ActionScript 2.0 :: MCQ - Random The CAns To Appear Randomly In Any Of The Text?
Jan 13, 2010
I'm working MCQ, for example now i've the the correct answer store in cAns and I've 4 text box from name from Ans1.text to Ans4.text how do i random the cAns to appear randomly in any of the 4 .text? I think to use a while loop? to put cAns in one of the .text and cAns + Math.random for the other 3 .text i dunno it's correct. i tired something like Ans(Math.ceil(Math.random()*3)).text = cAns; but i wonder abt how the other 3 .text and this way didn't seem to work too.
I have an application with a viewstack that contains all the components that need to be displayed. The navigation is defined in the main application. All the components are based on canvas. The main application looks like that:
I wasn't quite sure how to describe my problem in the subject. I have a plane MC and a crate MC. The plane only flies along the y axis from the bottom of the screen to top. Along the way I want it to randomly drop the crate MC. My code is below. The problem is that the crates spontaneously keep spawning and not near the plane.
I am trying to write a script that generates a random letter, then sends that letter to random destinations on the stage. I have been unable to get it to work. I think there may be a conflict with my code, something that is incompatible with the as3 changes.
I am using the load random movie script: [URL] with no problems. I would like to add some functionality to it though. How would I make it so once the movie loaded plays, it will play another movie from the array, but picked randomly as well?
I have a column of objects down the center of the stage and I need them to randomly point either to the left or the right. They have been placed using a for loop so I can't point each one individually. I was told I could use Math.random to flip their scaleX position but I can't get it to work.
I have a movie with various movie clips on certain frames. What I want is the playhead to randomly jump to different frames I specify within the movie after each Movie clip has played. So at the end of each movie clip there would be a random script forcing the playhead to play another movie clip randomly. My movie has 100 frames but I only want the random sequence to occur on the following frames 10, 13, 25, 86, 75, 56. Or If I labelled the frames how would I label them?? Would they all have to have the same label, or each label different?
Basically, I have movie1, movie2, movie3, movie4 in the library, with linkages.
These are just 5 frame clips, with a single dummy_mc moving statically over the 4 frames.
I need these to be picked randomly and placed (each has its own set of co-ordinates where it should appear) on the stage at a random set interval (ie, every 2-3 seconds).
There are also 7 items (item1, item2, etc) in the library.
So once one of the 4 movies has been placed on the stage, I need one of these 7 items to randomly attach itself to the dummy_mc within that movie (and, I guess, generate instance names etc)
I have been making a shooting game(birds-eye view), and have put 'Bots' into it but i seem to be have trouble making the bots spawn randomly over the entire map. (550w x 400h-the usual)I have tried using the Math.random function but it only picks between 0 and 1; is there a way to make Math.random choose between 0 - 550 (for the width of screen) ???Or would i have to make some function for that purpose?
how would you go about creating a random equation? i would like to randomly generate two individual numbers, a random operator (out of +, -, *, /) between these numbers and then the user would input a number to answer the equation... any thoughts on this?
i have a text field called Moneytxt and i want it so when u click on a box it somtimes adds 200 and somtimes adds 100 ( also i would like it to add up in numerical value example: if it adds 100 and it has 200 it equals 300 not 200100). I also have penniestxt where sometimes it adds 30 and somtimes it adds 40.
this is the code (box getting added is not included or addeventlistener)
public function boxclick(event:MouseEvent):void { var _box:Box=event.currentTarget as Box; logtxt.appendText(" You collected the box");
I have made a video player in AS3 and it works very well.Now, i would like to make a function to load and read randomly my video files.I'm looking for the best way to do that.What do you think about that ?I thought of these solutions :1 ) With an xml files2 ) With a database and some SQL3 ) Load randomly the files from a folder on the server.
I am still using flash MX. I'm pulling random text from a textfile (array.txt) into movieclip instance textbox.[code]All is good, but now my question is if I can have a text effect as well. For example having the random quotes typed out as they appear.
I'm looking to use Action Script to fade in and fade it out a number of phrases. All of the phrase will appear in the same location, so only one phrase should appear at a time I would also like to make the phrases appear in random order.'ve been able to make one of the phrases fade in and out using the code below. However I'm not sure how to run it in a continuos loop and set it up so the movie clips (mc1, mc2, .... mc10) are in a random order. import fl.transitions.Tween;import fl.transitions.easing.*;import fl.transitions.TweenEvent;
var tween1:Tween = new Tween(mc1, "alpha", Regular.easeIn, 0, 1, 3, true);tween1.addEventListener(TweenEvent.MOTION_FINISH, startTween2); function startTween2(e:TweenEvent):void { var tween2:Tween = new Tween(mc1, "alpha",
This happends in a *quite heavy* flashproject at work. And what's even more interesting is that it doesn't happend every time. It seem's to be at random. What happends is that text in textfields would move ~1px in X or Y. Have anyone else encountered this?
I thought that it was the layout code that sometimes was updated but no luck with that. And it is not that the text is getting reset either. But it seem's to happend on mouse-input ( press / onRelease ).
This has been tested on different computers and it moved on all, nut in different ways.
ive taken an old menu with videos etc written in as2.0 and converted it to 3.0 and recoded the entire thing. And it was a mess..After 3 weeks of work its finally ready, but then a new bug appears:All the text is white, then i hover over my buttons and they get white and bold.Once i remove my mouse it goes back to its original state, but changes colour to yellow. This applies to all the buttons and static text in the scenes or frames i change to with the buttons.
There is no code that changes any properties of the buttons or text anywhere in my file so my question is simply this:Could there be any major difference between flash player 7 and 9 that could be causing this?
I am trying to make a banner like item for a website I am working on, I have 1 external text file 4 external swf's and 1 external .jpg that I am trying to get to do this: On page load display img1.jpg for 60 seconds and then randomly select a number and then display the file that is associated with that number, for 60 seconds, and do it again, and again until all of the text and swf files have been displayed and then start over from the beginning, Now I can get it to select a random number and then pull up a file that is associated with that number with this code. I have shortened the time to see it work but still no avail
I have a text box layer on top of the talk bubble. At first it is blank, then I click on Hello Kitty and a random phrase pops up in the text box from the array I created. However, when I click her again she will not say another random phrase. I don't know what I'm doing wrong. Here is the code.
var myPhrases:Array = new Array(); // HELLO KITTY PHRASES FOR TALK BUBBLE myPhrases[0]="My name is Hello Kitty!"; myPhrases[1]="How are you today?";
i'm trying to display text from a textfile in a dynamic textfield, i have a text file called "quotes.txt" wich has variables set like this:q0=text&q1=text2&q3=text3 etc.so how can i pick these q's at random and place it in my textbox?i've tried this:
loadText = new loadVars(); loadText.load("quotes.txt"); quotes="q"+Math.round(random(10))
I have four dynamic text field created at the authoring time in Frame-4. I just need them to be placed randomly every time when I come from Frame3. I have known that there is a Math Class which generates random numbers which would be an effective way. how do I proceed ahead i.e shall I create an array and seed it with the their current positions etc etc
I'm using the following script to load a random quote from a text file:
ranQuote = new LoadVars(); ranQuote.onLoad = function(success) {
if (success) {
RanNum = Math.ceil(Math.random()*25); ran = this["quote"+RanNum]; quote_txt.text = ran;[code].......... quote_txt.text = "The text failed to load due to an error";[ode]........
Is there a line or two that I can add to this that would prevent it from choosing the previously pick number again?I mean it can use it again, just not twice in a row.
I have been making a memory game, where words are shown to the user. Once they have memorised the words they go to the next screen where the words that they have memorised are shown. They then have to drag each word into a "correct" place and a "wrong" place. I now want to edit it so that I can use two arrays one for correct words and one for wrong words. I want to generate random words from each of these arrays. I have sort of worked out how this is possible to do but using dynamic text, but am I correct in thinking that the whole dragging the words thing is not possible with dynamic text. (I may be wrong though, I am quite new to flash).
When a user enters the website, it will pull text from some location (possibly an XML file) and load it into a text field. The trick is that I want it to randomly load a different chunk of text in each time the user opens the site. There are about 25 different small pieces of text I want to randomly load.
I'm thinking of using XML to store the 25 different text sentences, but am open to other ideas.
When a user enters the website, it will pull text from some location (possibly an XML file) and load it into a text field. The trick is that I want it to randomly load a different chunk of text in each time the user opens the site. There are about 25 different small pieces of text I want to randomly load.
I want to change the code a little bit by creating an Input Text. A random number will be typed in that text instead of having a fixed, pre-set number.