Copying MovieClip And Changing Properties
Dec 11, 2009
I have a movie clip with a graphic. I want to copy the clip and change its colour. How do I create a copy of the movie clip change its properties without the other movieclip's properties changing as well. I have it now. I was copying the instance not the graphics themselves.
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Similar Posts:
Jul 6, 2009
I did small flash where i exported layers from Photoshop and converted them into movieclips. currently i need to change they image source to other when i click on button. this one is required to make swf file smaller to load files after loading swf file itself. i found how to do it but in this case i cant change size of picture.
Code:
function img5(e:MouseEvent):void{
var imageLoader:Loader = new Loader();
var imageRequest:URLRequest = new URLRequest("images/Water lilies.jpg");
[Code]....
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Aug 31, 2009
Here's what I am trying to do: I have an array of movie clip instances called iconArray[]. what I want to do is create the effect of shifting icons on screen right or left. Lets say we're shifting the icons left--what I want to happen is the icon on the left (iconArray[0]:MovieClip) to tween to the left about 20-30 pixels and then fade out, which I can currently achieve. The problem is I want copy the instance of that icon as a temp MC and push it onto iconArray and then have it fade in tween from the right.
In other words, the left most icon should "wrap" back around to the position of the right most icon but in order to create the illusion without having the left most icon pass over the other icons (which looks tacky) I want to create a copy of the left most icon and push it onto the array as a new movieclip with the same image and have that fade in from the right while the other one dies off.
[Code]...
it does not create a new icon, is seems to point to the same movie clip as iconArray[0] and any adjustments I make to the x or alpha affect the original MovieClip instance and not the new on I created and pushed onto the array.
How does one go about copying a movieclip, storing it in it's own instance/var so it can be displayed and manipulated as a separate entity?
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Feb 3, 2009
I have a series of movieclips containing strokes on my timeline in Flash. I need to change the colour of these strokes dynamically in Flash when various actions are performed on said movieclips. I'm able to change fills successfully with colorTransform, but it doesn't seem to work on strokes
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Jun 2, 2002
how to change the property of one layer on a rollover of another?For instance,I want to change the color of some words on a different part of the page when I rollover a button.
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Mar 16, 2009
I have a movieclip simply animated with motion tween. On each keyframe, I made sure to name it introPhoto_mc.Now, before the movieclip first appears, I would like to change its content (just a picture change, dynamically loaded with loadMovie). But if I do so, then the next keyframe will obviously reset the instance to the original content.So I suppose I should modify the actual symbol so that every instance will have the desired content. What is the correct approach? OOP ?
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Apr 17, 2009
I created a movie clip which loops some text, i would like to populate the stage with instances of it but also with some in a different colour. When I copy frames from my clip and paste them into a new symbol(movie clip) the colour of the other instances changes as well.
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Apr 21, 2011
For the first stage, I was able to build a walk-through demo in flash pro by creating buttons that when clicked caused the flash to change to different frames. easy enough. Now for the final part of this project, I need to make the interface fully interactive, as I was trying before. ie: you can click any button and lights go on and off or a loop counter increments, etc. Since there is logic involved and too many permutations to do a frame for each possible state, I'm back to trying to do this in an object oriented way. I've got some test code here.
<fx:Script>
<![CDATA[
protected function button1_clickHandler(event:MouseEvent):void
{
[code]....
debugger has some errors, so i don't know what exactly it will do. the errors are at the last two if statements where i'm trying to change the object property setting of the label. there is another error at the last curly bracket.
the idea is that there are two labels and a button. the first label starts out visible. when the button is clicked, a counter is checked, and incremented, then the counter is again checked and the appropriate label has it's visible property set to true. the intent is that in a list of several labels, pressing the button scrolls down them, until you press while on the last, which resets the counter and the first label becomes the visible one.
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Oct 27, 2009
I have a css that defines de skin-class for a custom component, like this :
view|PlaceHolderView {
skin-class:ClassReference('view.skin.PlaceHolderSkin');
}
Is there a way to change that value at runtime, so that all instances of the component switch skin?
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Oct 19, 2009
i'm following a tutorial but modifying it to suit what i'm trying to do, basically the tutorial sets the X of each image upon loading but what i need is for the X of the image to change according to the position of mouseX
since cvItemLoader is a variable inside of the cfAddItems function i can't change the image's X from outside the function, at the same time i can't possibly define the variables outside because the total number of images will vary
here's my codes :
var cvTotalThumbs:Number;
var cvXMLList:XMLList;
var cvMenu:MovieClip;
[Code].....
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May 30, 2003
I have a mc (menu) with 9 btns:
+ bnt01
+ bnt02
+ bnt03
+ bnt04
[Code]....
For each btn I would have to change set.RGB
creating a function so that I would have to repeat this lines for each btn?
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Jun 28, 2010
I want to parse a hex color value into a movie and use it to dynamically change the color of a movie within called "border"
I can do this if I hard code it in using:
Code:
var colorTransform:ColorTransform = border.transform.colorTransform;
colorTransform.color = 0xff0000;
border.transform.colorTransform = colorTransform;
[Code].....
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Feb 15, 2010
I am implementing a scrollbar using a custom embedded image using my CSS stylesheet. This is a very simple, thin scrollbar. I would like to configure this scrollbar using CSS properties at runtime, but so far I have been unable to do so. I know it can be done because I've seen examples of it in the net, but no code to review.
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Jul 26, 2010
Flex 4 separates the visual components into the skins. So how do we access those visual elements from Skinnable component? Here is my code:
<?xml version="1.0" encoding="utf-8"?>
<s:SkinnableComponent xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" skinClass="skins.brushedSkin"
[code]......
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Jun 22, 2010
so, a blendMode seems to break on a nested movieclip in FP10 when you change a 3d propery of the parent clip? rotationY, rotationZ, etc...Example here (sorry, not enough posts to actually link):
ActionScript Code:
import flash.utils.*;
import flash.display.*;
[code].....
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Nov 13, 2003
If you load an external swf and after it is totally loaded give it as to change size properties. the file jumps from his size exactly to the pretended.
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Nov 9, 2009
I have developed a flash app in AS3 that allows you to drag objects around on stage, save,and load them. When the "save" button is pressed, it then loops through each item on the stage and gets the coordinates (x and y) for the bottom left corner and the top right corner. Code:
Code:
ActionScript Code:
var bottomLeft:Point = new Point(-50, -50);
[code]........
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Jan 22, 2010
i'm using a custom cellrenderer set the styles of the grid cells (ie. selectedUpSkin, overSkin, etc.)I've also set up some mouse events to set a mouseover flag, however this is cell-specific and only allows me to change the text color in a single cell instead of the entire row as shown here:[code]how can i alternatively change the text color of an entire row of cells?
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Jan 14, 2011
I have created a movieclip1 :head, a second movieclip: body
created a movieclip that uses head and body and called that player.
And I create a simple moving animation : works great !
then I associated a class to head: Head.as
package {
import flash.display.MovieClip;
public class Head extends MovieClip {
[Code]....
When I uncomment trace this.alpha = 1 the ANIMATION IS STOPPED.
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Jan 14, 2010
you'll notice on their main page, when you roll over section "living" all movie clips below which are "living" projects are highlighted, while others are faded out.I have a vague notion that this is done by creating a series of arrays, one for living, one for learning, one for working, etc etc etc... and then changing whole sale all MC's contained in those arrays upon roll over.First of all, am i correct in this assumption? If so, i really need some pointers to get started. Say i want to define these arrays, and on the press of a button, one directs its movie clips to change alpha to 50, and the other to 100. All of these movie clips by the way are visible on the stage.
Code:
var High = new Array();
High[0]=mc_pAICM;
[code]......
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Jan 17, 2011
I wrote a simple class called CustomTextField.as as follows:
package{
import flash.text.TextField;
public class CustomTextField extends TextField{
[code].....
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Sep 3, 2009
I'm trying to set up a form that presents a combobox when an ArrayCollection it's bound to has several items, and doesn't present one when it's empty or only has one item. I've tried doing this by creating this class, but unfortunately, the data provider I've bound to is never not empty at the time the setter executes.
public class ComboboxOrFail extends ComboBox
{
public function ComboboxOrFail()
{
[code]....
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May 15, 2011
For my project I need to copy the graphics of a Movieclip with all of its children without copying anything else into a second Movieclip. I cannot use the Bitmap classes because I need the graphics to be displayed as a vector and I cannot use a method that simply copies the clip by calling the instructor ie:
var copy:MovieClip = clip.constructor. Is there any way to copy only the display portions of a clip into another Movieclip without turning it into a bitmap?
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Sep 7, 2010
In my example below I have several objects. I want to change the label of all objects in one go, without calling each element by id. I know how to do this in HTML, but not in Flex.
CODE:
This is how I would usually set the color of 3 objects to grey in one line.
CODE:
Is there any way I can change the labels of all 3 buttons with a single line of code similar to the jQuery example?
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Sep 30, 2010
Here is my setup:
AS 2.0
Flash 8
I have a bunch of MovieClips in my library with exported names.I am attaching select ones to the stage.I need to modify its position based on properties I want the MovieClips to have.
For example:
var ImageSymbol= "MovieClip34";
this.attachMovie(ImageSymbol, "Image0", this.getNextHighestDepth());
Image0._x = 500 + Image0.XOffset;
I would like XOffset to be in a place where I can change it per MovieClip. That is, like the first frame in each MovieClip in the Library.So in the first from of MovieClip34 I would have:
var XOffset = -65;
This did not work.I also tried making a class (ImagePositioner.as file) with the following in it:
public var XOffset:Number;
and setting ImagePositioner as the class of all the MovieClips I would be attaching in the library,and on the first frame of each movieclip in the library put:
XOffset = -65;
I would change the original to the following:
Image0._x = 500 + ImagePositioner(Image0).XOffset;
That also did not work.
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Dec 3, 2008
I'm currently reading in data from an XML file. Each attribute of a child is assigned as a property of a movieclip as shown in the code attached. However, what i'd like to do is not have the property names already decided as i don't necessarily know how many attributes a child in the xml file will have. Is it possible to dynamically name the properties depending on what number attribute they are...?
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Feb 12, 2010
In my controls I have keydown events that control my hero. As of right now, I am trying to rotate my hero but he refuses to turn . Below is my Hero Class, my control class, and gameobject class. pretty much all the classes associate with the controls class.
package com.Objects
{
import com.Objects.GameObject;
/**
[Code]....
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Dec 5, 2010
I have 2 movieclips. One is a fairy flying up the stage. The other movieclip is a magic dust, which is originally designed to generate magic dust with onMouseMove event, based on the mouse's x & y. I want to change the the magic dust movieclip so it will generate magic dust following the fairy's movement.[code]...
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Jan 9, 2012
I do occasionally use this useful property of the flash.display.MovieClip class
for eg:
var mc:MovieClip = new MovieClip();
mc["myVariable"] = myAnotherMovieClip;
mc["myVariable2"] = true;
mc["myVariable3"] = new Array(0,0,1);
Well, I'd like to learn more about this 'feature' of movieclip. As I got to know this from a colleague and do not really know as to what this is called in AS3.
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Aug 28, 2009
i have 10 movieclips mc1_mc-mc5_mc and coin1_mc-coin5_mc on stage i aded listeners in for lop tat is working.when i click mc1_mc i want to make coin2_mc-coin5_mc invisible and coin1_mc and if i press mc2_mc then coin2_mc should wil b visible others invisible.i used folowing code but when i click any movieclip every objects in stage is becoming invisible.
Code:
for (var i=1; i<6; i++)
{
["mc"+i+"_mc"]addEventListener(MouseEvent.CLICK,clicked);
}
[Code]....
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