ActionScript 2.0 :: Checking Equality Of Two Numbers Not Working
Aug 31, 2009
Got two numbers and need to check if they match up (same value).
this won't fire/doesn't work:
if(codeNumb == exCode){};
But this does work:
if ( (codeNumb + exCode)/2==codeNumb){}
What gives?
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Feb 19, 2011
I'm wondering if I should always use "===" (strict equality) when doing equality checks... Is there any example of when it is preferable to use "==" (non-strict equality)? In particular, should:
if (param1 == null || param1.length == 0)
be
if (param1 === null || param1.length === 0) ?
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Jan 23, 2011
I want to generate a list of primes... I start of by tracing 1 and 2, and then I want to have the primes form 3 and up be traced.
Here is my code but it just ends up tracing all odd numbers???
ActionScript Code:
mynumber1 = 3
thecheck = 0;
trace("1")
[Code]......
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Aug 6, 2009
Is there any way to have flash give an error line number? I get errors, but it takes forever to find out where they are taking place unless I put a "trace(start function X" "trace(end function X" everywhere. just having a random error somewhere in all the files? It tells me which function it hit the error, but in visual studio you could trace it back, so I can see where in the program it's being called....
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Sep 8, 2009
I must admit I have struggled with this thing for a bit. It seems simple but for whatever reason I can't get it to work. I just want to make something move in AS 3 right now, and so far I've tried puzzling together two different tutorials, but both of them are missing either some source files or further explanation.
Anyway, here is the code (The bit I am having problems with)
Code:
//event listener checks for key presses
stage.addEventListener(KeyboardEvent.KEY_DOWN, checkkey);
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[Code].....
The problem is the checkkey function in the update function. If I leave the parenthesis empty it tells me it needs an argument, if I leave it like that it tells me I need a right paren before colon.
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Jul 14, 2009
Google is ranking my site preety high BUT (bigBut) in MOST searches it lists my swf-s not html pages. So when clicked they are shown in a browser window as single swf-s, not as part of html page. I am trying to workaround this by means of some variable to inspect if swf is opened as standalone or within a html.Here is the problem. I've set up a swf (swf_01 for example) in html page that loads another swf (swf_02) which is in swf_s directory. Swf_01 establishes a variable _global.isActive = 1; when html loads swf_01. So if swf_02 is loaded into the swf_01 variable is TRUE and that is OK and if the swf_02 is loaded directly from search results as a standalone swf it's not OK. That works so far. In swf_02 there is a code that checkes if variable is undefined (meaning that swf is loaded directly from search results) and, if it is, loads the right html into "_self".Somehow it's not working. Maybe my code isn't right.
Code in swf_02 (loaded one):
/if(isActive==undefined){ loadMovie("http://www.mydomain.com/index_services.htm", "_self");} // meaning: if variable is not true > this swf is loaded into browser directly from search
[code]....
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Aug 22, 2010
I'm trying to check through an array to see if any of my movie clips are currently on frame 15, before taking giant leaps I was trying to just get it to work with one var in the array before all of them, for some reason this code is not working, the trace is not coming up.
Code:
stop();
var anybtn:Array = [btn1_mc, btn2_mc];
trace(anybtn[1]);
btn1.onPress = function(){
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trace ("Array Check Working"); .....
If someone would like to go a step further and show me how to check through all movie clips. There will be many more than btn1_mc and btn2_mc so I will definitely need to use an array.
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Dec 7, 2003
Im trying to create a 'simple' check statement for a textbox of type input. I used the following to check whether the user has entered something in the textbox
Code:
if(subject =="" || message =="")
{
trace("please enter something");
}
Simple eh ? well unfortunately if the user hits the space key in both these text boxes this statement validates false ! ..
What am I doing wrong !? lol, I even tried
Code:
if(subject ==null || message ==null)
{
trace("please enter something");
}
and i get same problem.
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Dec 6, 2009
I have a form that is being created at the point the user clicks on. The algorithm is checking to see if a form exists in the same spot- if it doesnt, new object is created, if it does- result is traced. If no objects are on the stage- a new object is added. For some reason in this code- I get no results for the Mouse_Down event on the form itself. Method being called in main timeline:
[Code]...
