ActionScript 2.0 :: Scene Moving By Cursor?
Sep 10, 2009
I want to made a navigation system works like that [URL] when cursor move to witch side a movieclip moving. I made something like that
Code:
var iks = scena._x;
s1.onDragOver = function() {
if (iks /= 0) {
scena._x += +10;
}
}
It,s works but like onPress - i need to dragOver then dragOut and again dragOver to move. i want to loop it but how?
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Feb 5, 2011
I'm creating a demo presentation that uses imported MP3 audio and static images basically panning around - simple stuff. I have it broken down into scenes to be more manageable. So at the end of a scene, I'll have this line:
gotoAndPlay(1, "Scene 2");
Which works just fine.
The problem is during the playback of the SWF, I get odd skips, generally at the beginning of a scene. Is this expected when using multiple scenes? Is it possibly something to do with the audio playback? I'm trying to make sure the MP3s do not start at exactly the beginning of the scene, but I'm still getting the problem.
Also, are there any tips on including MP3 audio to make things smoother? I'm running at 18 FPS.
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May 12, 2010
I seem to have an issue holding on to the class scripts for this sample when going from scene 1 to scene 2..There are two buttons and I want o use that Mapy.as on both scenes.. it's have the same relative stuff.
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Apr 22, 2007
I want to know how i can moving my scene by moving a mouse over them.
to understand what i want exactly ckeck this link :- [URL]
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Jan 13, 2010
What is the code to move from scene to scene in AS3? I have been using
shapeHintsButton.addEventListener(MouseEvent.CLICK , frame_10);
function frame_10(e:MouseEvent):void
{
gotoAndPlay("shapeHints");
}
to move from a button to a frame but it will not work to move to a scene.
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Mar 28, 2011
With AS3 I managed to resolve the problem I said in the thread, but now I face a new problem.If you hit the wall, it will register a collision as it should. Goes the same for the exit. But if you look to the upper left, there's a rotating rectangle. If you hit the rotating rectangle, it will register a collision IF YOUR CURSOR MOVED.That's right, if you freeze the cursor in place as the rectangle comes sweeping in, it WILL NOT register a collision, meaning if it were a maze game, people could cheat by just staying still.I forgot, here's the code:
Code:
stop();
stage.addEventListener(MouseEvent.MOUSE_MOVE, detectHits);
[code]......
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Aug 7, 2009
crate a moving eye along cursor.
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function showLetter() {
hints++;
//get the text the student has entered
currentWord = eval("gap"+currentGap).gap_txt.text;
[Code].....
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Apr 21, 2005
I have a fill-in-the-gaps exercise and I have added a hint button which checks to see which part of the word a student has entered is correct and then adds the next (correct) letter to the end of the string. My problem is that the cursor stays just in front of the added letter instead of going to the end of the string. I've tried selecting the letter that has just been added and for a second the last letter is highlighted but then the cursor goes back to its original place. Here's the code I'm using:
[Code]...
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Oct 14, 2009
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Code:
package {
import flash.geom.Vector3D;
import flash.geom.Point;[code]....
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May 22, 2009
I am using a magnifying glass as part of my portfolio but when I click on another section and this loads an external swf above the main movie, because you can still see the main movie below, you can see the magify glass still moving as you move the cursor above?any ideas how I can stop the magnify glass moving while i am on the external swf above?
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Apr 25, 2003
I have 2 input text boxes. On entering the data in 1st input text and pressing "ENTER" key, the focus should move to the 2nd input text box. I tried this by method Selection.sefocus(<variable>), but the focus does not move to the 2nd input text. This in flash5.
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PHP Code:
[Code]...
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Mar 17, 2010
My problem is with moving object on the scene with mouse. I use addEventListener(MouseEvent.MOUSE_MOVE, ..) and everything works fine, until I start moving my mouse fast. Object is small (circle, radius 5) so my guess is that It don't update circle position fast enough to prevent mouse from leaving it.
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I'm working on a Curling game and have a broom moving back and forth based on the mouseX position. Although I thought it would be as simple as recording the current broom position vs. the previous broom position that's not the case. This is because when you move back and forth the current and last postion may be at the very same point, like the center of the screen, depending on when exactly the mouse position is recorded. So, moving the mouse very slowly may give the same result and moving the mouse super fast where the x coordinate just happens to be recorded at or near the same point.
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Jun 6, 2010
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[Code]...
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Jun 25, 2009
Here is what I am working on. [URL]
I am creating an interactive map. It has little bullets that, when you hover over them, display a short description of the room and a link to another page. What I am trying to do is make it so that the user can hover off of the bullet, and onto the link to the seperate page, without the link and description disappearing because of leaving the bullet's "hit" area.
Do I have to define another hit area for the description and link somehow?
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Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
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Jan 13, 2004
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<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
[code].....
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[Code]...
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[Code]...
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