ActionScript 2.0 :: Delay Function That Doesn't Loop?

Mar 20, 2007

A couple weeks ago, I was searching for a delay function that I could put on a frame and it would hold at that frame for a given period of time.I came close to finding it, but what I found used setInterval and I wasn't able to stop it from looping.Here is something that I am quickly starting to love, it's not mine, but I don't know who's it is, it was on a piece I was working on at work (although this edition of it is partly mine, as I have adapted it to my specific needs).first frame

Code:
//wait function
function wait(a) {

[code].....

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Place A For Loop In A Recursive Function With The Function Call Within The Loop

Nov 4, 2005

If you place a for loop in a recursive function with the function call within the loop... will the loop finnish or does it stop working untill the last recursion?

View 2 Replies

ActionScript 3.0 :: How To Add Delay To Loop

Oct 11, 2008

I want to repeatedly add a movie to the stage using add child so have created a loop to add it 30 times. How can I make it so they aren't all added at the same time. I'd like to be able to set an interval of time between them being added.

View 3 Replies

ActionScript 2.0 :: Delay Within For Loop?

Oct 16, 2003

Now, before I get slated for asking this question, I have searched for the answer in this & other forums, but I still can't get my head around this.I need to have a delay built in within a "for" loop, so that it works something like this:

for(x=0;x<10;x++)
{
// code that generates button - I have this working

[code].....

View 1 Replies

ActionScript 2.0 :: Delay Within For Loop

Oct 16, 2003

I need to have a delay built in within a "for" loop, so that it works something like this:for(x=0;x<10;x++) code that generates button - I have this working delay of 75 miliseconds before continuing the loop - can't get this to work!!

View 1 Replies

ActionScript 3.0 :: Get An Animation To Loop With A Delay In Between Using It?

Oct 18, 2010

How would you get an animation to loop with a delay in between using AS3?

View 1 Replies

Actionscript 3 :: Delay Execution In A Loop For A Second?

Mar 10, 2012

I'm querying Rotten Tomatoes' API for movies listed in an XML document. The problem I'm having is, whist iterating through and querying for each movie I'm hitting RT's API limit which, in turn, is throwing an IO error. Is there a way I can delay execution in a loop for about a second or so, to avoid this?

View 1 Replies

ActionScript 3.0 :: Create A Loop With A Delay?

Nov 10, 2011

Im new to action script and am just starting to understand it. Im trying to create a loop with a delay in it but am not having much luck passing growing variables to the new function.

[Code]...

View 2 Replies

Actionscript 3.0 :: Delay Movieclips In Loop From Each Other?

Apr 1, 2009

I have a loop that places 5 movie clips on the stage and they all start playing at the same time. I want to see if i can use the loop variable to offset the movie clips so they are all out of sync.Delay movieclips in loop from each other?

View 2 Replies

ActionScript 2.0 :: Placing A Delay In A While Loop?

Jan 26, 2008

I have 100 dynamically generated clips on a stage.

I want to remove the clips one by one over the course of a few seconds.

Can I put a delay into a while loop to make it only loop every 50 ms or so?

View 1 Replies

ActionScript 3.0 :: Delay Loop With GotoandPlay Command?

May 29, 2011

Actionscript Code:
function wait() {  stop(); var myInterval = setInterval(function () {  play();   clearInterval(myInterval)  }, 5*1000); // stop for 5 seconds}

[code].....

View 2 Replies

ActionScript 1/2 :: Timer / Delay Inside A 'for Loop'?

May 29, 2010

possible to have a timer that works inside a 'for' loop? I have created a timer but it only activates each time the frame is run through. I have a for loop with i++ so that I can put objects on the page with a small pause between them. The i++ loop puts all the movieclips on the page simultaneously. I need a delay and a loop because the shuffled arrays will be reset each time the frame refreshes.

View 1 Replies

Flash :: Time Delay In Loop With Actionscript 3?

Dec 15, 2011

i have some loop function for the game, this loop for open the 9 box, here the code

function random_item_2(coinsx)
{
var listItem:Array = new Array();
for (var i:uint=0; i<15; i++)[code].........

the problem is, 9 box open in one time, not one by one, i want to box open the box one by one, after the first box opened so the next box will open, here for some algo that i wanted

View 3 Replies

Actionscript 3 :: How To Make Time Delay In Loop

Feb 24, 2012

How to make time delay in a loop..[code]But I want every containers_array[i] to be added one after another. I don't have them scaled to 100%, they remain being 1%, just like little dots on the screen when I write down:[code]

View 2 Replies

ActionScript 3.0 :: Time Delay Inside While Loop?

