ActionScript 2.0 :: Changing MovieClip Color On Stage
Aug 30, 2011
I have a problem, no I already have the code and here is what I am using (MC is the original movieclip on the stage while MC1 and MC2 are child movieclips within MC)
Code:
var ob1color = new color("_root.MC.MC1");
var ob2color = new color("_root.MC.MC2");
ob1color.setRGB(0x00FF00);
ob2color.setRGB(0x00FF00);
That code works perfectly fine it's just that if I animate MC1 and MC2 within MC it doesn't work I would have to group those 2 into a seperate movieclip called MC3 in order for the animation to work. I mean it's great I found a way around it but is there anyway to NOT have to have that MC3 in order for the animation to work? Because working with so many Movieclips can get so annoying this is my hierarchy.
Code:
[Stage] > [MC] > [MC3] > [MC1 MC2 animation]
That MC3 is an un-needed movieclip other than to work the animation. Is there any way I can fix that? I Also have to change the code to look like this
Code:
var obcolor = new color("_root.MC.MC3");
It's looking like you can't apply a color change AND animate an object.
I am just looking for something that " Is it possible to change the color of a movieclip through css"? I can use css for changing text color but how I use it for movieclip.
I'm trying to change the colour of a movieclip.I want to send a variable from Javascript within the html that the swf will be embeded in.I'm not quite sure where to start with this but this is my code:
When I change color with var blue:ColorTransform = new ColorTransform(); blue.color = 0xFF00B8E7; MovieClip.transform.colorTransform = blue;
I add this var myBevel:BevelFilter = new BevelFilter(); myBevel.type = BitmapFilterType.INNER; myBevel.distance = 3; myBevel.highlightColor = 0xFFFFFF; myBevel.shadowColor = 0x000000; myBevel.blurX = 5; myBevel.blurY = 5; MovieClip.filters = [myBevel];
The result is, only color changed. How can I add this bevel over or on the new color that I changed? It seems like that the bevel takes all colors as the new color that I changed, not taking the one I specified myBevel.highlightColor = 0xFFFFFF; myBevel.shadowColor = 0x000000;
I'm looking to change the color of text in a movieclip when the user clicks it(IE it'll turn red for wrong, and green for correct). I've set it up so it can do other things, like gotoAndPlay, I just can't get it to change color. Here's what I've got so far for AS. The movieclip on the stage with the text in it is called q1, for question 1.
Code: stop(); q1.addEventListener(MouseEvent.MOUSE_DOWN, navPress); function navPress(event:MouseEvent):void{
My menu(code is by scotty)has 3 movieclip buttons, with text. I broke apart the text to change the color onMouseOver. Problem is the button only works when the mouse is pointed over the actual text, so it doesn't work properly, because the text is obviously very small. I can't put a "field" behind it, because it will become part of the MC, and thus will change color. Here's the example: [URL] File is here: [URL]
I`m trying to set-up a script that changes the color of a movie clip, depending on the current url of the page... My code is:
Code: var link = "http://localhost/v-v/indexSRP.php?kategorija="; var link2 = "http://localhost/v-v/index.php?kategorija="; if (_root._url.indexOf(link + "3") == 0) {
I was wondering if it's possible to change the frame of a movieclip (present on the stage) by going on a certain frame or clicking a button in the main movie, if you get what I mean. Let's just say I want to go to frame 2 in movieclip "Symbol". Also, would it be possible to do the opposite and go to a frame in the main movie from a movieclip?
Flash CS4. When I enter a movie clip to edit the timeline the pasteboard turns to the color of the stage. The result: I can't see the edges of my stage. This is only within the MC. And only within one particular MC (I created another one and the pasteboard stayed 4% gray). When I take the content in the bad MC (via copy frames) and move it to the good one, the same thing happens: Pasteboard turns to the color of the stage. I've tried SFT-CTL-ALT double click. No luck. Strangely, this isn't happening in every FLA. I know it must have something to do with the content on that timeline, but what that is I have no idea.
I have a flash stage which is in grey color. I have a blank movieclip which is in light pink in bgcolor. Can anyone tell me why when I tried to print the movieclip, my paper background will be printed grey? Is it because of my flash stage color? How do I fix this? (my original paper is white in color)
i found the "Changing color i actionscript 3" tutorial here on kirupa and tested it out and then modified it so it would fit my needs.. But now im stuck...Im using this piece of code to change the color of a movieclip on the stage:
I have a movieclip and within it is a bit of actionscript and a couple of different movieclips to make it function like the button on a ball point pen (you click it and it stays clicked until you click it again).
var booleanClick:Boolean = false; var colorTransform:ColorTransform = optBox.transform.colorTransform; optHitState.addEventListener(MouseEvent.CLICK, onClickHandler); function onClickHandler(myEvent:MouseEvent){
[Code].....
I don't want to get deeper into this monster of a project without making sure this is working first. Is my boolean working and just my trace statements aren't worded right or is my method to change the boolean wrong?
I am in the making of a isometric level editor, and I have about 15 movie clips with more to come. I want to let people change the color of tiles to what they want from a list of colors, so how can I let them change the color of a tile dinamicly with actionscript so that it changes a tile's color while preserving changes of "shadows"? I mean I have let's say a cube and to make it look 3D I need to change each face to make a feeling of 3D and not a flat one.
How do you control the background color of a movie clip and the stage? i have thought about placing a mc within the mc as a backround_mc, then change the tint attribute from my main timeline, is this on the right track?
i have a movie where a user loads images into an image viewer (mc) i have craeted. If a user clicks on gallery 1, the loader appears, and load the jpg and then tells the viewer to show onceloaded. But, if a user clicks on gallery 1, then clicks on gallery 2, the movie finishes loading picture 1, before loading picture 2, is there any waqy i can force the loader to stop loading one,a dn load two immediately.
i have been doing this tutorial http:[url]..but i am stuck on PART 8, i have done everything the tutorial has said so far (although my image and the colors used are different) but the large blank box at the top of the color pallet isnt changing color when i click on any color from the pallet.
Also this tutorial doesnt say what version of flash and actionscript is best suited for this.Currently i am using CS4 & Action Script 2.0 but i don't know if this is correct. below there is a link to the fla. file that Coloring_Book.fla.
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
So i'm working on this website and I want to be able to switch out the entire color scheme on the website everytime a button is pressed, I've stepped away from flash for awhile and actionscript 3 is new me. Plus I haven't quite found any truely useful stuff on forums yet.
What i can't figure out is when a button is pressed the HTML background color changes to one of 5 preselected colors (that alternate ever time the button is pressed). Then for each background change the text changes too as it is part of a entire new color scheme.
What I've managed so far is to change the color of the background thats within the Flash file. What i did was to make a movie clip that plays to a next frame and stop everytime the button is pressed. Now i just need to also get to change the HTML color and the font colors.
//"homeText" being the name of dynamic text field and "Button" the name of the button and "background" being the movie clip that is the background within the flash file.
Button.addEventListener(MouseEvent.CLICK, Button_CLICK); function Button_CLICK(e:MouseEvent):void{ background.play(); homeText.TextFormat(color "0x000000");}
I'm not sure if my code is just sloppy or if i'm completely going the wrong route here.
I have a button with an icon. I want to have the button in gray so I change the chromeColor but when I do that, the icon became darker.On the left the button without changing the color, on the right, the gray button with and darker icon.How can I have a gray button without changing the icon color?
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I need a function that iterates i++ style to go from white to black or (even better) white full alpha to white no alpha.I tried messing with 255,255,255 stuff but its not the same as the hex 0xFFFFFF and if i try it i always get blue for the value 255. and 0 for black (in my experiments) also tried [255,255,255,1] (black no matter the value).