ActionScript 2.0 :: Activating ClipEvent OnMouseDown Without Clicking The Mouse?
Jan 8, 2009
I've written a lot of code, and I have a ton of onMouseDown clipEvents, but now I want to user just to be able to mouse over instead of clicking. Is there any code that will automatically activate all onMouseDown functions in your program?
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Similar Posts:
May 25, 2011
I have a CS3 scrollpane component with a movieclip loaded into it that the user can scroll up and down and side to side. In the movieclip I have a PNG and a drawing function that essentially lets the user drag and draw a yellow highlight box on the PNG. So onMouseDown the drawing function starts, onMouseMove the box size is set based on where the user puts the cursor and onMouseUp the box is actually drawn.
My problem is that if the user clicks on the scroll pane dragger bars (for lack of a better term) it draws a box where they clicked and dragged the scroll bar. how I could disable the onMouseDown if the user is interacting with the scrollpane?
I have tried setting X&Y conditions, but if they only work if the user is at the bottom right corner of the image. I also tried making an invisible button that would change a variable on rollOver and rollOut but that messed up my scrollpane somehow.
here is my drawing code if that helps at all:
PHP Code:
//
var myClipNames:Array = ["mc0", "mc1", "mc2", "mc3", "mc4", "mc5", "mc6", "mc10", "mc11", "mc12", "mc13", "mc14", "mc15"];
var i = 0;
[Code].....
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Oct 26, 2010
Is it possible to use a movie clip to block the mouse from activating the stage MOUSE_OVER event?
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Jan 7, 2009
Am working on a flash AS 2.0 project where am loading movies from the same folder. my code goes like
on (release) {
loadMovie("HAD.swf",2);
}
problem is the swf loads infront of the main movie but the main movie's links are still active.
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Mar 9, 2009
I want to create some AS to disable and enable a button.Let's call this ButtonX. I want this button to appear disabled at first, and then allow the user the option of enabling this button(ButtonX) by clicking another button. Let's call this ButtonY. I cannot get this to work. I am attaching the code I am trying. I have this AS added to ButtonY and ButtonX is the instance name for the button I want to de-activate-activate.
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Apr 16, 2004
I have the following clipEvent to control a scrolling menu:
Code:
onClipEvent (load) {
xcenter = 250;
[Code]....
How can I make this into a function ?
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Apr 16, 2004
I have the following clipEvent to control a scrolling menu:
Code:
onClipEvent (load) {
xcenter = 250;
speed = 1/15;
[Code]....
How can I make this into a function ?
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Feb 14, 2011
I made a very simple AS3 event simply for demonstrating what I'm trying to ask.
import flash.events.Event;
import flash.events.MouseEvent;
addEventListener(MouseEvent.MOUSE_WHEEL, mousewheel_csel);
function mousewheel_csel(event:MouseEvent) {
var delta:int = -event.delta;
trace("delta:"+delta);
}
I made a full screen flash site (100% width and height), and I was hoping I could scroll it simply with the wheel, even before clicking on the site. It seems it only works if I click first, then I can scroll as intended. Is there any way to avoid clicking first this? I tried embedding with and without SWFObject 2.2.
I think the root of the problem is that my flash does not have focus, and clicking gives that. Is there any way to give focus to it?
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Apr 2, 2010
Keeps giving me an error:
Code:
ActionScript Code:
onClipEvent (enterFrame) {
stop();
}
Error:
ActionScript Code:
**Error** Scene=Scene 1, layer=Layer 1, frame=109:Line 1: Clip events are permitted only for movie clip instances
onClipEvent {
Total ActionScript Errors: 1 Reported Errors
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Jul 6, 2009
I am working on a menu that uses a number of these buttons: [URL]
The button works quite well, except that I would like the sub-menu to close up once the mouse clicks elsewhere on the screen. I have tried to find the Action Script for this but have been unsuccessful. What script can I use to cause the menu to close up when a user clicks outside of the button?
I've posted the fla file below.
[URL]
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Sep 18, 2009
2 swf loaded on top of each other and mouse not clicking on lower swf
how can i click on the lower swf. is there a way of letting the mouse drop past the top swf?
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Mar 10, 2010
When I drag a button (say at the bottom), the mouse cursor jumps to the zero position of the button - that is, it's top left corner. What I'd really like is for the cursor to stay where it is, no matter where I click. I've tried storing the _xmouse and _ymouse positions on first click, but when I try to set those values with the ones I've stored, nothing happens. It's as if the xmouse fields are not being updated. Are they reado only?
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Sep 26, 2005
looked at the tutorial in for text easing on mouse click i took out the mouse click funcion. now what do i do now? need some understanding. I take out the mouseclick function
Code:
onClipEvent (load) {
_x = 600.4;
_y = 535.4;
[Code]....
I dont understand how i would change the OnClipEvent (enterFrame) code to make it move where i want to go.
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Apr 19, 2004
How could i make it so you can choose which mouse you have by clicking a button
heres what i have
[Code]...
I thought it would work but it just hides the mouse (triangle is the mouse instance name)
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Oct 8, 2009
I'm having trouble with a custom mouse cursor. In my script I replace the original mouse with a movie clip called hand like so:
Mouse.hide();
hand.x = stage.mouseX;
hand.y = stage.mouseY;
But when I go to click on something it uses the mouse's pointer still. I'd like to be able to drag with any part of my custom cursor(which is larger than a mouse).I've tried making a hit box that detects when the mouse is near the clip but it doesn't work onsistently(sometimes it just clicks like normal).Is there to make the clicking area of the mouse change?
