ActionScript 2.0 :: Disabling The OnMouseDown Event?
Sep 5, 2009
I am playing a movie clip onMouseDown event. There are total 10 movieclips in array. I want to disable onMouseDown event while movie is playing.PHP Code:
onMouseDown = roll2;
function roll2(){
shimArray = new Array("ani1", "ani2", "ani3","ani4","ani6", "ani7", "ani8","ani9","an
[code]......
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Similar Posts:
Jul 18, 2005
I've got a very simple movie clip that is supposed to load an external .swf into an empty clip that gets created when you click on one of the clip instances on the stage.
[Code]....
The empty movie clip gets created (I assume), and the .swf gets loaded in, but when you click anywhere on the stage, this code gets executed, basically loading the .swf back in. It's only supposed to execute when you click on "about_mc" . What am I missing, besides a brain?
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Apr 30, 2010
now I'm trying to make the keyboard events to stop repeating.
My idea was to have a true and false condition for when the key is pressed so that it wont repeat if the key is down already.
//Mouse Event Over
keyCButton.addEventListener(MouseEvent.MOUSE_OVER, function(){gotoAndStop(2)});
//Variable
[Code].....
doing this makes the key loop over and over without a keyboard event I think i need to add a "&& keyDown..." to "if (this.soundplayed==true)" but i dont know how to do it without getting errors
here is the keyboard player i'm trying to fix [URL]
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Nov 30, 2004
Is there a way to return what's hit when the user clicks? Like if what's hit is a movieClip or a button and so om...
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Feb 8, 2009
I'm trying to make a notepad - when you hold the mouse down you can draw like a pen and when you release the mouse it stops drawing. At the moment I can just get it to update after every click.
Writing.as:
ActionScript Code:
//This class is to 'write' wherever the person drags the mouse
class Writing {[code]...............
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Sep 22, 2009
the code:
---
function react(menu_item, textFile){
if(menu_item.hitTest(_root._xmouse, _root._ymouse, true)){
onMouseDown = function(){
[code]....
Goal: deactivate the "onMouseDown" listener after the mouse button is released.
Limitation: "OnPress" is not an option because it interferes with other code.
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Jan 25, 2007
I'm creating an animated menu that I'd like to 'stow away' when the user clicks anywhere but the Menu button.I know this involves adding a mouse listener for an onMouseDown event, but I'm not sure what or how to define this...Is it possible to define an entire area (my site) minus a specific area (the menu button) for an onMouseDown event?
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Mar 19, 2007
The issue is that I am making something that has many buttons, and rather making a variable that has it turn true onMouseOver (when I go over an interface object, the variable wont let the click register), making clicking not register, and then register onMouseOut (when I leave the interface object, clicking is registerable) for every single button, I rather have it auto recognize if I am actually hitting the root object like shown in my attachment.
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Aug 23, 2009
i need some help with my startDrag function, i have something like this right now:
ActionScript Code:
target_mc.my_thumbEvnt.onMouseDown = function() {
if (this.target.hitTest(_root._xmouse, _root._ymouse, true)) {
my_mc.startDrag(false, 0, 0, -my_mc._width+Stage.width, 0);
}
[Code]...
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Sep 1, 2009
I've got this really weird problem. I have the following code:
[Code]....
The thing is, after I setup the onMouseDown, Anywhere I click on the screen run that function, not only the listMask movieclip! The movieclip is just a plain rectangle that was drawn by code, nothing special, no hidden graphics. Even if I don't draw anything in the movieclip, the whole screen is still clickable (as well as areas outside the screen, if we maximize the player window). This movieclip was created with .createEmptyMovieClip
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Jan 27, 2003
I'm having problems with calling a function triggered by onMouseDown.
Code:
_root.myMC.onMouseDown = function() {
_root.x = _root._xmouse;
_root.y = _root._ymouse;
startDrawing(270,75,x,y);
}
The idea is that the function 'startDrawing' only has to execute when I click on the mc 'myMC' which contains a (filled) square, a sort of a drawingboard. However, it also executes when I click anywhere else in my movie.
