ActionScript 2.0 :: Default Variables In Constructors?

Mar 17, 2011

I've been rewriting a code from AS3, to AS2. I got stuck when i tried to make a constructor have default parameters. The default parameters are determined by variables.In AS3, it would simply be:

function myFunction(param1:int = CONST_INT)
{
}

where CONST_INT is a constant.

View 1 Replies


Similar Posts:


Flash :: Default Variables With Multiple Developers

Feb 4, 2010

This may be a weird question, but I'm wondering if there's any way to efficiently (perhaps using namespaces?) have different default variables in a class per developer in an actionscript project. I ask because we're currently working on a series of Flash games: 24 in total. Each is loaded by a shell container. The shell receives a flash var for which game to load. In our development environment (Flash/FlashDevelop), there are no flashvars, so a constant in the AS defines which game to load when there's no flashvar:

[Code]...

View 5 Replies

Flash :: ActionScript-3 Cannot Have Multiple Constructors

Aug 24, 2010

I have [code]...

So, ActionScript-3 cannot have multiple constructors?

View 2 Replies

ActionScript 2.0 :: Events Within Class Constructors?

Nov 17, 2008

currently i am setting up a class to handle a movie clip, tweening from one spot to another. I want to be able create an instance of this class, pass in 2 arrays (an array of x pos's, and an array of y pos's), and also pass in the mc to be attached and thecontainer to attach it to.I currently have this

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;

[code]......

View 1 Replies

ActionScript 3.0 :: Defining Classes And Constructors Methods?

Nov 24, 2009

It's not clear to me, where I have to define Classes and Constructor methods. In AS2 it was possible, to define a class "light" by defining a constructor method. In AS3, I read, a class can only be defined in an external AS-file. Is it still possible to use the constructor method inside the Flash-File or do I have to source out all my constructor methods and implement them into real classes into an external AS-File?

View 4 Replies

Flex :: Why Doesn't Mxml Support Component Constructors

Sep 22, 2011

Why doesn't the Flex framework's mxml language support a constructor for components or accept constructor arguments for components? It's as far as I know not possible to declare an ActionScript object in mxml if it takes constructor arguments. I'm curious about the reason. Is it a design choice by Adobe or related to how declarative languages work? For example, why not allow:

<myNameSpace:MyComponent constructor="{argArray}"/>

View 1 Replies

ActionScript 2.0 :: Class Constructors - Xml File To Build Up An Interface

Feb 11, 2008

Not sure if this is possible but it has been annoying me for the least few days. Basically im aware i can do this to instantiate a class

[Code]...

However, if i pass in a string for the SOME_VARIABLE , is there anyway i can get the above to work? If i pass a string in i either get no error, or the fact that the datatype is incorrect. Im using an xml file to build up an interface. but the value of SOME_VARIABLE is passed in from the xml file as a string. I want to be able to detrmine which class to create from this string.

View 5 Replies

ActionScript 3.0 :: Can't Override Or Overload Constructors Of Derived Classes Correct?

Nov 19, 2008

Is my understanding that there are no Abstract classes and you can't override or overload constructors of derived classes correct? Abstract classes aren't important for me but if it's possible I'd like to know how. But is there a way to overload default constructors and I'm just doing something wrong? Can we only override methods or can we overload them also.For a simple game I'm making, I'm not using FlexBuilder and don't want to for this project for specific reasons, so I'm using Flash and instead of using sprites and bitmaps I want to draw shapes in Flash and covert them into MovieClip symbols which I "link" for export as AS to use in my code. I want to make it a little modular so I can just change certain aspects of the code for different approaches.If I create a class Actor which extends MovieClip the default constructor has to be Actor() with no arguments. But I'd like my class to be able to have arguments like initial x and y coordinates. I know you can just create methods to initialize each part but I'd like to try and have a default constructor to do so.

In Flash I notice that if you derive a written class or built in class it requires the standard default constructor, "which I may be wrong about and I hope I am and someone could show me what I'm doing wrong", I found if you derive a class based on a symbol you linked for export as AS I can create a new constructor with whatever argument(s) I want (so this is why I'm making this post,if I can do this couldn't there be a way to override
constructors?).

1) So I create a base class called Actor which extends MovieClip save it as Actor.as and default constructor of Actor() add whatever properties I want.

2) Then I create an object in my library, let's call it mcShip, then I link that symbol for export as ActionScript and have it's base class as Actor and name the class ShipMC.

3) I then create a new .as file and call this one ShipActor.as, this class ShipActor extends ShipMC and then I create a default constructor ShipActor(gs:GameScreen, xA:Number,
yA:Number) and this works fine (also I create a method in Actor class called ActorSuper and call it from ShipActor with passed in arguments, since I don't know of a way to overload the parent class' constructor)

If I were to just have my mcShip with a base class of flash.display.MovieClip and I try to create ShipActor with the constructor above it says missing default constructor. The above 3 steps is the only way I can get it to work for now. Is there a way to overload the constructor? If not are there any other work arounds?

