ActionScript 3.0 :: Flash MouseOver - Larger Image To Appear ONLY When Mouse Is OVER The Smaller Image?

Nov 4, 2010

I created a simple mouseover (like this one http:url... )with one small image that grows to a LARGER image directly on top of the smaller image when mouse is OVER the smaller image. When user mouses OVER the smaller image the larger image appears correctly.Problem is that even when user mouses OVER the "boundries" of where the LARGER image WILL appear, that also causes larger image to appear. What I want is for the larger image to appear ONLY when mouse is OVER the smaller image.

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Photo Gallery - Make The Image Window Smaller And The Overall Movie Smaller?

Jun 25, 2004

I found this really neat photo gallery on flashkit but there is no support or readme included. how to size this thing.. the AS code does have comments but I am not a coder.I'd like to make the image window smaller and the overall movie smaller. 325x325 or so

View 10 Replies

ActionScript 2.0 :: Only Show Image On Smaller Image Rollover

Feb 6, 2009

i want to show a bigger image when the cursor is over the smaller version.

View 9 Replies

ActionScript 2.0 :: Resize LoadClip Image - Return 0 When The Image Loaded Is Obviously Much Larger Then 0 Pixels

Dec 13, 2007

Some images I load dynamically are too big so I would like to scale them to fit the stage.

[Code]...

this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.

View 1 Replies

Math :: Mapping Rect In Small Image To Larger Image (in Order To Do A CopyPixels Operation)?

Jun 16, 2010

I'm coding in actionscript 3 - the functionality is: large image loaded at runtime. The bitmapData is stored and a smaller version is created to display on the available screen area (I may end up just scaling the large image since it is in memory anyway).The user can create a rectangle hotspot on the smaller image (the functionality will be more complex: multiple rects with transparency: example a donut shape with hole, etc)

3 When the user clicks on the hotspot, the rect of the hotspot is mapped to the larger image and a new bitmap "callout" is created, using the larger bitmap data. The reason for this is so the "callout" will be better quality than just scaling up the area of the hotspot.The image below shows where I am at so far- the blue rect is the clicked hotspot. In the upper left is the "callout" - copied from the larger image. I have the aspect ratio right but I am not mapping to the larger image correctly.[code].....

View 2 Replies

ActionScript 2.0 :: Roll Over Moving Image - Making Image Larger?

Feb 21, 2012

I need the ActionScript (2.0): 1) When rolling over a moving image (like a filmstrip), I want the image to stop and then it zooms into a larger image. 2) Then when you click on the larger image, it goes to another URL page in my webiste.

View 9 Replies

Flex :: Air - Image Zooming While Mouseover On The Image In Tilelist?

Mar 30, 2011

I have collection of images getting from xml. That images placed in tilelist, i need zooming while mouseover which one image.

View 2 Replies

Flex 4 :: Change Image On Mouseover / Mouseout Function Fails When Mouseover Quickly?

Mar 6, 2011

I have a basic mouseover in my flex application which changes an image onmouseover and changes it back onmouseout using the code mouse Over "functionToChangeImageSource()" and another one to mouseout.It works fine when you slowly mouse over and out, however if I quickly move the mouse over it, it occasionally stays on the mouseover image and the mouseout function doesnt appear to kick in. Is there anything I can do to fix this, or does anyone have any ideas why its happening?Also, I've tried the rollOver and rollOut instead but it has the same problem.[code]I'd imagine you're correct about the mouseover event not completing before mouseout is but how to I fix this?

View 3 Replies

Mouseover Only On An Image Like A Html Image-map?

Sep 13, 2009

I have imported a bunch of images from photoshop and I want the images to act as links -- similar to an image-map. Is there a way to have a mouseover apply only to an image within a movieclip instead of the entire movieclip? For example -- lets say I have a 45 degree line contained in a movieclip... I only want the line to receive mouseover events and not the whitespace of the bounding movieclip.

View 1 Replies

ActionScript 2.0 :: Text Larger Or Smaller?

Jan 16, 2005

How i can to, knowledge, my text is smaller or larger of the value? If my text1.text the value is 10 and my text2.text is 20, how i can to flash detect if is smaller or larger?

View 1 Replies

Text To Image Mouseover On A Flash Based Website

Jul 25, 2009

I've done my fair bit of HTML coding and work fairly well with CSS but i've never ever done a mouseover in flash.. Now, the website's text, all of it, is simply located on a text.txt file that the flash file reads and incorporates onto the website.. All text and images come from this text file. This is what I want to do.

Click on Enter site, then when it loads, click on the "Selling" tab at the top of the site. On the "My Listings" section is where I want to have the mouseover text and the "Market Analytics" section (which we'll be renaming) is where we'd like the image to actually appear. My question to you is can this be done within this environment and how so?

I can edit JavaScript somewhat, though its been a while.

View 6 Replies

ActionScript 2.0 :: Making A Circle Larger, And Then Smaller

Jun 14, 2002

I want a circle to get large. No problem:

onClipEvent (enterFrame) {
if (_xscyle<200) {
_xscale+=10;
}
}

but now: when the circle has reached the desired size I want him to shrink back to e.g. 150

onClipEvent (enterFrame) {
if (_xscyle>150) {
_xscale-=10;
}
}

I have problems because at a certain time both if-conditions would be fullfilled and nothing happens.

View 1 Replies

ActionScript 1/2 :: Embedded .swf -- Load A Larger .swf File (#2) Into A Smaller One (#1)?

Aug 30, 2010

I have 2 .swf files.#2 will be dynamically loading into #1.

Lets say the stage size of #1 is 600x400.

Lets say the stage size of #2 is 800x600.

Is it possible to load a larger .swf file (#2) into a smaller one (#1), and somehow see the whole thing? As in, not crop the embedded file to the dimensions of the smaller "containing" file?

View 2 Replies

ActionScript 2.0 :: Load Movie - Set The Parameters Of A Smaller Mc To Be Placed On Top Of A Larger Mc

Jul 20, 2002

How can I set the parameters of a smaller mc, to be placed on top of a larger mc, and not have the active ingredients (such as some random floating objects) roam outside of the smaller mc? The problem I am having at the moment, is my objects will not stay inside the smaller mc, but instead, roam all over the larger mc below it. So I'm thinking I need to set up some solid parameters for the smaller mc. I was up late, late last night on all sorts of actionscript boards, and still haven't found the answer. I am using flash 5, and the small mc is, once again, on TOP of a larger mc.

View 3 Replies

ActionScript 2.0 :: Making Text Larger And Smaller By Buttons

Feb 13, 2007

I want to accomplish this. I want to have two buttons and my piece of text. When the user clicks the plus button the text gets larger. When the user clicks the minus button the text gets smaller.

View 3 Replies

ActionScript 2.0 :: Make An Image Go Smaller As The Y Value Lowers?

Mar 22, 2004

ive seen this done before but i dont know the code, i want to have an image that is moved with the arrows decrease in size as the y value gets lower...so kinda like a 3d type of deal so the farther back you go the smaller you are...

View 3 Replies

ActionScript 2.0 :: Make An Image Go Smaller As The Y Value Lowers

Mar 22, 2004

ive seen this done before but i dont know the code, i want to have an image that is moved with the arrows decrease in size as the y value gets lower...so kinda like a 3d type of deal so the farther back you go the smaller you are...

View 3 Replies

ActionScript 3.0 :: Scale World Larger And Smaller To Effective Zoom In And Out?

May 22, 2010

For lack of a better description, I have a world of bitmaps, but some are outside the boundaries of the stage. How can I scale my world larger and smaller to effective zoom in and out?

View 7 Replies

ActionScript 3.0 :: Copying Matrix Rotation From Larger To Smaller Object

Aug 18, 2011

Background: Sorry for the complex title, but can't think of a better way to describe this. So I have an image which is constantly moving and rotating (using matrix rotation around a specific point) on the stage. Problem: So I'm looking for a way that, when the user presses a button, a smaller image (exactly the same as the original one, only 3 times smaller) to position itself so that the smaller image's location is proportional to the the larger one's location. This means that the exact point of the larger image where it is rotating should be the corresponding part of the smaller image, thereby causing a kind of zoom out effect.

The truth is, I'm finding it even difficult to match just the x and y positions so they correspond, ignoring rotation, assuming the position is relative to the rotation point. Even this would be useful.

View 5 Replies

ActionScript 3.0 :: Image Gets Distorted When Scaled To A Smaller Size?

Jan 30, 2010

I made an SWF file (say X) and I have loaded this SWF file into another FLA file (say Y). With help from this forum, I got to do what I wanted - when I click on a button on the FLA file (Y), the SWF (X) shrinks to a smaller size (about half the size) and when I click on that same button again, X enlarges back to the original size. I acomplished this with tweenlite. THe SWF (X) has a slideshow of images. Now, when the SWF (X) shrinks to a smaller size, the images look very distorted and text in the images are not readable (although the text is large enough to be clearly visible).

View 1 Replies

ActionScript 3.0 :: When A Smaller Image Is Loaded The Big One Stays Behind For One Slide More

May 9, 2010

I'm using some action script code for a slide. The problem is that when a smaller image is loaded, the big one stays behind for one slide more. Maybe this happens with all slides but is only visible when a smaller one is loaded... What could be done? The code is:

[Code]...

View 7 Replies

ActionScript 3.0 :: Navigate An Image That Is Larger Than The Stage?

Feb 11, 2010

I would like to have an image much larger than the stage, with little buttons all over it that play a MC when moused over. When the mouse reaches the edge of the screen, I want it to scroll so that the viewer can explore the whole image. In short, its a map with destinations, and on mouse over the destinations play a MC. I'd like the viewer to be able to "explore" the map with the mouse. It seems simple, is there a good way to do it?