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Dec 1, 2005
I am having problems with attaching multiple instances of the same mc, and tring to get an onMouseDown event for each of them.
The problem is that if I mousedown on one of the attached mc's, then all the attached mc's will trigger the onMouseDown event instead of only the one I clicked on.
the trace returns "onMouseDown called on 1" ...."n" instead of a single trace statement.
code:
function createSlideIcons(num){
var targetMC:MovieClip = this.form1.slideNav.slider;
var spacer = 5;
[Code]....
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Oct 7, 2003
i have a:
Code:
_root.onMouseDown = function(){
someAction
[code].....
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Nov 30, 2004
Is there a way to return what's hit when the user clicks? Like if what's hit is a movieClip or a button and so om...
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Nov 27, 2002
How on earth do I use the onMouseDown event to remove objects generated by an array?
I'm still programming (if my bumbling can be called that ) the game I discussed in the 'Random Object Generation' thread and I'm using the basic framework of the array function that h88 gave me. Everything is working fabulously, but getting the things to disappear onMouseDown is a problem - it doesn't work.
Oh, and if I reference Target.prototype.onMouseDown and tell it it to this.unloadMovie, it unloads every single target on the screen instead of the one your mouse is actually over, making for a fairly... lame... game. I'm pretty sure it's because every single clip generated by the array is a Target prototype instance and so when the MouseDown occurrs, it unloads every Target movieClip. And I am using a hitTest in the Target.prototype.onMouseDown command, so that doesn't solve anything...
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May 25, 2011
I have a CS3 scrollpane component with a movieclip loaded into it that the user can scroll up and down and side to side. In the movieclip I have a PNG and a drawing function that essentially lets the user drag and draw a yellow highlight box on the PNG. So onMouseDown the drawing function starts, onMouseMove the box size is set based on where the user puts the cursor and onMouseUp the box is actually drawn.
My problem is that if the user clicks on the scroll pane dragger bars (for lack of a better term) it draws a box where they clicked and dragged the scroll bar. how I could disable the onMouseDown if the user is interacting with the scrollpane?
I have tried setting X&Y conditions, but if they only work if the user is at the bottom right corner of the image. I also tried making an invisible button that would change a variable on rollOver and rollOut but that messed up my scrollpane somehow.
here is my drawing code if that helps at all:
PHP Code:
//
var myClipNames:Array = ["mc0", "mc1", "mc2", "mc3", "mc4", "mc5", "mc6", "mc10", "mc11", "mc12", "mc13", "mc14", "mc15"];
var i = 0;
[Code].....
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Jun 15, 2010
Is there a way to make the onMouseDown function also work within the MovieClips area in this code example? It seems like the two functions are conflicting.
attachMovie("nutrition","nutrition",4,{_x:715, _y:370});
nutrition.gotoAndPlay();
nutrition.onPress = function():Void{
[Code].....
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Jan 8, 2009
I've written a lot of code, and I have a ton of onMouseDown clipEvents, but now I want to user just to be able to mouse over instead of clicking. Is there any code that will automatically activate all onMouseDown functions in your program?
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May 28, 2007
Have you ever noticed that problems arise when you use movie clips as buttons, script their functions with AS and then, rather than simply clicking on one of them, you click and hold down. The main problem is that rollOut animations are not played.
For example lets say you have 2 buttons next to each other and you click one and hold down on your mouse, then move to the next button, you'll see that both buttons now display the rollOver state.
Is there any way around this? I test this on almost every flash site I visit and only a small few seem to be able to get around it. Usually I don't mind so much because users will rarely click and hold imo, but for the site I am building at the moment I really want to finally know how to get around it. I've noticed it does the same thing no matter what event handler I use.
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Aug 19, 2009
Whats the script to disable right click in AS3? or jus show a single link when the user rightclicks the swf?