View 1 Replies

ActionScript 2.0 :: Defining Variables - Unique To Load SWFs Instead Of Declaring All The Variables

Mar 21, 2012

I have an empty SWF that's sole purpose is to call loadMovieNum and start the project. Each loaded movie has a few variables defined within them - unique to those loaded SWFs. Instead of declaring all the variables in each SWF can I declare all of them in one place, in the first frame of the empty loader it all starts from? I'm thinking I can then declare a variable which each loaded movie can increment as needed for me.

View 2 Replies

ActionScript 3.0 :: Variables True/false Custom Variables Work In Flash?

Aug 20, 2008

How do variables true/false custom variables work in flash?

For example, what I want to do is create a simple true=false variable that I can call on an if statement later.

For example:

Code:
Var1 = true;
if (!Var1)
{

[Code]....

I noticed that neither the "Var1 = true;" part or the if(!Var1) part worked in flash.

View 4 Replies

ActionScript 3.0 :: Array Of Variables - Make A Bunch Of Variables From A For Loop

Feb 21, 2009

How can I make a bunch of variables from a for loop. for example for (var i=0; i<total; i++) {var bunch(i);}. that i make a bunch of variables named bunch1, bunch2, bunch3. I keep getting errors. I program and use so many different languages that I dont know if that can be done with AS3. my only other alternative i can think of is to create some sort of event dispatcher object array. but I dont know how to get them all to send events to one listener with there index number.

View 5 Replies

Actionscript 3 :: Changes To Array Of String Variables Doesn't Update The Variables Themselves

Jul 30, 2010

I have a list of strings that I add to an array, then attempt to set those values in a for-loop using data that I read in. The array gets updated, but the values the array contains do not. I also have an array of buttons that I update this same way that works great, but strings don't seem to work the same way. I have tried moving the string array to give it full scope, and still nothing...

public class test extends Sprite
{
// Declare a list of strings
protected var title0:String = undefined;

[Code]....

View 1 Replies

ActionScript 3.0 :: Load Data From Different Variables - The New Variables Come Back As Undefined?

Jun 15, 2010

I'm writing code that takes data from mysql that's processed by a PHP script. It's actually a bit bizarre, at least to me. Anyway, here's some basic AS3 code that's moving toward what I want to do:

var loader:URLLoader = new URLLoader();
var urlRequest:URLRequest=new URLRequest("receive.php");
urlRequest.method=URLRequestMethod.GET;[code]....

For some reason, the statement "trace(evt.target.data);" produces a whole pile of garbled text before the actual stuff that it's supposed to show Because of problem #1, I've had to include a throwaway variable at the beginning, otherwise the first variable I try to pass into AS3 comes back as undefined. This causes errors when I run my flash movie in the IDE, but when I run it from the browser it doesn't seem to have any effect.But this is the strangest thing of all whenever I make any changes to the database (and subsequently try to load data from different variables), the new variables come back as undefined. For example, let's say that I add another entry to the database, and decide to load students 2, 3, and 4 instead of 1, 2, and 3. When I do that, any new data I've added comes back as undefined, even though when I view the PHP output in my browser, it looks just fine.

And now for the REALLY bizarre part: I'll copy that output, paste it into my PHP script as an echo statement, comment everything else out, and my flash movie runs fine. Even though the output from the PHP script is exactly the same, it gives me errors.

View 9 Replies

ActionScript 3.0 :: Array Variables, Variables Not Working Correctly?

Jul 11, 2011

There is a bird, and you control its upwards movement with a key. It has thrust, gravity, it works fine. The problem is I have a bunch of icicles that come at the bird that he is supposed to avoid. I tried this first with math random to use as an x coordinate and than move across the screen, but the icicles had the same x-coordinates sometimes. I tried does not equal(!=) but that doesn't work. I made an array and each number that came out of the array I assigned a different variable. This works fine. I put this variable into the x-coordinate such as mc.x=((n)*60)+480. I did this for five different icicles. All their differnt variables have a different value, and I put them into the same function for each individual video clip, but they still don't go to the right coordinate. Here is the test code just for the initial coordinate of each icicle before it moves...////////////////////////////Quote:

var temp:Array = new Array()
for (var i:int=0;i<8;i++) {
temp.push(i);

[code]......

View 1 Replies

ActionScript 3.0 :: Create Several Variables To Aasign Each One Of Those Variables One Number?

Apr 9, 2011

i am trying to do a loop to create several variables to aasign each one of those variables one number.when i write

[Code]...

View 4 Replies

ActionScript 2.0 :: Check Variables In MyPictures.onLoad, The Variables Are Always The Same?

