ActionScript 2.0 :: Movie Hierarchy - Can't Access The Movieclip Using Mx 2004

Jan 26, 2004

I have a button on my main time line root and I have a movie clip that performs an animation inside that I was wondering why I can't access the movie clip with this code I am using mx 2004 [AS]on (rollover) { _root.document.mc_button.gotoAndPlay("up"); }[/AS]

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[Code]...

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[Code]...

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I am playing around with movieClipLoaders and have run into problems. My application wont load my movieClip. I am trying to do it the [url]... way, but it works poorly.

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To give a brief background of what's going on here.I am building a personal site where I have a navigation, and I have other subnavs inside of certain pages.Such as if I go to "work" inside of work i have "motion", "web" & "print".Here is some example code of one button on the navigation:

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To give a brief background of what's going on here. I am building a personal site where I have a navigation, and I have other subnavs inside of certain pages. Such as if I go to "work" inside of work i have "motion", "web" & "print".

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For example, click personal, click a thumbnail,(this adds workpersonalss_mc) then click back(this removes work personalss_mc then adds workpersonal_mc back), the click a navigation button it still remains..

[Code]...

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IDE :: Adding Loaded Asset To Display Hierarchy?

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I have a class called Bike.as, linked to a movieClip in the library. The class essentially tweens a bike graphic across the stage. At the end of the tween, I instantiate a new class called Slideshow. Slideshow loads an image. The image loads(I get no loading error, and I can trace info about the loaded content)... I just can't seem to see it. In attempting to debug, I wrote the loading code(in Slideshow) into the Bike.as file(replaced the code that instantiates Slideshow), and it worked. Did it work because Bike is linked to a movieclip, and Slideshow is not(Slideshow is called in Bike.as)? I'm attempting to transition from AS2 to AS3. Here's my Slideshow class:

public class Slideshow extends Sprite {
private var container:Sprite;
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[code].....

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