads the navigation and sound into it. However the music does not play in the main movie.

View 6 Replies

ActionScript 3.0 :: Sound In Loaded SWF Not Playing?

Jan 27, 2009

I have an application, that has a movieclip in it. I'm creating a loader, loading another SWF and appending it to that movieclip. This is working perfectly fine. However, in the child SWF, there are a couple sound clips in the library that fire at certain times. If you play the child SWF by itself, the sound clips fire just fine. When loaded into the movieclip, nothing is playing.

View 4 Replies

Playing Sound When Flash Is Loaded?

May 14, 2009

I have buttons with sound attached in over state and that works just fine, but this means that you are going to hear sounds only when you move cursor over button, how can i make some background sound to play from the moment flash is loaded, even when buttons are inactive, my background image looks like some electrical equipment and and i want to make it sound realistic (sound clip must to be set to loop) and must to start at the moment flash is loaded?

View 1 Replies

ActionScript 2.0 :: Music Player - Create Four Different Sound Objects Since Later Songs Are Loading While The First Are Playing?

Apr 21, 2004

I've been messing with this for almost six hours now and am at the end of my wits. I need a flash mp3 player that follows the following guidelines:

*all encased within its own movie clip
*loads four different songs, one after the other (event)
*each song displays its own loader
*user scrolls through song selection and plays available (loaded) ones
*first song plays when loaded and continues to the others

any tips on where to go with this? do I create four different sound objects since later songs are loading while the first are playing?

View 5 Replies

ActionScript 3.0 :: Start Sound - Delay In Loaded MP3 Playing

Feb 2, 2009

I have recently updated to Flash CS4 and AS3 from Flash 8 - apart from one issue I have with the Sound Object. There seems to be a delay in the loaded MP3 playing when told to. This means that I am unable to add SFX to the game I am developing for a client, because the sound plays about 1-2 seconds after it is told to play. How to tee the Sound up, so that it plays immediately?

The process I am using is this:
Class defined to load all game assets defined in XML

All Sounds are loaded into their own Sound Object and a reference to each is held in an array and passed to the relevant Class (i.e. Player). The relevant Class tells the reference to the Sound to play - it plays, but 2 seconds after the collision detection Event has told the sound to play.

View 4 Replies

ActionScript 3.0 :: Check To See If Loaded Sound File Still Playing

Dec 29, 2010

Is there a way in AS3 to determine if a loaded sound file is still playing or not? I need to start an animation when a sound starts and stop the animation when the sound is done playing.

View 3 Replies

ActionScript 2.0 :: Playing Sound File When Movie Loaded

Aug 5, 2004

I have a problem with sounds in this movie. I have a sounds file that I would like to play as soon as the movie is loaded, but I dont want it to stream because I want to loop it and I want it to be done with AS. I saw a Tutorial where the sound would load as soon as the movie started but it wouldn't play until the play button was pressed. I want the song to play as soon as the sound is loaded. The Tutorial is Creating a Volume Control Silder. [URL]

View 5 Replies

IDE :: Dynamically Loaded Sound Playing Double Speed

Mar 21, 2005

Hi all,

I am loading an external .mp3 file into my movie using a dynamically created sound object:

var theMusic_sound:Sound = new Sound();
theMusic_sound.loadSound("sound/mylo.mp3", false);

theMusic_sound.onLoad = function(true) {
theMusic_sound.start(0, 5);
theMusic_sound.setVolume(25);
};

However I find that when I run the movie, the sound plays at a higher speed (chipmunk music!). The clip was one that I created myself, its a 48kbs mono .mp3 file

Also, I am having trouble making an MP3 that loops perfectly. I have trimmed the sound perfectly in Nero wave editor, but the encoding process appears to add a short pause at the start and end of the file, which produces an annoying gap in my loop.

View 1 Replies

ActionScript 3.0 :: External Swfs Load - Remove The Swfs And Sound After A New Button Is Clicked

Nov 13, 2010

I am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.

[Code]...

View 5 Replies

Actionscript 2.0 :: Preload Swfs While Other Swfs Are Playing?

Sep 8, 2009

I am trying to find a way to preload swfs while other swfs are playing, i've found several scripts and tutorials, but none of them seem to work for my needs.