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Dec 10, 2002
I found this code but dont fully understand it, it is supposed to enable right mouse clicking and using flash studio pro by mdm u can remove the rioght hand click menu
PHP Code:
Stage.showMenu = false;
this.rObj ={
onRightKlick:function(){[code]....
now does this code work in flash mx or is it ssomething to do with flash studio pro??
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Feb 2, 2005
I am using that has action frames.It is a photo album template that allows me to turn pages by clicking my mouse in the lower corner and dragging it across.If I copy frame 5 and past it as frame 8 and I change the image on frame 8 it also changes the image in frame 5.Here is the script below from the 9th frame:
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Sep 1, 2006
I have a blank container mc into which I am loading JPGs after you click on a button. There are 10 buttons in the movie, each associated with a different JPG.This container_mc is part of a function called on the main Timeline.The Flash movie is 1 frame on the main Timeline. This code works correctly on the first JPG when I click on a button for the first time), but then when you click on a different button I believe it just uses the dimensions and coordinates of the first JPG. How can I reset or refresh (unload, reload) this function so it works correctly every time I load a new JPG?
//after full size image loads into detailthumb_mc,
//resize image so that neither width nor height is > 150, tben recenter
onClipEvent(load) {
var maxWidth = 150;
[code]....
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Aug 30, 2011
I have drawn intersecting lines. The user can click on a region inside the angle formed by the two lines.When the user clicks inside the area, the small region formed by the arc between the two lines showing the angle should change. How can I do that.the region between the intersecting lines is sprite object to dispatch event listener, but the arc is shape object.
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Nov 30, 2004
Is there a way to return what's hit when the user clicks? Like if what's hit is a movieClip or a button and so om...
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Feb 8, 2009
I'm trying to make a notepad - when you hold the mouse down you can draw like a pen and when you release the mouse it stops drawing. At the moment I can just get it to update after every click.
Writing.as:
ActionScript Code:
//This class is to 'write' wherever the person drags the mouse
class Writing {[code]...............
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Sep 5, 2009
I am playing a movie clip onMouseDown event. There are total 10 movieclips in array. I want to disable onMouseDown event while movie is playing.PHP Code:
onMouseDown = roll2;
function roll2(){
shimArray = new Array("ani1", "ani2", "ani3","ani4","ani6", "ani7", "ani8","ani9","an
[code]......
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Sep 22, 2009
the code:
---
function react(menu_item, textFile){
if(menu_item.hitTest(_root._xmouse, _root._ymouse, true)){
onMouseDown = function(){
[code]....
Goal: deactivate the "onMouseDown" listener after the mouse button is released.
Limitation: "OnPress" is not an option because it interferes with other code.
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Jan 25, 2007
I'm creating an animated menu that I'd like to 'stow away' when the user clicks anywhere but the Menu button.I know this involves adding a mouse listener for an onMouseDown event, but I'm not sure what or how to define this...Is it possible to define an entire area (my site) minus a specific area (the menu button) for an onMouseDown event?
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Mar 19, 2007
The issue is that I am making something that has many buttons, and rather making a variable that has it turn true onMouseOver (when I go over an interface object, the variable wont let the click register), making clicking not register, and then register onMouseOut (when I leave the interface object, clicking is registerable) for every single button, I rather have it auto recognize if I am actually hitting the root object like shown in my attachment.
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Aug 23, 2009
i need some help with my startDrag function, i have something like this right now:
ActionScript Code:
target_mc.my_thumbEvnt.onMouseDown = function() {
if (this.target.hitTest(_root._xmouse, _root._ymouse, true)) {
my_mc.startDrag(false, 0, 0, -my_mc._width+Stage.width, 0);
}
[Code]...
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Nov 21, 2010
I need to add an UIComponent (Label for example) as a child on a canvas and I need to set it on-top (when user click on the label with the mouse, the target event will be the label and not the canvas)I'm sure flash has a solution for that but I can't find it on the net.
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Sep 1, 2009
I've got this really weird problem. I have the following code:
[Code]....
The thing is, after I setup the onMouseDown, Anywhere I click on the screen run that function, not only the listMask movieclip! The movieclip is just a plain rectangle that was drawn by code, nothing special, no hidden graphics. Even if I don't draw anything in the movieclip, the whole screen is still clickable (as well as areas outside the screen, if we maximize the player window). This movieclip was created with .createEmptyMovieClip
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Jan 27, 2003
I'm having problems with calling a function triggered by onMouseDown.
Code:
_root.myMC.onMouseDown = function() {
_root.x = _root._xmouse;
_root.y = _root._ymouse;
startDrawing(270,75,x,y);
}
The idea is that the function 'startDrawing' only has to execute when I click on the mc 'myMC' which contains a (filled) square, a sort of a drawingboard. However, it also executes when I click anywhere else in my movie.
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Jul 18, 2005
I've got a very simple movie clip that is supposed to load an external .swf into an empty clip that gets created when you click on one of the clip instances on the stage.
[Code]....
The empty movie clip gets created (I assume), and the .swf gets loaded in, but when you click anywhere on the stage, this code gets executed, basically loading the .swf back in. It's only supposed to execute when you click on "about_mc" . What am I missing, besides a brain?
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