ActionScript 2.0 :: Make Movie Clip Container Draw A Box Behind The Image?
Jul 28, 2009
I am trying to create a gallery where the thumbnails scroll across the bottom and when you click on the thumb a new large image opens up on top of it from the same image.
What i would like to do is open up the large image but draw a box around this image so it blanks out the background of the site and all you see is that picture.
Its a similar function to the way this site works;
[URL]
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Nov 24, 2005
I am targeting a a movie clip. The problem is that all the syntax I have found for targetting clips looks like this: _root.sample_mc.sample2.mc. etc. The problem is, my target clip is in an swf that I've loaded into a container clip from my main timeline. So, essentially, I have a home.swf that loads menu.swf into a container called 'location'. In menu.swf, I have an MC called center, which contains the MC I am targetting called 'target'.
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Jan 27, 2012
I am trying to find out how to pause or stop an image in a basic flash movie clip, after it has entered from one side and before it exits the other side.I have been trying to work it out myself for three days but no joy. I am practicing for a test with a training agency which gave me a disk to use but nowhere in it does it say how this is done. I am also having a lot of difficulty making stop start buttons work with this movie clip. I am using a trial cs5.5 version of Flash which expires in 7 days so i need to know this soon. I am up to speed on most of the features, its just this one thing that has me stumped. A lot of the tutorials or examples i have found on the net are very long winded and hard to follow exactly.
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Oct 27, 2010
how to load an external SWF in an empty movie clip in AS3?
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Jan 12, 2012
I cant figure out how to unload a movie clip. I thought i knew how, but its not working and i've tried everything i can think of.I'm loading an external swf like this:[code]This works fine. It loads an external swf that plays a youtube video. However, whenever i click on my navigation buttons to go to another page (basically another movieclip in teh _root level, it does not unload the youtube player and it keeps playing. Further more, if i go back to that page, the youtube player loads again and starts repeating itself.I thought by adding the following code to all my navigational buttons, the youtube player would unload, but it doesn't:[code]
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Oct 19, 2011
I created a simple drawing program in Flash CS5. I need to be able to draw on top of a movie clip, but the drawing always goes behind.[code]
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May 5, 2009
I'm using the following code to load a .jpg into a movie clip container the problem is I need the container to be a specific size I tried loader.content.width = 50; and loader.content.height = 50; the height part works but the width doesn't work my image just expands beyond the stage width.How do i set the size of the movie clip container?I don't care if the image gets distorted i have a resize script for the images before they are loaded into flash.[code]
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Aug 5, 2008
I've created a main page with my main links on top, and a container as my body.I load my pages with this action to the container.
on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "production";
container.loadMovie("production.swf");
[code]....
Inside the production.swf files I've created a gallery with a MovieClip that loads from my library to a container1 inside the production.swf. In the galleryMC(from library), Ive created a close button to unload it from the container1. It works fine from my production.swf file, but when it loads to the main page it doesn't unload. This is the ActionScript that I have to unload the Movie Clip.
on (release) {
this._root.container1.unloadMovie();
}
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Feb 3, 2012
I'm trying to implement a multiple file uploader and expose and API for javascript. Even though I think I can handle urlrequests, I'm having a hard time making a SimpleButton.I want the button to have the size of the movieclip/sprite that I create. I'm trying without luck to make a movieclip of 130px x 30px, and have a simple button that fills the entire area. What I try to do in actionscript:
private var _button:SimpleButton = new SimpleButton();
private var _fileList:FileReferenceList = new FileReferenceList();
private var _buttonShape:Shape;[code].......
I'm using intelij to compile this. how to build it with the SDK alone.
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Sep 22, 2009
I have a .swf file with tool tips and dynamic colors on movie clips that I want to load into another movie.
s_1800.onRollOver = function (){myTooltip.content = "Office #: 1800"+newline+"SF: 0";var colorful = new Color ("_root.s_1800");colorful.setRGB(0xb5282c);myTooltip.showTooltip();}s_1800.onRollOut = function (){myTooltip.hideTooltip();}
[Code]....
