ActionScript 2.0 :: Finish Movieclip Script?
Oct 22, 2005
I'm trying to make an advanced rollover button that finshes the movieclip whether the mouse is on it or not. All I need is the actionscript that'll finish the movieclip and not repeat after a quick mouseover
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Nov 8, 2010
MovieClip(mcName).play();
MovieClip(mcName).addEventListener(??????, myStopFunction);
Or how differently you can learn about the end of play?MovieClip is an external file and loaded into the swf as needed.
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Jun 27, 2010
Basically I'm doing a flash website for my 3D animations. Once my intro animation ends my menu comes up which is within a main movieclip called menustage_mc and within that movieclip is a bunch of movieclips acting as buttons to navigate through the site and their animation.When you press on a button it will move to a particular scene. I'm using multiple scenes so i don't clutter the main timeline for myself. I've read a couple of posts saying that i shouldn't use multiple scenes but there is no explanation as to why. I'm assuming i should add and remove movieclips but i'm very new to actionscript and in particular as3 but that's a different question somewhere down the line.
My problem is that when i click on a button for example sketches, i want to finish playing the menustage_mc animation and then go to the sketches scene. However i'm trying different variations and am not getting any success. There are instances where the animation plays but then doesn't go to the next scene. Another instance is that it goes straight to the selected scene but doesn't finish playing the menustage_mc.So all I really want to do is finish playing the menustage_mc animation before it goes to the correct scene? I have seen things where I can go the menustage_mc and put nextScene(); on the final frame but it's not what i am really aiming to do.
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Dec 17, 2011
I've been fumbling with this issue for a bit. I've got a lovely little tooltip movieclip that follows the user's mouse for a few seconds before it removes itself. My problem is that if there is one already there I remove it, however, I cannot seem to remove the Motion_Finish event and it still fires and possibly deletes a new tooltip. What I want is to essentially put in a line item such as:
var tween(smallhelp_panel).deleteAll();
I saw a tweenlight function killtweensof(mc); However I've used the tweens I've incorporated below throughout my 30k lines of AS3 code.
Here is my tooltip handler. I call it with a simple
Main_Warning("Please don't forget to save!",5);
My movieclip is a 'smallhelp_panel' and I check if it already exists and remove it. However, the alpha and MOTION_FINISH tweens still exist and cause issues with any new smallhelp_panels.
public function Main_Warning( the_text:String, myTimer:int = 4){
if(smallhelp_panel != null){
stage.removeChild( smallhelp_panel );
[Code] .....
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Dec 24, 2003
I want the movieclip in Frame 1 Scene 1 to finish before skipping to Frame 2 Scene 1 im using gotoAndStop("Scene 1", 2); at the end of the MC
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Sep 27, 2010
I am using cs5 flash to try to export a .fla file for a client to quicktime format. The end result being a DVD playable in dvd players. I have production premium and fcs, but the only option I have found is to open the file in flash professional cs5 and there is an export to qt option.
I export it, and it comes up with "Recording Flash Content" and displays a status bar. The status bar fills completely up and does not finish. Is there an issue I am not aware of?
I will state that there were missing fonts, but I just assume they were replaced and could it be an issue with that?
Edit: It is a 3 min clip so i just set it to end at 4 mins, and the status bar completed, but now the Compressing status bar does not even start to move or fill, and the application stops responding.
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Mar 2, 2009
Ive got a standard flash file with the option to play one of three FLVs and when each flv is clicked it makes the others stop.What I need to do is set an action so that when an flv reaches the end of its duration it goes to a specific frame in the timeline?
ps. here is my code
Code:
stop();
import flash.events.MouseEvent;
import flash.media.SoundMixer;
[code]....
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Jun 24, 2004
I have several MC that move downwards. They all start with the same _y value and when they reach the "floor" I want them to go 20 pixels down all toghether with a continuous move. I'm stucked with this last action.
This is the code I have
Code:
Movieclip.prototype.bounce = function(factor, posFinal, ratio) {
this.onEnterFrame = function() {
cont++;
this._y++;
[code]....
So far, all the ways I tried make the MCs go 20 pixels down but not all at the same time.
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Jun 6, 2009
I'm loading an FLV dynamically and Im using netstream to be able to control the video with buttons. I have it doing what it needs to during the movie, but when It reaches the end of the flv, I'd like it to listen for the end and then run a function (predifined--Resets buttons and plays).I've tried different listners with no luck.
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Dec 28, 2010
how to make flash after finish the movie, then it will go to URL i choose?
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Mar 13, 2011
I have a child component that dispatches an event in Parent. The event in parent makes a call to our database. Right now, the event gets fired off & the child continues without the results. How do I make it so that the child waits for the results from the database b/f the child continues?
in child:
<fx:Script>
<![CDATA[
dispatchEvent(new Event("getDBcontents")); //
dispatch the event in the parent do some more stuff here but we need pause until we get the result from the parent
[Code]...
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Mar 20, 2010
I was working on this flash for a website. I was using swish max2 to create the flash, then after I finish the flash, I checked it on my pc before uploading it to the site, it worked fine. After I've uploaded it to the site the preloader doesn't finish loading. I've to refresh it again and again to make it complete to 100%. I tried to reduce the size from 700kbps to 409kbps by removing and optimizing pictures inside the flash but it still stops loading. I tried to put it on another site and preview it alone by typing the url for the flash file, but it's still the same.
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Jan 10, 2006
I have a timeline with 20 simple animations and different lenght audio clips that explain each. Is there a way to hold on a frame until an audio clip is done? Currently I have a script that loops a frame for "x" seconds then goes to the next frame. I input "x" each time by looking at the audio clips time length, but I was hoping to create a script that did this automatically.
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Mar 2, 2009
Ive got a standard flash file with the option to play one of three FLVs and when each flv is clicked it makes the others stop.
What I need to do is set an action so that when an flv reaches the end of its duration it goes to a specific frame in the timeline?
ps. here is my code
Code:
stop();
import flash.events.MouseEvent;
import flash.media.SoundMixer;
[Code]....
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Feb 5, 2010
i wrote my script wrongly cause the preloader only appear after the image is loaded. below is my code.
var preloader_mc:Mc_preloader
for (var i:Number = 0; i<15; i++) {
var productGroup:MovieClip = new MovieClip();
addChild(productGroup);
[code]...
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Aug 19, 2009
I have a actionscript file and it tells a function in another actionscript file to run.How can I add an event listener to wait for the function to complete in an external file.
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Aug 19, 2010
I have one banner in flash, and i want make this replay on finish action. I try whit loop in html, i try gotoAndPlay(2) but don't worrk. This is code on actions script:
[Code]....
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Nov 2, 2011
I have a movieclip with timeline which was suppose to play when stage.addchild() is triggered, the instance will be from the library and when the movieclip finished playing its time line, the stage.removechild() will be trigger to remove the movieclip....What script should i add in order to detact when the instance of the addchild finish playing its timeline?
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Nov 20, 2011
I figure this requires some sort of code, so asking here: When I click a button to open a new URL, I have a sound play. How do I make the sound finish playing before it opens the new URL? The sound is on "Hit".
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Mar 18, 2011
I'm developing an ActionScript 3.0 app for Blackberry Playbook. I have twelve images loaded with a Loader class. I use Event.ENTER_FRAME to fade in and fade out images using this event handler:
private function onEnterFrame(event:Event):void {
imageToFront.alpha += 0.1; // slow fade
imageToBack.alpha -= 0.1;
if( imageToFront.alpha >= 1.0 ) {
imageToFront.alpha = 1.0;
[Code] .....
I have the following problem: If user clicks on another image before the previous image hasn't reached to alpha = 1.0 it lefts that image with an alpha less than 1.0. In other words, I have to make something to left onEnterFrame function set alpha to 1.0. I have tried with stage.hasEventListener(Event.ENTER_FRAME) but it doesn't work.
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Apr 3, 2011
So i'm loading picture from xml, and adding them into a movieclip called cv which has a holder called cHolder. Right now the problem is that while the preloader shows it is loading, the cv(s) appeared already. Is there anyway to show all the cv only after the images have finish loading?
for each (var projectName:XML in projectAttributes)
{
//trace(projectName);
[code]......
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Feb 19, 2012
I'm using a spark list to render data which I get from a web service.is there an event which fires after the list has finished rendering all the data ?I want to show a loading image to the user until the list finishes.
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Jul 14, 2009
What I'm trying to do is when I click on a button, the Tween will scroll to screen to the left and play a video. But if the user clicks on the button again before the tween is done, it seems that the event is being catched twice and will screen to the left twice and play two video instead of one.
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Dec 30, 2009
I have looked all over internet and so many different forums but no1 has the answer yet but here is what i rly wanna do in AS2 :
lets say i have a button(which is a MovieClip and not an actual button) tweening in size to 150% from frame 1 to 40 and then another tween sizing it back to 100% from frame 40 to 80. Then when some1 Rolls Over the button you see this animation going in a loop from 1 to 80 and again and again etc. BUT i actually want a Roll OUT that finishes the animation to frame 80 (even when some1 rolls out on frame 10 or so) and then returns to and stops on frame 1.
This seems quite easy to me and i used several stuff including currentframe etc but i cant make it to work.
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May 31, 2009
I need detect when a movie H.264 (f4v) that terminates in an external swf and redirect to the menu again.I explain better:I have a swf which is a menu, select the item when you see film, that carries a swf AS3 swf that contains a second component of the flash player that plays the movie h.264.How can I detect that the movie ended to cut it from the stage (removeChild)?[code]
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Jan 24, 2007
I am having trouble figuring out the best way to delay a tween if a mc is still tweening? I tried setInterval but couldn't figure out how to make it work at least in this context... i have several functions that might be causing the slider_mc to be tweening at any moment (including this one...), and i need the buttons to respond (eventually) to the users press even if they hammer it... but if they do the tween gets interupted and starts from some uneven _x and gets out of alignment. It should only be moved + or - 100 pixels at a time....
[Code]...
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Feb 13, 2008
I am simpy rotating a movie clip. This works fine. When the rotation is finished, it resets back to its original position. Argg! I can't find any information on how to capture the motion finish, or how to just make it stay in place after the rotation. Here is the line of code, which works, but resets back to original position:
[Code]....
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Jan 9, 2010
I'm working with some images using the tween to move them. Sometimes the tween seems to stop and quit towards the end (sometimes its fine)
Is there a way to check and ensure the tween is going from from start to finish
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Feb 17, 2010
I have a little game with a timer in it. What I want is to stop the timer when you pass the finish.I wrote the if function with timer.stop();The timer stops but it is gone too. I want to see the time you have left to make it into a score.Is there a function to freeze the timer after finish the game?
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Aug 1, 2011
I'm new for flash. I would like to know I need to fire what event which can detect frame animation finish? I need to pass a parameter from swf to flex to inform frame animation finish.
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