ActionScript 2.0 :: MX 2004 - Randomly Loading Movie Clips?
Jul 19, 2004
I need to make something that mimicks The Dancer over at[URL]I've created all the movie clips but I don't know where to start with the loading and unloading of the dancing bits The buttons at the bottom scroll through movie clips with different movement. So the "arms" button would load arms01, then when it's clicked again, it would load arms02, clicked again it would load arms03, and then repeat when it reached the end.
View 2 Replies
Similar Posts:
Mar 2, 2010
I am currently trying to load a movie clip in the main SWF. Got that done.Then call and replace the first movie clip with another, got that done too.This is for a menu i am making, I am not too great in action script. I am working in AS2.Problem is after I call the second external movie clip into the main SWF, it all stops working.Is there a way I set this up that no matter what it keeps loading and unloading the external movie clips? This is what I have so far.[code]This starts with the "king_menu.swf" already loaded, i have it unload it and load "dqueen_menu.swf" to the call point named "load_king".I am guessing I need to have a universal call point for all my external movies to load and work in a random chain.
View 10 Replies
Sep 18, 2003
how to get movie clips to play randomly? Here's what I want to do:
I have four movie clips already created and I want to make it so that when someone visits the page and accesses it for the first time, one of the four is randomly selected and plays (I also want to be able to tell it what frame of the movie clip to go to)!
View 1 Replies
Feb 2, 2010
I'm trying to figure out how to have a movie clip randomly replaced every time the page is refreshed. I have 4 clips that I want to have appear in the overall movie, but swapped in and out randomly. Also, I want these clips to play once, then stop, but continue to show the last frame of the clip for the remainder of the time that the main movie is playing. I must be placing the stop() in the wrong place or something. I tried placing one inside the original movie clip before I published it, it works on it's own, but not when I place it in the timeline of the other movie. No matter where I put that stop command, it doesn't seem to work.
View 1 Replies
Sep 27, 2010
I placed 6 movie clips exactly where I want them on the first frame of my movie and I want them to play randomly.
View 6 Replies
Jan 11, 2012
how to randomly display movie clips on my website . After doing some research I've found the following scripts that's supposed to do that:
filename = ["circular.swf", "vibration.swf", "random_movement.swf"];
path = "http://www.kirupa.com/developer/actionscript/animation/";
i = filename.length;
[Code].....
I have just two questions regarding the script above;
1) What is movieTarget, is it a built in variable or is it a user defined variable?
2) Can the script above play movie clips that are on different layers and if not how can I do that?
View 6 Replies
Dec 22, 2010
I have made a game which I attach some movie clips on stage and want them falling down randomly without overlap each otherMy code it's like this:
Actionscript Code:
for (var i=1;i<=5;i++){_root.attachMovie("piramid_mc","piramid"+i+"_mc",_root.getNextHighestDepth(),
[code]....
View 1 Replies
Feb 28, 2011
I've taken a few Flash classes, but this is the first I've really been exposed to hard coding things into the stage area.
I'm working on a game, and I need to have the game randomly choose one of four movie clips to add to the stage after a given event. (ex: Mouse click)
The four movie clips are BoostUp, BoostDown, BoostLeft, and BoostRight.
View 5 Replies
Jul 29, 2009
I am designing a website and have for locations I would like to load a random image from the same folder. Goals we'd like to accomplish with this:
1. We want images to load randomly from same folder
2. We don't want any duplicate images on the page at any one time
3. We have different size movie clips they are loading into.
Is there a way to accomplish this? What script do I use to resize the .jpg to fit whatever movieclip it's loading into and how to I tell it not to load an image that is already loaded in another movieclip?
View 1 Replies
Jan 12, 2012
I'm trying to make a short clip = a website introduction - where feathers fall from above the stage eventually covering it completely. I've created movie clip with the animation (motion via motion tweens) - and what I'd like is for multiple instances of the Movie Clip to appear above the stage, then the Movie Clip to play, hence feathers falling randomly.I'd also like to put a time delay on the appearing of each new instance (ideally random) so that when the movie clip plays the falling feathers aren't perfectly synchronised (which they would be were all the instances to appear at the same time).I've tried playing with the scripts suggested in this thread with limited success: showthread.php3?t=259911(Also, I'd ideally like to change the tint on each movie clip (to a limited set of colours) instance to vary the colour of the feathers, but that's maybe a complication too far for the moment!
View 5 Replies
Jun 3, 2009
I'm trying to write a piece of code that creates a number of movie clips, gives each a random bitmap from an external source and then stores the movieclips into an array.Here's my code:
Code:
var array:Array = new Array();
for (var i:uint = 0; i < 10; i++)
[code].....
View 4 Replies
Jan 23, 2010
I have an mp3 playing. What I would like is to have a movieclip that is located in the library appear, complete it's animation then get removed. The movie clip must complete this proccess 4 times, randomly during the length of the song but never at the same time and not in the last 5 seconds of the song. BTW I can't do this manually by just firing it off a random amount of times because this code will be used with lots of different mp3's, so I need to use the dynamic data I get by retrieving the song length.
I have the code working to retrieve the length of the song, and I have a variable that stores the length minus 5 seconds from the end, so I bascially have the length of time I wish to work with. My problem is making the movie clips appear 4 times randomly throughout that length of time. The code is below (what I have so far), the movieclip is stored in the library as circle_mc.
The timer I'm using at the beginning of the code (to retrieve the length of the song) is set to run after 2 seconds this is because there is a delay in the music starting and if it did it instantly the number retrieved obviously would be 0, so I delay it by 2 secs till I know the song is playing. At the moment I'm just trying to get it to fire twice, at the moment it fires once or not at all
[Code]....
View 1 Replies
Mar 8, 2005
i am creating 10 Circle movie clips dynamically and giving each of them a width and height random from 1 to 50, I am creating these CELLS to react to eachother in an environment that I create, well anyway everything is going good but this, SPEED
i would like the smallest cells to have a speed of .05 and from then on the larger the cell the smaller the speed, Every ... property i guess you could say... of the cell is proportional to it's width.
View 4 Replies
Apr 16, 2003
i can now load my movies randomly.however new problemo. they load half way down the page, so i only see the left corner edge. This seems like a registration problem?
View 2 Replies
Sep 18, 2005
Basically, I have movie1, movie2, movie3, movie4 in the library, with linkages.
These are just 5 frame clips, with a single dummy_mc moving statically over the 4 frames.
I need these to be picked randomly and placed (each has its own set of co-ordinates where it should appear) on the stage at a random set interval (ie, every 2-3 seconds).
There are also 7 items (item1, item2, etc) in the library.
So once one of the 4 movies has been placed on the stage, I need one of these 7 items to randomly attach itself to the dummy_mc within that movie (and, I guess, generate instance names etc)
View 6 Replies
Mar 11, 2010
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
mc_LCD_loader.attachMovie("hilight", "g", 1), ("header", "X", 1); mc_LCD_loader.g._x = 0; mc_LCD_loader.g._y = 1000;
mc_LCD_loader.X._x = 0; mc_LCD_loader.X._y = 1000;
[Code]....
View 9 Replies
Feb 28, 2010
I have three movie clips, called clip1, clip2, and clip3 that are in my library but not on the stage.
On the stage, I have a movie clip of a curtain that is a button. How can I make it so that clicking my button (which makes the curtain rise) will load and play one of the movie clips in the library?
View 1 Replies
Feb 22, 2009
I have 16 movie clips on separeted layer on frame one on the timeline and I want to start one after another with a delay of one second between each of them. I feel like it should be easy, but I didn't find the solution so far. Anybody with a real life exemple, a tutorial or what method to use?
View 3 Replies
Sep 30, 2003
have a movie and want to load external swf files into the middle section. my navigation allows users to access from 10 buttons. i can load the swfs either thru reateEmptyMovieClip, or loadmovieNum. but i can't seem to control the levels. that is previous movies can be seen underneath the new loaded movie... i need to clear previous movie clip before loading the next, i think??here is createEmptyMovieClip code.
this.createEmptyMovieClip("generic_mc",2);
generic_mc.x=0;
generic_mc.y=62;
[code].....
View 6 Replies
Mar 12, 2010
SO what I have here is a simple menu with 5 buttons. I have event listeners attatched to each button that loads an external swf each time each button is clicked. Im trying to wrap my head around a solution to unloading the movie clips. as it is each swf is just getting loaded on top of the other one when the button is clicked.
a sample of a button code is:
var hList = hardwareDisplay;hardware_mc.addEventListener(MouseEvent.CLICK, hListDisplay);function hListDisplay(event:MouseEvent):void{ hList = new
[code]....
View 5 Replies
Jan 28, 2009
I am trying to load data into 3 different movie clips. (content_mc, content2_mc and content3_mc). Each movieclip will get one image and two bits of text (picture, who and bios <== instance names)
Those 3 movieclips are inside of another movieclip, contentHold. That movieclip is setup to scroll vertically ( I was able to do that myself ).
SO my problem is I have that I can't figure out how to load the data into the 3 movieclips as I want to.
I have attached my .fla and .xml file from the project.
View 3 Replies
Jan 30, 2009
I'm new to AS but have some coding background (php, sql, vba) and some basic (non-AS) Flash skills.I want to create a bar chart a bit like this: http:[url].....Really would like some sample code if poss. This is my thinking:
1) Each section of the bar chart will be a movie clip, mc_2, mc_3 etc.
2) There will be an array with Qty, Type, Desc and Name of movie clip (e.g. mc_3).
3) There is a generic bar chart "block" movie clip in the library ("Block")
4) So I plan to loop through the array, attachMovie for each iteration, resize the Movie proportionate to Qty, and colour it by Type.
Problem is: (1) I don't know the right functions to use; (2) Are mc_2, mc_3 INSTANCES of my generic movieclip, "Block" ? (3) should the code sit on the timeline? (4) do i need an empty movie clip to attach the library item to?
