ActionScript 2.0 :: Making Text Larger And Smaller By Buttons

Feb 13, 2007

I want to accomplish this. I want to have two buttons and my piece of text. When the user clicks the plus button the text gets larger. When the user clicks the minus button the text gets smaller.

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I'm working on an RPG engine where all the dialogue is stored in an XML file. Ideally like to be able to pass the engine a large paragraph of dialogue text and display it bit by bit inside a fixed-width text field without splitting any words.So for example, if I were to pass the following chunk of text:"Good countrymen, let me depart alone, And, for my sake, stay here with Antony. Do grace to Caesar's corpse, and grace his speech. Tending to Caesar's glories; which Mark Antony"The engine would work like this:"Good countrymen, let me depart alone, " - PRESS SPACEBAR"And, for my sake, stay here with Antony. " - PRESS SPACEBAR"Do grace to Caesar's corpse, and grace his speech. " - PRESS SPACEBAR"Tending to Caesar's glories; which Mark Antony" - PRESS SPACEBARDoes anyone have any ideas how I could achieve this?

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Professional :: Can't Change Text To A Larger Size?

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When I click the type tool and drag a text box out and type a couple words at 235pt size it looks fine. as soon as I click off the text box, the text size jumps down. I have no idea why this is happening and I can't get it to stay. When I click the type tool on the box again the tet appears at the 235pt size. But when I click off of it and play the movie it is at the incorrect size.

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Way To Format Input Text To Make It Larger And Centralised

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I am making a simple quiz where the user inputs the answer into a TextInput and then gets sent of to a different frame. what I what to know is if there is any way to format the input text to make it larger and centralised.[code]

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Is there a function or property or better way to do what the following code do?

var width:int = 20
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Buttons - Making A Drop Down Menu?

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I am attempting to revamp a website. The buttons that are currently being used are only gifs that are hyperlinked and there are almost 12 buttons... I think that this is a ridiculous amount of buttons to have. It looks very cluttered. So, I figured I should make 6 buttons and just fit the rest of the buttons into subcategorized buttons. And the way to do this is to create flash buttons with drop down menus. To see what I mean, go to this link and look at their buttons:
 
[URL]
 
Their buttons drop down into menus with sub-categories. I want to do this.
 
So far, I have gone into flash, created buttons and made graphics for the "Up" "Over" "Down" and "Hit". I have also added the menu buttons and graphics for the "Over" of each drop-down button-menu.
 
I have even provided the action script to link each button to where I need it to go.
 
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IN ADDITION, I've never used flash buttons on a website before. I'm just using HTML. How do I link the button to the page? Do I save the file as a .swf flash file? And link to 6 different files? Or do I save the buttons in a line, and just use one link?

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I have a document which is basically a catalogue page, and I'm trying to make it so that when you click on an image, a movieclip of the image fading in larger appears, so it will look essentially like it's been zoomed in. To do this I put the movieclip inside a button. I have the button working fine, when you click it, it does exactly what it's supposed to, but I have no idea how to set it so that when the button is clicked it stays in the 'down' position, so you don't have to hold the mouse down. And also how to get back to the main screen afterwards, since the movie does take up the entire stage when played. Is it possible to do this?

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ActionScript 3.0 :: Making Buttons To Link With URL?

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Im trying to make two buttons for my artefact to link to facebook and twitter, but it doesn't work. I've got no error messages or anything, I just click the button and it doesn't do anything

The code is the following:
BTN_FACEBOOK.addEventListener(MouseEvent.CLICK, FacebookClick);
function FacebookClick(event:MouseEvent):void{
var getFacebook:URLRequest = new URLRequest("[URL]");
navigateToURL(getFacebook);
}

BTN_TWITTER.addEventListener(MouseEvent.CLICK, TwitterClick);
function TwitterClick(event:MouseEvent):void{
var getTwitter:URLRequest = new URLRequest("[URL]");
navigateToURL(getTwitter);
}

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