ActionScript 3.0 :: ExternalInterface Getting Textfield Size And Resizing?
Aug 7, 2010
how to get my dynamic textfield height and send it to a javascript to resize my embedded swf. I have been digging around for 2 days now and can't figure out how to do this. I've found lots of examples on sending text back and forth but not on how to send the height.
This is definitely a huge BUG in flash player 9.Here is some info if someone had run into similar problem?If I try to align flash to: StageAlign.BOTTOMorStageAlign.BOTTOM_RIGHTr StageAlign.BOTTOM _LEFT and then if I try to resize my flash using externalinterface which will call outside JS that resize div around it, you`ll get flicker effect on your flash.However, if I align Flash to: StageAlign.TOPorStageAlign.TOP_RIGHTorStageAlign.TOP_LEFTand then use external script for resize, everything works fine.
I am using the ExternalInterface on Flex 3. We are actually using flex to compress a large amount of DOM data, so this is specifically being used with LARGE data. To further investigate, if there is a limitation, is this universal? (IE. Silverlight) First, let me state that this is being done with an application that was made by inexperienced software engineers. This is an app that we need to buy time by compressing the data so that we can build a long-term solution. We have no other options, unfortunately. Background: This is an application that is actually a web-spreadsheet. Our long term solution is to make a Office Business Application.
I have a dynamically created textField full of text, placed in a sprite that resizes (actually it's part of a nested set of sprites that resize when the browser window is resized). As I'm resizing the window, I notice that the text does not resize smoothly, but kind of steps or jumps (just a tiny bit) between sizes - as if Flash(player) is trying to lock to pixels - perhaps to improve readability.
Sometimes it ends up that the end characters in lines actually fall outside the text box, and so get cut off.This also happens sometimes if the user's screen size just happens to be the right size to start with (the site is full screen).Relevant parameters may include:
Can't think of any reason you'd _want_ this to happen. The resizing to pixels makes sense, if that's what's happening, but FP should do it so the text stays within the bounds of the text box.
Because i design on a new mac book pro, my resolutions is very high and the flash movie fits perfect in my screen, just the way i want it to sit in every computer.
But on a computer with a lower resolution, i now that that my web site would be much larger and not fit right.
So how can i make it so the movie adjusts to different resolutions and sits just perfect?
I would like to set a fixed width for an input textfield with an embedded font. I would like to have the option to left-, right-, or center-justify the text. This is proving difficult.
If I set myTextField.autoSize = TextFieldAutoSize.LEFT;, I get left-justified text, but the textfield width changes with each keystroke. Same trade-off with TextFieldAutoSize.RIGHT and TextFieldAutoSize.CENTER.
Now, if I use TextFieldAutoSize.NONE, then I can fix the width and height of my textfield, making it the size I want... but the cursor is always blinking in the middle of the textfield. What's the secret to justifying that cursor to the left [or right] and the textfield staying the size I initially set it to?
When I create a little .swf file with actionscript it will run correctly in whatever stage size I choose for the document. However, I want the display to update when I change the window size that the .swf is running in as it is running. It does some resizing as I drag the corner of the .swf window, but not correctly. I actually put the statement: graphics.drawRect(0,0,stage.stageWidth, stage.stageHeight);into the code, and it is not drawing the origin at the corner of the window (among other problems). Is this a bug in Flash, and/or is there some way around this When I put the window back to its original size, it displays correctly, and this is happening for all stage sizes and aspect ratio
I want to make the stage and contents to resize in ratio to the window size, Like the file I have provided, When you make the window bigger or smaller the contents change with it. How did they do that? [URL]
how people use the full browser size in flash, even when resizing? Just like they did on [URL], the navigation is always on the bottom of the window, still after resizing the same for [URL], here also the background images resize real time
I want to create a website with a background that will auto-resize according to the stage size using AS3.But what i need to know before I do it is: What is the right resolution for the background picture?I want people with resolution starting from 1024x768 to view the website correctly and I also want people with 24'' monitors to view the background with good quality so I guess the image needs a high resolution. I started with 1936x1288 but when I resize the stage to fullscreen the bottom of the image gets cut off.
I have an MC which is sized as follows:[code]This is fine until the stage size is altered....as the MC stays the same size unless the page is reloaded.How can I set the size of the MC so it resizes as the stage size is altered?
have anyone encountered the issue wherein using a dynamic textfield without embedding fonts causing the flash movie to resize in a very slow manner ( i resize the textfield by using the scaleX and scaleY property, i have also tried using the width and height property but its just the same result)? if i try to set the textfield's embedFonts property to true then there will be no problem when resizing but once i set embedFonts to false then the flash window seems to resize bit by bit
I wonder if any of you can point me in the right direction. In my stage I have a movieclip where I want to load several images with different sizes. This mc called "container" adds the loader to the stage so I'm asking for the loader width and height once has finished loading and then passing these to the width and height of the mc container so it resizes accordingly. But...it doesn't work. Here is my code:
[CODE] var pic:Loader;var totalImages:int = 10;for (var i:uint = 0; i<totalImages; i++){ pic = new Loader() container.addChild(pic) pic.load(new
I want to use the UI Text Scroll component on a text box. When I make the initial text box,it is the normal 1 line in depth, based on the font size. When I paste the type into the box it gets very long, which is fine, but when I try to make the text box smaller using the transform tool so that I can make it fit the movie, it makes the type smaller as well. Is there a way to change the height of the box, without it effecting the text inside?
My company sent me a video that they wanted us to post on the intranet. It's a simple powerpoint video with a narrator talking about some policy and benefit changes, etc.
I tried the exporting the video in both 720(width) and 1280 format, and found that when shown in fullscreen mode, the 1280 format was much easier to read than the 720, however, we didn't want to show it on the intranet page at full 1280 by default. So I modified the html and javascript that plays the movie so that it would show in 720 width on the page. The problem with resizing the 1280 video into a 720 space is that the video player bar (where the play, stop, volume controls are) becomes extremely small when I do this. Of course, this is because Flash generated the player with a toolbar optimized for 1280, so it's getting scaled down when I pack it into a smaller playing area.
Is there an solution to this that I haven't thought of? How can I generate this movie to get the better full screen appearance of the 1280 video, but also still show the video in a smaller 720 area when the user is not in full screen mode?
I loaded a swf from external. using loader class. But if i check with the width and height of the loader is differes from loader.contentLoaderInfo.width.
From this statement i came to know the loader gets the width of all hidden objects, which are already outside of the stage area. But now I need to increase the size of the stage contents only..
I have a textfield which loads dynamic text. After this text is loaded i want to be able to change the size/position of the field with the click of a button. (To a set value, not for the user to drag bigger etc).
trying to build a Textfield dynamically in AS2/F8. I can't seem to get the text size to be larger than 127, and I am wondering if there is an upper limit when building them in AS. I have a class that has the following static method, which works well (for any size less than 127 apparently) If I pass in 200 as my nSize arg, when I trace(t.getTextFormat(0,1).size) i get 127 every time.
Code: public static function makeTextbox(target, clipName, depth, w,h,fontSymbol, nColor,nSize,txValue){
I have a textfield which loads dynamic text. After this text is loaded i want to be able to change the size/position of the field with the click of a button. (To a set value, not for the user to drag bigger etc).i have tried
I'm totally wowed by the resizing picture effect though? When each picture loads the loading frame resizes to the new picture size.It must be some sort of actionscripting but how is it done?
I'm building text balloons to display variable length messages in Flash. My question is pretty simple, though the answer may not be.The string I want to display.The font information.The width/height ratio I want the text field to have.How do I calculate the width and height of the text field it needs to display the text I give it, nothing more, nothing less?
How can I create in ActionScript a singleline textfield that automatically shrinks the textsize so that whatever string shall be displayed fits within the size of the textfield?
I am trying to create a circle movie clip with a text field child, so that when the movie clip changes size, the text field does as well. My code is posted below. Everything seems to be working when the text field is not in the display list, but when i add the text field as a child of the movie clip, the tween get's all weird. I am using flash cs4.
Project: Simple Click Counter of two separate buttons.
Problem: Font size of clicks needs to be changed/increased.
link to .fla
Not sure where to place this code in the script below.(inserting it causes font to initially to be correct size of 20 but changes back to default when a mouse click is issued)[code]...
Not really a AS3 issue, but I'm having a bunch of trouble changing the font size in a text field that pulls data from and XML file. I've changed every font size with the css file, but it doesn't result in any changes with the swf. If it's really that simple the XML and CSS are both here. Or if more is needed, here is the entire project.