ActionScript 2.0 :: How To Create Instance Of MovieClip
May 19, 2005
I want to be able to create a movie clip on the fly, inside another movie clip, not duplicate, but create an instance of a clip that only exists in the library. The movie clip that the new clip must be created in is going to have a loadMovie already applied to it, so anything existing in it will be removed. I need a way to insert a clip from the library into this parent mc. I tried attachMovie() but its not seeming to work.
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Jul 26, 2004
How can i create movieclip instance through as?
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Aug 2, 2010
I'm trying to write code that will dynamically add a falling leaf to a tree sprite every so-odd frames. But try as I might, I can't get the little retard to appear.[code]...
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Mar 4, 2009
i am trying to create a new movieclip instance of Letter1 onto the stage,at the moment if i put
Code:
mc = new Letter1();
it does this, but i want to increase the number so i created a number var called letterDrop, as you can see below i tried to create a new mc using this but it doesnt seem to work, when i trace it i get Letter1 but when i try create it i get the error Letter1
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at flashgame_fla::MainTimeline/gameEngine()
[code]...
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Dec 23, 2009
I have a problem in instantiate a movieclip in the library using a string variable.
Assuming i have the string with the class name of the movieclip like this[code]...
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Jul 2, 2011
I have a structure of movieclips, which is something like:
Top Level: My character's collision movieclip, stickman_root
Second Level: On each frame of the top level, the visual part of the character, in a different pose. stickman_stand, stickman_walk, etc
Third level: in each of the poses in the second level, the character itself is built of several smaller movieclips. stickman_head, stickman_torso, stickman_upperarm_l, etc...
So having created this structure, I'd like to be able to use it as a template. I'd like to turn an instance of the toplevel into a new, unique library symbol, and similarly everything under it should also get a new unique symbol, so I can modify those as needed without messing with my template. So that I can take this stickman template, and change the graphics to create someone less stick-ish, while still retaining the skeleton and animations I made. Create unique movieclip tree from an instance?
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Apr 18, 2011
i made a custom class where i would like to create x instances of a movieclip. But the following doesn't work:
[Code]...
I keep getting the error: Scene 1, Layer 'Layer 1', Frame 1, Line 5 1119: Access of possibly undefined property Collector through a reference with static type CustomClass.
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Jul 14, 2004
I create a new MovieClip, call it Somehow, and link it to the name "MyClip", for example.[code]...
They must be MovieClips, because the functions not only response with hello, like in the example.
So I want to create the Clip copies and call the functions in one step. This example is also not working when i put it inside of a onLoad, or onEnterFrame and so on.
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Feb 12, 2012
I have a base class I've used on 6 different MC's. Then when I use these MC's my function runs an if statement to check which one to add.
if(id=design) var obj = new design();
if(id=team) var obj = new team();
I want to make it a bit more dynamic and use the id:String to evaluate which new instance to create.
ActionScript Code:
public function loadChapter(id:String):void {
var obj = new instance_of( id )();
}
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Jun 1, 2011
I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?
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Jan 14, 2012
For some reason, the same code works now, without any problem at all. I don't know what happened, or why, but I no longer have this problem Here's the original post: To put simply, I created a MovieClip, put it with addChild() to stage, and when I tried to call this piece of code:
[Code]...
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Aug 29, 2007
I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?
Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.
[Code]...
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May 28, 2011
how can i access a movieclip via its instance name in another Movieclip class?
and a nother question how can i access a movieclip via its class name in another movieclip class?
BTW i want to access the movieclip child
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Jul 17, 2011
I am trying to make a reference to a movieclip instance that is in another movieclip.
Here's the deal: I have a main timeline for different pages of a website...then within that I make all of the art on each page into a movieclip so I can do animations every time that main timeline frame is called to, yet still keep my main timeline clean.
Within one page's movieclip I have a few buttons that I want to use to go to other pages by referencing them on the main timeline.I have been using this: (home_about is the about us button on my home page, and frame 31 is on the main timeline).
home_about.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_6);
function fl_ClickToGoToAndPlayFromFrame_6(event:MouseEvent) :void
{[code].............
Since this home_about is within another movieclip,I get the access of undefined property error. Do I need to change the code I've pasted above or add in variable definitions to fix this?
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May 20, 2009
I am trying to create an interactive graphic. Basically, it's three squares layered on top of each other, with a large square in back, a medium square centered in the middle of the large square, and a small square in front centered in the middle of the medium square.
When you roll over the medium square, say, it expands to almost the size of the large square and some text fades in, and the small square on top of it fades away. When you roll off of the medium square, it goes back to it's smaller size, and the small square fades back in.
Currently, I have the actionscript in the movieclip to make the medium square get larger and smaller (and the text fade in), but I need to somehow reference the instance of the small square movieclip to hide it when I roll over the medium movieclip.