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Jul 16, 2009
I am stumped. I can not figure out why this refuses to work.
Code:
function checkNumber():void{
if(currentCounter == totalImages){ currentCounter = 1; }
[code]....
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I'm testing the equality of an input textfield and a string variable. For some reason, it's always resolves to false even when the values it traces out are the same.[code]
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I am starting to think I am going crazy. This function works perfectly until it reaches a condition of True, Then if fails. [code]When it becomes true it stops dead in its tracks and returns the following error message.[code]
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I've been spending some of my spare time working a set of collections for ActionScript 3 but I've hit a pretty serious roadblock for the way ActionScript 3 handles equality checks inside Dictionary Objects. When you compare a key in a dictionary, ActionScript uses the === operator to perform the comparison, this has a bit of a nasty side effect whereby only references to the same instance will resolve true and not objects of equality. Here's what I mean:
[Code]...
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Jul 18, 2011
Using php to declare a few Flashvars. No problems - they all arrive and behave. One of these populates a dynamic text field inside an MC. Simple enough stuff right? But.... when I try to test equality on that text field I get nothing. I've tried EVERYTHING I can think of. The MC is called "fake2". The text field inside it has a variable name of "choice_dyna" and an instance name of "fd2".
[Code]...
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Nov 2, 2004
how to do this and not found much, so here goes:
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
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if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
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Feb 18, 2010
I am trying to convert a string having numbers to an integer.
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Generate four random numbers with the total of the four numbers equal to100?[code]...
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create a function that picks out X amount of numbers from a set of numbers? So if X=3, then i need this function to pick out 3 different numbers from say a set of numbers (1, 2, 3, 4, 5, 6, 7, 8) and then stored it into X number of variables.
In saying that, X will only =2, and =5. So in the first instance, i'll need 2 random numbers from the set above that are not the same numbers, and second instance 5 random numbers from the set above (also no repeats of numbers). Then i need to be able to store those 2 or 5 different random numbers from the set into variables to call them with other functions.
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what is the syntax to pick how can i pick 6 random numbers from 49 numbers
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Apr 1, 2011
I am generating random numbers between two numbers by the code bellow:
ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
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I have been using Actionscript 3.0 in Adobe Flash Builder for a few weeks,and I really like it! Bare with me because I'm not really good at it, yet. Anyway, I was wondering how would I go by adding up odd numbers from an array of numbers? I know how to make all of the numbers add up, but adding only the odd numbers I'm not so sure how to do it.
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I have a problem with my input text fieldsI to type numbers with commas like "2,5" but flash only allows me to type numbers with dots, like "2.5"
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I have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.
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[AS]
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);
[code]....
When I test, it comes back with the trace "doesent exist", even though it does exist.
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I have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.I want to run an if statement to check whether mainPicAreaexists and if it does, then run a removeChild(mainPicArea), and if not do nothing.
code:
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);
[code]....
this is my code. When I test, it comes back with the trace "doesent exist", even though it does exist.
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why this code works on my other flash file and it doesnt on the new one. This is the code:
if (test == "PRIZE1"){
trace ("prizes/prize1.jpg");
}
[Code].....
Basically it should check whther the variable has any of the above words loaded on it dynamically so that it loads a movie that corresponds to it. I put the trace on the above so I can track whther it was reading or not. Obviously it wasnt. My publish settings are Flash Player 8 with Actionscript 2.0
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I want to know how to check whether a SWF is loaded or not.
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I'm sure there is a very easy solution to my problem, but I haven't found it yet. My first frame consists of one input textfield, and two buttons. This textfield is sort of like entering a code to jump to another frame. "no" is a button if you don't have a code, and "go" is if you want to submit a code. Here is my Actionscript:
import flash.events.MouseEvent;
no.addEventListener(MouseEvent.CLICK, continueF);function continueF(e:MouseEvent):void{ nextFrame();
[code].....
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Aug 25, 2009
I need to know if it's possible to check to see if a variable contains any information or if it's just blank basically I have a text file on the server that may or may not have a url in it, I have my flash file programmed to grab the url from that text file and apply it to a button that when clicked brings up that URL...but that text file may not always have a URL in it, so for those times i want the button to not be clickable, or at least not attempt to go to a URL.
[Code]....
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