ActionScript 2.0 :: Reverse // Mirror Object?

Jul 4, 2003

Does anyone know how to mirror a movieclip using actionscript? like mirror to rorrim, I tried using the rotation method but it seems to do it but leave the movieclip upside down

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I want to rotate the object on these axes, but it's causing a problem in that I want to flip the image 180 degrees only, however the image becomes mirrored when it flips and you must continue rotating another 180 degrees to get it back to normal.

Is there a way to take off the image mirror when rotating something?

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Does anybody know an easy way to duplicate a display object (placed with addChild() to stage, containing a square which moves and scales and rotates randomly around), and make the duplicate mirror vertically 'everything'. As if it's a water reflection?

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ActionScript 3.0 :: How To Reverse An Object

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I can't able to reverse properly.

Code is

var angle:Number = 0;
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[code].....

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So I have this mc: this.slidingMenu it's a mc of a ring shaped menu, which turn around when 2 button get clicked. When the button on the right, mc goes forward until stop(), when the button on the left mc goes reverse until the stop(). In the first case i use gotoanplay, and everything goes fine. For the second I use prevFrame, like this:

[Code]....

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ActionScript 2.0 :: Mirror Top And Bottom Of Stage?

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I'm trying to create an effect such that if an object moves through the right of the stage, it pops out on the left, as if it was just continued on. heres my code so far if its needed

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[code]....

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ActionScript 3.0 :: Movieclip To Mirror The X And Y Of The Mouse

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I'm wanting a movieclip to mirror the x and y of the mouse, so when the mouse moves left I want it to move right, only ever meeting at the center point of the page. I have a feeling this has a really simple answer but it's just not coming to me (and google hasn't helped much either). So far,

[Code]...

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Jan 26, 2011

flash and followed a tutorial online on how to make a animated spectrum analyser here - [URL]
 
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It obviously needs to be a proper mirror and not just a static image.
 
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Is there a way to create a dynamic mirror effect that will create a reflection regardless of what is placed above a set line? Meaning, we should not have to duplicate symbols, flip them and create the effect manually. The flash should be smart enough to create the reflection on the fly.

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I want to know how to create virtual mirror for optical glasses.

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I'm trying to make a UCI (user created interface) for the music player, Cowon D2. Basically, I am trying to create mirror effects for album art movie clips.

I have searched high and low but have been unable to find a suitable solution which would work on Flash Player 7 with Actionscript 2.0. I had started to lose hope but decided to ask on this forum as a last attempt.

I have previously just flipped the movie clips then set alphas on them. However, it does not look very nice. I would prefer a gradiented mirror image.

BitmapData and Matrix classes are however not supported by Flash Player 7.

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I have a flex 3 application with 2 titlewindows. When I compile it with the flex 4.1 sdk in flash builder, the titlewindows show up as mirror images of themselves with all text invisible (i.e alpha = 0).

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ActionScript 3.0 :: Rotate On Y Axis A Bitmap To Have Mirror Reflection Of The Image ?

Mar 30, 2011

The idea is I have 3x3 containers(Sprites) - each one holds 2 tiles of 2 two images (shown one and unvisible - laying behind) . So there are 9containers and 18 tiles. When I click on the image I get rotation of the containers, and when every container is about 90 degrees, its childs swap each oher. So in result I get second image shown. But unfortunely then, shown image is rotated by 180 degrees, that means its left side is on the right. Pre rotating containers ( of tiles gives total mess, as middle tiles seem to be right, but left side of the image and right doesnt match to rest.So I need to rotate tiles, which are bitmapData - parts of Bitmap. But I can not rotate them - there is no property .rotationY for bitmapData, and I can not use matrix's rotate() method as it traits only angle rotation and not axis rotation.If I rotate by Y axis the bitmap before slicing it to tiles nothing happens, so I guess draw method relies on default Bitmap.

So Q : How can I rotate on Y axis a bitmap to have mirror reflection of the image and then apply it reflected to the as a .bitmapData property and slice it to small pieces.

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ActionScript 3.0 :: Make A MC Look Like It Has A REFLECTION In A "Mirror"?

Apr 5, 2011

how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time. Any ideas would be helpful... let me know if you have any questions. It's for a school project that is due at 9am tomorrow so time is of the essence!

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Doing a project just now that calls for me to use the following text in a string
 
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ActionScript 2.0 :: Make "laserbeam" Bounce Between "mirror" And "mirror2" When "mcShape1" Hits "mcShape2"

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I am still a beginner with actionscript. I got the hittest_example.FLA and used some of the code on a frame in my movie.[URL]..can't get it to work right in my project. I am trying to make "laserbeam" bounce between "mirror" and "mirror2" when "mcShape1" hits "mcShape2"

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In a game I'm working on, I'm using the ColorTransform class to the turn the 'enemies' red as they fall off the screen after they've been hit by one of the player's 'missles' with the following [code]...

Can I somehow undo the ColorTransform to an enemy once it has been applied, or does he have to stay monochromatic thereafter?

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ActionScript 3.0 :: Reverse Play On MC?

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I use this code i found on this forum. i want to control an MC to act like a buttopn, on roll over it plays the movieclip forward, on Rollout it plays the movieclip backwards.

This script works ok, but on when reversing it feels slow and often it doesent reverse to the start of frame 1 in the MC.... It is very sensitive to quick mouse over and out. The quirky reverse is possible because i use prevFrame...is there another thing i can use?

[Code]...

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ActionScript 3.0 :: How To Reverse The Timeline

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Basically I have just created an animated button using frame labels, and was wondering if there is any way to reverse the timeline.

Currently my code looks like this:

Code:
btnHome.addEventListener(MouseEvent.ROLL_OVER, btnHomeOn);
btnHome.addEventListener(MouseEvent.ROLL_OUT, btnHomeOff);
function btnHomeOn(event:MouseEvent):void {

[code]....

The way it's coded here, if the user removes the mouse from the above the button the timeline continues from homeOff.What I want is for the timeline to reverse from its current position instead of just playing forwards from a fixed point.

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I have a quick question for any flash smartypantses out there....I'm looking for the most efficient way to do this weird thing...
 
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[Code]....

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is it possible to play a movie clip (or simply, main timeline) in reverse order e.g. suppose, there is a movie clip, few frames in that, of course it will play from first frame to end frame, and also, i want them to play from end frame to first frame.

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How To Reverse Movieclip In Slider.fla

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I apologize for being a newbie. I have been trying to figure out how to reverse an EKG movieclip to go from right to left instead of the direction it is currently moving:

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I have to play an flv in reverse but don't know how. I tried embedding the entire flv inside a MC but the result was not pretty.

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Actionscript 3 :: Run Preloader Bar In Reverse?

Mar 12, 2010

I'm using the following ActionScript for my Flash preloader, what this does is have the preloader bar fill from the top to the bottom.

this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
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[Code].....

How would I alter this so that instead, it starts off full and then decreases in size down to zero (downwards)?

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ActionScript 2.0 :: Reverse Through Frames?

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how I reverse through frames.I can certanly have a loop that calls prevframe.But, what I want is to know when I have reached a certain frame.The only way I can think of how to do this is to know the exact number of frames, and then use a loop that loops the exact number of frames I need.

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ActionScript 2.0 :: Use Reverse Sin, Cos And Tan In Flash?

May 4, 2003

how would i use reverse Sin, Cos and Tan in flash so i could do SOA-CAH-TOA?

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ActionScript 2.0 :: Playing In Reverse - Nearly There?

Jun 22, 2007

Its been a while since I last posted but I was hoping someone would be able to help me asap. I am so nearly there but something is not quite right. I have alot of faith in this forum so I'm hoping someone out there can help! Here we go:

I have various movie clips within movie clips, these all work fine. Within one of the MC's, i have a button with instance name "left" and one called "right". These are used to cycle through my work (this is for my portfolio). The right button works fine, just plays the timeline of the MC using frame labels. I built my site last year but its going through a complete overhaul on the structure and coding side cos quite simply, its a mess Last year, i placed this code ON the "left" button itself:

[Code]...

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ActionScript 3.0 :: Play A Mc In Reverse?

Oct 24, 2008

How can i play a mc in reverse using as3? i know hwo to do it in as2 but not sure about as3

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