ActionScript 2.0 :: Dim The Background When Mouse If Over A Symbol?
Jan 23, 2007
I would like to ask you how to achieve this effect, found on where when the mouse is over the navbar, the background image goes dark. By flash file consist of a movieloader component which randomly choses a background.with actionscript refer to that background when mouse is over a symbol?
I have a flash that has a background symbol that responds to CLICK event. On top of that symbol I have a sprite that contains a Bitmap with transparent pixels. Both of them are added to the stage, so they are not related directly.
I want clicks on the transparent pixels on the sprite to go straight through to the background. I have read about mouseEnabled / mouseChildren but have not been able to make these work. The symbol ignores the mouse events when I use them, but does not pass it along as if its transparent.
Is this possible to do with flash? Or will I have to re-route mouse events?
I have a red 50*50 SYMBOL cube called "RedCube" and i would like to load a swf into it called "A.swf" whilst still retaining the shape of the red cube.I dont want the newly loaded .swf to replace the cube but to appear as a background inside it.
I have a photo turned symbol on a white background. I'm not sure how I did it but I separated the symbol from the white background. but now I have all these bits around the edges left over that are white and I don't know how to clean it up. I tried the eraser, I tried painting over it, I tried selecting it to cut or delete. not one of these things worked.
I've gotten stuck on a sound issue where I want the sound to play when the mouse passes over a symbol, which I've managed to get working, but unfortunately it is also playing when the page first opens, which I certainly do not want.
The script is:
cow.addEventListener(MouseEvent.MOUSE_OVER,gomoo); function gomoo(evt:MouseEvent) { var entermoo:Sound = new Cowmoo(); entermoo.play(); }
I've modified the code snippet "Bring Object to the Front" to bring a given stage symbol to the front on mouse over. My question is, what code do I add to make the symbol go to the back on mouse out? My code is below -- exact same as the code snippet in CS5, but with MOUSE_OVER in place of CLICK.
allow the user to clip a button and then place a sybmol (either movie clip or graphic) where the user clicks. I would like to use AS2. The project is simply to label a supply and demand curve graph and user needs to plot, or place points wherever they want on the canvas.
I am doing a website where the background is moved with the mouse horizontally. I want it with a edge size ti avoid too much movement when the mouse is in the middle of the stage.
var mousePositionX:Number = 0; var speedX:Number = 0; var edge:Number = 100;[code]...
i've got some code where a sprite follows the mouse around the screen. Now I want to also move the background so that it gives the impression of moving around a space. At the moment, the background moves ok but it stops when the mouse gets to the edge of the stage. Does anyone know how I can make the background continues moving once the mouse is at an edge to give the impression that the user is moving through space?
Code: var ball:Ball = new Ball(); addChildAt(ball, 1); ball.x = stage.stageWidth/2;
[URL]. I am curious how I can achieve an effect like this. More specifically the background movement associated with dragging on the mouse. How is the image constucted? Is it a large circular image?
I am looking for the a code to make my background image move horizontally both ways, when the mouse position is on the left or right of the screenDoes anyone know the Action Script 3 that is used?
[code]the code works, but what i want is the opposite, what this does is makes it so when i hold down UP key the background will move according to my mouse.But i want it so the background will stop following the mouse when i press and let go of UP, so i dont have to hold it.
I readed the interactive image pan tutorial and thought it was great and I have a favor to ask.I have this project and I want the background image to pan when the mouse moves, the problem is that I have a menu and I want the buttons to go to different places on the image when I click on them and then the pan stops when the image reachs its destination.
I also have a button that I want to use to restart the Image panning. Heres an example of what I try to do:[URL]..If someone knows how to do this with Action Script,
I've been looking around for a way to make a accelerating background that moves in the direction the mouse is pointing .. by accelerating i mean when your in the middle of the page it stands still but if u move out in any direction it goes faster and faster depending on how long ur from the middle, but still moves the same way you point .
I recently came across a small business site that had a homepage with there logo and some basic nav in the center with the business logoBut there entire background had a moving flash background made up of photos in the shape of words, that when you moved your mouse to the left, the background would move to the right, up and it would go down and so on as if it followed your mouse but inverted.
How is an effect like this created? The effect is after you click "enter site", you see the background moves a bit when the viewer moves the mouse.[URL]
where i can find a script to attach to a movie/background image so that i can make the movie clip pan left or right based on the mouse position (with easing too!)? Example http:[url].... make sure you enter the site thats where you will see what i mean. I've been wanting to create a page like this for some time using png files and transperency and multiple layers.
I followed the tutorial below to get a great effect.
[URL]
Only problem now is that the image is in the background, and you can see the edges as the image moves too far down!
Is there any way to have the image follow the mouse but only within a certain region, say the image will only follow the mouse if it is within a 100px high area?
The code I'm using is
Code:
onClipEvent (load) { _y = 0; speed = 5; }
[Code]....
I only want the image to move up and down, not all around.
I have a quite problem with two movie clips. One of them is dragable and small, lets say mc_lens. The other one is the entire background mc_bug.When i pass the mouse over the mc_lens, the mc_bug (background) is activated. And THAT is what i dont want. I want that everytime my cursor is over the mc_lens, the mc_bug is disabled or something like this but NOT erased, and when the mouse cursor is out of mc_lens, activate the mc_bug again.
I have a project in Flash Professional CS5 and ActionScript 3.
I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".
To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?
what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?
How do i get the hitTest() function to test if a certain symbol is hitting another symbol, but, only if drawn parts of the symbol are touching, not thier outer bounds.