ActionScript 2.0 :: Make Flash Draw An Arc In A Movie?
Jan 9, 2003I want to animate an arc in a movie or draw an arc from nothing!
View 1 RepliesI want to animate an arc in a movie or draw an arc from nothing!
View 1 RepliesI am trying to create a gallery where the thumbnails scroll across the bottom and when you click on the thumb a new large image opens up on top of it from the same image.
What i would like to do is open up the large image but draw a box around this image so it blanks out the background of the site and all you see is that picture.
Its a similar function to the way this site works;
[URL]
I'm trying to implement a multiple file uploader and expose and API for javascript. Even though I think I can handle urlrequests, I'm having a hard time making a SimpleButton.I want the button to have the size of the movieclip/sprite that I create. I'm trying without luck to make a movieclip of 130px x 30px, and have a simple button that fills the entire area. What I try to do in actionscript:
private var _button:SimpleButton = new SimpleButton();
private var _fileList:FileReferenceList = new FileReferenceList();
private var _buttonShape:Shape;[code].......
I'm using intelij to compile this. how to build it with the SDK alone.
I want to be able to draw a rectangle within my flash movie by clicking one point and dragging the cursor to another.
View 3 RepliesI got serious issue while using adobe flash media server (I have media server streaming license). It doesn't allow flash clients to make stream's screenshot (with BitmapData.draw) because this is restricted from server side by default. I found that this trouble can be resolved my updating main.asc file but it seems like replacing main.far with mine main.asc causing error. Could you please help me with resolving this issue because it's extremely important to allow this screens making for user.I used CentOS 5.3 and FMS 4.0.1 r2009 (instaled in /opt/adobe/fms include Apache 2.2). All video is stored in a directory /opt/adobe/fms/applications/vod/media and I put the main.asc file in the directory /opt/adobe/fms/applications/vod/ from the directory /opt/adobe/fms/samples/applications/vod.
View 5 RepliesI have moving movie clip on stage and I want to draw a line so that it fallows my MC
ActionScript Code:
var sp:Sprite = new Sprite();
addChild(sp);
[Code].....
The problem is that on EnterFrame keeps drawing the line from coordinates 500, 200, but I want just one line so it follows constantly my movie clip.
We're making a viral video which is going to be distributed as FLV movie file free for download and redistribution.
I don't know much about flash yet but I can imagine FLV is just some sort of special flash application which can also include arbitrary code.
Is it possible to track how many times that movie file has been played by letting the FLV file perform a server-callback when playback begins?
I have to make a flash movie that would allow the user to control the framerate of the movie. Unfortunately I'm not that good with flash and I don't know how that could be done ..I thought about something like
"on(press){
movieclip.increaseframerate(*2);
}"
I have just started using Flash and I tried to make a game where you click and drag to draw a line. If that line hits the enemy, the number in a text box to the right should go down. When I slash at the enemy, and it hits him, he gets damaged, but sometimes, when I don't hit him, he still gets hurt. Download the attatched file and try it out.
View 1 RepliesHow do draw a vertical line and make it bend into a curve as the mouse hits it.
or better yet,
a box that traps the mouse in it and stretches out when mouse hits the side.
Here is my code:
[Code]...
I have many layers in the main stage. on frame 20, I have this code drawing a curve between two countries in "Lines" layer . I have another layer right above this layer called "mask" in which in frame 20, I make a rectangle and until frame thirty, I move the rectangle with tween. I right clicked on the mask layer and set mask. Hoping that by masking the layer below it, I can make the curve being draw real time. But it is not working.
I created a simple drawing program in Flash CS5. I need to be able to draw on top of a movie clip, but the drawing always goes behind.[code]
View 4 RepliesI'm using BitmapData.Draw to draw a masked movieclip to a bitmap.Flash behaves very strangely in many different ways. To give a couple examples:1) Normally, the position of the mask is relative to the masked object. Ex. if I Draw() the movie clip at 10,10 and the mask's position is 20,20, then during the Draw() the mask will effectively be at 30,30. Weird, but consistent. However, if I Draw() the mask to another surface first, and then Draw() the movie clip, the mask position will be absolute (20,20 in the example)
View 3 Repliesim new to this forum and kinda new to flash and php together...i have this project that would load a swf movie on a drawing board and user could draw something over then swf movie. It should be able to save the drawings to the database, so that the user could just load it for later use. for example if the user draws a zigzag line at frame 5 of swf movie and on frame 10 of the swf movie deletes the zigzag line and draw a circle and then saves it. then loads it later, from frame 1 to 4 of the swf movie the zigzag line should not show but on frame 5 to frame 9 it would show and on frame 10 shows only the circle. or just on the specific frame number of the swf movie it will show. like when user draw on frame 6 then on before or after frame 6 it wont show..the second one might be a bit easier to implement.
how do i save the user drawings over the swf movie? and how do i load it? do i have to save everthing (like x and y coordinates, movieclip names) in a textfile? and use that textfile to recreate the swf file drawn? what ways could i implemnt this? hopefully someone to could point me in the right direction.
I am new to actionscripts and I'm having some difficulty. I am creating a website that teaches kids about the about the brain and I am creating a website very familiar to this one,[URL]..So far I only know how to draw and call a simple movie clip such as what you see below. What I am trying to do is create the features that you see on the above website. I'll try to explain as best as possible what I have done so far:
I created one flash file and drew the background for where the text will display. Next I created several movie clips for each of the brain parts and I placed an invisible button over each of these movies. For example I told the button, "cerebellum_button" to play the movie "cerebellum_mc" and told it to go to the "turnon" label." Once it stopped at the label "turnoff" it displayed the text for what the cerebellum does.
I don't think that the below method is efficient, I feel that my code is redundant because I�m having to create a button for each animated movie clip, then each one of those movie clips displays text. It seems to me that I can somehow create a text in a centralized location and call it. However because I am new at this stuff I have had to create text in each of the movie clips. Is there a way that I can centralize all of the text then call it? My aim is to have the user roll over the brain part, have it animate, and have it display the text to explain what that brain part does. So far this is what I have working, I have one button and one animated movie that includes text.
cerebellum_button.onRollOver = function(){
cerebellum_mc.gotoAndStop("turnon");
}
cerebellum_button.onRollOut = function(){
cerebellum_mc.gotoAndStop("turnoff");
I am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.
Code:
var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333);
myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );
I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.
I'm making something that requires me to draw() the youtubeplayer Giving me this pretty error:
[Code]...
Im trying to use BitmapData.draw() on a movie clip, thing I noticed is that this method always draw from the top left of the movie clip, is there a way to "center" the draw method somewhere else on the mc?
View 1 RepliesI was wondering if anyone could tell me how and if it is possible to draw a line/ circle and place a movie clip on it and get the movie clip to go round the circle by placing the left and right arrow keys on the keyboard.
View 0 Replieshow can i get a tool to draw on the main movie from a point buired in 3 different mcs that all rotate independently.
View 0 RepliesI'm trying to do some lean blitting for an object that rotates by rotating it once at startup and capturing a BitmapData snapshot of each 5 degrees. The problem I'm having is that the draw() method of the BitmapData object is only picking up pixels in the MovieClip that are below and to the right of the registration point. If I change the MC so that the registration point is in the top left corner, I sometimes get what looks like most of the pixels, but the entire object rotates into and out of the frame, since it's rotating around the corner and not the center.
View 5 RepliesI am new to actionscripts and I'm having some difficulty. I am creating a website that teaches kids about the about the brain and I am creating a website very familiar to this one, http:[url].......
So far I know how to draw and call a simple movie clip such as what you see below. What I am trying to do is create the features that you see on the above website.I'll try to explain as best as possible what I have done so far:I created one flash file and drew the background for where the text will display. Next I created several movie clips for each of the brain parts and I placed an invisible button over each of these movies.For example I told the button,"cerebellum_button" to play the movie "cerebellum_mc" and told it to go to the"turnon" label."Once it stopped at the label "turnoff" it displayed the text to explain what the cerebellum does.
I feel that my code is redundant because I�m having to create a button for each animated movie clip and in each on of the movie clips I have text that will display. It seems to me that I can somehow create text for all of the movie clips in one centralized location and call each one of those text by using labels. Is there a way that I can centralize all of the text then call it? My aim is to have the user roll over the brain part, have it animate, and have it display the text to explain what that brain part does.I have one invisable
button and one animated movie that includes text.
cerebellum_button.onRollOver = function(){
cerebellum_mc.gotoAndStop("turnon");[cod].....
Its a make your own comic thing I'm gonna put on a site. Anyway, when you click/drag the speach bubbles, it draws as you drags. Can I make it so that when I click on those movie clips it dosen't draw?! Also, is there anyway to bring forward the bubbles so that they are always in front of the drawings?
View 1 Repliesfor example:
var mc:MovieClip=new MovieClip();
mc.graphics.beginFill(0x000000,0.5);
mc.graphics.drawRect(0,0,100,100);
[code].....
I need t draw a rectangle on a movie clip(board_mc) by dragging mouse over it......It works fine till here but I want to put the movie clip(board_mc) in scrollpane.
but after doing so the code doesnot work....can u plz guide me how to make this code work after placing the movie clip (board_mc) in scrollpane(say board_scp).
[Code]...
I need to be able to draw a thick patterend line between 2 points in AS3, I can't use the draw API because it doesn't all me to actually put detail (pattern etc) into the thickness of the line, I thought about perhaps using the line to create a bitmap version and then using that as a mask, but I remember many years ago seeing some examples that use a movieclip as a source for a line.
View 1 Repliesi am trying to make a flash movie in flash cs4 i created buttons to go to the next page and back button,but its not working i keep getting an error message below.
scene=scene 2,layer=next ,...Unexpected ')' encountered
Any steps and code to make a simple flash movie loop 2x or 3x in Flash 9?
View 2 RepliesI've been using BitmapData.copyPixels() to draw graphics onto a canvas (Bitmap).I need to rotate the resulting graphics without the use of draw() because it's vastly slower.How can I rotate the target graphic? I'm assuming that there might be a formula or library that I can use which will first reorganize the pixels that make up a graphic based on an origin (point) and radians.I'm pretty certain that I'm not capable of creating such logic, so if there are any known libraries that do this, that would be awesome.I'd like to achieve something similar to XNA's SpriteBatch.Draw() method, which accepts rotation as its 5th argument.
View 3 RepliesI'm having a little difficulty getting to grips with the getBounds() Movie Clip function. I assumed the getbounds() method simply got the boundary coordinates for the movie Clip, that one could use to draw a rectangle. This is what I'm trying to do;I'm trying to get a movie clips coordinate bounds, and use the min and max values of x and y to draw rectangle around the object. Simple right? But in my case, I'm getting some unexpected results. I wonder does ther registration point of the object determine the coordinate values? Also are the coordinate values local to the clip instance or global to the stage?
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