Mar 19, 2011

I'm trying to create pause functionality in my flash app.How would I go about doing this:

Code:
function pause(pauseTime)
{

[code].....

View 4 Replies

ActionScript 2.0 :: Delay Loop - Loading These Swfs Into An Mc Of Another Fla

Feb 14, 2006

Since my earlier post might not have been clear I have made some changes to the uploaded example Fla. I am struggling with the delay from the xml slideshow in this tut: [URL] Everything works fine when publishing the swf from the slideshow flas. The problem happens when loading these swfs into an mc of another fla (the "mockup fla" in my example) The example mockup swf loads 2 slideshow swf�s . Swf 1 contains 3 jps and swf 2 contains 1 jpg. When loading swf 1 first, the only jpg for that slideshow is loaded (yes, only loading one pic for a slideshow seems strange but this is just to clarify the issue). Everything works fine so far. Now I load the the first slideshow swf with the corresponding button. The 3 jpg�s load and loop with a delay like planned. All good. Now load the 2n�d swf again....... now the single jpg always loop reloads. Why is this happening?

[Code]...

View 4 Replies

ActionScript 2.0 :: Add Pause / Time-Delay Using For Loop

Jun 2, 2003

(Flash 5/Flash MX). How do I delay/pause using actionscript? I have tried using a for loop for a time delay like this:
for(i=0;i<1000000;i++){
}
But it does not work?

Flash gives an error like:
Time-consuming actionscript.
Abort running script?
OR the loop simply does not produce a noticeable delay.
How I can introduce a time-delay or a pause using actionscript?

View 12 Replies

Delay In Button Action - Doesn't React To The Mouse For Some Seconds Into The Movie

May 19, 2009

I'm experiencing an annoying issue with a movie clip button. The movie clip is linked to a class which adds a rollover and rollout effect. The issue I'm having is that, even though the button is in frame 1, the button doesn't react to the mouse for some seconds into the movie. The only thing I can think is that it's the class itself, but I'm not certain. Here's the class:-

[Code]...

View 3 Replies

ActionScript 3.0 :: Delay Play Only Once - Code Executes Each Loop

May 5, 2010

I am new to flash. I can't seem to decifer the script examples in the help files. After a lot of trial and error the following codes works great. It delays playback on the video for the proper amount of time. The only problem is when the playback loops (like it should) the codes executes again. I only want to execute the code the first time thru.

[Code]...

View 6 Replies

ActionScript 1/2 :: Delay In Timeline Deactivated On Second Loop By Movie

Aug 30, 2011

Below summarizes the problem. Whats being used:
Flash CS4 10.0.2
Actionscript 2.0

Whats going on in the Timeline:
I have a embedded movie in the timeline. Also in this timeline is a actionscript delay. When the animation starts, the timeline reaches the embedded movie and plays then it reaches the end frame with the following actionscript delay.

stop();
var interval:Number = setInterval(
function():Void {
play();
clearInterval(interval);
}, 10000);

The delay works perfectly. When the timline loops a second time the delay fails to work. So the animation works perfectly one time and falls every time the animation loops. The weird part is if I remove the embedded movie layer the delay works perfectly on the following loops. So it appears that this delay is deactivated by the embedded movie!

View 4 Replies

ActionScript 3.0 :: Delay A For Loop - Throws An Error Saying It Can Only Perform One Upload At A Time?

Feb 9, 2010

I'm writing an upload program to upload multiple files. It works great as long as I only upload one file but as soon as I add a second file it throws an error saying it can only perform one upload at a time.Is there a way I can have it not loop back through the for loop until the upload has completed?Here is a chunk of my code

Code:
for(var q:int = 0; q < selectedFileArray.length; q++)
{
trace("Loop marker 1");[code].....

