ActionScript 2.0 :: Keeping Track Of Loaded Movies?

Mar 26, 2003

how to keep track of loaded MCs? I have a navigation system loading content MCs. The problem is, when I choose another nav button, I want it to (onPress) figure which clip is currently loaded then gotoAndPlay a frame label in that clip, which will play an exit animation and load the content area corresponding to the newly pressed button.

Someone on Flashkit suggested having the loaded content MC send a variable to the main time line to act as a kind of flag to say which section is active but I'm not sure how to go about doing this.

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ActionScript 3.0 :: Keeping Track Of Pages?

Mar 2, 2011

I have the code that adds a page number to each page. However, when I go backwards or back to the beginning, the numbers overwrite each other, and will not reset back to zero (first frame)Here is what I am using

ActionScript Code:
var pageCount:Number = 0;
var pageTotal:int = 14;

[code]....

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ActionScript 2.0 :: Keeping Track Of Which Clip Is Open?

Aug 5, 2004

I have three movie clips which launch three different sections of my flash site when clicked. These clips are tiny images of three products.

When you click them I want another group of 3 clips which contain animations of the products zooming in to play an appropriate frame when they are clicked to zoom in.

Then, once the animation is done... the appropriate section loads.

Here is the problem. I can do the button actions fine. BUT -- When the next product has to zoom up I cannot get the one that is already zoomed up to zoom down and then play the next products zoom up animation.

Anyone know of a way to track and update the states of these? Or determining which of the 3 products was clicked and let them zoom in and out dynamically?

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ActionScript 2.0 :: Keeping Track Of 4 Button Presses

Jan 14, 2009

I'm attempting to create a few very simple flash games, but I haven't been able to figure out the coding. What I am attempting is to have 4 buttons each activated on a different keypress. Each time a user presses one of the keys, a specific animation is triggered, showing that the key was pressed. What I need to know is- how do I have flash trigger a final animation when all four keys have been pressed?

I tried making a set of dynamic text boxes that would change text, one for each button. I figured flash could run a simple string check (like in the basic password tutorial here) and if they all proved true it could goto and play the next scene or another MC. BUT- It seems to only check at the beginning of the movie, and if I attached it to onEnterFrame, Flash would have a cow about my syntax!

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Flash - Keeping Track Of Variables Across App (Syntax Error)

Aug 1, 2011

I wrote a singleton class to keep track of some variables across my application. I am getting a syntax error that I can't figure out, I am sure that I am missing something simple but it's been one of those days. Anyone see something wrong with my code?

The error is 1084: Syntax error: expecting rightparen before resultNumber.
public static function setResult(int resultNumber, int value): void {
switch(resultNumber) {
case 2: { this.result2 = value; break; }
case 3: { this.result3 = value; break; }
case 4: { this.result4 = value; break; }
case 5: { this.result5 = value; break; }
[Code] .....

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ActionScript 3.0 :: Keeping Track Of Movie Timeline Calls?

Sep 4, 2009

I may be chewed out for my methodology of how I'm developing this application which I am okay with as long as it enables me to be a better developer.That being said, I was wondering: how do all of you track movie timeline calls?I am building a web site for my company similar to 2advanced as there's just A LOT of graphic elements and animation. Because there are so many calls and a lot of the look is based on one element being called simultaneously and/or exactly after another element I'm having a hard time keeping track of all the calls(yes....I'm doing ALL of these calls in the timeline). Right now I have a hand-drawn tree diagram and it just keeps getting larger and larger.

On another note is there a better way of doing playing each graphic element than "gotoAndPlay" commands on the timeline? I realize that I could have done all of this in external files, but if that's the case then I imagine I would be doing the same thing and just creating a bunch of classes.

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ActionScript 2.0 :: Keeping Track Of Score On A Leader Board?

Jun 10, 2010

I create a password and go to save the password and get an error saying it not in the table.The error was because i had to press generate php code.That was so fustrating. couldnt belive it . Ive just wrote the answer now if any 1 else has the same error. It was annoying .

//__________________________________________________ ___________________________________
http://library.creativecow.net/artic...o-tutorial.php
<?PHP

[code].....

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ActionScript 2.0 :: Keeping Track Of Clicks With Shared Object?

Jan 15, 2008

I'm trying to write a function that keeps a running count whenever a button is clicked - and then writes the count to a Shared Object cookie. Here's the code:

Code:
function counterVar() {
var elemSharedObject:SharedObject = SharedObject.getLocal("elementChoices", "/");

[Code]....

Everytime it runs the count gets reset to "1", endlessly.

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ActionScript 2.0 :: Loading Movies And Keeping Them?

Dec 31, 2003

is it possible to keep the loaded movies and then attach them to a mc ? The thing is that I have several external resources to load and I wish to attach them pour MCs along the execution of the movie.

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ActionScript 2.0 :: Keeping Multiple Nested Movies Separated?

Jan 22, 2005

Im making a game in which you controll some gattling AA guns..you start of with one and can later buy more...the gattling gun itself consist of 3 different movie clips and 1 text box (dynamic)WHen you buy more gattling guns later on , i just want to duplicate the original gattlinggun and let you place it anywere on the ground you want...

Firing is all good and dandy, each gun aims at mouse cursor and spews out bullets.. but for added realism ive made it so that each gun Can Jam (short delay befre can fire again)this does not work however because (as far as i can tell) what happens in 1 movie also happens in the others, so if 1 jams(the dynamic text box changes to JAM) all turrets get JAM in them(sticky i know)... now i want to know how do i make each movie completly separate , so they do not inherit properties from eachother...

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Flash :: Professional - Website Keeping Image Small And Link Movies Rather Than Embed But Still Slow

May 15, 2011

I have recently launched a site for a client which includes an interactive flash element on the home page but it takes a long time to load (10-30seconds). I have followed advice from others about keeping image small and link movies rather than embed but still slow, the swf file is about 7.9mb which i thought was ok for the size of flash file. Does anyway else know where I have gone wrong whether it be the embedding or some other area.

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ActionScript 2.0 :: Keeping Loaded SWF Visible?

Sep 20, 2007

I�ve built my site using external SWFS. The problem is; I want to keep the loaded SWF viewable until the next requested file is ready. At present, as soon as a button is clicked the screen goes blank and the new file�s preloader kicks in.

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Keep Multiple Movies Loaded Simultaneously?

Jan 2, 2010

Is it necessary to unload Movies in Flash, or can I keep multiple movies loaded simultaneously? Are there memory requirements that make it necessary to limit the number of Flash movies loaded at one time?

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ActionScript 3.0 :: Music In Loaded Movies

Dec 4, 2010

I have a project where I have to load other flash movies into it as a "porfolio".So as of right now the code I have when clicking on the christmasCardBtn is [code]This is working fine to load the movie. I also have a button that appears when a movie is loaded that is coded to remove the myLoader1 child when selected. So the movie dissapears. But there are a few of my movies that have on-going sound clips. How do I make the sound turn off when the button to remove the movie is selected?I tried adding SoundMixer.stopAll(); to the button that removes the movie but this doesn't work.

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ActionScript 2.0 :: Interaction Between Loaded Movies

Oct 23, 2003

i have my loaded .swf buttons loading 'movie1' and 'movie2'. both 'movie1' and 'movie2' have a tween in frames 1-5, which is a box that slides open and is stopped. in frames 6-10 the box slides backwards in the opposite and dissapears. i would like it if 'movie1' is open and the user clicks the button for 'movie2', 'movie1' plays 6-10 and then loades 'movie2' and vice versa. i just don't a script for this function.

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ActionScript 2.0 :: How To Communicate With Loaded Movies

Aug 3, 2006

I have a site I am building in AS3. I have a main SWF, site.swf, that loads the subsections as seperate SWF's only when a user clicks on them (to save on initial load time).or my subsections, I need to be able to communicate with the SWF that loaded it. In AS2, this was simple enough - just say something like_parent._parent.gotoAndPlay("something"), and step up enough levels to speak to movie clips in the main SWF.Trying to do this in AS3, however, results in errors such as this when trying to compile my subsection SWF:Code:TypeError: Error #1009: Cannot access a property or method of a null object reference.... because it thinks I am trying to communicate with something that doesn't exist. The result is that I can't compile my subsection SWF's.For example, I am unable to reference a variable in the main SWF using this code in my subsection SWF:

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ActionScript 2.0 ::Why Movies Images Or Swf Loaded

Jul 16, 2003

Can someone tell me why images or swf loaded dynamically to an empty MC can't assume button events.I'm tring to build mc that load images or swf whit a preloader, but when it loads I can't put a button event on this mc.

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ActionScript 2.0 :: Interaction Between Loaded Movies?

Oct 23, 2003

i have my loaded .swf buttons loading 'movie1' and 'movie2'. both 'movie1' and 'movie2' have a tween in frames 1-5, which is a box that slides open and is stopped. in frames 6-10 the box slides backwards in the opposite and dissapears.i would like it if 'movie1' is open and the user clicks the button for 'movie2', 'movie1' plays 6-10 and then loades 'movie2' and vice versa. i just don't a script for this function..

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ActionScript 2.0 :: Scrolling Loaded Movies?

Mar 24, 2004

Ive made two simple up/down buttons, that "scrolls" a loaded movie by the following code (lets say the movie is loaded to level 5):

_level5._y += 5;

Very simple.

Well, Id like to be able to hold down the button and have the movie scroll continously, like the scroll++ code does for textboxes

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ActionScript 2.0 :: Communicating With Loaded Movies?

Apr 21, 2003

A problem that I'm having is that any movie I load into my main swf (regardless if I load it into an empty MC or just a higher level) my mouse still recognizes buttons that are underneath the loaded swf. This can be confusing to the viewer as the pointer turns to essentially an invisible button because you can't see the underlying button. Is there anyway to make the Flash player not recognize buttons underneath loaded SWF's or do I have to turn to invisible upon load?

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ActionScript 2.0 :: Switch Between The Loaded Movies?

Apr 16, 2005

i load external movie with loadMovie action.

It loads the SWFs into the movie correct.

I have problem, how simply switch between the loaded movies. The last loaded movie overlay all loaded movies.

How is possible do it the swap of the loaded movies?

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Automatically Unload Movies When A New Movie Is Loaded?

Apr 30, 2009

Is there a way to automatically unload movies when a new movie is loaded? eg: 5 buttons, 5 bit of art. At the moment they overlap instead of unloading before the new one loads.

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ActionScript 2.0 :: Control A Loaded Movies Movieclips?

Nov 10, 2011

I have a base move that loads other movies into an empty clip [code]...

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ActionScript 3.0 :: Disabling Buttons Of All Loaded Movies

Mar 9, 2009

So lets say if you three movies loaded on the stage on top of each other and if I want to disable the buttons for all the movies that under the very top one so this way user is only able to click on the button of the very top loaded movie.

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Actionscript 3 :: Accessibility To The Loaded Flash Movies?

Feb 20, 2012

I need to load a flash-game inside the flash site. The goal is to get information about the winners' score to publish it on the site. The problem is that the game was developed by third-party programmers, so I have no idea if I can get access to any variable of the loaded swf (game) to get the highscores.

How can I retrieve the data from loaded swf?

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ActionScript 3.0 :: SoundMixer.computeSpectrum With Loaded FLV Movies?

Aug 31, 2009

I'm trying to use the code below to show a graphical representation of the sound from externally loaded FLVs, as they play.The code I have is below, can I change this to listen for whatever sounds Flash is playing at the moment and computeSpectrum from tha

Code:
var url:String = "song.mp3";
var request:URLRequest = new URLRequest(url);

[code]......

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ActionScript 2.0 :: LoadClip Loaded Swf Movies Need To Control Each Other

Oct 24, 2009

I have a main Movie that I'm using loadClip into empty HolderMc's. I am using listener inits and they are loading and working fine independently. the main movie loads swf A and B. I have a button in swf A needs to tell swf B (headHolderMc) to change:[code]I've tried _root.headHolderMc._alpha = 100; but nothing works.[code]

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ActionScript 2.0 :: Cannot Access The Properties Of The Loaded Movies?

Jul 6, 2010

I have the following AS3 code. I'm just beginning and have gotten on this since finding it here: (take out the spacesloadingData.phpNow, I find out that I cannot access the properties of the loaded movies because they are AS1 or AS2. converting this to AS2?

Code:
import fl.containers.UILoader;
var ar_movies:Array = new Array();

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ActionScript 2.0 :: How To Get Close Button In Loaded Movies

Feb 27, 2004

Can a loaded movie unload itself, I've tried but nothing positive. This is the thing, I have a section that I loaded, and I want a close button in that loaded movie, not in the actual main movie.

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ActionScript 2.0 :: Spacing Between Multiple Loaded Movies

Nov 10, 2006

I'm trying to load multiple .swf's into a horizontally expandable flash page (it's for a portfolio). The problem is, being a bit of novice when it comes to actionscript, I can't work out how to create the correct spacing for my images. I've got the code below but obviously the x position is simply a fixed amount (210px) which is no good as some images are much wider than others. I've tried to use _width to make the spacing dependent on the swf width but nothing seems to work.

[Code]....

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