ActionScript 2.0 :: Pull Full Size Image Using PHP?

Jan 19, 2009

I have a flash site I want to modify so that when any of the small images throughout the site are clicked a larger image will be pulled using PHP. I am not highly skilled with Flash or PHP.

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I need to re-size the imgx attribute in the code below,at the moment image only covers half screen, I want to use to my desired size (full size)[code]

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I'm tring to have it when you click on a thumbnail, it loads a larger image over the scene. Here is an example, since I'm sure that my desc. is awlful. link My scrolling thumbnails are based off of the tutorial on kirupa.com. Here is my site. and action script. (architecture is only one that has any images on it currently for testing)

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cliparray = [];
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[code]....

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I have a picture gallery that loads a few thumbnails into a holder via  xml and AS3. When you click on the thumbnail it loads the full-size  image into a Loader.How could I add a description from the xml to the to the full size image.[code]

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I've spent the past few days having a look for this and no luck so far. Basically I have got a multi-page XML gallery with thumbnails. At the moment the images in the gallery stay their original size. I want to make it so that a) the image takes up the entire page of the browser/stage, and b) the image resizes as the browser does, which I suppose might be in the publish settings.

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Something like this: [URL]is what I mean.

Attached is my .fla, the actionscript code is all within a key frame inside gallery_mc.

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I have a picture gallery that loads a few thumbnails into a holder via xml and AS3. When you click on the thumbnail it loads the full-size image into a Loader.How could I add a description from the xml to the to the full size image.

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(I'm working in flash 6 due to some constraints but if what I'm doing could REALLY be optimized by going to 7 then feel free to yell at me - OH, and feel free to yell at me because there is a bunch of pink - I haven't worked on the actual layout because I'm waiting for the colors-font-realImages) I will save space here and just post the link to the dir, swf, and fla...

[Code]...

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I made a flash website with photo galleries using a component that I bought online. The component is loading the image in a thumbnail scroll bar via a XML file and the full size image display in a UILoader. So far nothing special. But when I reach a certain amount of pictures in the gallery, the scroll panel get stuck while loading and doesn't display the full size image. Then the thumbnails don't react at all.

[Code]...

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Jan 23, 2009

I'm using Flash CS4 as my IDE with Actionscript 3 and Flash Player 10. I'm working on a bigger project but the area I'm struggling in is dynamically pulling an image from the flash library (already loaded). I've been finding the same answers to my question all over and they seem to keep producing the same error so apparently I'm just not getting some little detail. I have an image loaded in the library called test1.jpg. I've right clicked on it and selected 'Export for ActionScript' and 'Export in frame 1'. The class is 'MyMc' and the Base class is 'flash.display.BitmapData'. My code is attached.

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quote:

1136: Incorrect number of arguments. Expected 2. 1067: Implicit coercion of a value of type MyMc to an unrelated type flash.display:DisplayObject.

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I have an XML file using CDATA and trying to pull my image in. Ex:

Code:
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I got four buttons that pull up images in a slide show. I want the fourth button to first pull the image in place and THEN shut down the movie clip. I thought this would be easy, but no. Unfortunately I canīt attach the fla-file on this forum. You could take a look at this:

[Code]...

It works in a sense. The movie falls into place when I click the button and the movie quits when I move the cursor. But it also means you might shut down the slide show involuntary when you move the cursor going for any of the other buttons. What can I do? I could point out that I'm not working with any frames here.

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Flex :: Changing Image Size Independent Of Scene Size?

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I have three images and I want change the images size based on the scene size (default size is 1024x768). After each image has completely loaded I call bindableUtils.setter to set width/height when scene size changes but I don't know how to make a pointer or something like that. I'm using a public var img, but it only works with the last complete image.

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<?xml version="1.0" encoding="utf-8"?>
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[code].......

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<object classid="clsid27CDB6E-AE6D-11cf-96B8-444553540000" type="application/x-shockwave-flash" width="400" height="300">
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[Code]....

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};
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Flash - Why Doesn't AIR Start Full Size?

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I have an AIR application set to 800px wide and 600px high. When I launch it, the window starts too small with horizontal and vertical scrollbars?

Test.mxml:

<?xml version="1.0" encoding="utf-8"?>
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ActionScript 2.0 :: Clickable Area Of MC Full Size?

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I know this is basic, but I lack the terms to use to search for the solution. I can do some advanced stuff in Flash, but when it comes to basics like this, I'm at a loss.

I'm trying to have two movieclips call the same function but pass to it a different argument to then process accordingly. What I've learned is that even though the MCs are small rectangles on the stage, their clickable area seems to span the entire stage. In this code example, when I click on one MC, the trace gives me both 1 and 2, as if both MCs had been clicked. What am I missing? Attached is the stripped-down FLA.

[Code]...

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ActionScript 3.0 :: Full-screen Function Re-size Bug

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I'm having the weirdest problem. I have a fullscreen function and it works great except when I try to make the current video playing the same size as my screen. Oddly enough it reports that the swfStage.width is 1280 but the videoScreen.width is 852? [code]

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IDE :: Full Screen Stage Document Size?

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If Im going to create a full screen flash website what size should my stage document be?

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ActionScript 3.0 :: ScrollPane To Allow Scrolling Full Size Of It's Content?

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I have a movieclip linked to a scrollPane.It loads into it fine.  The problem is that the scrollPane won't scroll the full size of the movieclip. The movieclip is about 1000 high. If I set the scrollpane size to 500 by 500, it'll scroll down about 600y of the movieclip, but no further.How do you tell a scrollPane to allow scrolling the full size of it's content?And on a similar thread, is there a way to tell a whole swf to scroll?  So if you have a swf that's 1000x 500y, and it's dynamic content becomes 1000x 800y, can you make the whole swf scroll like an html page, or do you have to encase all the content in a scrollpane?

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Professional :: Movie On Page Full Size And Not Disappear At Top?

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in the above page it is behaving just like wanted, EXCEPT want the top and left side (perhaps) to be 'pinned', meaning when resizing the browser window, the top does not disappear. I like that it resizes, and scales, yet, keeps the whole viewport filled. Don't like that it can disappear at the top if the browser window isnt just right.
 
if it is not possible to scale smaller but can scale larger, and keep the browser window full, that is ok too.

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