ActionScript 2.0 :: Importing Varible To Textbox From .txt?
Jan 18, 2011
i have a page on my website that reads variables from a text file and imports them into dynamic textbox. Everything works great when i run the page or stage by itself but when i run the website from index and go to that page, the output i get for the text fields is "level0.StoredA" .my code is, as follows on the frame.
I'm attempting to get a variable to be displayed on a screen by the use of dynamic text thats been linked to a variable via the properties menu. The variable however is attached to a move clip and is within an onClipEvent.For some reason I can only get the varible to be displayed by putting it on a frame. So is there anyway i can get a varible to be displayed that is within a MC or can I use a command in that MC to change a varible thats stored in a frame?
I have an input text box, and a data.txt file containing data:[code]And I want, when i input 32, to display in two dynamic text boxes: "Ana" and "L". hope there is an easy way without using php and complex databases.
It might sound confusing so let me explain the situation. I made a movieClip. And in that movieClip I have a dynamic textfield set. I called this textfield "AmmoCount".I dragged this movieClip onto the stage several times and each time I called on the AmmoCount varible in each movieclip and gave it a different value. I get the following error TypeError: Error #1009: Cannot access a property or method of a null object reference.[code]
When I trace these objects, weapon1.AmmoCount works, but weapon2.AmmoCount shows as empty. Yet they both contain a value in them. Ive used the weapon1 property and weapon2 property countless times and there is no doubt that it works. so why doesnt it work for weapon2. but for weapon1. Below is some code that I called on earlier that shows they work.[code]these worked! but when I called on the AmmoCount text box within them, I get the error. The following image you can find within the weapon1 movieClip
a varible is declared and initialized on main stage. how do you access this varible through a symbol? i.e while you are editing the symbol..
a varible is declared and initialized on a symbol. how do you access this varible on main stage? i.e. while you are in main...this is confusing little, but,
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Is this possible?
Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.I doubt there is a way to do it, because the actual textbox hasn't be created yet, but if there were a way, that would be nice.
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.
I am importing a picture in flash and i found out that there is a difference between importing to the stage, and importing to the library... [URL] I've placed both picture close of each other and if you look closely, you'll notice that one of them is losing some resolution. Both picture come from the same file, a png. The picture imported to the stage is sharper than the one imported to the library. is there a way to import that picture to the library without losing any resolution?
i have 2 set of textbox, 1 set of the text box contain 6 textbox and the other set of text box contain 12 textbox. how do i make it like for the first set of textbox to compare with the second set of textbox? eg. 1textbox1.text = 2textbox1.text and the first set of textbox right, each of the 6 textbox have to compare with second set of textbox which is 12 textbox.
i am trying to do this After you type in textbox A (eg." HAHAHA")And when you pressed a button "submit_mc""HAHAHA" will appear in textbox B i know it involve strings , but i tried my best but i cant figure out
I spent the day making a really neat (my opinion only) animated button that I want to use as a common component on a web site I am working on. The button is isolated in its own FLA and SWF file(s). The plan was to import the common button, add a text label, and position it appropriately on the page. Then move on to the next button or whatever. That's the plan; now here's the problem: I'm completely at a loss as to how to go about doing it. I've tried to follow a couple of tutorials, but, I keep getting lost.
in my application i use a flash clip where i have 2 textboxes, a remember me checkbox and a button to login.the problem is that if someone presses the tab button it doesn't focus in the right component. for example, if i write my username and then press tab, it goes to the checkbox instead of focusing in the second textbox. how can i change that order?
I've been working with Flash for over 3 years, but I can't figure this one out. I've got a body of text, half of which are bulleted points designated by <li></li>. It's loaded into a html-ised dynamic textbox.
[Code]....
It displays fine as is. However, if I make the box selectable, and select any part of the bulleted list, the ENTIRE body of text turns into a giant bulleted list, including the non-bulleted portion at the beginning. I've managed to replicate this bug with Flash 8 and CS3, using a variety of flas made from scratch.
i have created a mini-game in CS3 that is like a race using KEY_UP and the score its equal to the number of times the the right key's go up. that is already done, my problem is to display the score. i'm a bit confuse of how to use a textbox. and the textbox have to appear on the Simbol that won. i create the textbox and insert its type input to appear on the tela, but put it to work with score is the problem :S
I have a textbox (actually, quite a few, I am working with lots of actionscripting/manipulating text), and it seems like the more text that's in the textboxes, the slower flash processes things. I understand like if I had 2 billion characters or something, but were talking a major slowdown between a difference of 300 and 800 words. I would think that flash should be able to handle that. Some are htmlText boxes, and so this added 'hidden' html tags creates lots of slowdown as well. I have cleared variables after using them, and it has helped somewhat, but not very noticably.
I am importing the class from as file in that as file I have one loop [code]It will trace message properly.my problem is that I will not able to map "Custom Msg" in dynamic text which is in MovieClip (mc) of fla file, how could I go wtih this ?If I include same as file in flash It will shows as error.1037: Packages cannot be nested. What the solution for this ?
There are 5 "price" textboxes on a particular frame. On a separate frame someone chooses an item and it populates those textboxes. What I want to do is be able to add together all of the "price" textboxes to populate the "total" textbox. I have tried parsing each textbox as an integer and then making a function to find the total and populate the "total" textbox but this just isn't working. It still has the value of 0 when I export. If I try parsing as a number it gives me a NaN value.
I am trying to create a flash video that loads names from a xml file and displays them in a text box one at a time. I want it to display each name for about 10 seconds and then advance to the next name. I am still very new to AS3 so I may be way off track, but here is what I have so far. I have one layer that loads the XML, it plays throughout the lenght of the movie. [code]...
I have a 6*6 table, and 2 dices generating random numbers. The 6*6 table have empty textboxes which will display the sum of two dices. I have the table and the instance ready but I do not know how to display them onto the right textbox. For example if red dice roll and one and white dice roll a two I hope selec12.text=3. The code I have done are as below
Im trying to do something very simple but i cant get my head around it. Basically i want to have a grid of values from 1-9, in three columns. When a user clicks on this number it adds it to the final value (textbox). So for example,
user clicks number '2' in first column (giving value of 2), '6' in second column (value = 26) and '1' in thrid column ( value = 261 ).
Is it possible to take the value from a field and add it to a textbox for example in real time?