ActionScript 2.0 :: Can HitTest Code Reside In Symbol

Apr 29, 2010

I know that I can place a hitTest on an instance of a symbol using:

onClipEvent(enterFrame){
if(this.hitTest(_root.someMC_mc))
// do something

[code].....

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I know that I can place a hitTest on an instance of a symbol using: onClipEvent(enterFrame){ if(this.hitTest(_root.someMC_mc))//do something } but can I place the hitTest in the symbol so that all instances of the symbol perform the hitTest?

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I have had this problem for a long time and have not been able to fix it. I am using ActionScript 1, although if you can help me using AS2 I should be able to change it. I have a static movie clip with no code referring to it called "ship". Its center point is 275, 324.9. I have a series of planets coming down from the top of the screen and I need to check whether you "died" or not. The planets movie clips are contained inside blank movie clips that are there so thre registration point does not change. I was using the code

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[code]....

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[code]....

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