ActionScript 2.0 :: Image Coming And Going From Stage On Button Click
Oct 6, 2004
Is it possible to make an image disappear from the stage every time I click in a button. I can do that by making the movies and make the work through "on release"... How can I do it without making the movies, just with actionscript.
How do I display an image and text on the stage, that I load from an XML?I already know how to display a single image if the path to it is hardcoded in AS3:[URL] works just fine. It shows how you can display an image on the stage, that is in the same file as the SWf-file.
But the tutorial above does not cover xml. Who can show me how I can display the image on the stage, by retrieving ist path from an xml document? how to retrieve data from xml but they forget to mention how to actually display them on stage!
I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.
I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.
I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after
I'm trying to makedress up game using flash cs5 (i'm new to all this so bare with me), and i have the body but i want to change the skin colour with a click of a button, i have 4 skin colours that i have ready but i'm not entirely sure how i can do this,
Is there possible that through actionscript I click in a buttom and make an object (in this case my picture) leave the stage.... I�ve already did but using a mivieclip and the eventos "on release bla bla bla"....
Is there possible that through actionscript I click in a buttom and make an object (in this case my picture) leave the stage.... I�ve already did but using a mivieclip and the eventos .
i new to actionscript and am not sure where to begin so i will explin what i would like to do. i have a myspace site that i have created a div overlay with...<a [URL] now what i would like to do is use actionscript so when you click on the menu button a image wil pop up in the ipod screen and when u click the play button something else will pop up
How would I have to change the script so I can load more then 1 img within the same row. I also tried like that...but only first image is coming in both column of same row. I used like that: myDataGrid.addItem({Feature:FeatureList[i],data:"tick",data:"wrong"}); But in both column of that row same "tick" picture is coming,"wrong" pic is not coming...
i have a problem using AS to send some variables to a PHP form.when i click on my button the entire movie unloads from the stage. let's take a look to the AS of the button:[code]
I want a button's image to change upon click, but I need it to change between two images, one of which will always be on the button. The thing is, I want a button that says either "Running" or "Stopped" (each has its own image). When I click the button when it says "Running," the button image should change to "Stopped"; when I click the button when it says "Stopped" it would change to the button image for "Running." How can I do this?
What i am going to do is that when i browse an image and click on button, the image file name should be display in textbox and image file sholud be display in image.i have display filename in textbox but i don't how to show image file in image?
here is the code:
private function init():void{ fileRef=new FileReference(); fileRef.addEventListener(Event.SELECT,SelectFile);
there are source files of a function which save the files on mouse drag, i just want that this function will start working on button click?
I am uploading the all source files for you!
the all functions are working very fine, but i want to know is it possible to capture the stage area when we click on a ENABLE button?
I just want that Snapshot functions will start working on button click, when we click enable button it should drag and save images, and when we click disable button it should stop the function.
i am trying to make it so that an image (0. or 00. in my example file) changes to a new image when a button is clicked.... (01 02 03 etc in example)how can i do this?
I want to create a button which in a press state shows an image and removes it when its unpressed.Now the problem im facing is whenever i click the button the image appears but it soon dissapears as i lose the click.
I have a slideshow that loads image files with the BulkLoader class from here. When the first image is loaded completely, it gets added to a MovieClip container to add it to the stage.. and it gets displayed fullscreen, but only if a button is clicked:
fullScreenButton.addEventListener(MouseEvent.CLICK, showFull); function showFull(e:MouseEvent):void { stage.addChild(mcSlideHolder);
[Code]....
This works fine unless the fullScreenButton is clicked before the image is loaded completely, then of course nothing is visible. How do I get button click event that calls showFull() to wait until the image is loaded/added to the container or how can I add it again? What is a possible/the best approach?
I tried dispatching a custom event "firstImgAdd" that adds the image again to the container when the fullScreenButton is clicked, as well as with a try/catch block or even a simple if condition but none of them worked, meaning the image does not get added to the container after it has finished loading when the button is clicked too early.
I need a simple image gallery to load when you click a button. I've tried shadowbox but have had absolutely zero luck. All I need is for a simple image gallery, nothing fancy, to open when I hit a button.
So im using CS5, and i have a very basic script which makes an image appear when a button is clicked, ie click button1, and pic1 shows. click button2 and pic2 loads etc.
The script i have is this: stop(); button1.addEventListener(MouseEvent.CLICK,showpic1 ); button2.addEventListener(MouseEvent.CLICK,showpic2 );
[Code]...
How can i make each image fade in from 0 to 100 opacity, in for example 1 second (time isn't that much of an issue)
I have created a website which loads external swfs as pages onto the main stage on the click of a button. I am using Flash CS3 and Actionscript 3.0. Here is my code:
In my program i need it to display an image along with some facts at the click of a radial button.I have it set up now where it displays the image with a radial button and loads a new one if i click a new button but it keeps the same fact text instead of changing it.have the text in a if else statement:
if (imageArray[0]) { facts_txt.text = "Inner Planet" + " " + "Name Meaning: Messenger." + " " + "Name Origins: Mercury is named after the Roman God of Trade." + "[code]....
I need a simple image gallery to load when you click a button. I've tried shadowbox but have had absolutely zero luck. I'm not sure how to load it from a flash file and I know there is work that has to be done outside of flash like in the root folder. All I need is for a simple image gallery, nothing fancy, to open when I hit a button. how to use shadowbox in lamens terms or knows how to easily script a gallery that would be amazing.
I just started out using autoscript 3.0. What I want is that when I click a button (with an image inside) it opens a new window with an enlargement of that image. I've already done the following: 1. Create new button 2. Set it's instance nam to appinvent_btn 3. Created new action layer. 4. Set up the following script in actionscript 3.0
appinvent_btn.addEventListener(MouseEvent.MOUSE_DO WN, mouseDownHandler); function mouseDownHandler(event:MouseEvent):void { navigateToURL(new URLRequest("???????????????????????????")); }
I need a simple image gallery to load when you click a button. I've tried shadowbox but have had absolutely zero luck. All I need is for a simple image gallery, nothing fancy, to open when I hit a button.
I am trying to create a flash movie that scrolls images on a button click. I have done this successfully but the issue I am having is making it so after a given time it would fire of the function - to self animate.