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Aug 15, 2007
i need help about how to create an object container that contain TextField,movie clip, etc
[Code]...
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Aug 28, 2008
I have some buttons that load an external flash file into the container movie clip with this code:
[code]...
So it plays the tweening out animation of the file that's already loaded, then loads the new file, playing the tweening in animation. However, currently the container movie clip is empty when the flash movie is played. I want to be able to have some content already loaded in it, but when I use the container .loadMovie("start.swf") code, it just keeps loading start.swf into it when any of the other buttons are clicked. Is there a way I can have content load when the flash movie is started, but when any of the buttons are clicked, for it to tween out, and basically, never reappear?
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Oct 4, 2003
I want to load a completely scripted movie into a container clip but when I test it none of the script is executed. When I load a movie that is just a tween it works. What should I do to make the script work??? i have a feeling it has something to do with _root it the loaded movie.
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Jan 17, 2010
I'm using BitmapData.Draw to draw a masked movieclip to a bitmap.Flash behaves very strangely in many different ways. To give a couple examples:1) Normally, the position of the mask is relative to the masked object. Ex. if I Draw() the movie clip at 10,10 and the mask's position is 20,20, then during the Draw() the mask will effectively be at 30,30. Weird, but consistent. However, if I Draw() the mask to another surface first, and then Draw() the movie clip, the mask position will be absolute (20,20 in the example)
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May 7, 2010
I am new to actionscripts and I'm having some difficulty. I am creating a website that teaches kids about the about the brain and I am creating a website very familiar to this one,[URL]..So far I only know how to draw and call a simple movie clip such as what you see below. What I am trying to do is create the features that you see on the above website. I'll try to explain as best as possible what I have done so far:
I created one flash file and drew the background for where the text will display. Next I created several movie clips for each of the brain parts and I placed an invisible button over each of these movies. For example I told the button, "cerebellum_button" to play the movie "cerebellum_mc" and told it to go to the "turnon" label." Once it stopped at the label "turnoff" it displayed the text for what the cerebellum does.
I don't think that the below method is efficient, I feel that my code is redundant because I�m having to create a button for each animated movie clip, then each one of those movie clips displays text. It seems to me that I can somehow create a text in a centralized location and call it. However because I am new at this stuff I have had to create text in each of the movie clips. Is there a way that I can centralize all of the text then call it? My aim is to have the user roll over the brain part, have it animate, and have it display the text to explain what that brain part does. So far this is what I have working, I have one button and one animated movie that includes text.
cerebellum_button.onRollOver = function(){
cerebellum_mc.gotoAndStop("turnon");
}
cerebellum_button.onRollOut = function(){
cerebellum_mc.gotoAndStop("turnoff");
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Sep 7, 2010
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
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Feb 4, 2012
Im trying to use BitmapData.draw() on a movie clip, thing I noticed is that this method always draw from the top left of the movie clip, is there a way to "center" the draw method somewhere else on the mc?
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Aug 6, 2009
I was wondering if anyone could tell me how and if it is possible to draw a line/ circle and place a movie clip on it and get the movie clip to go round the circle by placing the left and right arrow keys on the keyboard.
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Oct 11, 2010
I need to scale the loaded image or movie in a flash container without loss of quality, how to do it?
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Jan 9, 2003
I want to animate an arc in a movie or draw an arc from nothing!
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May 13, 2010
I am new to actionscripts and I'm having some difficulty. I am creating a website that teaches kids about the about the brain and I am creating a website very familiar to this one, http:[url].......
So far I know how to draw and call a simple movie clip such as what you see below. What I am trying to do is create the features that you see on the above website.I'll try to explain as best as possible what I have done so far:I created one flash file and drew the background for where the text will display. Next I created several movie clips for each of the brain parts and I placed an invisible button over each of these movies.For example I told the button,"cerebellum_button" to play the movie "cerebellum_mc" and told it to go to the"turnon" label."Once it stopped at the label "turnoff" it displayed the text to explain what the cerebellum does.
