ActionScript 2.0 :: Random Sounds On Button Press?
Jan 20, 2009
im currently trying to make a game for a college project, im using flash professional 8,
the game rquires a random sound to be played on a button click, but i have no idea how to do that? all my sounds have instant and libary names of sound_1, sound_2 ect and i currently have this actionscript in place on the button, the button is called play_sounds.
play_sounds.on(mouseDown) = function(){
var randNum = Math.ceil(Math.random() * 10);
var mySound = new Sound();
[code]....
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Feb 10, 2011
I'm trying to put together a simple flash file for a project I'm wokring on and can't seem to work out the actionscript to do what i want! Wondered if someone would be able to help me here? It's very simple what i want to do... I have 3 short sounds and one button. On pressing the button i want the sound1 to play, then as soon as it's finished start looping sound2 untill the button is released when sound3 would play. I hope this makes sense. (im using flash CS5 but set for actionscript 2/flash8, if it's easier in actionsscript 3 and flashCS5 let me know and ill change my approach)
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Dec 21, 2010
What's I'm looking at doing is making a button that plays 1-20 different sounds at random each time the button is clicked (hit), and also have an image swap when that happens. A different sound and different image (the same 1 image per sound, not random images, just sounds "image1 goes with sound1").
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Mar 30, 2012
I'm used to working with the timeline and don't often go into the actionscript side of things.
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Jun 29, 2011
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Feb 19, 2012
A background music looping in the back, that starts with the opening of the swf and never stops. I think I achieved that with this bit of code :import flash.media.Sound;
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bg music[code].....
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Aug 17, 2009
I want to make a button that makes you got to a random frame within a certain range (eg frame 41-50) when you press it. I have tried various codes but so far no luck. Im using AS 2
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Apr 16, 2010
I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.
[Code]....
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I am definitely horrible at ActionScript'ing. So it's taking me a while to get anywhere.
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Now I know this should be straightforward to do, but seen as it's early hours here, I need a fresh pair of eyes.
At the launch of my movie, I want to load in a random sound clip from an array - here's my code...
[Code]....
I'm pretty sure this isn't working because on the ENTER_FRAME command in the eventlistener
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Jun 30, 2011
So I've been messing around with some code to see if I can get a button to play a random sound from an array by using a function. However, I keep getting the error
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at Untitled_fla::MainTimeline/ClickHandler()
Here's my code:
Code:
//-----------------------------------------------------------------
import flash.media.Sound;
import flash.media.SoundChannel;
[Code]....
Random number is of course a random number no higher than the array length.
However, Chosen sound is always "null". Should I worry here?
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May 24, 2011
I am currently working on an assignment that requires me to add sound to a mobile game. This is fairly straightforward in many ways but I wondered if there was any way that I could add multiple sounds to a single movie clip or action?
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Here's my AS, just get this error
ActionScript Code:
**Error** Symbol=movieclip, layer=Layer 1, frame=1:Line 3: Statement must appear within on handler
movieclip.gotoAndStop ("framelabel",random(4)+2); **Error** Symbol=movieclip2, layer=Layer 2, frame=1:Line 3: Statement must appear within on handler
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. The AS is on said button within the MC, and the MC has an instance name.This is the AS I'm using. I'm trying to make a randomize button that generates a random frame in my flash file instead of one MC..
ActionScript Code:
on (release) {
movieclip.gotoAndStop ("framelabel"random(4)+2);
movieclip2.gotoAndStop ("framelabel"random(10)+2);
}
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[Code]...
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here is my code,
[Code]....
This is running on Enterframe but I want to ratate 180 degree and on button press and hold button
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[Code]...
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I know theres a way to do this.how to press a button with AS[code]...
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