ActionScript 3.0 :: Pause Entire Animation On Mouseover?
Feb 27, 2009
I have a very very simple flash animation put together, and I believe I set the document up in actionscript 3.0.
There is 4 layers currently: 1: a background, 2: a border, 3: a transparent png, 4: several images that run through a classic tween to make a scrolling effect.
Besides the tween, there is nothing else running and the tween is just taking some images in a straight line.
Is there an easy way to have it so that when someone puts their mouse over the flash in any location that it pauses on that frame and when they remove their mouse it will continue from that location?
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Jan 3, 2003
Ok when you press link one it olads great! when i press link 2, it plays the closing animation, but not the entire animation, thats the problem.My closing animation is a red square going from one end to another ( for the hell of it).But you see content number two will load b4 the red square gets all the way across!!
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Oct 13, 2011
how to make a basic image rotater by importing images and setting up motion tweens in the time line. That part works. When I hit ctrl + enter it plays through the images correctly.
Now I want to add an action script that will play/pause the rotator on mouseover and mouseout.
What I have so far is layers img1, img2, img3, img4 and an invisible button layer called buttonLayer.
I added a 6th layer and named it action.
Now every time I try to use one of the symbols from the library I get a "undefined property" error.
I have looked all over and find all kinds of tuts but none of the ones I'm finding tell the basics of how to use a symbol in the actionscript. Or how to make a symbol/instance/object in the first place. They just say things like "somesymbolname.play()" but when I replace that with my symbol name I get the error.
I've renamed all my symbols to img1, img2... because one thing I can see that is obvious is that there is no way "symbol 1" works in any programming language because of the space in the name. I'm confused that flash would automatically create a symbol with a name I can't use.
When I right click->actions to bring up the actionscript window for my action layer where do I start? And are there other things I need to do with the symbols and layers before I can use them in action script?
I'm attaching the fla file in a zip. how to add the actionscript it would go a long way in helping me understand how it all works.
I also tried saving the swf and then importing that into a new project as one single layer to work with and that doesn't seem to make a difference as far as figuring out the actionscript.
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Mar 18, 2002
I would like to stop all movieclips at once (and all nested movieclips of course) but I have no idea, how to do it. Do I need to stop each movieclip separately?
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Jul 6, 2010
I have movie-clips for each part of the characters. (hands, feet, torso, head, and so on). I want to be able to replace all those movie clips with new ones (as if the character sprite has changed) throughout the entire animation.
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Jan 28, 2010
I have been having this Error #1009 issue repeatedly. My understanding of the error that I am getting is that I am trying to call something that does not yet exist. My latest 1009 Error:
[Code]...
My question is this: Is there a way to preload the entire animation so that I can avoid this issue (assuming I am understanding my issue correctly)? I know you can do a preloader, but my understanding is that those are for large images or movie clips. I don't have that. just one image that loads and stays up for the entire video.
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Apr 3, 2011
I've created a movie clip and within that movie clip I've posted my animation, thus making an animation within one keyframe (this makes it easier to manage because instead of having to say "gotoAndPlay(70)" I can put "gotoAndPlay(1)" for the standing animation, "gotoAndPlay(2)" for the moving animation, etc.) But I don't know how to refer to the certain frames within that one keyframe via AS3.
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Sep 22, 2009
I'm using Flash CS4 and I'm trying to create what I think is pretty simple. I have a tree that will have leaves. I want the individual leaves to fall on mouseover. When the animation is complete, I want the leaves to stay where they land and not reset back up on the tree. I know how to tween and animate the leaves, but everything else is really falling apart for me. I feel like this should be pretty simple. I've created the tree and leaves in illustrator and am importing the .ai file into flash and turning each of the leaves into a bitmap (as opposed to a movie file)
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Mar 21, 2009
I have a problem with an animation because I want to stop the loop sound without stop the entire animation what can I do to make correctly this action please? I tried to make a movieclip to control individually of the center time line but i dont get good results.
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Nov 25, 2009
Here are the two texts
Products
Innovation
I want the button to be "products" and when you mouse over it products fades out and innovation fades in and moves to the top right, like an animation.
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Aug 17, 2010
I'm trying to create some simple buttons for a splash page. I've followed a tutorial at [URL] in order to achieve the desired effect, but there seems to be a problem: the rollOver action seems to work, but if one keeps their mouse cursor towards the left edge of the button, the animation stutters indefinitely. Here's my button: [URL]
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Aug 1, 2007
I have l logo animation but i don't want it to play every time a user runs over it with mouse. I'd like it to start playing after the user has stayed on the banner for 1 second (30 frames in my case). So if the user leaves the logo before 1 second, the animation wouldn't start.
Can it be done with actionscript? If so then how I use flash for tweened animations and am not familiar with programming languages. So a code examlpe (or a link to one) would be very welcome
The code to activate the animation is as follows:
[Code]...
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Dec 12, 2007
Attaching swf and fla for your reference.I am developing a animation with 4 MovieClips... on mouseover of movieclip it will grow and adjacent movieclips will move and shrink...I am able to develop the code...BUT....
1. On quick mouseover/mouseout event I am not able to stop the growing & shrinking of other movieclips.
2. Also I want attach a movieclip such that when I'll click on ONE .. a maximised Movieclip will open.
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Dec 23, 2009
I have a menu made in flash and I have mouse-over animations and whenever I create an invisible button to make a link, the links work, but the mouseover animation disappears.