My actionscript for the medium square activity, currently:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[Code]....
how to have this rolling over action get rid of the small square and then bring it back on roll out.
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Oct 28, 2005
What's the best method to put 100 (or 25 or any large number) of movieclip instance on stage & give them all the exact same onRollOver event/function ? Ofcourse with the fewest possible lines of code.
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Feb 21, 2009
I'm loading an external image trough this code:
var richiesta:URLRequest = new URLRequest("img/foto1.jpg");
var immagine:Loader = new Loader();
immagine.load(richiesta);
addChild(immagine);
Now all works fine but I don't know how to use this image. If I want for exemple change the alpha of this loaded image how to do this?
Do i have to make a new instance of it?
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May 6, 2009
I have a movieclip called bg_mc. I don't want bg_mc to show up until I click the btn. When I click the btn it will perform a wipe.Currently I have bg_mc on stage because I need to access its instance name. I can't remember how to create an instance name in AS3.[code]
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Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
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Jun 17, 2009
I have a graphic or movie clip as an example which is a water bottle. An what I wanna do is that depending on what is the user response, in my case is how long the person is doing some activity, depending on that I want flash to generate a number of graphics/movie clips on the screen. As example the person says that takes 6 minutes doing "x" activity, so as a response of a button click which says "generate consumption", it generates on the screen how many water bottles he has consumed for that range of time doing that activity, for example each minute is 2 water bottles, so it has to generate 12 water bottles on the screen when the user press "generate consumption".
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Jan 19, 2012
If you declare an instance of an object with out assigning it a variable, does it stay in memory or does flash automatically garbage collect it? For example if I just keep using new Date().getTime() to update a persons time from his/her system clock with out assigning it a variable will instances of Date() objects just keep piling up in memory or is it ok to do this?
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Jun 23, 2009
using AS to draw a shape, or loading in external files to a MC, etc. Basically, they're all overcomplicating it, as far as I'm concerned.
All I want to to is create an instance of a symbol on my stage.Let's say the symbol's name in the library is "picture_mc".How can I create an instance of that on-stage using AS2?
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Feb 11, 2009
I have a movie clip in the library. How can I dynamically create an instance of it, and how can I remove it (also dynamically)?
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Jul 10, 2009
I am trying to get up to speed on AS3.
I am trying to dynamically create a number of click buttons based on the content of an XML file.
So I have a MC (window_mc) which contains a single button (more_details_btn). I add an event listener to send the user to a web page on click.
However. On some items I need more than 1 more_details_btn's. What is the best way to duplicate this MC and assign a new click event and different text.
Below is the code I am currently using and it is causing me all sorts of problems
Code:
for each(var detail:XML in productXML.details) {
var btn = new more_btn_cls();
btn.label_txt.text = detail.@name;
[code]...
Firstly, it wont assign btn.label.text - it says it "Cannot access a property or method of a null object reference" btn in this code traces as an object not a movieclip is that why?
The other problem is that window_mc.addChild(btn); does nothing, yet if I take away window_mc it does add the clips to the Stage. (I need them inside window_mc though)
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Feb 18, 2009
How do I create an instance name that includes a variable?
In AS2 I could use:
i = 0;
_this['btn'+i].name = 'btn'+i;
How would i do that in AS3?
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Jun 18, 2009
I need to dynamically add some movieclips to the stage. I have some drop downs on the stage which will control what gets added. The value of each selection is the name of each movieclip. How can i take this and create a new instance of the appropriate movie clip?[code]...
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Apr 15, 2012
I am trying to have a more dynamic function and would like to allow the functions instance name were it outputs the text to be changeable.for example
function example_function(url,instance_name){
instance_name.text = url;
}[code]....
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May 12, 2011
I want to create new instance of item renderer for my data grid.
A single instance of your Item Renderer class (ListIR) is created for each visible item of the list-based control.
As the user scrolls through the items of a data grid control, Item Renderer instances are recycled rather than creating new instances.
But i would like to create new instance ..while scrollling item in datagrid.
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Feb 21, 2012
I am trying to pass a variable to a method in one of my Classes so I can use it to create the correct movieClip (image).
My Class code looks like this:
package {
import flash.display.MovieClip;
import flash.display.Sprite;
public class SlideShow extends MovieClip{
public function SlideShow() {
[Code] ....
I am getting the following error:
SlideShow.as, Line 30
1046: Type was not found or was not a compile-time constant: Background.
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Jun 28, 2009
I created a button, stored in library, and would like to create an instance of the button in AS3 and add to stage.
It seems that most people use movie clips as buttons, create instances, and add to stage. This works fine.
Is it possible to add instance of a button from the library and add to the stage?
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