Code:
Pseudo code:
n=length of array
for (var i:Number = 0; i < n; i++) {[code]....
The final thing would be a bit more complex with frames etc, but generating the movies would be a start.
View 2 Replies
May 6, 2010
The site is structured with all content inside entireSite, with two further movie clips nested myMenu, which contains all the button movieclips (rollovers etc) and AS to navigate the site and another entitled allPages which contains all the content.
on entrance to the site i want a grid of images appears which is scrollable using scroll pane. I have managed to achieve this just on a standalone .fla following this tutorial with the code
[URL]
scrollPane.source = myContent;
scrollPane.setSize(556, 300);
with the code sitting on the main timeline
now i have structired my site properly im having difficulty getting it to load correctly. I have the correct instance names for scrollpane and the linkage for the movie clip i want to load. im just wondering that now my scrollpane is nested in entireSite then allPages that the code will not recognise it?
How do i make it point to it? Also, as i move between different pages of the site more content will require a scrollPane, can i just use different instance names to do this?
Or should i go about removing the movieclip in scrollpane and adding a new one?
View 0 Replies
Aug 11, 2010
I am trying to perform the following:
1. Create a series of movie clips on the stage
2. Give each one a specific name (i.e. movieClip1_mc)
3. Load an image into each one
4. Add three unique listeners to them (MOUSE_OVER, MOUSE_OFF and CLICK)
Afterwards I want to create one single function that will handle all the above boxes depending on which box is clicked.
Obviously the 1st part is simple enough and I have no problem there. Without relying on the "multiple movie clip" parts, I can easily handle the next three - just can't get it to work when working with multiple dynamic movie clips. Where I get stuck will always be giving each one a name and then moving forward. One big issue I continuously face is creating one dynamic function that will handle based on which movie clip the user interacts with.
View 10 Replies
May 2, 2011
My project has about 30 movie clips in the library. With an action that comes up every few seconds, I'd like to randomly load one of those 30 clips onto the stage and have it play until it's done.
BUT - once a movie clip is already out, I don't want it to reset or come out again. I'd like the next action to randomly call out one of the remaining 29 clips.
Once each movie clip is done, I need some action to make it go back to the "available" list so that it can be called out again.
I'm guessing that I need to use attachMovie to call out the movie clips, and an array (maybe two) to make sure that I only get one instance of each movie clip. But after lots of searching and various dead ends, I'm just not finding exactly what is needed.
View 2 Replies
Jun 2, 2011
I'm having an issue with placing images loaded from an XML file in placeholders within movie clip instances on the stage. It'll load an image onto stage, but only one image. I'm kinda at a loss at the moment.
Code:
import com.greensock.TweenLite;
import com.greensock.easing.Back;
import com.greensock.loading.*;
import com.greensock.loading.display.*;
import com.greensock.events.LoaderEvent;
[Code] .....
View 6 Replies
Sep 21, 2011
In Scene 1, after pressing a button user goes to Scene 2. After coming back from that to Scene 1, All movie clips in other layers are null.
This is my code that goes to Scene 1:
MovieClip(this.root).gotoAndStop(1, "Scene 1");WHY?
View 2 Replies
Oct 21, 2011
I have a problem with loading SWF and access to their elements by class linkage in Adobe AIR 2.6 for Android.
Problem: I have two different .swf files:
file1.swf (in which MovieClip with name1 has class linkage 'mainScreen')
file2.swf (in which MovieClip with name2 has class linkage 'mainScreen')
They have some action script code, which I need to import in my application domain. Files downloading great. After downloading they are in differen app domains But when I'm getting elements by class linkage and add them to stage - only element which was loaded second is shown. Looks like second movieclip with same class linkage replaces the first one.
For this I'm using such approach:
how can I load two different elements SWF files, which have elements with same class linkage, or explain why I can not do this? When elements have different class linkages - all OK. But!!! It is working for web, but for air it don't want to work.
package
{
import flash.display.*;
[Code]....
View 1 Replies
Dec 16, 2009
I have a banner that I've created and i'm trying to dynamically load in an image so that I can display it on the banner. However I'm having a very difficult time with it. I've found tutorials explaining how to load an image into flash and show it on the display but they are all creating an instance where as I have instances of the MC already set in tweens and on the stage.I tried attempting code such as:
Code:
this.Img_holder_mc.Load("myImage.jpg");
but this isn't working.
[code]........
View 1 Replies
Feb 3, 2011
I've created a movie clip that contains several buttons that each load a separate movie clip when they are clicked. I would like to create a pre-loader for each of the separate movie clips because they will be rather large files when I finish adding content to them.
Below is the code I used to get the buttons load the movie clips. How to incorporate a pre-loader into this code
Code:
//##### My Code
var myLoader:Loader = new Loader();
addChild(myLoader);//first, the loaded clip is added to the stage wl
myLoader.x = 140;//then it is positioned
[Code].....
View 1 Replies