Aug 5, 2004

I have 2 loadVars - myVars, myPictures

basically i have defined their onLoad functions

so in myVars, i call for

Code:
myPictures.load("http://www.fakedevil.com/lurgee/pictures2.php?id="+this._parent.link2.text+"&time=" add getTimer(), "");

pictures2.php is working cos I just check so by rite the variables loaded should change.. but somehow each time I check those variables in myPictures.onLoad, the variables are always the same.

View 5 Replies

ActionScript 3.0 :: Load Variables, Remembering Variables

Nov 19, 2008

I am trying to load variables from a text file, and have them available from then onwards in the movie, globally so to speak.

While I can read the variable values in a loader function which executes when the text file is loaded, I don't seem to be able to keep those variables available afterwards.

View 10 Replies

ActionScript 3.0 :: Regular String Variables Vs XML Variables?

Jun 20, 2009

I'm trying to figure out which is more efficient in terms of memory and speed. What I'm doing is having a series of messages loaded to the screen. Is it just faster to write them in string variable or in an XML document which is more versatile in terms of editing and adding on to the document.

View 1 Replies

ActionScript 2.0 :: Append 3 Variables To A Url That Already Has 2 Variables Appended?

Jun 8, 2006

iam trying to append 3 variables to a url that already has 2 variables appended .. iam using the LoadVars -> "send" method but it wont work. it works if i use a url like "form.aspx" but it wont work if i use "form.aspx?var=nun" which is what i need so i can append 3 more variables to that URL.

View 1 Replies

Set Layer To Stream By Default?

Mar 10, 2010

I have a template fla file set up and one layer is set aside for audio. I have it set to Stream but when people put audio on the layer, it sets it to Event on some computers (not mine or one other co-workers, but on 2 other computers).

Does anyone know if there is a setting somewhere that can be set so that Stream is the default choice?

View 10 Replies

ActionScript 3.0 :: Default Value For ComboBox?

Nov 3, 2011

Is there a way for you to set the default value for a combo box. Lets say the combo box is there, but the user doesnt have to interact with it. How can set the value of the combo box to a value without user input?

View 1 Replies

Why By Default Flex Does Not Come-up With Deeplinking

Mar 23, 2010

Why By default Flex does not come-up with Deeplinking. we need to write separate code to achieve this.

View 1 Replies

ActionScript 3.0 :: Add A Default Value On TextInput?

Jun 29, 2009

Any way to add a default value on TextInput.

View 4 Replies

ActionScript 3.0 :: Sound Off By Default

Aug 19, 2009

I want sound on my site but want it off by default. That way the user can choose to listen or not.[code]...

View 5 Replies

IDE :: FLVPlayback With Captions Off By Default?

Jan 13, 2009

I have captioning working with the FLVPlayback/FLVPlaybackCaptioning components. My skin has a caption button, and it toggles the captions on and off. What I can't figure out is how to get the player to start with captioning off by default.

I've googled around a bit and all I've found so far indicates that this might not be possible if the caption button is in a skin. Is this true? I find it hard to believe that this is so difficult to accomplish.

View 1 Replies

IDE :: Change The Default Swf File For AIR?

Jan 25, 2010

how to change the default main swf file when you package an AIR application? I've used obfuscation manually on a swf and I would like that to be the main swf for AIR.

I can include the modifided swf into AIR but cannot set it to the default swf. Should I just make the default swf as a swfloader class? and just include the modifided inside?

View 2 Replies

IDE :: Text Is Default Rotated?

Nov 16, 2010

When I select the text tool in Flash and click on screen to type, my text box is default rotated 90˚ clockwise. In addition, the text is default bottom aligned so when you hit return, the next line is above the first line. So, simply rotating it back doesn't

Even my properties box align buttons are rotated: I should add that the little rotation button you see for "orientation" is not the fix- it rotates individual letters.I can't find anything in the menus, toolbars or preferences to change this...

View 1 Replies

ActionScript 2.0 :: Get By Default From A Swf By Right Clicking?

May 16, 2004

I'm looking for the actionscript that disables all options like "play" and "rewind/forward/back" that you get by default from a swf by right clicking. I'm not really a pro with actionscripting in general, so I'm not sure where else to look for this.

View 1 Replies

ActionScript 2.0 :: [CS3] Setting The Default Value Of The Numericstepper

Feb 1, 2009

i am having problems with setting the default value of the numericstepper. what is happening is that each time i change the value of Ath in the numeric stepper then change the frame the Ath value changes to it's max value. this happens with all of the numericsteppers that i set a default value with using actionscript. all relevent code is bellow along what each frame is for/does

[CODE].....

View 1 Replies

ActionScript 3.0 :: Loop For A FLV In The Default Player?

May 15, 2009

I don't even care if there's a pause between loops... just something basic and easy... anyone have any code like that? I've found a bunch of stuff, but can't get it to work... my file is called Sequence 01.flv and my player instance is called vid .

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved