ActionScript 2.0 :: Resizing Image To Full Size
Mar 8, 2011I need to re-size the imgx attribute in the code below,at the moment image only covers half screen, I want to use to my desired size (full size)[code]
View 2 RepliesI need to re-size the imgx attribute in the code below,at the moment image only covers half screen, I want to use to my desired size (full size)[code]
View 2 Replieshow people use the full browser size in flash, even when resizing? Just like they did on [URL], the navigation is always on the bottom of the window, still after resizing the same for [URL], here also the background images resize real time
View 3 RepliesI wonder if any of you can point me in the right direction. In my stage I have a movieclip where I want to load several images with different sizes. This mc called "container" adds the loader to the stage so I'm asking for the loader width and height once has finished loading and then passing these to the width and height of the mc container so it resizes accordingly. But...it doesn't work. Here is my code:
[CODE]
var pic:Loader;var totalImages:int = 10;for (var i:uint = 0; i<totalImages; i++){ pic = new Loader() container.addChild(pic) pic.load(new
[code].....
I have a flash site I want to modify so that when any of the small images throughout the site are clicked a larger image will be pulled using PHP. I am not highly skilled with Flash or PHP.
View 1 RepliesI'm tring to have it when you click on a thumbnail, it loads a larger image over the scene. Here is an example, since I'm sure that my desc. is awlful. link My scrolling thumbnails are based off of the tutorial on kirupa.com. Here is my site. and action script. (architecture is only one that has any images on it currently for testing)
Code:
cliparray = [];
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
[code]....
I have a picture gallery that loads a few thumbnails into a holder via xml and AS3. When you click on the thumbnail it loads the full-size image into a Loader.How could I add a description from the xml to the to the full size image.[code]
View 4 RepliesI've spent the past few days having a look for this and no luck so far. Basically I have got a multi-page XML gallery with thumbnails. At the moment the images in the gallery stay their original size. I want to make it so that a) the image takes up the entire page of the browser/stage, and b) the image resizes as the browser does, which I suppose might be in the publish settings.
So my question is how can I size this image so it takes up the entire stage? I've tried fiddling around with Stage.width and Stage.height but no luck so far.
Something like this: [URL]is what I mean.
Attached is my .fla, the actionscript code is all within a key frame inside gallery_mc.
I have a picture gallery that loads a few thumbnails into a holder via xml and AS3. When you click on the thumbnail it loads the full-size image into a Loader.How could I add a description from the xml to the to the full size image.
View 2 Replies(I'm working in flash 6 due to some constraints but if what I'm doing could REALLY be optimized by going to 7 then feel free to yell at me - OH, and feel free to yell at me because there is a bunch of pink - I haven't worked on the actual layout because I'm waiting for the colors-font-realImages) I will save space here and just post the link to the dir, swf, and fla...
[Code]...
I made a flash website with photo galleries using a component that I bought online. The component is loading the image in a thumbnail scroll bar via a XML file and the full size image display in a UILoader. So far nothing special. But when I reach a certain amount of pictures in the gallery, the scroll panel get stuck while loading and doesn't display the full size image. Then the thumbnails don't react at all.
[Code]...
I'm working on a small flash site and I want the swf file to have "bleed" or to go to the very end of the window so that the swf isn't just ploped over top of a background. [URL]
View 1 RepliesI would like to know how to make flash size (width and height) full size in the browser? the real size of flash is w:955px h:600px I tried to make w:100% and h:100%, it makes pictures pixelate.
View 6 Repliesis there a way to tell flash in a button event to open a a html site (php-cgi) with a small size, lets say like 300px x 200pxThe html.site/php-cgi) id like to get openned and resized at 300x200 looks like this:
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
[code].....
I'm trying to resize a full flash site. I'm using if statements to do this. Is there a better way? I want the resize to hold the proportions. Additionally, my if-statement method is too cumbersome. It doesn't always keep the content in the center (doesn't resize to the content to be in the center).
Scenario: The base is a black background that resizes according to the window size. The main image stays in the middle of the page.
Code:
var holderAllMC:MovieClipLoader = new MovieClipLoader();
var holderAllMCListener:Object = new Object();
holderAllMCListener.onLoadProgress = function(target, loaded, total) {
[Code]....
I'm using the code below to resize a mc so that it fits a full screen browser even when its resized. Its working fine but...
How do you make the mc (bga) resize in proportion. At the moment it squashes & stretches
// ***Stage aligned top left
Stage.align = "TL";
// *** Stop the stage from scaling with the browser window.
[Code]....
We've only successfully got this flash slideshow to resize correctly up until it goes to the #2 slide. I've looked all over the net, including this forum, many other have similar problem with resizing and scaling their movie clip to the full browser with correct aspect ratio, but most of them all involve a single video MC only. In my case, it's a bit more complicated which involves several pictures, masks, along with a pre-loader. Here's the FLA file. [URL]. Basically in a nutshell i am trying to make a website with an animated flash background that will scale to the user browser size according to the increase and decrease in browser width. exactly like you would see here on samsung's website [URL]. We know that it has something to do with the resize listener code. but we just can't overcome this glitch.
View 0 RepliesConsider the following Flex code:
private function fullScreenHandler(evt:FullScreenEvent):void {
if (evt.fullScreen) {
viewstack.selectedIndex = 2;
[Code].....
I have a viewstack with two containing canvases. Canvas 1 is used when in normal mode and canvas 2 which is used when in full screen mode.
To properly resize the objectInViewStack2 I need to know how large the screen is when in full screen mode.
My main swf is 960x600 and loads full screen. it is a projector or swf, local. I have the code on frame 1 to ensure full screen and show all:
stage.scaleMode = StageScaleMode.SHOW_ALL;
stage.displayState = StageDisplayState.FULL_SCREEN;
Then I load an external swf into a mc, and it goes full screen as expected. BUT the main swf that loaded that external one, at the time of load, suddenly gets scaled back down to its normal size: 960x600, on the top left corner of the Player Window (or the full screen), so somehow at 0,0. Whn I unload the external swf, I can put the code stage.scaleMode = StageScaleMode.SHOW_ALL; to get it back to where it was. But unfortunately I have some buttons from the Main swf that are supposed to be on top of the loaded one, and should stay where they are. But now they all move because of this scaling down.
the mc that is being used as a container for the loaded external swf is an empty mc located at 0,0. The external swf has the same size as the main one: 960x600
I searched and tried things but could not get it to stay in show-all mode when loading this external swf...
How do you prevent all of your text automatically changing the font size when a browser is made full screen? I have a number of fixed field sizes I want my text to stay within but when the browser is expanded to full screen it changes the fonts so the text no longer fits in the text boxes and it forces scrolling.
View 2 Replieshow to get my dynamic textfield height and send it to a javascript to resize my embedded swf. I have been digging around for 2 days now and can't figure out how to do this. I've found lots of examples on sending text back and forth but not on how to send the height.
View 5 RepliesBecause i design on a new mac book pro, my resolutions is very high and the flash movie fits perfect in my screen, just the way i want it to sit in every computer.
But on a computer with a lower resolution, i now that that my web site would be much larger and not fit right.
So how can i make it so the movie adjusts to different resolutions and sits just perfect?
I can;t figure out how to do this. Someone selects and image after calling FileReference.browse(). I take that image and make a thumbnail in flash. Then I upload that image like so:
[Code]...
All this does it upload the original image. How do I change the fileRef to upload the new thumb? I have traced out the size of the "myThumbImage" and it is correct. I have placed it visually on the stage after creating the thumb, and it seems like it works. But when I upload it to an aspx page (that basically just throws it into a folder), it uploads the original larger image.
When I create a little .swf file with actionscript it will run correctly in whatever stage size I choose for the document. However, I want the display to update when I change the window size that the .swf is running in as it is running. It does some resizing as I drag the corner of the .swf window, but not correctly. I actually put the statement:
graphics.drawRect(0,0,stage.stageWidth, stage.stageHeight);into the code, and it is not drawing the origin at the corner of the window (among other problems). Is this a bug in Flash, and/or is there some way around this When I put the window back to its original size, it displays correctly, and this is happening for all stage sizes and aspect ratio
I want to make the stage and contents to resize in ratio to the window size, Like the file I have provided, When you make the window bigger or smaller the contents change with it. How did they do that? [URL]
View 1 RepliesI want to create a website with a background that will auto-resize according to the stage size using AS3.But what i need to know before I do it is: What is the right resolution for the background picture?I want people with resolution starting from 1024x768 to view the website correctly and I also want people with 24'' monitors to view the background with good quality so I guess the image needs a high resolution. I started with 1936x1288 but when I resize the stage to fullscreen the bottom of the image gets cut off.
View 6 RepliesI have an MC which is sized as follows:[code]This is fine until the stage size is altered....as the MC stays the same size unless the page is reloaded.How can I set the size of the MC so it resizes as the stage size is altered?
View 3 RepliesI have created a image cropping tool in flex using core copyPixel method.croppedBitmapData.copyPixels(croppedBitmapData, clipCan, new Point(0, 0));I have to crope area of dementions 20*20 and show this cropped area in an image of demention 250*350. Every thing going well.My problem is image distortion.Even i am using this method for smoothing image contents on complete.
private function smoothImage(event:Event):void
{
var bitmap: Bitmap = ((event.target as Image).content as Bitmap);
[code]....
I want to use the UI Text Scroll component on a text box. When I make the initial text box,it is the normal 1 line in depth, based on the font size. When I paste the type into the box it gets very long, which is fine, but when I try to make the text box smaller using the transform tool so that I can make it fit the movie, it makes the type smaller as well. Is there a way to change the height of the box, without it effecting the text inside?
View 2 RepliesMy company sent me a video that they wanted us to post on the intranet. It's a simple powerpoint video with a narrator talking about some policy and benefit changes, etc.
I tried the exporting the video in both 720(width) and 1280 format, and found that when shown in fullscreen mode, the 1280 format was much easier to read than the 720, however, we didn't want to show it on the intranet page at full 1280 by default. So I modified the html and javascript that plays the movie so that it would show in 720 width on the page. The problem with resizing the 1280 video into a 720 space is that the video player bar (where the play, stop, volume controls are) becomes extremely small when I do this. Of course, this is because Flash generated the player with a toolbar optimized for 1280, so it's getting scaled down when I pack it into a smaller playing area.
Is there an solution to this that I haven't thought of? How can I generate this movie to get the better full screen appearance of the 1280 video, but also still show the video in a smaller 720 area when the user is not in full screen mode?
I'm using loader class to load images. I'm loading ten images with different sizes. I'm trying to load them with a common size (300x300) doing this:
[Code]...
But, I can't see anything.