View 1 Replies

ActionScript 3.0 :: Remove The Loader But Its Content Still Playing I Know That From The Sound Of The Content Was Loaded?

Apr 20, 2009

How to remove a loader and its content using removeChild or any other way, I had removed the loader but its content still playing in the background i know that from the sound of the content.this is the my code for removing:

removeChild(getChildByName("SampleLoader"));

View 9 Replies

ActionScript 2.0 :: CS3 Buttons In Loaded Swfs Loading Other External Swfs Into The Main Timeline?

Sep 11, 2009

I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf

View 3 Replies

Actionscript 3.0 :: If Press Play Button While The Sound Is Already Playing It Has The Same Song Playing In The Background

Nov 13, 2010

I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,

var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var myTransform = new SoundTransform();
var lastPosition:Number = 0;
mySound.load(new URLRequest("introaudio.mp3"));
myChannel = mySound.play();
[Code]....

View 14 Replies

ActionScript 1/2 :: Stop Other Sounds From Playing While Current Sound Is Playing?

Apr 10, 2011

I am creating a game that has 6 movieclips all on the main time line of the game. Each movie clip has three buttons that when clicked plays, pauses or stops a sound clip.When I press any of the sound clip play buttons that sound starts playing, the problem is when I click any of the other sound clip play buttons those sounds also start to play. Is there a way I can disable the other sound clip buttons while the current sound is playing then enable all of the buttons when the current sound has stopped.
 
This is the code that creates one of the sound objects

[Code]...

View 3 Replies

ActionScript 2.0 :: Loading Other Swfs From Loaded Swfs?

Aug 2, 2006

Flash - 8 : Above is an example of what I would like to do/have done. I've gotten as far as loading the "loaded.swf" into the "start.swf" but my problem is I'd love to use that little loading action I made earlier without copying and pasting into the new movie the same actions for a different link. So, how do I load "loaded2.swf" into "loaded.swf" via the link in "loaded.swf"?

View 1 Replies

Stop The Playing Sound And Start Playing The Button?

Oct 3, 2009

So I made a few buttons with sounds within them and when I publish it they work just fine. But what I want them to do is;

Say I click a Button.The sound starts playing.Then I click it again, before the sounds done playing.I want it to stop the playing sound and start playing the button I just clicked on, whether it be the same button, or a different one.Right now it just ends up sounds like an echo because it'll play it as many times as you click it.

View 2 Replies

Flash :: Playing Sound From Data Acquired From Sound.extract()?

Aug 1, 2011

I'm trying to play a sound using a technique found here (play the sound by sampling raw sound data gathered from the original with extract()), with the difference that the mp3 sound is embedded in the swf, not loaded externally. This is my code:

var soundBytes:ByteArray = new ByteArray();
var mp3sound:Sound = Sound(new Sound1_design()); // this is the embedded sound
mp3sound.extract(soundBytes, int.MAX_VALUE);

[Code]....

This works, in a way, except that the resulting sound is distorted (it has a kind of a metallic ring).

View 1 Replies

ActionScript 2.0 :: [FMX] LoadSound - Sound To Keep Playing While The Rollovers Load Sound

Jun 22, 2003

I am loading small sounds dynamically with the loadSound command. These small sounds are activated with a rollover. see script below. This works ok. however. i want the first sound to keep playing while the rollovers load sound. a bit like playing the piano. This works ok when i import all the sounds into the library and place them on their very own button. however the size of the flash movie increases to 140k. whereas when i load them dynamically the size of the movie is 20k. obviously i want to load dynamically.

But with dynamic loading each sound stops when another sound is rolled over, so that there is only ever one sound playing at once. I need to load the sound into a different level or something, so that the first sound can keep going while the smaller, shorter sounds play over the top. this is my script below. The first sound loads when the movie starts. This is the one i want to keep playing. Then there are the smaller ones with rollovers. does this make any sense? there's actually 13 little sounds.

[Code]...