View 4 Replies

ActionScript 3.0 :: How To Delay A Function

Aug 10, 2010

I am trying to alpha-tween some text, in a sequential order, something like movie titles, where text appear one after the other, by fading in, and fading out. This is my piece of code and what i am basically trying to do, is to run the first block of functions, after the other, so i can display the first movie clip, and the after it fades, display the second movie clip and so on.... The problem is that both movieclips fade in at the same time..I have tried to add a function after the constructor, that would look something like this:[code]

View 5 Replies

ActionScript 2.0 :: Put A Delay In Function?

Dec 23, 2003

how do I put a delay in my function, i want it to attach the ball, then wait 10 milliseconds, then attach another, how would i go about doing this, heres my code:

function attach() {
for (i=0; i<40; i++) {
repeat = attachMovie("ball", "ball"+i, i);
repeat._x = ((i*3)+30);

[code]....

View 2 Replies

ActionScript 2.0 :: Using A Timer Or Delay Function?

Dec 13, 2009

I need to use some sort of delay function and I don't know if there is one

like: sleep(milliseconds){
action
}

or something like that.

View 5 Replies

ActionScript 2.0 :: Can't Seem To Get Delay Working For Function

Nov 9, 2005

I'm not getting any takers over in the Flash 8 forum.I am using the snow method wonderfully created here on Kirupa and have a quick question. Currently, the movie just starts with a screen full of snow. I'd like to get it to start off screen and fall in. Basically setting an initial state for the ._y of 0. I also can't seem to get a delay working for the function.[code]

View 4 Replies

ActionScript 3.0 :: Delay A Function Call?

May 24, 2009

my code is as below, i want the "showSavingScores()" function to appear longer, because i want to show to the player their score is saving.... the problem i facing now is the "showSavingScore()" only appear less than 1 sec the player is unable to see the saving messaga?

Code:
urlLoader.addEventListener(Event.COMPLETE, finishedSavingScore);
urlLoader.addEventListener(IOErrorEvent.IO_ERROR, failedSavingScore);
urlLoader.load(urlRequest);
showSavingScore();

View 1 Replies

ActionScript 3.0 :: How To Add Delay To Stage Resize Function

Oct 30, 2009

I have a file in which I use this stage resize function. However if I resize really fast (like maximize button) it doesn't resize the Timeline.

Code:
stage.addEventListener(Event.RESIZE,resizeStage);
private function resizeStage(e:Event):void{
resetVideo();
_controlbar.resetControlBar(stage.stageWidth);
_barlength = _clickbar.width;
_levelstart = _level.x;
[Code] .....

View 2 Replies

AS :: Professional - Create Delay Before Tween Or Function?

Jun 25, 2010

I have a number of cases where I have a tween happening in ActionScript, but I would like it to happen after a delay from the event that triggers it. At the moment I'm creating this delay by having a tween that does nothing (eg. an "_x" tween for which the start and end points are the same) and then using tween1.onMotionFinished = function(){to create the one I really want. Is there a way to create this delay more neatly?

View 1 Replies

ActionScript 2.0 :: Delay A Function Until Frame Is Reached?

Feb 2, 2010

I'll try express this as easily as I can: I have an input text box (call the instance whatever you want). What it does is when you type a word, it makes another movie clip (let's say the instance is MORPH) go to a certain frame. The code is simple, but I'll give it to you to give you a better idea:

[Code].....

check is just a light that turns green if the word is complete, so ignore that. Whenever the MORPH object goes to, say "Earth", it plays an animation and afterwards, it hit's a gotoAndStop(1); code, stopping it at the first frame. What the problem is, say, you type earth, it goes to the EARTH animation, but before the animation finishes and goes back, you type EARTH again and it skips straight to the start of the animation. It looks very rough and bad.

What I want is, say I type Earth and the animation plays, and before it finishes the animation, and I type EARTH again, it waits until morph get's back to frame 1. So yeah, to delay a function until a certain frame is reached. Oh, and another thing. Is there a way to make a button click with AS2? Pretty much when it makes contact with another object, it... clicks (whatever it does to reach the DOWN frame and stay there until the other object moves off).

View 9 Replies

Actionscript 3.0 :: Put A Delay Or Timer Inside Of A Function?

Aug 31, 2009

I'm trying to put a delay or timer inside of a function, ie:

Code: Select all
this_btn.addEventListener(MouseEvent.CLICK, doThis);
function doThis(event:MouseEvent):void
{

[Code]....

So that where I have the function for the button make that movie clip go to frame 1, it would wait one second before going to frame 1.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved