ActionScript 2.0 :: GotoAndStop When TextBox Counter Reaches 200

Sep 28, 2004

I have a dynamic text box with the var: counter, instance: c2. I have a MC on the screen with the code:
onClipEvent(enterFrame){
_root.counter ++;
}
I want to put some coding on the frame they are on to say, when the text box counter reaches 200, gotoAndStop(2);

View 5 Replies


Similar Posts:


ActionScript 3.0 :: When A Movie Clip Reaches X = 0 It Will Gotoandstop(2)?

Jan 27, 2011

i am creating a movie clip(gotoAndStop1) which when a movie clip reaches x = 0 it will gotoandstop(2).

View 5 Replies

Flash :: Take A Simple Counter And Load The Current Count Into A Textbox?

Mar 30, 2011

How can I take a simple counter and I want to load the current count into a textbox?

My code:

count1 = new Timer(count);
count1.addEventListener(TimerEvent.TIMER,stopWatch);
count1.start();

[Code]....

1067: Implicit coercion of a value of type int to an unrelated type String.

View 2 Replies

ActionScript 2.0 :: GotoAndStop - Team1 Movie Clip To GotoAndStop At Frame 10 On The Stage

Feb 8, 2007

I have a movie clip on the stage and have given it the instance name "team1". inside this movie clip there are two states. at frame1 it says one thing, then at frame 10 has an image. team1 stops at frame 1 and what i want to do is when the main time line reaches say frame 50, i want the team1 movie clip to gotoAndStop at frame 10, thus showing the image and not the text. i tried doing it by putting this on the main timeline at frame 50: team1.gotoAndStop("team");

View 2 Replies

ActionScript 2.0 :: Textbox.text On Frame Before Textbox Exists?

Nov 24, 2003

I have some button code on frame one. that looks like this:

[AS]on (release, keyPress "<Enter>") {
mylogin = new LoadVars();
mylogin.password = password;
mylogin.username = username;

[code]....

basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Is this possible?

Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.I doubt there is a way to do it, because the actual textbox hasn't be created yet, but if there were a way, that would be nice.

View 2 Replies

IDE :: Kill Focus From A Textbox As The Mouse Is Clicked Outside The Textbox?

Jun 15, 2007

how to kill focus from a textbox as the mouse is clicked outside the textbox?

View 4 Replies

ActionScript 2.0 :: Textbox.text On Frame Before Textbox Exsists?

Nov 24, 2003

I have some button code on frame one. that looks like this:

[AS]on (release, keyPress "<Enter>") {
mylogin = new LoadVars();
mylogin.password = password;

[code]....

basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.

View 2 Replies

ActionScript 2.0 :: Array - First Set Of Textbox To Compare With The Second Set Of Textbox?

Jun 17, 2009

i have 2 set of textbox, 1 set of the text box contain 6 textbox and the other set of text box contain 12 textbox. how do i make it like for the first set of textbox to compare with the second set of textbox? eg. 1textbox1.text = 2textbox1.text and the first set of textbox right, each of the 6 textbox have to compare with second set of textbox which is 12 textbox.

[Code]....

View 0 Replies

Actionscript 3.0 :: Textbox A To Textbox B With A Button?

Jan 11, 2010

i am trying to do this After you type in textbox A (eg." HAHAHA")And when you pressed a button "submit_mc""HAHAHA" will appear in textbox B i know it involve strings , but i tried my best but i cant figure out

View 2 Replies

ActionScript 3.0 :: Multiple Textbox At Run Time - Delete A Textbox By Delete Key

Jul 30, 2009

i have ade moultiple textbox at run time now i want to delete a textbox by delete key how it is possible .

View 4 Replies

ActionScript 3.0 :: Trace The Value Of A Slider When It Reaches A New Value?

Nov 25, 2008

How do I trace the value of an slider when it reaches a new value? So that I can change other properties depending on what value the slider has.

View 1 Replies

ActionScript 3.0 :: Get Rid Of A Movie Clip When It Reaches The End?

Oct 19, 2010

I am placing and modifying a movie clip using actionscript, and I want to know how I can use an if statement with the movie clip ending. I tried using this. but it didn't work:

addChild(thing);
thing.width = (500/3)+25;thing.x = 225;thing.y = 250;trace(thing.totalFrames);if (thing.currentFrame >= thing.totalFrames){  removeChild(thing);
}
 
It plays and resizes the movieclip, but doesn't get rid of it(i.e. it keeps looping). I also noticed that when I just used removeChild(thing); without the if statement, it only removed the graphics, and not the sound.

View 9 Replies

ActionScript 2.0 :: Stop The Swf From Playing Once It Reaches 100%?

Jun 29, 2007

I've got my preloader working where it loads up the external swf. The thing is what I want to happen is instead of once the loading progress reaches 100% and starts playing my swf, I want the preloader to hold off on playing the Swf and simply allow me to trigger the playback with a button. I can't seem to figure out how to stop the swf from playing once it reaches 100%. here's my code

Code:
var mcl:MovieClipLoader = new MovieClipLoader();
var mclL:Object = new Object();
mclL.onLoadProgress = function(target, loaded, total) {[code].........

View 8 Replies

IDE :: Start A Movieclip When Another One Reaches A Certain Frame

Dec 3, 2009

I have been playing with this idea for a few hours and now I'm completely miserable,I have two movieclips, mc1 & mc2. mc1 is palying a simple animation.I want to write a script so that when you rollover mc2, it checks mc1's frame number. if mc1's frame number is for example "10", it should play its own animation. otherwise is should wait until mc1 reaches frame "10" then play mc2 animation.

View 1 Replies

Flash Freezing When Playhead Reaches End Of Timeline

May 19, 2009

I have a piece of code like a the end of a timeline, most usually looping back to frame one or a stop() if I let the playhead play through to this frame then flash will freeze!

View 1 Replies

ActionScript 3.0 :: Stopping Picture From Moving When It Reaches The End?

Mar 17, 2010

move picture according to mouse movement.

I have this picture moving based on mouse position. Can anyone tell me how to stop it from moving when the pic reaches the edge of the stage? On the example posted I can't stop it from moving, it goes all over the place.

This is the code I am using now.

Code:
// add listener to the stage to detect mouse movement
stage.addEventListener(MouseEvent.MOUSE_MOVE, scrollPictureLeft);
stage.addEventListener(MouseEvent.MOUSE_MOVE, scrollPictureRight);
stage.addEventListener(MouseEvent.MOUSE_MOVE, scrollPictureUp);

[Code].....

View 2 Replies

ActionScript 3.0 :: Getting Script To Stop After MC Reaches X Position

Dec 7, 2009

working on scrolling panel and trying to get the function to stop scrolling when the last frame in one direction is the last left to be displayed so it doesn't keep scrolling infinitely off the stage. here's what I have

rightscroll_mc.addEventListener(MouseEvent.ROLL_OVER, scrollRight);
rightscroll_mc.addEventListener(MouseEvent.ROLL_OUT, rremoveFast);
function scrollRight(e:MouseEvent):void {

[Code].....

View 2 Replies

ActionScript 1/2 :: Start Playback Of A Loading Swf When It Reaches 50%?

Jan 8, 2010

I have a website that loads external .swf files using XML. People viewing my website would have to wait a while for my .swf's to load as some are 5mb plus. Is there a bit of script I can use to say start playback of my .swf when it has loaded 50% of the file?

View 5 Replies

Movie Clip Disappears When It Reaches To Last Frame

Jun 24, 2010

I have a movie clip on stage which length is 600 frames. I put a actionscript 3 code "stop();)" at the end of movie. it stops when it reaches to 600 frames but it disappears from the stage as well. Which I don't want. It should stop animating but stay with last fram which has a welcome message.

View 1 Replies

ActionScript 3.0 :: Remove A Movie After It Reaches A Certain Size

Oct 10, 2009

I'm trying to remove a movie after it reaches a certain size using an event listener, but I can't seem to figure out what listener to use:

[Code]....

View 3 Replies

ActionScript 3.0 :: Fire An Event When The A Timer Reaches 0?

Jan 20, 2010

I am trying to create an if statement where when the timer reaches 0 seconds it loads level 2. It isn't working.

ActionScript Code:
private var numberOfSeconds:Number = 10;
private var myTimer:Timer = new Timer(1000, numberOfSeconds);

[code].....

View 8 Replies

ActionScript 3.0 :: Swf File Starts Before Preloader Reaches 100%

Jun 25, 2010

So everything works fine except when the preloader reaches 100% the swf already started. below has the action script in the preloader.swf file... in my main movie the first frame has stop();

ActionScript Code:
stop();
var myRequest:URLRequest = new URLRequest("3DFlashFinal.swf");
var myLoader:Loader = new Loader();

[Code]....

View 5 Replies

ActionScript 3.0 :: Removing An Object When It Reaches A Certain Point

Aug 15, 2010

I have a rounded rectangle that the x and y values will always stay the same. However it rotates around and it's height is increased (it follows moving targets). (Think of it as a turret that shoots out a beam of light that will always be anchored to the turret on one end but it gets longer and rotates so that it constantly tracks the moving targets) I want to remove the object when it moves off the screen.

Normally I would just do this with:

(if myObject.x >= 550){
removeChild(myObject);
}

and the same for each other direction of the screen. However, as mentioned, it's not the x and y values that are changing - it's the height that's changing.

Now I've tried just swapping out 'x' for height:

(if myObject.height>= 550){
removeChild(myObject);
}
etc. for the rest.

But the problem with that is that if my turret (the anchor point for beam of light) is closer to the edge of the screen (i.e. it's x is 500), then it will take a couple of second's for the light beam's height to reach 550.

View 0 Replies

ActionScript 3.0 :: Set An Action After The Third Time A Mc Reaches Its Last Frame

Nov 26, 2010

i want to code something like this:

Code:
if(mc played three times to the last frame){
addChild(mc2);
}

View 1 Replies

ActionScript 2.0 :: Go To Another Scene When Variable Health Reaches 0?

Feb 9, 2011

I have a game in which comets fall from the sky onto the player, and when they hit him helth gets decresed by 10 i want when health reaches 0(or less) for game to stop.

View 1 Replies

ActionScript 3.0 :: Animation Reaches End And Pulls Scrollbars To The Top?

Jul 29, 2011

I am working on a site that shows a .swf logo inside of other .swf files (it's a as3 xml template from activeden) and it works with several other swf logos and it doesn't do it, however with my logo it takes focus away from the scroll bars for the content whenever my logo reaches the end of the animation to loop.I have been trying for over 2 weeks to fix this and I'm finally breaking down and starting to get discouraged.

View 0 Replies

ActionScript 2.0 :: Duplicating MCs When Variable Reaches Certain Number

Feb 18, 2003

I'm trying to duplicate a movie clip when a variable reaches a certain number.. this is the code I used...
if (numBlts<300) {
_root.power = 1;
_root.p += 1;
duplicateMovieClip(_root.plus, "plus"+p, p);
}
The problem is that I just want to duplicate it once everytime numBlts gets below 300. After numBlts increases above 300 and then goes below 300 I want the clip to duplicate. All its doing now is duplicating infinite times...

View 1 Replies

ActionScript 2.0 :: Get The Game To Stop When It Reaches A Certain Score?

Feb 24, 2003

The game Iam busy with, it keeps score how do I get the game to stop when it reaches a certain score?

View 3 Replies

ActionScript 2.0 :: Randomly Pick From The Three Mcs As The First One Reaches A Certain Point

Dec 29, 2004

i'm using Mx Flash and i am making a game. it is called "falldown". the 'ledges' that you run into as you are falling down need to go up. i have the mc that moves up and all, but there needs to be three of them that move up to keep you from hitting the bottom. i need it to randomly pick from the three mcs as the first one reaches a certain point. in case you don't understand ask questions and i am going to post the .fla when i get on my own comp.

View 2 Replies

ActionScript 2.0 :: Can't Get The Map To Stop Its Scroll When It Reaches Its Edge

May 2, 2003

I have created a scrollable map which moves via mouse down buttons (left, right etc). Problem is I can't get the map to stop its scroll when it reaches its edge.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved