ActionScript 2.0 :: Stopping The Audio Loop Without Stop The Entire Animation
Mar 21, 2009
I have a problem with an animation because I want to stop the loop sound without stop the entire animation what can I do to make correctly this action please? I tried to make a movieclip to control individually of the center time line but i dont get good results.
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Nov 18, 2010
I am producing a banner ad and I need to have this 15 second animation loop two times (for a total of 30 seconds) and then stop. If this does call for AS?
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May 16, 2011
I'm working with Flash CS4 on Windows Vista. I made a simple animation. Then, I added a top layer for ACTIONS and added functions at the last keyframe.
The function is-- stop(); --
Should not be hard, could not be more basic then that! Well, it doesn't work. Animation still play as loop.
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May 24, 2009
First, I am an ultra newb who has read about 50 tutorials in the past two weeks or so.So, here is what I am trying to do. I have a header navigation box in my flash page. I want, when someone opens the page, for an animation to play. Then, I want it to stop and display my menu.
What I have done: I created two frames and put my animation in one inside the movie clip. The second frame has the menu. When I try to test it, The frames flicker and the animation doesnt play.I tried putting stop() at the end of both frames. This just made it...not do anything and just display the menu.
A friend suggested putting "root.gotoAndStop(2);" at the last frame of my animation, but then I get an error.
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Jan 3, 2003
Ok when you press link one it olads great! when i press link 2, it plays the closing animation, but not the entire animation, thats the problem.My closing animation is a red square going from one end to another ( for the hell of it).But you see content number two will load b4 the red square gets all the way across!!
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Jan 7, 2012
I am making a character walk. This code will make him wobble to the right and when thats done it will trigger him to wobble to the left and then call the function again to continue the loop.I can get the loop to work fine by calling the function but how do I STOP the function? Also I want to call it later on. Is there a way to start and stop a function?
function wobble()
{
var ws = .1;
var dis = 1;
[code]....
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Nov 26, 2010
Im currently making a website but ive run into a problem. i imported a flv onto the stage, all was fine. i tested it and when i navigate onto the page it starts automatically. when i navigate away from the page the audio keeps playing. is there anyway i can stop it playing automatically and have it halt after i navigate away from the page.
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Nov 14, 2007
I have a game that has sounds for specific user actions. The second that the first sound is activated, sounds in all other flash movies stops. For example, mp3 streaming swf's or video streaming swf's from youtube, will halt, the very second the user clicks in my game. What's going on and how can I patch this?
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Apr 25, 2011
I have a single audio file, I'd like to avoid cutting it up.
I know I can use the sound class, mySound.play(150), to start at 150ms but haven't come across a way to stop the audio say after 500ms or at 650ms.
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Apr 8, 2011
I was wondering how do I stop my audio when I enter a new scene?
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Feb 20, 2004
I have scene that loops over and over if the user clicks on the wrong button. The audio is loaded at about half way through the scene.when the scene loops around again, and the user clicks the right button I want the audio to stop. BUT it doesn't and I'm using the same code as I've used before (it works normally)Is it becuase the second time round, at the time the user clicks the button the audio hasn't actually loaded and started playing. All you're listening to is what's left playing from the first loop?
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Oct 22, 2010
Note: I am only using the Flash animation in IE only as I created an equivalent, jQuery based animation for all other browsers (because, surprise, IE didn't handle the jQuery version).look at this in IE only.The Problemhen you hover over the dropdown menus, the Flash animation temporarily "freezes" and the continues. This causes choppy behavior in the Flash animation.
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Mar 18, 2002
I would like to stop all movieclips at once (and all nested movieclips of course) but I have no idea, how to do it. Do I need to stop each movieclip separately?
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Nov 18, 2008
I managed to use a loader to load an swf that has a video/audio track encapsulated within it. It starts and plays fine. Because of property rights considerations, I must use the provided swf with the video within it rather than converting it to an FLV.
And using the unload command I get the video portion to stop, but not the audio.
I know that I need some kind of audio stop to stop the audio, but haven't been able to figure out exactly how.
The parent swf is pretty simple, no buttons, it just plays 6 external swfs under control of another program that starts it and stops it with no other interaction.
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Jan 10, 2007
I have 4 sets of 2 buttons (on and off):
Each set of buttons I want to trigger and stop a different audio file. (4 audio files in total)
I would like for the sound files to be saved within the .fla file.
I have done lots of searching but I still haven't been able to get this to work.
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Feb 27, 2009
I have a very very simple flash animation put together, and I believe I set the document up in actionscript 3.0.
There is 4 layers currently: 1: a background, 2: a border, 3: a transparent png, 4: several images that run through a classic tween to make a scrolling effect.
Besides the tween, there is nothing else running and the tween is just taking some images in a straight line.
Is there an easy way to have it so that when someone puts their mouse over the flash in any location that it pauses on that frame and when they remove their mouse it will continue from that location?
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Jul 6, 2010
I have movie-clips for each part of the characters. (hands, feet, torso, head, and so on). I want to be able to replace all those movie clips with new ones (as if the character sprite has changed) throughout the entire animation.
