ActionScript 2.0 :: Recognize If Mouse Move! In Short Space?
Oct 26, 2007
I need to do one thing, the target movieclip (one hurricane), keep xscale and yscale going down. if mouse shake (mouse move more than 20 pixel, than last check of time) the target movieclip growing up, else the hurricane keep going down.
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Jul 14, 2010
I have a fisheye menu, (by the very talented David Manrique, check out his tutorial and source here: [URL] It uses an array of images imported into a library. The code to recognize mouse clicks is working, but I can't get it to load up specific frames of the Flash file. So, for example, when "image1" is clicked, it would load up frame 2 of the flash file. When "image2" is clicked, it would load up frame3...etc.
[Code]....
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Oct 15, 2010
A slider recognises both mouse position and also the buttons (left and right and also the buttons at the bottom) and glides/sides to the correct position area on click of the button.
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Jun 2, 2009
I'm trying to get used to the new way of doing things in CS4. Once I've created a MC and rotated it in 3D, how can I move it across the screen w/o rotating it further? I have a MC that rotates over several frames, and once it reaches the last one, I want it to stop rotating, then begin to slide in an X direction (while reducing the alpha). But no matter which tool I use or what I do on the timeline, the object is stuck in place and will only rotate and not move. Even the 2D X and Y settings in the properties panel are grayed out.
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Jun 27, 2006
how to do an object move towards the mouse when i move the mouse the towards the object and backwards when i move the move away, something liike the menu on [URL]
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May 3, 2011
I am using away3D and I have come across a stumbling block I cant get anyone to answer. I have tried EVERYTHING and I am not getting an answer on away3D forums.I place objects in 3D space. where the houses start at different y -value and z -value for reasons I dont know so they can look level.IT takes about 30 sec to load but here is my example of the problem . The objects move on the ground when they should not. I am just moving the camera. I dont underatnd how you place objects in 3D space in away3D.Here is the issue with my program after MANY hours of endless fiddling. The y value of the plane. It looks the same with value at -100 or -140 but it works at -140 where it is under all ojects. AT -100 it looks under all objects but doesnt move properly. Objects and the plane (ground) dont seem fixed.
// plane = new Plane({material:mygrass, name:"plane", z: 200,y:-100,x:-100, width:1000, height:1000, pushback:true});
plane = new Plane({material:mygrass, name:"plane", z: 200,y:-140,x:-100, width:1000,
[code]......
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Nov 18, 2009
It has been awhile since I have worked in flash.Right now I am working on something where I would like a panel to disappear when someone mouses off the stage.stage.addEventListener(Event.MOUSE_LEAVE, leaveHandler); It usually works fine but if I move my mouse really fast it doesn't fire. I have also tried the same thing using a custom invisible button that surounds the perimeter of the stage and I have tried ROLL_OVER and MOUSE_OVERand again, if I do it too fast my event doesn't fire (I am using trace)I can't find anything on the net about this - is this typical of flash that if you move your mouse too fast you break it? Do I need to increase my frame rate (I would really rather not because I have perfectly timed animations - I am at 30 frames per second)
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Dec 27, 2011
when the mouse rolls over an image, text appears (in a small rectangle) and it moves with the mouse, only while it is still over the image.
Or at least, does anyone know what this is called or how to do it?
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Mar 13, 2012
As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.
Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.
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Jan 12, 2011
I am creating mouse scroller and when I insert actionscript my images wont move depending on the mouse movements..I am using Flash cs5 and Actionscript 2.0...this is my actionscript:
[Code]...
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Oct 11, 2011
I am trying to have two guestures on a SpriteVisualElement which I thought should be pretty simple implemented: Mouse_Move for sweep Gestures and mouse click to enable.. So I have 2 Eventlisteners on my stage:
[Code]...
The main problem is that every type of sweeping on the screen also fires the taphandler().. how to identify the correct event? I tried to to my taphandler only if(!event.buttondown) but no success.
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Mar 17, 2005
I started another thread where i had gotten help and combined the snow tutorial and the programatic mask tutorial to create particles that reveal an in-focus image over a blurred one. I just need help making the particles swarm around the mouse when it is present and have the particles just float around when not. Presently the random motion is just fine and looks like this (i just inverted the this._x and this._y so that they would go with the mouse direction not away from):
[Code]...
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Jan 26, 2012
I just started playing around with as3 and I have a function for mouse clicks that draws a shape on each click. However the mouse click event does not appear to work unless I click a movieClip object I placed in the middle of the screen. Is there a way to make the mouse click event recognize when I click anywhere on the screen?
[Code]...
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Sep 1, 2011
I'm wondering how is this task done that listen to mouse move event when user cursor is out of stage?
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May 13, 2010
i am using this on Mc
onClipEvent(enterFrame){
diffx = _root._xmouse - this._x ;
diffy = _root._ymouse - this._y ;
[code]....
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Sep 21, 2002
How can you restrict the mouse so that users cannot move their mouse into a certain area, (or a certain y or x value)? This is useful to me because I need it for a game.
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Jan 17, 2011
As stated in the title, I am now trying to create a chart using Google visualization: annotated time line. It's very easy to use and the documentation is fairly easy to understand as well. You can find the documentation here.I run into a problem about the wmode of the chart which is a flash object.The default value of the chart's wmode is "window" and it will always overlay all HTML objects in the same page. That is very annoying, because even the jquery block() method doesn't work on it.
When I change the chart's wmode into "opaque" or "transparent" the chart will not overlay HTML objects with higher z-index, but it doesn't recognize the mouse scroll event. It still catch the mouse click event though.I have tried it in the following browser:
Mozilla/5.0 (Windows; U; Windows NT 5.2; en-US; rv:1.9.2.12) Gecko/20101026 Firefox/3.6.12 (.NET CLR 3.5.30729)
Opera/9.80 (Windows NT 5.2; U; en) Presto/2.7.62 Version/11.00
Safari 4.0.5 (531.22.7)
IE 7.0.5730.13
Only the IE can catch the mouse scroll even, the others couldn't recognize it.
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Jan 27, 2009
I have a panning background with buttons in it. It would be nice if when the button is pressed i could move the position of the mouse so that the movie pans and catches up with the new position. Is this possible?
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Jul 27, 2009
Here is what I've done so far: [URL] Basically my goal is to have this bottom image move horizontally according to the mouse. However it would be nice to have this image move slower and only go out of the stage by about 50px both ways (left and right). Here is the code I've used:
[Code]...
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Nov 10, 2009
Can You with a code move the point where the mouse is placed?
Example. If you have a row of buttons on a frame and when you click one of the buttons you don want the mouse to be on that very same spot because on the next frame are the buttons on the same place. You want the mousearrow to be placed on the top of the frame.
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Jul 28, 2010
I make my flash-site, & i want to make that, when the mouse don't move (for example for 10 seconds) then start an Mc.
A know, that i have to add a stageEventListener with Mousemove, and i know how to start an Mc, ... but the others...
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Aug 16, 2010
I tried to translate this old code into actionscript 3, but unfortunately the new code doesn't work anymore.The mouse events of the old code are general, not linked to a movieclip (which I did in the new code with the addEventListeners). How can you do this with as3? Something like Stage.addEventListener? (but then I got an error feedback from flash, so it must be done differently).I also don't know how to translate the onMouseUp part. Maybe with a removeListener?
old code:
Actionscript Code:
import com.flashcreations.utils.MathExtra;onMouseDown = function() { // define this
[code].....
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Jan 31, 2012
I'm trying to create a script that locates the objects location, and moves it smoothly out of location (but not out of stage) when the mouse is close. When the mouse moves away, the object should return to its place. I've really been searching for hours, and I cannot seem to find anything that works.
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Feb 3, 2012
I've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)
P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text
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Aug 9, 2010
I have a movieclip which needs to move with the cursor of the mouse, i have got the mousemove function, but i need to add constraints so that the movieclip only moves to the left with the mouse, and to the right with the mouse.
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Feb 8, 2011
I'd like to move mouse in my site browser window like here[url]...
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Sep 4, 2011
How can I scroll a group in flex4 with the movement of the mouse position?
Would like it to scroll on the mouse X position.
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Dec 23, 2011
I'm creating a game where you have a cannon at the left edge of the screen. I want to be able to fire a cannonball from the cannon in an arc so that it intersects where the mouse pointer is on the screen.
I've seen a few examples that move a projectile in an arc from point a to point b, but what I need is for the cannonball to first move along the axis of the cannon itself, it's no good if the ball leaves the end of the cannon at a different angle to which the cannon is pointing.
The only force acting on the ball will be gravity and it's starting velocity.
Also to complicate matters, I need the cannons angle to change according to how far away the mouse pointer is from the end of the cannon, so if the pointer is far away than the cannon will point upwards say at an angle of 45 degrees, but if the pointer is very close to the end of the cannon then the cannon will point directly at the pointer, this I've more or less already got working by just getting the distance between them and then dividing it by a number and subtracting it from the rotation value of the cannon, but it's a bit of a rough way of doing it.
EDIT Using the code below I've managed to the line in the screen shot below. But as you can see it's not the trajectory I need, I need something more like the red line I've put in.
And here's how I've implemented the code (probably wrongly)
public class GameTurretLine2
{
var rt:Object = null;
[Code]....
Also for some strange reason, the line created by the code flips, from how it is in the screen shot to an indented code (y flipped) just by moving the mouse a tiny amount, so as you move the mouse the line jumps everywhere.
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Mar 13, 2011
i am not able to set tween effect properly. i want to move container smoothly. adding tween effect
[Code]....
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May 15, 2011
how do I move a Movie Clip with a mouse click. The movie clip continues moving. I need enterframe event to move , but I also need mouse click to trigger it to move. How do I use both?
[Code]....
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