ActionScript 2.0 :: Multiple Instance Of Buttons Loading Same Data?

Jun 27, 2009

I am pulling data and attempting to assign it to multiple buttons on the _root of my project. Currently, the buttons are positioning themselves really nicely in the proper position, all with the EXACT SAME value.

Here is the script... OMG I am going nuts trying to get this to work.. I mostly do PHP, so AS is... well, different.

HTML Code:
function loadBookmarks() {
// Return the number of items from the text field variable NumItems (it's in the myData object).

[Code]....

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part of the code is as follows: (it works if i use the graphic class)

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this is simply my script:

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PHP Code:[code].....

now i want it so that if one condition is met the mc will goto frame 2, if 2 conditions are met, frame 3 and if 3 conditions are met, frame 4.i know i could do this with a lot of if statements but i have a lot of movie clips to use this code on, so is there any way to write an if statement that will trigger different options if multiple conditions are met?

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I am using Flash CS4 with ActionScript 3 and I am fairly new at it. I am struggling with two things.
 
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[URL]

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I am creating a stand alone DVD to be used with Flash player. I am wanting to add different videos that play with different buttons. The following is the code I have for the video to play when the corresponding button is clicked..... My problem is how do I get that video to "leave" and stop playing when another button is pushed to play a different video.
 
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ActionScript 3.0 :: Flash For Loop Loading Multiple Images Into Multiple Movieclips

Feb 5, 2012

[Code].....

I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.

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i have been building a library that has thumbnails which you click to view the full image. i have built the application it works but i want to change the way the image on the actual thumbnail loads using code instead of manually adding the value to the url loader component.

var myX;var instanceN:String;trace(instanceN);var currentLoad:uint = 0;// current loader and image loadingvar thumbnailURL:String;//Thumbnail URLvar thumbReq:URLRequest;// Thumbnail url requestfor(var k:uint = 0;k < iL_btn.length; k++)[code].....

the loop runs fine without the last line of code which i've commented out.the make up of these thumbnails are a uiLoader component which are each inside there own movieClip.what i wanted this to do was every time the loop runs it currentLoad adds 1 to its value then that value is subbed into instanceN:String and thumbnailURL address that bit works the trace statements read correctly.but my issue is using the instanceN value as the instance name path which then loads the current thumbnailURL value which is the URL address for the thumbnail picture.when i try to load the url address using the commented out code above i got the error .TypeError: Error #1010: A term is undefined and has no properties.the trace statements correct values below

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[Code]...

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It might sound confusing so let me explain the situation. I made a movieClip. And in that movieClip I have a dynamic textfield set. I called this textfield "AmmoCount".I dragged this movieClip onto the stage several times and each time I called on the AmmoCount varible in each movieclip and gave it a different value. I get the following error TypeError: Error #1009: Cannot access a property or method of a null object reference.[code]

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ActionScript 2.0 :: Multiple MCs Using The Same Instance Name - Only 1 Of Them Working For The Function?

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Got 9 MCs which I want a rollover effect for. I made 1, copied it and it's instance name 9 times. And made this script:

Code:
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[code]...

But it only works for one of the buttons. The one I made the copies from.I figured you could do this since it's the same MC? I could be wrong though. If that is the case, is there some way I can make the same action for every button without having to make a bunch of calls for each one? for example:

"_root.main.menu.btn1 <and> btn2 <and> btn3 <and> etc.onRollOut = function() {"

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ActionScript 2.0 :: Multiple Instance Names Don't Work?

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I am trying to make a game where I am going to have different "Tiles" for each type of terrain. in my code I am calling on "Tile_GOLD" like this for a hit test:

[Code]...

and so my problem is that Multiple instance names don't really work, so I tried exporting for actionscript and that didn't really help either. So is there a way that I can call the tile in the characters code or is there a way that I can determine the hittest in the tile? Not necessarily for all of them to go to the next frame but to maybe have them make the character not be able to move. Also if anyone could give me a hittest code for making a mc not be able to go through an object

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ActionScript 3.0 :: Multiple Instance Names For EventListener

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This is the code that I have written so far and it works fine.

-----------------------------------------------------------------
var orng:ColorTransform = transform.colorTransform;
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map.spain.addEventListener(MouseEvent.MOUSE_OVER, orange);

[Code].....

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ActionScript 2.0 :: Multiple MCs Using The Same Instance Name - Only 1 Of Them Working For The Function

Aug 12, 2008

Got 9 MCs which I want a rollover effect for. I made 1, copied it and it's instance name 9 times. And made this script:

[Code]...

But it only works for one of the buttons. The one I made the copies from. I figured you could do this since it's the same MC? I could be wrong though. If that is the case, is there some way I can make the same action for every button without having to make a bunch of calls for each one? for example:

[Code]...

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ActionScript 3.0 :: ENTER_FRAME Multiple Copy Of One Instance?

Dec 11, 2009

i would like to add multiple copies of one instance "mytocka_mc" to stage using ENTER_FRAME

here is the code that does all i need except leaving multiple copies of myTocka_mc on stage

I was googling and found it got something to do with arrays i think i should create an array and on every ENTER_FRAME copy my original instance, push copied instance to array and at the end add whole array to the stage but i really dont know how to do that

Code:
kreni_btn.addEventListener(MouseEvent.CLICK, kreniClick);
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[Code].....

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Apr 12, 2010

I have three buttons on my stage, each with an instance name of USA_btn, Canada_btn, and Mexico_btn. I also have corresponding text with instances names of USA_txt, Canada_txt, and Mexico_txt. When file opens, you see all three buttons on stage and USA_txt. When the user clicks Canada_btn, the USA_txt should fade out, and Canada_txt should fade in. I need to accomplish this with action script as I will eventually have 10 combinations.

I can determine the instance name when a button is clicked with event.CurrentTarget.name. How can I use the instance name to:
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2) Fade in new text?

I assume I will set opacity=0 but I keep getting error #1056: Cannot create property alpha on String.

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Data Integration :: Loading Data From Php Page Into StartLoading();

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Loading data from the test.php into the startLoading();

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[Code]....

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ActionScript 2.0 :: Saving Data And Loading Data From A .txt File?

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I have read through Shared Objects but i couldn't get it work...

I just have to save my data, maybe array into .txt file and later on
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Anyone here have an example or some source code so i can have reference on it?

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ActionScript 2.0 :: Use Array Data As Instance Name?

Jun 23, 2009

I am trying make a button that plays a movieclip whose instance name is in an array.

for example my array (named "current") consists of an movieclip instance name:

ActionScript Code:
current = ["instanceName"]

Using the trace command, I know that the array definitely contains the name.

Now, I want to insert that instance name from the array into a gotoAndPlay command on a button like this:

ActionScript Code:
(((instanceName from Array here))).gotoAndPlay("2");

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ActionScript 3.0 :: Use XML Data To Reference An Instance Name?

Mar 16, 2010

I have 6 movieclips on the stage, each with a unique instance name. I just want to put them in order determined from an external xml file.I can get the name and order of each instance name evident from a trace, but I can't use that xml variable name to position the x on the stage.Seems simple, but it won't let me use the variable as an instance name:

//begin AS3
var loader:URLLoader = new URLLoader();
var xml:XML = new XML();

[code].....

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