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Feb 16, 2011
I have been trying to create a animation with horizontal scroll to begin on mouseOver. There are a set of 8-10 swfs movie, which I am calling though a xml file into the main scroll movie clip. I would like to animate and call the swfs in such a way that they drop into the screen and stay on a 800px width movie screen, on mouseOver the horizontal scroll should begin.I have seen a lot of threads for the sroll, in all the threads the movie is scrolling and on MouseOver it stops.
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Apr 29, 2006
I want to create an animation like this one [URL]. You can see on the home page 4 blocks of pictures on which if you mouseover you will see it change and display text. I know how to do this. But When you mouseover one block and come out of it, the text will be still there until you move onto another block, which I don't know how to.
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Feb 5, 2008
I would like a button on a keyframe mid-animation to stop the timeline if the mouse is over it and when the mouse rolls out of the button it continues to play. Is there a method like this that will work?:
if(MOUSE_OVER.btn_hold){
then stop();
} else if(MOUSE_OUT.btn_hold){
[code]....
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Dec 31, 2010
Im an Industrial Design student that has never really used any Flash before but need to use it now to mock up an interface design for a product/service I'm developing for my major project.
So far, in ActionScript 2.0, I have a picture of a TV and remote control and intend to design the interface over the top of the television picture and highlight buttons on the remote beside it, that the moderator can click to navigate around it.
To get across the idea that the interface pops up over the existing moving television picture I have imported an FLV of some television ads. My problem is that I want the Flash animation (everything but the FLV if you like) to pause and not loop, and the FLV to continue playing (and looping) in the background, but can't figure out how to do it. Ideally the FLV needs to continue playing, seamlessly behind the interface after the next button is clicked etc.
Wherever I seem to put a stop(); action it'll stop everything, including the FLV, and if I just extend the timeframe to the length of the video, it'll still stop at the end or just loop to the beginning of the entire SWF.
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Sep 29, 2010
Im trying to pause a loop in my flash animation. I have been trying bunch of codes nothing seems to work.
I have an actions layer.
The animation is 15 seconds. I will extend it to 30 seconds but i want few seconds pause between the 2 loop starts.
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Jul 31, 2010
I'm creating a simple image slideshow gallery where the images are presented one after the other in -fade-in - fade-out animation. I'm looking for a 'smart' way of delaying/pausing the slide show at the peak of the image brightness. I've found several codes however, they messed up the function of the PAUSE, NEXT and BACK buttons. Pause button would pause on an image, however the delay timer would start counting once again and the animation continues.
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Jan 11, 2012
I have a sequence of images that make up an animation.[code]...
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Feb 15, 2012
I am trying to set up a presentation with small clips (pictures that fade in and out) but I need to insert pause so I can provide some explanations to the public. I create a button and inserted an action (stop) on a specific frame, then on click, the timeline move on to the next frame and the animation starts again.This works well. this is the code snippets I used
[Code]...
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Sep 15, 2009
I'd like to pause an animation loop when I rollover a button(the button is part of the area that is being animated and I want all the other buttons to stop animating except for the one I rollover) and then start the animation back up again when I rollout.
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Sep 15, 2004
I have tried to figure out how to get an animation to pause at a desired frame after a click rather than just stopping it at that exact frame or putting a stop action at the desired frame. My goal is to have a movie sequence play continuesly and when a user so desires he/she can click and stop the movie, but rather than stop it while it is in transition at that exact frame, the movie should continue to a point where it is logical for the movie to stop.(example: the movie is at frame 2 when the user clicks, but instead of stopping at frame 2 it continues to frame 10, and then stops) Then on another click the movie will continue through it's sequence as it was before. I would like to use a MC, onClipEvent to handle the script in Flash MX.
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Oct 27, 2008
I'm having difficulty adding a Play/Pause button to an FLA animation that I've created. The animation is a frame-by-frame clip with motion tweens (rather than an FLV file). I'd like the Play/Pause button to toggle between a PLAY state and a PAUSE state depending on whether the animation is already playing or paused. (It will automatically play when the user begins viewing it, so the first button state should be at PAUSE.)
I've sucessfully created the button (actually as a movie clip with the two states). I've also got the button to pause and play the animation--but I'm unable to get the button (movie clip that is) to actually toggle between the two states. Can anyone tell me a good script to use for this type of control?
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Apr 21, 2010
I started some days ago with Adobe Flash CS4, and I need to create buttons now. The button I want to create this time should be a frame by frame button, so when the user clicks 1 time on the button the animation needs to go 1 frame further and pause there.
This is what I coded so far:
nextframeknop_btn.addEventListener(MouseEvent.CLICK, nextframeClick);
function nextframeClick(event:MouseEvent):void{
play();
stop();
}
And I assume I need to create some kind of time interval of 1 frame between the "play();" and the "stop();".
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Jan 6, 2012
My final goal would be to have the animation pause after the first click, then resume with the next click and so on.So, after successfully having started the animation on I tried adding a
this.addEventListener(MouseEvent.CLICK,stopF);
function stopF(e:MouseEvent):void{
this.stop();
[code]....
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May 11, 2009
I have been having trouble with the timer, knowing how to plug into the scripts/Functions the correct way. Below is the script (probably not written as efficently as it could be, but I'm trying) Anyway, the script is uses simple tweens for a movieclip. I would like to use the timer/setinterval function to pause the animation between tweens (Using the event listener after the tween stops to start the interval/pause) Is this the right concept or am I barking up the wrong tree.
[Code]...
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Apr 15, 2011
I'm trying to create an animation which involves play and pause buttons, i've tried following the tutorial but because my animation is on many different layers it won't work.
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Apr 21, 2009
how to create a play/pause button to control my movie animation?
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