Also, once it is done, is there a way to begin with the entire image shown, but then have it tween to its final (Very large) size, without breaking that functionality.

View 3 Replies

ActionScript 3.0 :: Loading Larger Image When Dropped?

May 27, 2010

I am working on this image scroller, where thumbnails of images are displayed.  I get each image by

function urlLoaded(event:Event):void {
urlLoader.removeEventListener(Event.COMPLETE,urlLoaded);
xml=XML(event.target.data);

[Code]....

So is there anyway I could use any of the above code to load the big image associated with the small image?  If event.target points to the current thumbnail being picked up, could i do something like event.target.url to point to its name or something?

View 3 Replies

Actionscript 3 :: Substitute Image In Larger Animation?

Mar 4, 2011

We're making a Flash browser game with a few reasonably complex animations. Our designer is making the animations in Flash Professional while I'm wiring everything up and adding some logic through AS3 (using FlashDevelop).In one of our more complex animations a "bonus item" moves around the screen. It tweens hither and tither, there special effects and as such, it disappears for a few frames and then reappears later.From AS3 we want to be able to dynamically decide which bonus item (say a mushroom or a star) to include in the animation. We don't want to have to ask our designer to replicate the entire animation for each of our bonus items.This is what we've tried: Created a two frame (1 mushroom frame, 1 star frame) "BonusItem" movieclip in FlashPro and Exported for ActionScript.Created the complex animation movieclip in FlashPro and added the BonusItem movieclip to the relevant frames. Gave the BonusItem instance an instance name on all necessary KeyFrames. Exported entire movieclip for ActionScript(exported as "ComplexAnimation").[code]This would play the complex animation with the star and we could easily call gotoAndStop("mushroom") to play the same animation with the mushroom.

The first problem was that complexAnimation.bonusItem was null on line 02 above. I solved this by handling ADDED_TO_STAGE for complexAnimation and putting line 02 above in the handler. The next problem was that each time the bonusItem movieclip started tweening, or if it was not present in some frames and was subsequently re-added the complexAnimation.bonusItem attribute/reference was reassigned to a new bonusItem instance. I then had to find a way to know when this was happening and call gotoAndStop("star") on the new instance. I've found two ways to do this:

1) Listen for ADDED events on complexAnimation with a target.name of "bonusItem". It's a bit crap in a strongly typed language to have to resort to matching strings, but this works. Btw, when the ADDED event is fired new frame object references are still null.

2) Listen for FRAME_CREATED events. This happens later than ADDED at a point where new frame references have been initialized. As such I can check if complexAnimation.bonusItem is non-null at then call gotoAndStop("star") on it. One problem with this is that calling gotoAndStop actually triggers another FRAME_CREATED event to fire, so I need to guard against infinite looping. Again, it works but I don't have a great feeling about it.

View 2 Replies

IDE :: Magnified Portion Of A Larger Image As A Frame?

May 6, 2010

I have a project I have to do and have made a large stage because it will be the only setting of the animation:It is supposed to be a talkshow stage. I need to be able to zoom in to the desk and the chair in order to get a close-up of the people as they're talking. Is it possible to simply zoom in the entire image itself or will I have to make a whole nother image?

View 14 Replies

ActionScript 2.0 :: Photo Gallery - How To Make Image Window Smaller

Jun 25, 2004

I found this really neat photo gallery on flashkit but there is no support or readme included. Hoping one of you actionscript gurus can sort through the AS and how to size this thing.. the AS code does have comments but I am not a coder. I'd like to make the image window smaller and the overall movie smaller. 325x325 or so.

View 10 Replies

ActionScript 3.0 :: PostImage - Mouse Over Display / Change Image In X - Y Cords Or Replace Image

Aug 2, 2009

im messing with a movieclip symbol and i want to make a button, what'd i mean on Mouse over display/change this image in this X,Y cords or replace this image, something close to what buttonSymbol does but i want to make it using movieClip symbol...
and i have no idea how to do it.. i started like this:

[Code]....

View 0 Replies

ActionScript 2.0 :: Make A Simple Image Gallery Which Changes Image Upon A Mouse Click On A Button

Nov 7, 2010

I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.

I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.

I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after

View 4 Replies

IDE :: Make The Transparent Area From An Png Image Not To Register When I Add With A Mouse Event To That Image?

Apr 11, 2009

Is there a way to make the transparent area from an png image not to register when I add with a mouse event to that image? What is happening is the rectangle around the symbol is effected by the mouse event.

View 2 Replies

ActionScript 2.0 :: Load An External Image And Image Disappear When The Users Mouse Hovers Off The Button

Oct 8, 2009

This shouldn't be too difficult, but what I have is a button, which in the 'over' state I want to load an external image, and then have the image disappear when the users mouse hovers off the button

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved