ActionScript 2.0 :: Getting Properties From .jpg's?

Aug 20, 2008

Is it possible to read width and height properties from jpg images loaded into flash trough the loadMovie function?

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ActionScript 2.0 :: Set Properties - Get Properties - Change An Mc Name Dynamically?

Sep 14, 2005

Just been playing around with the tutorials, on the Set properties/Get properties. Everything is all cool, except the "instance name" aspect. I dnt really understand that too well. Is it possible to change an Mc Name dynamically? If you look at my FLA when you hit the top left red button you will get a trace of the mcName as "square". Now if you input a new mc Name on the right hand side, you will see it change on the left hand side. But i want to know why it doesnt remain as the new mc Name, it still goes back to square.

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ActionScript 2.0 :: Trace The Properties Of An Object's Properties?

Jan 30, 2008

I forgot to put it in the title so I'll just place it here; I am using AS 2.0. I know that there are other ways to accomplish the goal that am after, but I was wondering if anyone knows of a way to access the properties of an object's properties?

Here is the code that I thought of, even though it doesn't work

var a:Object = new Object();
a.bproperty = 0; //lowerlevel properties
a.cproperty = 1; // lowerlevel properties

[Code].....

This really just boils down to how I am organizing the code(I have ideas on what do next, and i am 99% sure that I can get them to work), and if there is a way to dynamically access the properties of the objects properties, It will save me from creating yet another large block of code for my project. If you want to see the unfinished project, go to [URL]

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ActionScript :: Xml - Setting Object Properties From Other Object Properties?

Jun 25, 2010

i'm attempting to cast an object's property as an actual property of another object. here's my object variable: var propObj:Object = {prop:"width", width:50}; now i want to assign the property of a sprite using that object's properties. var sp:Sprite = new Sprite(); sp.(propObj.prop as Sprite.property) = propObj.width; now, i'm not even going to try that because i know the compiler will explode all up in my face. but you should be able to see what i'm trying to do. why i'm trying to do it is because i'm reading in an XML file with an undetermined list of usable properties for specific objects. so instead of writing something like a huge switch statement to evaluate whether the XML file has a value for that specific property, i'm trying to assign properties dynamically based on what's available in the XML file. if what i'm trying to do is possible, what's the best way to do it?

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ActionScript 3.0 :: Using Variables In Properties?

Jun 8, 2009

I'm trying to craft a simple image gallery with 6 thumbnails on the left and a large image container on the right. I've assigned a MOUSE_OVER listener that executes the following function when activated:

Code:
function viewLargeImage(evt:MouseEvent):void {
var imageName:String = evt.target.name + "_large";
this.mc_tabRight.imageName.visible = true;
}

The instance names of the thumbnails are img1, img2, and so on, and their larger counterparts are img1_large, img2_large, and so on. When the MOUSE_OVER occurs, the larger version becomes visible. The gallery is within a movie clip (mc_tabRight; a tab that pulls out from the right side).So in my mind, the second line of the function should make visible the instance passed from the variable in the first line based on the rollover. I tested the code using trace("imageName"); and it returned the correct instance name, but when executed and the thumbnails rolled-over, it returns this error: TypeError: Error #1010: A term is undefined and has no properties.

The larger images are all present on the stage when the function is called. I'm sure I'm making some fundamental error here,

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ActionScript 3.0 :: Using Properties In Sub Class

Oct 13, 2009

i have created a Vehicle.as file and a Car.as file which are in the same project. The problem i am having is trying to use the properties in my Car.as from my Vehicle.as file.

[Code]...

When i type this line of code, _gasMileage = mpg; and build it i get the following error, C:UsersvistaDocumentsFlashDevelopProjectsVehi cleAppCar.as(20): col: 4 Error: Attempted access of inaccessible property _gasMileage through a reference with static type Car. Now i tried to add an import statement i.e import Vehicle but that did not work. How can i use the private attributes of my Vehicle class in my Car class appropriately?

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Have A Text That They Have The Same Variable And But Different Properties?

Apr 25, 2010

Is it possible to have a text that they have the same variable and but different properties? Naming them the same variable doesn't work Here is the case one is Input type and a Dynamic one What ever i type in the Input appears on the Dynamic one

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A Term Is Undefined And Has No Properties

May 22, 2009

I'm getting this very mystirious error. What I don't understand is that I have some code that is the same but works. Code that doesn't work:[code]

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Animation Properties As Text?

Oct 12, 2009

I need to create animations to serve two audiences: 1) human participants in an experiment, and 2) a program I'm writing that will "watch" the same scenes. For the first audience, exporting to SWF works just fine, but for the second "audience", the Export Motion XML option isn't working as expected.

As a test, I created an ActionScript3 FLA file in Flash CS4 with a stationary red circle in one layer and a green circle in a second layer that moves across 10 frames. When I export each of these layers, the files differ only in the "x", "y", and "symbolName" attributes.

How can I generate a single text-formatted file that shows the positions of each symbol in each frame?

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Actionscript 3 :: Compare The Name Of Properties To The 'name'?

Dec 13, 2010

I have this function:

private function returnFees(row:Object,name:String):int
{
var fee:int;
for each(var obj:Object in row)

[code].....

I want to compare the name of properties to the 'name'. But in this code the 'obj' is giving me the values of properties not the name.

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ActionScript 3.0 :: Get And Set Relative Properties?

Nov 6, 2009

Is there a way for me to handle relative properties? For example I have a circle in a box. The box is being moved, resized, rotated etc. How do I move, resize, rotate etc. the circle as if it were inside the box? Or must I remember the properties of the box, resize, move etc. it to default, move the ball then move, resize, rotate etc. the box again?

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ActionScript 3.0 :: Where Static Properties Exactly Available

Dec 19, 2009

If I define same vars as static properties there are available where exactly?

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ActionScript 2.0 :: Can't Change Mc's Properties

May 17, 2010

What I did was simple: I loaded a swf into an empty MovieClip[code]...

background.swf's stage was set up with 300X200 aspect-ratio, but it was further larger than that size when I tested it.[code]...

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ActionScript 2.0 :: Image Properties With Css

Jun 25, 2010

i have a problem with loading images form xml to my flash file, i think my movieclip does not scale the imported image, because it reads a string, not an image, so, i need to set the size properties to the image, and i wonder if this could be possible by applying a css..

this is my AS2 code:

Code:
//variable imagen
var imagen:String;
//acceder al child del xml

[Code]....

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ActionScript 3.0 :: Add Properties To A Function?

Aug 11, 2010

I have created a function that can allow properties such as this:

ActionScript Code:
var fn:Object = function() {
return fn.custom;
}
fn.custom = "Hello World!";

[Code]...

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ActionScript 3.0 :: Is It Really THAT Bad To Use Public Properties

Jul 26, 2011

So the reason I'm asking is..I have like 2000+ lines of code in 5 different separate classes. And they ALL have public properties and methods (as in, ALL the properties and methods are public). This is a fairly complex tile game 2d platformer. And yet everything is working fine. From what I've read, it seems that it 'MAY' cause problems later, where you might make a mistake and call a property twice, or call it 'wrongly', which then 'MAY' cause a bug that would be hard to backtrack.

There are surely many other reasons why not to do this..but if everything is working smoothly so far, should I really go back and try to make every variable private and recode this engine before I get to far?

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ActionScript 2.0 :: [FMX]Set Properties Of Dup Clips?

Mar 12, 2004

I have seen several different ways of contolling or referencing duplicated clipsone example I know [AS] setProperty (eval ("_root.bar" + i), _rotation, i);[/AS] What are some others? And if somone was feeling really kind I would love to see it written as a function. I am trying to expand my code abilities

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ActionScript 2.0 :: Loop Through All Properties Of MC?

Jan 10, 2008

I would like to loop through every property of a movie clip. how to do this and I can only get one level down. If someone could let me know that would be great. here's how I am checking the first level:

[AS]function checkOb(ob){
for (var i in ob){
trace(i+":"+ob[i])
}
}

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IDE :: Can't Find Properties Panel

Apr 6, 2009

I can't find the Properties Panel. I have a label on the stage and I want to change it's text property. Can you not do this like in CS3?

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ActionScript 3.0 :: Why Cant Access Properties

Feb 4, 2010

I have a movieclip in the library with the linkage name:BackgroundClip, so in the constructor I create it, add it to the display list and can even access and modify its properties, which I tested with the x position. Now what im having issues with is getting the stage resize listener to adjust the BackgroundClip instance, bg, to the stages width and height. In the clip is an image, so if someone has a better way of using classes to create full screen liquid gui im all ears![code]

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ActionScript 3.0 :: Cant Access Any Properties Of A Mc?

Feb 19, 2010

why I cannot access the alpha property of the mc called 'newImageContainer' below? (This is just an extract of the code):

Code:
var newImageContainer = new mcGroupItemHolder();
var newMc_thumbnailBG = new mc_thumbnailBG();

[code]......

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IDE :: Passing Properties To Constructor?

Apr 3, 2010

Is it possible to define 'public properties' of an object in the constructor method when you create the object ? similar to..

var leftmain_scrollertext = new TextField({length:10});

I have a TextField and I want to set its maxChars, x, y, width etc.

when I specify one or more of these I get... 1137: Incorrect number of arguments. Expected no more than 0.

am I forced to specify each property I want individually after I have constructed it ?

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ActionScript 2.0 :: Right Click Properties?

Sep 24, 2003

if you right click on a flash movie you will get about macromedia flash player popup.instead of that i want to get a picture which is related to my site

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ActionScript 3.0 :: Trace All Properties Of An Object?

Sep 4, 2008

how to trace all properties of an Object regardless of data type?

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ActionScript 3.0 :: Properties Between SWFs In Different Browsers?

May 18, 2009

My main swf calls in an audio player that I wrote as a separate swf. There's a seek function inside the audio player that skips to any given track in audio player's list, after receiving 2 arguments: artist name and song name. That's semi-irrelevant... but just to keep you updated.

In the parent swf, there's a list of songs, and when clicked, each song will pass those 2 arguments to the audio player swf's seek function. The problem is simple enough to explain:

In the Flash test, it works fine. In IE it works fine. In firefox, I click the song button, and nothing happens. The audio player still works fine, but I can't seek to other songs from the parent swf.

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Filter In Properties Panel Don't Work?

Jun 5, 2009

I drew my log in flash and made it a movie clip but when I try to use the filter in properties panel the shadow comes out the color of the logo and the bevels don't seem to work

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ActionScript 3.0 :: Multiple Instances Of MC All Have Same Properties?

Aug 16, 2009

I have a Hero that can shoot bullets. I can get him to shoot multiple bullets, all with equal velocity. The bullets are supposed to be peas from a pea shooter, so I want to apply friction and gravity to them so they slow down and fall. I'd also like them to bounce of objects too.At the moment I'm just applying friction, so the peas should be shot forward, and then gradually come to a halt in the air. The problem I'm having is that if I apply friction to one pea, it generates the next one at the velocity that the 1st one is currently at - that is, the second pea starts out slow, and stops very quickly. The 3rd one is generated not moving.

How can I set the velocity to reset for each pea, so they all start out equal? They all move with the same properties, so I want to deal with them all in one arrray/loop. Is this possible?I have posted the basic structure without any velocity or anything specified because I'm not sure where everything should go. If I specify a starting velocity in the document class and then use the for loop to apply friction, it changes the velocity of every pea. The Pea class just contains functions to draw the pea.

Code:
public function bullets(event:Event):void {
if (s==20 && PandaHero.currentFrame==13) {

[code].....

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Copying MovieClip And Changing Properties

Dec 11, 2009

I have a movie clip with a graphic. I want to copy the clip and change its colour. How do I create a copy of the movie clip change its properties without the other movieclip's properties changing as well. I have it now. I was copying the instance not the graphics themselves.

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ActionScript 3.0 :: Add To Stage Only Once Initial Changes To Properties Are Done?

May 12, 2010

If I have a textfield instanciated from the document class with a base .string set as for example "4444" and BEFORE adding it to stage, I change the .string value to say "1234", when I test the swf, I can see the 4444 for a very short time changing for the 1234.I didn't change the value after adding to stage so I don't get why the display number is changed after being added to display.How to force it to add to stage (display itself) only once the initial changes to his properties are done?

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Setting Same Properties To Multiple Buttons?

Oct 16, 2010

I'm completely new to this forum, and would like to ask your help for one issue. I am working on an interactive flash map, I was able to set all the countries borders with the help of fireworks (awesome tool), and import them back to flash and set each country as a button. I would like to set all of the buttons to have the same properties for example : All the buttons have default red color, and will have a mouse hover frame that will change the color of the button to blue. I DO NOT want to set each button manually, because I would like to have the choice to change the mouse hover color to a different one, and would like to avoid passing each button and changing each one's mouse hover frame.

Is there a way I can built a template of a frame, and for each button set its mouse hover frame as the template frame I built ? And then if I make any changes to the template frame, all of my buttons would be automatically updated ?

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