ActionScript 2.0 :: Multiple Countdown Timers To Schedule Indoor Hockey

May 4, 2010

I've successfully made a countdown timer countdown to a predefined date (Christmas, and yes it was a tutorial). The program I aim to create here will run a series of countdowns, all day long, one after the other, basically counting down to the next event.

For example:

1 minute countdown til game begins
20 minute countdown til intermission
2 minute countdown til second half
20 minute coundown til games over
5 minute countdown til new game starts

I have been given a lists of times for which to begin each timer (and its duration), but the tutorial I followed earlier uses an onEnterFrame function. I need some way to determine the closest timer that should be running, without killing the CPU with onEnterFrame. This task seems like it should be simple, but I can't quite wrap my head around it.

[Code]...

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