ActionScript 2.0 :: CS3 - Dynamic Images Work In One Location, Not Another
Aug 25, 2009
I have a .swf that rotates through dynamically loaded images, like a banner of sorts. It secures the image names by loadVars-ing a text file. All this works fine and dandy on our test site -- everything functions flawlessy.
However, when we move the same set of files (same html page, same directory layout, same text file, same swf, same images) to another site, it doesn't work -- the swf runs, but it fails to load the images.
I'm told that this new site is on the same server, so it shouldn't be an issue of server settings.
I'm just learning to load a swf into location/target and on my swf to be loaded in i made a preloader bar. It works in test but when it is loaded through the original swf file the bar doesnt move, though the swf loads ok. I've looked at this a lot but cant see what's up...so
I am using loaders to load .swf files from another folder to save on load times. When I switch the loader to another .swf file in the next frame, they all go blank.Also, is it possible to use a loader in a button to load images from another location?
I want to make praphics or images swap location, e.g. If I have 4 squares that are in a 2x2 box shape, I want to be able to select one sqaure then select another sqaure and make them swap positions, I would like this transition to be able to work vertically and horizontally.
I am working on a site which uses a flash menu I was handed. The flash menu uses an xml file to generate, it works fine as long as one stays at the top-level dir of the site, say [URL]. When someone enters a page, say [URL] the menu stops working, being unable to read the xml which is hardcoded to be in the same directory as the page it's called from (menu.xml is in /).
I must say that the locations visible to the browser are not real, everything non-top level in [URL] is just mod-rewrite, thus none of the directories test or page really exist. I can see the reason why flash looks in the same directory as the one the client requested for the file (instead of looking at the same dir locally in example).
So the two solutions I thought of: 1. Is there a file_exists function i could use to make the flash recurse upper-level directories until the menu finds the xml file? as in: var menufile = menu.xml while (!file_exists(menu.xml)) { menufile = '../' + menufile } Obviously this is not real code
2. Is there a way to open the xml from a web location and not from a static path relative to the swf itself?
on my onEnterFrame function, I just want to keep updating a Dynamic Text Box location. It's giving me more trouble than I anticipated, and the solution is probably very easy. I have spent 30 minutes (give or take) on trying to figure it out, but to no avail. This is what I have at onEnterFrame:
i have some problem...how can i load location from var in html?this is the html code that load the flash
Code: <div align="center" id="flashcontent" class="virtual">This content requires <a href="http://www.adobe.com/go/getflashplayer/">Adobe Flash Player 9</a> and a browser with
I am trying to defeat my psychological block with dynamically loaded fonts in AS3, and I have an annoying problem. I am creating a clock with a textfield and I am loading fonts from a SWF library: the available classes/linkages are "Arial", "ArialBold", "MyriadPro", "MyriadProBold" and "Verdana".This is the line where I get the class from the SWF, and it extracts the class correctly
Code: clock = new Clock( { fontClass: assetsLoader.getFontClass("skin", "Arial") } ); The constructor...
This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.
I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.
I created a simple button that displays an error messeage: "error opening 'url" when I test the movie, but does play and opens in browser after publishing. However, it won't open in the browser in a different location. I pasted the html code in a web page but it doesn't work there nor opens in the browser in a differnet location from where it was originally published and saved. Why is that?
I'm getting crazy with this error and found no solution until now. Well, the issue consist in create dynamic movieclips and external jpgs into a for loop through xml nodes and add the respective image into that movieclip.
I have an issue where I am watching the value of: loaderInfo.url and sometimes it returns the url of my file just fine, example "path/myfile.swf and it is all good. Other times it will return path/myotherfile//[[DYNAMIC]]/9I found the following URL that explain it a bit
How can I move my MC from one location (x, y) to another location (x1, y1) wirh action script..?.. and I would like to have my motion tween rounded to (x,y) so it will look sharp.
I have an image gallery into which I would like to load both image files and swf files. The content is loaded through an XML file. The images are loaded correctly, but the swf-file isn't. I get this error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@3ffc2e1 to flash.display.Bitmap. at player_sheit_fla::MainTimeline/addSlideContent() at player_sheit_fla::MainTimeline/fadeSlideIn()
since Flash can't load an swf as bitmap. It all boils down to this function:
ActionScript Code: function addSlideContent():void { // empty current slide and delete previous bitmap
[Code].....
How can I load both swf and image files into my gallery?
I am trying to load random images from across the web through my movieclipLoader class, and then apply Bitmap.draw and Blur filter to the loaded image. I have this bitmap.draw and blur filters happening inside my onLoadInit handler. I find that the filters and bitmap.draw work fine only if th images are uploaded in my domain, but doesn't work with random images from across the web.
I have an Image component with a source set to an embedded image. When I load this module into a shell module, the image doesn't show up. Why? I have to put an instance of that image into the shell module's codebase just to make it work. That shouldn't be, right?
I've created an extremely simple flash website. I need it to display some pictures and to keep the filesize down I want to load these images on demand. The images are hosted on my server in folders in the same directory as the website swf and the html file that initializes the swf.
I use the most rudimentary way of loading an image, it looks like this:
Code: var loadStart:Loader = new Loader(); loadStart.load(newURLRequest("images/start/screenshotstart.jpg")); startScreenshot.addChild(loadStart);
When I upload the website to the server it simply does not display the image, it's not loaded, the place where it's supposed to be is blank.
I've searched the site and there have been some threads with similar issues but the answers given just don't seem relevant. Something about cross domain policies, but all my images are on the same domain as the website swf.
I've got some HTML text in my XML which i load in flash. But when i try to use an image as a link using <a href="http://site.com"><img src="img.jpg"></a> nothing happens when i click the image. Links work fine unless the image is wrapped in the "a href"-tag. Anyone know how to solve this?
But when it comes through to the onLoadComplete Function, I get a sandbox violation. I've tried using Security.allowDomain and a crossdomain.xml file, but it just won't work. Even more annoyingly, if I do the exact same thing, but within the main class file, it works fine.5 or so of these classes that need to load images are loaded from an XML file (which also works fine without allowdomain etc). Is there some sort of conflict going on because of there being more than one of them?
I have a big problem - I decided to make a website using flash as I am good with photoshop and thought it would be fairly easy to construct in flash using tutorials. All went well except now the website is published, weird things happen. The homepage works fine but when you click on "portfolio" some of the buttons don't appear and when you try the buttons, some images don't appear. Occasionally some of the buttons take you to the wrong place also. When I test the movie in flash, everything works fine so I can't work it out. I am a complete novice so advice will have to be spelt out in black and white.
I decided to make a website using flash as I am good with photoshop and thought it would be fairly easy to construct in flash using tutorials. All went well except now the website is published, weird things happen. The homepage works fine but when you click on "portfolio" some of the buttons don't appear and when you try the buttons, some images don't appear. Occasionally some of the buttons take you to the wrong place also. When I test the movie in flash, everything works fine so I can't work it out.
I'm trying to make this guessing game where you have to guess how many times a penguin will bounce off the water surface before it sinks The way I'm planning to do it is kind of like this:
1.[Script telling textbox to add +1] >> 2.[Bounce animation] >> 3.[Script that randomly sends you to point 1, or 4] >> 4.[Ending animation]
Yeah, and right now I'm desperately trying to get that dynamic text field to work ...I've made a button with this code:
(The textbox is called "test") on (release) { test ++; }
And on the first frame of the timeline I've added this:
I am currently building a flash site which uses dynamic images throughout using loadMovie("picture.jpg", mc_name) to load them into various movie clips. This all works fine and the site is starting to look good, the only problem i have is with preloading. I have the main swf file and everything contained within it preloading with a progress bar at the start which works fine. When the movie loads the main homepage image slowly fades in, however as the loadMovie("home.jpg", homepic) is on the same frame as the homepage, if you don't have the image in your cache then you miss the fade completely in the time it takes the image to load.
As a result i am wanting to preload this (and a few other) images during the initial preloader if possible, that way i can prevent this problem from occurring. Unfortunately from what i understand i can't run loadMovie from within my preloader actions as they're in a different frame so i'm really not sure how to do it, given the image is external
im practicing on how to do websites in flash cs4 using AS3.0, so im doin a basic dynamic test website, all the codes seem to be fine because i dont get any compilers errors. but one Error that is driving me nuts is the Error #1009 which says.
I try to make a dynamicly loaded menu.I load four buttons to the stage and applie code to each of the buttons. But it's only the last button loaded, that responds to onRollOver/onRollOut If I roll over the other buttons it's the last buttons that reacts all the time.I just can't see what's wrong. Here's the code:
I have a little problem here, that I keep banging my head on for a few units now. It's fairly simple:rotate a dynamic text. Think of somekind of a quirky menu structure, with a circle in the middle and leaf-like menu items around it. I would like to rotate those, then it will look like a nifty flower-menu. Anyway, I cannot get the rotation to work. I've wandered around on the forums and Google already, and all point to the same thing. Embed a font, attach it and then rotate it. Well, I embedded the font 'Arial' in my library, linked it and called it 'Embed'. Then I create a TextFormat in AS3, use the name 'Embed', link it to my TextField and set the property embedFonts to true. All this goes fine, until I use that property. In the beginning you can still see my menu (only when it's not rotated, otherwise it disappears) and it's text, if I set embedFonts to true the text disappears.What am I forgetting or doing wrong, and is there perhaps an easier option?