ActionScript 2.0 :: Any Way To Delay Or Pause OnClip Event?
Mar 6, 2010
I have a button then when clicked plays a random movie clip on release. The problem is if people don't wait for the clip to finish and just keep clicking, more random movie clips overlap the first one. I'm trying to figure out a way to make it so clicking is does nothing until the clip is complete, or a set amount of time has passed since the clips are all the same length.
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Nov 11, 2009
at the tail end of my Flash cs4, actionscript 3.0 college project and want to incorporate a countdown Timer Event when there is a 3 minute delay of usage in the flash movie (interactive).Below is what I understand and want to accomplish.Is it correct to place the actionscript code in the actions layer of the 1st frame within the 1st scene?And will it be recognized throughout all the scenes within the flash movie?1. Have the flash movie recognize a delay of usage (no clicking) after 3 minutes to start a countdown Timer Event.??Where would I add code to the timer to fire every 3 minutes during a delay of usage?
import flash.utils.Timer;
import flash.events.TimerEvent;
var count:Number = 11;
[code].....
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Dec 3, 2009
onClipEvent (enterFrame) {
_x = random(5) + 240;
_y = random(5) + 180;
}
How do I stop this piece of code at a specific frame?
Probably real simple but I have tried to insert stop(); at the specific frame I wanted to stop at but to no avail.
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Jul 28, 2009
I am doing a game but keep getting this error: Statement must appear within on/onClipEvent handler. This is the code I am using:
onClipEvent (enterFrame) {
if (Key.isDown(Key.UP)) {
this._y-=10;
}if (Key.isDown(Key.DOWN)) {
this._y += 10;
[Code] .....
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Nov 20, 2006
I have a set of 5 text buttons that I want to alter slightly with actionscript. An OnClip event moves the 5 text buttons onto the screen, then each button has a stop action as well as an OnPress/OnRelease that rotates it from black text to blue text and rolls back to black text again. I just need it to be black text to blue and stop when the viewer clicks the link to go to an HTML page.
How would you code it so that the text button rolls from black to blue and stays BLUE for the selected HTML page as long as the user is on it, letting them know where they are in the site's navigation. The sample code from button 1 is below:
[Code].....
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Jan 23, 2009
I've tried to create the code to do the following,.. after you press the button the movie will slide to a certain point ( 100,100 ) and then the movie will start its motion again ( nMC.startMotion() ) the problem is it doesn't have time to move to the position before the movieclip startmotion code kicks in. So basically i need some kind of delay in the code! Is this possible? [code]...
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May 31, 2010
Is there a good way to cause a pause or delay within the execution of a function?
I am making a board-type game (picture something like othello although the rules are different) which I have been building up piece by piece for some time now. One of the places I am having a problem is with something I never anticipated would have been a problem, and that is with creating pauses between when the computer or player makes a move and when the board data is updated and the board data is displayed. I want these delays for two reasons. First it will help with debugging because sometimes the moves happen so fast it is hard to tell what the computer did. Second it is needed because I want to add animation for pieces when they jump or divide and when they change enemy pieces to a different color. The animation will need to know what move was made but not allow the board visual to be updated until after the animation is complete.
I have tried using the timer but it gets really harry and it is problematic because you can not pass any variables to it besides the event that triggers it. If I try to use global variables to get around it, the code becomes messier and also I will have a problem when I want to make the function recursive. I could try to build global variables into an array but things would really be getting messy at that point. It seems unbelievable that the creation of a delay would be so difficult.
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Jun 2, 2003
(Flash 5/Flash MX). How do I delay/pause using actionscript? I have tried using a for loop for a time delay like this:
for(i=0;i<1000000;i++){
}
But it does not work?
Flash gives an error like:
Time-consuming actionscript.
Abort running script?
OR the loop simply does not produce a noticeable delay.
How I can introduce a time-delay or a pause using actionscript?
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Jan 23, 2009
I'm using this piece of code from a panning source file uploaded to this site while back. I've tried to change the code so that after you press the button the movie will slide to a certain point ( 100,100 ) and then the movie will start its motion again ( nMC.startMotion() ) the problem is it doesn't have time to move to the position before the movieclip startmotion code kicks in.
img.b3.onRelease = function() {
nMC.slideToPoint(100,100); I need a delay here; nMC.startMotion()
}
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Jul 6, 2005
I just want to have my code wait a couple seconds to let some scripted animation finish then load a movie into a holder but I can't seem to find a pause/wait/delay function is there one and how would I use it or can someone tell me how to do it somehow thats not too processor intense if at all possible.
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Mar 5, 2009
I've tried to put some text with a TextEvent.Link inside a TextField. But, when I put this in TextField.htmltext at runtime using a for statment from 0 to 10, just the last seven get the Event. Can anyone help me?
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Feb 4, 2003
I have a timeline, with an instance iDropZone. I am loading an SWF into that instance. The .swf that i'm loading has an OnClip (MouseUp) event in its Action script. Which i use to open a new browser window when the clip is clicked. When I run the swf by itself it works fine, but when I load it into my main movie, the blank window opens even if I click outside of the iDropZone. I understand that it has to do with the path to target. But Flash gives me an error when i do _root.iDropZone.OnClipEvent....