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Oct 8, 2009
Sometimes I get ahead of myself and have to stop and say how the hell did I do this before?'m referring to a simple stop button I need to put in a flash animation. I know how to code calling a sound from the library, starting and stopping. But how do I stop audio that is streaming inside a layer from a button ?
d(new URLRequest("yoursoundfile.mp3"));var my_channel:SoundChannel = new SoundChannel();//2.play_btn.addEventListener(MouseEvent.CLICK, playSound);stop_btn.addEventListener(MouseEvent.CLICK, stopSound);//3.function
[code].....
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Jan 21, 2010
I have 3 buttons (and 3 .swf videos).Each button makes the main timeline go to a specific frame and stop.Each Frame tells the UILoader to load a different assigned .swf video (source parameter).
Problem: when playing the project's .swf in the Flash Player, "VISUALLY" the videos properly switch,but the Audio continues, so the Audio for all 3 videos are playing simultaneously.How do I get the current video's Audio to stop when the new video is loaded ?I experimented with enabled = false;"(and other methods) between the changing videos .
switch(eventMLR.target.name) ...
case "myVideo1MLR_btn":
for (k= 0; k < sndArrayMLR.length; k++){[code]..........
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Feb 23, 2010
I don't use Flash that much so the question may sound simple, but how do I pause audio in a timeline? I have added the audio, play and stop button. When I test it works fine, but I can't figure out how to add the pause button, or the play/pause button.
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Aug 20, 2010
This is really confusing (the title of this thread probably doesn't make any sense at this point), and I'm not actually quite sure what I'm trying to do is possible, but I figured I'd throw it out there.
Basically, I have created a speaker-looking button (speakerON_btn) that plays the audio in Flash. It works fine -- starts automatically and stops when it's at the end or when somebody clicks on it.
Then, I put this Flash file into an HTML... works good. However, on this HTML page, I also have a PDF link (that links to what the audio is discussing). I have been asked to stop the audio when the user clicks on the PDF to open it. I don't want the PDF to open in the same window, so I can't use that as a method to stop the audio.
Is there any ActionScript I can add to the Audio Flash file that will tell it to stop when a user clicks on a link outside of Flash?
Also, if the above is impossible, would it be possible to add ActionScript to stop the audio if I were to build the entire HTML page as a Flash file? If that's a possibility, what ActionScript would need to be added to the my speakerON_btn?
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Jan 28, 2010
I have been having this Error #1009 issue repeatedly. My understanding of the error that I am getting is that I am trying to call something that does not yet exist. My latest 1009 Error:
[Code]...
My question is this: Is there a way to preload the entire animation so that I can avoid this issue (assuming I am understanding my issue correctly)? I know you can do a preloader, but my understanding is that those are for large images or movie clips. I don't have that. just one image that loads and stays up for the entire video.
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Apr 3, 2011
I've created a movie clip and within that movie clip I've posted my animation, thus making an animation within one keyframe (this makes it easier to manage because instead of having to say "gotoAndPlay(70)" I can put "gotoAndPlay(1)" for the standing animation, "gotoAndPlay(2)" for the moving animation, etc.) But I don't know how to refer to the certain frames within that one keyframe via AS3.
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Aug 18, 2002
My movie has several movie clips each on it's own layer. The main timeline is one frame long. How would I have my entire movie play twice and then stop?
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May 16, 2010
I am putting together a basic video portfolio and have everything working except when I click the back button to get back to the thumbnail page (contained on frame 1) the audio from the video continues to play.[code]
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Sep 5, 2002
I learned to play a movieclip a specified number of times then stop. I need to stop an entire .fla (or, it may become a scene, but for now it's the only content) after it loops TWO times only.The .fla has one frame containing graphics and text on separate layers and 4 movieclips on different layers. The movieclips have no actionscript in them right now. They are essentially tweens over staggered times.
In fact, right now there's no actionscript anywhere in this particular .fla.How can I play it two times then stop. Also, I need to be able to accomodate further stuff after this.. that is, the movie is not yet been completed..it was just a start, but it's only this part that *is* completed I need to loop twice.
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Jun 12, 2010
im having trouble making my hero use its jump animantion i think i got it scripted right but it sticks in it still animation?
function onEnter(e:Event):void{
dy+=gravity;
if(hero.y>300){
[Code].....
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Jan 29, 2004
I have a slide show that's about 800k and I'm trying to add a preloader. I tried 6 different preloaders today including a smart clip I downloaded from Macromedia. It seems that when I add a stop action after the preloader this hangs the entire movie. I've uploaded a working example of the slideshow without a preloader and a link to the fla of my NON-working attempt to apply the smart clip preloader here I think I'm just putting the stop action in the wrong place but I can't figure it out..
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Jul 30, 2010
I have a character that is moving left and right across the screen. When it does there is a running animation that takes place from the idle animation to running, that part work but it does not go back to the idle animation when you release the left or right button.
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Jun 9, 2010
i have a graphic that basically is set to pivot onto the screen using a motion tween. my problem is once the animation plays the graphic disappears whereas i would like it to remain on screen and displaying its last frame
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