View 3 Replies

Professional :: Stop A Sound From Playing If It Is Playing Already

Dec 6, 2011

ok so i have a button that plays an animation for fire when held down. and when realsed goes to and stops and frame one. when it reaches the end of the time line it goes to and plays at frame 10 and goes back to the end of the timeline. I have a sound for the fire animation that plays for the effect. The problem is the sound keeps going untill its over even if the button isnt held down. and when the playhead reaches the end of the timeline it goes to and plays and frame 10 and it replays the sound. if i hold it down it will just keep playing the sound over and over from start to finish. what i want it to do it when i hold the button down i want it to play the sound and when released it stops the sound where ever it is at. I also dont the sound to play again if there is a sound already going to stop it from playing 20 sounds at one time it gets loud and you need asprin after about 5 seconds of that.

View 2 Replies

ActionScript 3.0 :: Assign A Sound To A Soundchannel Without Playing The Sound?

May 4, 2011

The thing I don't understand is how to assign a sound to a soundchannel without playing the sound. All the examples I've seen do this.

Code:
_SoundChannel = _sound.play();
_SoundChannel.stop();

And how can I set a SoundChannel volume to zero before allocating a sound to it?

View 2 Replies

Flash :: Dynamically Create New Sound Objects Based On Raw WAV / DATA Or Other Sound Object?

Jan 31, 2012

Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:

An existing Sound object; A ByteArray object;

For example, say you have a "dry" sound of a gun-shot. You could:

[Code]...

View 1 Replies

Flash - Take Two Sound Objects And Combine Them Into One Sound Object

Nov 15, 2010

Is it possible to take two Sound objects and combine them into one Sound object so that one Sound plays, and then the second plays right after it? I can just play the first Sound and then the next right after it, but it would be much cleaner to combine them before playing the audio.

View 1 Replies

ActionScript 2.0 :: Create Objects Like Sound Objects?

Aug 10, 2004

Why do we need to create objects like Sound Objects, Date Objects and Text Objects before we load them? And what are the advantages of using objects?

[Code].....

View 7 Replies

ActionScript 3.0 :: Loaded Swfs Not Working When Loaded Through Xml?

Jun 10, 2010

I have a "photo" gallery that loads numerous SWFs through xml, one by one on click. All works fine. All my SWF work fine stand alone. But when I load them into the player, many swf dont work properly.in example, I have textinput textfields in many of the swfs, which work fine on their own but not when loaded into the player. Then I have a word search game that works fine when alone, not when in player. I can see there is something as my mouse cursor changes into the "button finger", but nothing visual.

All drag and drop assigments work fine etc. I have no idea whats up. I have receantly switched to as3 and in as2 there was _lockroot declaration that solved similar problems, but now in as3 (where it supposedly should be automatic) it doesnt work. As it seems that it cannot recognise it own stage value, or selection_focus when loadedinside another swf through xml.Using cs4, as3.

View 4 Replies

CS3 Sound Control - No Sound Playing?

Apr 16, 2010

I am trying to embed some sound controls, and have hit a dead end. I made my play and stop buttons, imported my mp3,, assigned it proper linkage, and inserted this AS2 :

[Code]...

The buttons are named "play_btn" and "stop_btn" respectively. When I export it or preview it, hitting the play button does not do anything.... I hear no sound. What could be up with this?

View 4 Replies

ActionScript 3.0 :: Multiple Swfs Not Playing In IE8

Jul 26, 2011

What I have is a SWF that loads multiple smaller SWFs into an array and then uses buttons to switch between them in a movie clip container on the stage.

Everything works when I pub my main SWF and even when I run it in a browser from my desktop.

When I upload to the server and try to run it online, I run into this problem. All the SWFs load, but only the last one to load actually plays in the container. The others seem to be stuck in frame 1.

The clips have no code in them, they are simple animations. And if I change the load order, still only the last clip plays. So I know it isn't the SWFs causing the problem. I am locked into using IE 8 and the flashplayer is version 10.3.

Anyone know of any issues with IE 8 or a reason that only the last file loaded would play?

here is my code, but as I said it seems to work fine until I run it online.

Code:
import flash.net.URLRequest;
import flash.display.MovieClip;
import flash.events.Event;

[Code].....

View 5 Replies

ActionScript 3.0 :: Loaded Swf Tell The Parent Loader To Unload Itself After The Loaded Swf Finishes Playing?

Sep 23, 2010

I have a shell swf that is loading a swf. How do you have the loaded swf tell the parent loader to unload itself after the loaded swf finishes playing?

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved