ActionScript 3.0 :: Crate A Moving Eye Along Cursor?
Aug 7, 2009crate a moving eye along cursor.
View 2 Repliescrate a moving eye along cursor.
View 2 Repliesi create a popup window using window component in as2 with Popupmanger unfortunately as3 havn't it.how can i create popup window in action script 3.0..? is there any alternative component .
View 2 RepliesWith AS3 I managed to resolve the problem I said in the thread, but now I face a new problem.If you hit the wall, it will register a collision as it should. Goes the same for the exit. But if you look to the upper left, there's a rotating rectangle. If you hit the rotating rectangle, it will register a collision IF YOUR CURSOR MOVED.That's right, if you freeze the cursor in place as the rectangle comes sweeping in, it WILL NOT register a collision, meaning if it were a maze game, people could cheat by just staying still.I forgot, here's the code:
Code:
stop();
stage.addEventListener(MouseEvent.MOUSE_MOVE, detectHits);
[code]......
I want to made a navigation system works like that [URL] when cursor move to witch side a movieclip moving. I made something like that
Code:
var iks = scena._x;
s1.onDragOver = function() {
if (iks /= 0) {
scena._x += +10;
}
}
It,s works but like onPress - i need to dragOver then dragOut and again dragOver to move. i want to loop it but how?
I have a fill-in-the-gaps exercise and I have added a hint button which checks to see which part of the word a student has entered is correct and then adds the next (correct) letter to the end of the string. My problem is that the cursor stays just in front of the added letter instead of going to the end of the string. I've tried selecting the letter that has just been added and for a second the last letter is highlighted but then the cursor goes back to its original place. Here's the code I'm using:
function showLetter() {
hints++;
//get the text the student has entered
currentWord = eval("gap"+currentGap).gap_txt.text;
[Code].....
I have a fill-in-the-gaps exercise and I have added a hint button which checks to see which part of the word a student has entered is correct and then adds the next (correct) letter to the end of the string. My problem is that the cursor stays just in front of the added letter instead of going to the end of the string. I've tried selecting the letter that has just been added and for a second the last letter is highlighted but then the cursor goes back to its original place. Here's the code I'm using:
[Code]...
I'm trying to crate a swf banner with a text field, that when someone writes in it the text apear in another place of the swf..
View 2 RepliesI am using a magnifying glass as part of my portfolio but when I click on another section and this loads an external swf above the main movie, because you can still see the main movie below, you can see the magify glass still moving as you move the cursor above?any ideas how I can stop the magnify glass moving while i am on the external swf above?
View 29 RepliesI have 2 input text boxes. On entering the data in 1st input text and pressing "ENTER" key, the focus should move to the 2nd input text box. I tried this by method Selection.sefocus(<variable>), but the focus does not move to the 2nd input text. This in flash5.
View 4 Repliesso i have a project where i will be making a website. I will be using flash to make it interactive and visually appealing. I found a website with a really cool entrance page,please view it he mouse moves, the background looks like its moving.
View 3 RepliesIs there some way that I can disable the little cursor that comes when moving over an input field?
View 2 RepliesI'm making a text box where the user can type in whatever they want, but they can press "Enter" to make a new line. I am using the following code to do this:
PHP Code:
[Code]...
I'm working on a Curling game and have a broom moving back and forth based on the mouseX position. Although I thought it would be as simple as recording the current broom position vs. the previous broom position that's not the case. This is because when you move back and forth the current and last postion may be at the very same point, like the center of the screen, depending on when exactly the mouse position is recorded. So, moving the mouse very slowly may give the same result and moving the mouse super fast where the x coordinate just happens to be recorded at or near the same point.
I tried using both an enterFrame event and a timer. Both yielded essentially the same results. I can't think of a way around this off the top of my head. Is there another way to record how fast the user is moving the mouse back and forth?
Here is what I am working on. [URL]
I am creating an interactive map. It has little bullets that, when you hover over them, display a short description of the room and a link to another page. What I am trying to do is make it so that the user can hover off of the bullet, and onto the link to the seperate page, without the link and description disappearing because of leaving the bullet's "hit" area.
Do I have to define another hit area for the description and link somehow?
I need to make the background image move opposite the cursor to make it seem like the camera is moving.[URL]
View 1 RepliesI am making use of a custom cursor on itemRenderers in a List component. The custom cursor works just fine except when I mouse over the Text component which is a child of the itemRenderer at which point I get two cursors, the custom and an iBar one on top of the other.Here's the code:
<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
[code].....
so the custom cursor I'm using works on the main timeline of my project. However, there are buttons in the application that load in movie clip pop-up windows and when this happens the cursor stays on the main timeline behind the movie clip resluting in the cursor not being seen. This is the code I'm currently using:
[Code]...
In as3, how do you change the cursor to the systems default busy/wait cursor (e.g. the spinning wheel on a mac)?
View 2 RepliesWorking on a small kiosk app that runs in Firefox for Ubuntu. Mouse.hide() works for everything else, but the cursor is showing up in Firefox for Ubuntu
View 2 RepliesIs it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
[Code]...
If I have a movie clip that has an onRollOver event, how do I turn the back into a pointing cursor from the gloved button cursor?
View 2 RepliesI am trying to make a simple game in flash it is a target shooting game i would like to make it so that the mouse cursor dissapears and a crosshair is shown as the cursor (if you get what i mean). I have created the crosshair and made it into a graphic symbol called: "crosshair" so what is the script i need to make it the cursor for the game
View 3 Repliesin the swf, when my mouse reaches a dynamic text box, the cursor always changes to the 'I' cursor and the text can be highlighted.how to prevent this from occurring?
View 1 RepliesFor some strange reason, i cant get the precise cursor to work on the pencil tool. I prefer to use the pencil tool when drawing things. I usually use the brush tool for painting in the lines , or sketching something out. I did went to preferences, but even so, the pencil still doesnt turn into a precise cursor.
View 1 RepliesI'm working on an AS3 flash animation where I am using a custom cursor. At the end of the animation I want to default back to the regular arrow/hand cursor
View 7 Replieshow to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
View 2 Repliesim trying to make an object move away from the cursor when cursor goes near it, so basically you cant click on the object......
View 9 RepliesI am working with CS4 with AS 3. I have defined a MovieClip library symbol. I want the cursor to be hand when mouse is over it. The stage has a single instance of the symbol with the name "btn".
I tried the following in first frame of the symbol:this.addEventListener(MouseEvent.ROLL_OVER,overHand);function overHand(e:MouseEvent):void { Mouse.cursor = "hand";}
[Code]...
is there AS code that changes the cursor to an alternate cursor? i'm thinking like director, where the alt cursors are built-in--i would do a mouse.hide and then have a MC follow the cursor around, but this always seems choppy/slow to me-
View 1 Repliesdoes anyone know how to make the initial text in an input text box disappear once your cursor changes from the arrow to the type cursor? For example, I have an input text box which has the text visible saying "enter your email address here" I want this text to disappear automatically when the user goes to type something there...
View 3 Replies