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Mar 7, 2010
so i have a movie clip inside of another movie clip and i want to disable the buttons in the first movie clip until i click a button making it go back to the first movie clip. How would i go about doing this?
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May 13, 2009
I'm trying to alter some ActionScript in an existing file.I've created an extra 'Contact Us' section tab which when clicked brings up the address of the company. Unfortunately the Number 1 navigation box is still clickable and leads to a dead page. I need to find what I need to alter in the ActionScript on frame 102 to stop it from doing this either by removing it or disabling it just in this section and no others.[URL]
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Aug 25, 2009
I took an object and converted it into a button symbol. I want to be able to disable and enable the button in different situations. I used the action script code "myButton.enabled=true;" and "myButton.enabled=false;" but these don't seem to work. Is it possible to access this property of a button I made? if not is there any way to change the button in the user interface components? if not is there any other way to disable or enable the buttons i made?
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Jun 17, 2009
i was wondering if you could completely make the toolbar in the swf window with file, edit etc disappear in as3. If it isn't possible can you please tell me how to disable key shortcuts in the swf window but with as3
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Aug 20, 2009
I have seen several threads in regards to tbe button enable/disable, mouseEnabled usage. However. I have tried both methodologies in my code, and they don't respond. Continues to give me the alpha change and color text change, but not disabling the button after I roll off of it.Ultimate goal,to disable the currently selected button, leave the alpha at .4 and the text color to remain in its selected state/color. Everything works beautifully for my buttons other than disabling the selected one. Any thoughts or suggestions on what I can do to make the below code work better?Code called in previous function in class to add the MouseEvents to the buttons:
ActionScript Code:
buttonClips_arr[whichOne].buttonMode = true; [ code].............
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Mar 31, 2011
is it possible to disable the keyboard? So that at the start there's a enter stage animation or something where the user cant move, and at the end to show a winning animation? At the moment in my code, if you press nothing at the start it will play the animation, but you can cancel it at anytime.
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Apr 11, 2011
I am making a password protected site. I have made the site function that the proper password is required and once submitted the user gets linked to the next page.I want the password text box to not accept anything from the keyboard except for the ctrl+paste function. how to disable certain keystrokes using AS3? I want the letters A-Z disabled with the exception of the letter V.
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Jun 1, 2006
i'm trying to disabled different mcs I have in the same level.
Code:
on (press) {
_parent.selectClip = "p2";
_parent.myFunc();
this.enabled = false
uc.enabled = false
}
when i press this mc with the instant name of "rc", i'll disabled with the code above and it works great.but i have another mc i would like to disable as well which is in the same level of "rc"this other mc has the instant name of "uc" so i tried to do what you see above but only "rc" gets disabled but not "uc" i think i'm getting confuse with _root maybe or _parent...
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Jun 3, 2009
I am working with an older (CS3) file in CS4. I have some simple javascript on an actions frame on the site. Example:
Code:
commercial_btn.onRelease = function() {
getURL("JavaScript:openWin('commerical.html', '600', '620')");
}
For some reason this code is being disabled when I publish. When I click on it in preview, it brings up a browser window. But when I publish it, on my computer that is not connected to the internet, it says something like "Adobe flash player has stopped..." and when I test it on the computer which is connected to the internet, it doesn't do anything at all. Only one Javascript pop up works - it has slightly different code and is in a different place. I tried applying the code to these other buttons but no luck.
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Jul 20, 2009
i have a movie with this button which disables it upon loading of external .swf file:
on(release) {
loadMovieNum ("lg_01.swf", 2);
i1.enabled = false;
}
the site in progress: [URL]..How do i tell said .swf file to re-enable the "i1" instance from the original .swf file it loaded into? I guess where I'm getting lost is how to tell one .swf to affect another.
I think if i knew this little tidbit, I would most definitely be able to have more control over my sites.
I'm a self-taught novice actionscripter and obviously don't know enough to do something as simple as this.
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