I feel that my code is redundant because I�m having to create a button for each animated movie clip and in each on of the movie clips I have text that will display. It seems to me that I can somehow create text for all of the movie clips in one centralized location and call each one of those text by using labels. Is there a way that I can centralize all of the text then call it? My aim is to have the user roll over the brain part, have it animate, and have it display the text to explain what that brain part does.I have one invisable
button and one animated movie that includes text.
cerebellum_button.onRollOver = function(){
cerebellum_mc.gotoAndStop("turnon");[cod].....
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Mar 22, 2011
I'm making a room escape game and I've run into a problem. When an item gets added to the inventory, I'd like the user to be able to click on the item to affect another object (e.g. clicking screwdriver hides screws and displays other image) however when I add the code to the item, if the item is clicked and it's nowhere near the object it affects, the image pops up and it looks really stupid.
So what I'd like to be able to do, possibly using if and else statements or whatever's easiest, is to only have the inventory item be clickable if the movie clip of the object is affects is visible on the stage.
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Dec 12, 2010
make a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
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Dec 4, 2010
for example:
var mc:MovieClip=new MovieClip();
mc.graphics.beginFill(0x000000,0.5);
mc.graphics.drawRect(0,0,100,100);
[code].....
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Mar 15, 2010
I need t draw a rectangle on a movie clip(board_mc) by dragging mouse over it......It works fine till here but I want to put the movie clip(board_mc) in scrollpane.
but after doing so the code doesnot work....can u plz guide me how to make this code work after placing the movie clip (board_mc) in scrollpane(say board_scp).
[Code]...
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Jan 11, 2004
I have a problem with buttons and transitions and it is similar to a problem I had a couple of days ago that I posted and that was sorted out. I have two buttons onstage (they're inside a movie clip) inside the movie, on the button one I have the following
[Code]....
I have similar code on button two and this does indeed make the buttons move into place as required. My problem is this, I need to load in external swf files into an empty movie clip on the main stage called container. These External SWF files have transitions and this is where my problem is. If I place a normal button on the stage it works but not if the button is inside a movie clip and has actions applied as above. The code next is what I have believe should also be placed on the button to make swf transition one load in.
[Code]....
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Sep 3, 2009
I have a MV called container. It has no specified size. I add to this container a child, a loaded SWF. And then, later, I draw this container into a BitMapData.
Code:
var jpgSource:BitmapData = new BitmapData (container.width, container.height);
jpgSource.draw(container);
On most of my loaded SWF, bitmap is the correct size of the original loaded swf. But sometimes, the bitmap is smaller and I miss part of my draw..
Does a my container take the size of his child ?
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Mar 15, 2007
I'm trying to draw a surrounding box around various groups of objects (radio buttons, check boxes etc.). Now I can pop the objects on a canvas (cnv1), which is on another canvas(baseCnv), and change the borderStyle to draw a 1px border(cnv1). I can draw a label on cnv1 over the top of the border. My problem is that labels are intrinsically transparent so the text looks crossed out. THIS IS WHERE IM AT NOW.
The next step would be to put another canvas (cnv2) the same width as the label text underneath said label, and set the background color to baseCnv Colour. My problem would then be that I can't size cnv2 untill I know the length of the text, which I can't find out until the field is added to cnv2 so I could count the number of letters in the string, knowing the fontSize I can work out the letters. So it is doable.
There has to be a better, more eloquent/efficient way to do this? So what do you reckon, HOW SHOULD I DO IT?
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Aug 11, 2009
How can i make a combination of keys make a movie clip visible? Basically i want something like this to work:
if(Key.isDown(Key.Alt && Key.A)){
reminder._visible = true;
}
So when someone presses the Alt and A keys down at the same time the 'reminder' mc becomes visible?
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Apr 27, 2007
Is it possible to save a movie(whole or particular movie clip) as a image formate(.jpg or some other) by clicking a button which is available in the same movie, at a "Runtime" through "Flash 8 Actionscript 2".
if it is possible, please explain me how to do.
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