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Jan 7, 2010
I can't think of a way to write a function that returns an object that is loaded from an external swf. I need to be able to make a function that waits for an event listener before returning the value. I want to be able to create objects that can load in external swfs with minimal and no redundant code.
Here is the over all logic of my function:
Code:
//First create an object and set it to function that loads in an external file
var MaskFrames:Object = loadFile(parentObjectName, "swfs/", "file.swf");
//Create the function that returns the loaded swf as an object
[Code].....
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Jul 13, 2010
I have a rollover function that sets alpha values, and i also have a click function that sets the alpha even higher on click. I also have a roll out function to return it to normal when roll out. The thing is i want it to hold the high alpha value on click because that is the web page is selected. It works, but the second i rool out or roll over, it sets the value back. [code]...
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May 22, 2011
how can i pause and resume a game when it has more than one Enterframe Event?
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Jun 11, 2009
Where I could get the code, to pause the timeline and a a text effect, ex: like adding a persons name beside them, on a rollover event, in AS2. Here is a ex: check out this header [URL].
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Sep 28, 2009
i want to check a boolean value whenever pressed pause button in flv player.Any Event for play/pause button pressed like
_mc.addEventListener(MouseEvent.CLICK,pressed) ?
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Feb 23, 2009
I want to create a function based (not frame) delay of about 10 seconds to the function at the start of a flash movie, the code only needs to run once.I'm very new to actionscript and have been given links to SetInterval and SetTimer examples but they all seem to be very complex.The function is below. I believe it's possible to add the commandTimer(delay:Number, repeatCount:int = 0) how me to a simple example.
onClipEvent (enterFrame) {
framePos = int(_xmouse / 100 * _parent._totalframes);
if (framePos < 0) {
[code].......
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Feb 9, 2010
Often i would like to wait for an event to fire before continuing my code. I hate to have to create tons of functions to fire one after the other in a sequence when it makes much more sense for all the code to be in one function.
So instead of myFunct1() to fire myFunct1_part2 which fires myFunct1_part3, i would like to have all the code of all the functions in myFunct1().
The reason i can't do this is that i continuously need some values that aren't set until an event is fired. This is an example:
ActionScript Code:
var xml:XML;
xmlhandler = new XMLHandler();
xmlhandler.addEventListener("xmlLoaded", function() { xml = xmlhandler.xmldata; });
xmlhandler.loadXML(path);
[Code]....
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Mar 26, 2007
I am trying to create a pause button that will pause everything on the screen including movieclips/audio. Right now I can't figure out how to pause the movieclips.
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Aug 2, 2009
I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
I want it to pause each time in the last frame for 8 seconds and loop only 3x. Is there a better way to write this? I know all my code should be in the first frame but I still suck.
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Nov 25, 2006
I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both
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Dec 16, 2010
I have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
var mySound:Sound = new Sound();
mySound.load(new URLRequest("english/Intro01.mp3"));
mySound.play()
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Apr 12, 2011
I have editable grids which are 2-way binded to my model. What I want is to validate my data when user edits any cell before it get updated in model. I have applied my validation at ItemEditEnd handler, but, I want to apply validation in between itemEditBegin and itemEditEnd events.
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Aug 22, 2011
I hava a custom component and it contains a child icon. If I add a mouse-click event listener to both component(click-listener1) and icon(click-listener2), the event dispatched sequence is click-listener2, then click-listener1. I can understand it. But if I add a custom event to component (listener1), and mouse-click event to icon(listener2), when icon is clicked, the component will dispatch the custom event. In my test, the event dispatched sequence is listener1, then listener2. It doesn't match with event-bubbles rule.
In my opinion The custom event is dispatched in listener2, which triggers listener1. Why event flow sequence is not listener2, listener1?
In component.
icon.addEventListener(MouseEvent.CLICK, iconClickHandler);
private function iconClickHandler(event:MouseEvent):void
{
[Code].....
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Jul 7, 2011
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
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Mar 3, 2010
I have some video which I have converted into .swfs I am trying to set delays to the three videos, so that the first swf plays on page load. The second loads after 30 seconds and the third after 45 seconds.
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Mar 30, 2009
Is there actionscrip to add a delay to something.
I click on a button, i want Movieclip1 to move to the right, then i want a 3 second gap and then i want Movieclip2 to move downwards.
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Mar 30, 2009
Is there actionscrip to add a delay to something....
e.g 1.
I click on a button, i want MovieClip1 to move to the right, then i want a 3 second gap and then i want MovieClip2 to move downwards....
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Apr 10, 2009
I have a clip that's 1450 pixels wide, masked to 725 - basically a left side, and a right side. The left side will contain navigation for a portfolio, which when clicked, the movie plays 10 frames during which a movie clip called portholder will slide over from the right, and load the appropriate movie clip. Here's the code on one of the bits of navigation:
[Code]....
Essentially, I'm trying to replicate the effect Your Majesty is using. I'm sure there's a way of using actionscript to slide portholder back and forth, instead of using animation, but alas I'm not a scripter (as you can tell!). But what I'd REALLY like to do is to tell the container clip to wait until it's fully in position before loading whatever.swf, as opposed to having a movie already in progress moving across the screen. Basically tell portholder "Wait until your x value is 0 before loading whatever.swf" I thought about using the setInterval, as recommended to someone else on these forums, so tried:
[Code]....
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